Author: Eric L. Boyd
Publisher:
ISBN: 9780786941575
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Faerun's deadliest dungeon beckons! "Expedition to Undermountain" is a Dugeons & Dragons super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the "Expedition" series, this product takes a classic D&D location, updates it for D&D v.3.5, and features many new surprises. Rich with source material for players and a new combat encounter format designed to make the Dungeon Master's job easier, as well as information to help Dungeon Masters adapt the adventure to serve their home campaigns.
Courts of the Shadow Fey (5th Edition)
Author: Wolfgang Baur
Publisher:
ISBN: 9781936781799
Category : Games & Activities
Languages : en
Pages : 124
Book Description
Friends or Foes? A Game of Shifting Dangers The Shadow Fey arrive and turn the city upside down--and their ambassador demands that the player characters explain themselves for interfering in a legitimate assassination! So begins the looking-glass adventure that takes 7th to 10th level adventurers to the Realm of Shadows. This inventive take on courtly combat and sandbox roleplaying includes: More than 60-location map of the Courts, fully detailed with 100+ NPCs More than 40 combat and roleplaying encounters Dozens of new monsters your players have never seen! Demon lovers and dangerous liaisons for those who seek them Jealous rivals, a quick-play dueling system, and the King and Queen of Shadows A Status system to track player character prestige--and new Status powers! Enter the world of shadows, and play the 5th Edition of the world's first roleplaying game on a whole new level! More than 140 pages of real action and adventure by designers Wolfgang Baur and Dan Dillon.
Publisher:
ISBN: 9781936781799
Category : Games & Activities
Languages : en
Pages : 124
Book Description
Friends or Foes? A Game of Shifting Dangers The Shadow Fey arrive and turn the city upside down--and their ambassador demands that the player characters explain themselves for interfering in a legitimate assassination! So begins the looking-glass adventure that takes 7th to 10th level adventurers to the Realm of Shadows. This inventive take on courtly combat and sandbox roleplaying includes: More than 60-location map of the Courts, fully detailed with 100+ NPCs More than 40 combat and roleplaying encounters Dozens of new monsters your players have never seen! Demon lovers and dangerous liaisons for those who seek them Jealous rivals, a quick-play dueling system, and the King and Queen of Shadows A Status system to track player character prestige--and new Status powers! Enter the world of shadows, and play the 5th Edition of the world's first roleplaying game on a whole new level! More than 140 pages of real action and adventure by designers Wolfgang Baur and Dan Dillon.
The Tomb of Black Sand
Author: Jacob Hurst
Publisher:
ISBN: 9780999168325
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780999168325
Category :
Languages : en
Pages :
Book Description
Night Below
Author: Carl Sargent
Publisher:
ISBN: 9780786901791
Category :
Languages : en
Pages : 0
Book Description
The ultimate dungeon adventure is back in print again because the fans demanded it! Set in the Underdark and designed to be used in any AD&D"RM" campaign, Night Below presents an epic adventure that takes player characters from 1st level to loth level and beyond. Available again for a limited time, this huge adventure is packed with plots, subplots, sinister conspiracies, and action on a grand scale.
Publisher:
ISBN: 9780786901791
Category :
Languages : en
Pages : 0
Book Description
The ultimate dungeon adventure is back in print again because the fans demanded it! Set in the Underdark and designed to be used in any AD&D"RM" campaign, Night Below presents an epic adventure that takes player characters from 1st level to loth level and beyond. Available again for a limited time, this huge adventure is packed with plots, subplots, sinister conspiracies, and action on a grand scale.
The Demonplague
Author: Johnn Four
Publisher:
ISBN: 9781706753353
Category :
Languages : en
Pages : 371
Book Description
Sandbox Meets Hexcrawl Meets Epic Storyline. Every millennium, a terrible evil trapped in the heart of the Luna Valley awakens to wipe civilization out -- and the last awakening happened 1,000 years ago.... This time, if the heroes don't stop the evil, more than just the Luna Valley will die. Welcome to The Demonplague, a rocking campaign that will take your players on a wild adventure rife with intrigue, secrets, and grim sword and sorcery action.With equal parts classic adventure, sandbox, hexcrawl, and old-fashioned dungeon crawl, The Demonplague lets you GM with little prep and at the same time offers your players total freedom and choice. Designed For Game MastersNew GMs benefit from a classic linear structure that gradually leads them into the campaign's other styles. The Demonplague adventure comes in four parts, all of which you will get today for a complete campaign experience. Part I: The Frozen Necromancer Part II: The Winter Druid's Legacy Part III: Icefall Part IV: Xancrown's Prison Features A full-length 371 page D&D 5E campaign that takes characters from 1st to 20th level The self-contained Luna Valley setting lets you drop this campaign into any fantasy world without a hitch 21 diabolical new monsters for 5E including new undead and demonic foes 27 new NPCs with complete write-ups for excellent roleplay A fully-stocked village brimming with intrigue Over a dozen dungeon and adventuring sites Two PDF versions included: 2-column for print and 1-column PDF for easier tablet and phone use* PDFs are fully bookmarked and searchable The Story A classic linear adventure core story arc with village intrigue, wilderness exploration, and dungeon mission play A sandbox stage when PCs are tough enough to brave the post-apocalyptic wilderness, letting them choose when and how to engage in story milestones A hexcrawl portion where you can dynamically generate the contents of any hex, letting players roam freely throughout the valley and make amazing discoveries A mega-dungeon finale with an exciting balance of roleplaying and action A player-driven narrative that puts tough choices in front of their characters to determine the direction and outcome of adventures Get the Demonplague today and run an unforgettable campaign for your friends!
Publisher:
ISBN: 9781706753353
Category :
Languages : en
Pages : 371
Book Description
Sandbox Meets Hexcrawl Meets Epic Storyline. Every millennium, a terrible evil trapped in the heart of the Luna Valley awakens to wipe civilization out -- and the last awakening happened 1,000 years ago.... This time, if the heroes don't stop the evil, more than just the Luna Valley will die. Welcome to The Demonplague, a rocking campaign that will take your players on a wild adventure rife with intrigue, secrets, and grim sword and sorcery action.With equal parts classic adventure, sandbox, hexcrawl, and old-fashioned dungeon crawl, The Demonplague lets you GM with little prep and at the same time offers your players total freedom and choice. Designed For Game MastersNew GMs benefit from a classic linear structure that gradually leads them into the campaign's other styles. The Demonplague adventure comes in four parts, all of which you will get today for a complete campaign experience. Part I: The Frozen Necromancer Part II: The Winter Druid's Legacy Part III: Icefall Part IV: Xancrown's Prison Features A full-length 371 page D&D 5E campaign that takes characters from 1st to 20th level The self-contained Luna Valley setting lets you drop this campaign into any fantasy world without a hitch 21 diabolical new monsters for 5E including new undead and demonic foes 27 new NPCs with complete write-ups for excellent roleplay A fully-stocked village brimming with intrigue Over a dozen dungeon and adventuring sites Two PDF versions included: 2-column for print and 1-column PDF for easier tablet and phone use* PDFs are fully bookmarked and searchable The Story A classic linear adventure core story arc with village intrigue, wilderness exploration, and dungeon mission play A sandbox stage when PCs are tough enough to brave the post-apocalyptic wilderness, letting them choose when and how to engage in story milestones A hexcrawl portion where you can dynamically generate the contents of any hex, letting players roam freely throughout the valley and make amazing discoveries A mega-dungeon finale with an exciting balance of roleplaying and action A player-driven narrative that puts tough choices in front of their characters to determine the direction and outcome of adventures Get the Demonplague today and run an unforgettable campaign for your friends!
D&d Wild Beyond the Witchlight: A Feywild Adventure Accessory Kit
Author: Wizards RPG Team
Publisher: Wizards of the Coast
ISBN: 9780786967216
Category :
Languages : en
Pages :
Book Description
The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels.
Publisher: Wizards of the Coast
ISBN: 9780786967216
Category :
Languages : en
Pages :
Book Description
The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels.
Mad Mage
Author: Salvador Mercer
Publisher: Diamond Star Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 376
Book Description
When EVIL rises, GOOD needs a Hero. A thousand years ago, on the world of Claire-Agon, a war raged between men and dragons, destroying the creatures and the land’s many civilizations. The saga continues as a simple Ulathan family faces mad wizards, crazed undead, bloodthirsty barbarians and the world's most noted thieves and assassins. The planet Dor Akun, known as Father Death, approaches with the great Pentium Passing occurring only once every thousand years, and promises to fulfil age old prophecies, revealing a secret that will resurrect ancient evils to the world of Claire-Agon... Dragons. Can Targon free his family and help stem the tide of darkness that threatens to cover the land before it's too late?
Publisher: Diamond Star Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 376
Book Description
When EVIL rises, GOOD needs a Hero. A thousand years ago, on the world of Claire-Agon, a war raged between men and dragons, destroying the creatures and the land’s many civilizations. The saga continues as a simple Ulathan family faces mad wizards, crazed undead, bloodthirsty barbarians and the world's most noted thieves and assassins. The planet Dor Akun, known as Father Death, approaches with the great Pentium Passing occurring only once every thousand years, and promises to fulfil age old prophecies, revealing a secret that will resurrect ancient evils to the world of Claire-Agon... Dragons. Can Targon free his family and help stem the tide of darkness that threatens to cover the land before it's too late?
The Tabletop Revolution
Author: Marco Arnaudo
Publisher: McFarland
ISBN: 1476682038
Category : Games & Activities
Languages : en
Pages : 256
Book Description
This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.
Publisher: McFarland
ISBN: 1476682038
Category : Games & Activities
Languages : en
Pages : 256
Book Description
This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.
Tomb of Horrors
Author: Keith Francis Strohm
Publisher: Wizards of the Coast
ISBN: 0786964774
Category : Fiction
Languages : en
Pages : 271
Book Description
Kaerion Whitehart was once a mighty paladin, but sins of the past have cast him far from the light. Together with an elf mercenary, he now survives by the might of his sword alone. In exchange for a hefty purse, the two friends agree to accompany a band of patriots into a tomb haunted by fear and legend. They soon find the mission growing beyond their control. As warring factions vie for the ultimate prize of a long-dead wizard, Kaerion finds himself caught between death and redemption.
Publisher: Wizards of the Coast
ISBN: 0786964774
Category : Fiction
Languages : en
Pages : 271
Book Description
Kaerion Whitehart was once a mighty paladin, but sins of the past have cast him far from the light. Together with an elf mercenary, he now survives by the might of his sword alone. In exchange for a hefty purse, the two friends agree to accompany a band of patriots into a tomb haunted by fear and legend. They soon find the mission growing beyond their control. As warring factions vie for the ultimate prize of a long-dead wizard, Kaerion finds himself caught between death and redemption.
The Mages of Starsea
Author: Kyle West
Publisher: Ragnarok Press
ISBN: 1954411006
Category : Young Adult Fiction
Languages : en
Pages : 300
Book Description
A mage's fate is worse than death... Lucian dreams of a new life outside the cesspool of Earth. Unfortunately, his wish comes true when the government identifies him as a mage. No one knows why the mages are being born. No one knows why their powers lead to madness and death in a terrifying disease known as "the fraying". The only solution is to quarantine the mages in academies. When Lucian is exiled from Earth, he must travel to the distant world of Volsung to receive training. During the long passage, he meets a mysterious mage. She prophesies Lucian is marked by the Manifold, the reality that is the source of all magic. It is a destiny that requires Lucian to master abilities he never imagined he possessed. But that’s the last thing Lucian wants. He faces a terrible choice. To accept his new reality as a mage. Or, to try and outrun destiny...
Publisher: Ragnarok Press
ISBN: 1954411006
Category : Young Adult Fiction
Languages : en
Pages : 300
Book Description
A mage's fate is worse than death... Lucian dreams of a new life outside the cesspool of Earth. Unfortunately, his wish comes true when the government identifies him as a mage. No one knows why the mages are being born. No one knows why their powers lead to madness and death in a terrifying disease known as "the fraying". The only solution is to quarantine the mages in academies. When Lucian is exiled from Earth, he must travel to the distant world of Volsung to receive training. During the long passage, he meets a mysterious mage. She prophesies Lucian is marked by the Manifold, the reality that is the source of all magic. It is a destiny that requires Lucian to master abilities he never imagined he possessed. But that’s the last thing Lucian wants. He faces a terrible choice. To accept his new reality as a mage. Or, to try and outrun destiny...
1993 TSR Master Catalog
Author: TSR, Inc
Publisher:
ISBN: 9781560766216
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 140
Book Description
Publisher:
ISBN: 9781560766216
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 140
Book Description