Author: Jeremy Chambless
Publisher: Level Up Publishing
ISBN: 9781839191800
Category : Fiction
Languages : en
Pages : 430
Book Description
Adapt, evolve, and grow even stronger. New friends, new foes, and the greatest opportunities yet to level up: a new continent filled with exciting adventures awaits Joseph. North Maledith isn't a place for those with weak will and soft hearts. Danger lurks at every corner and a storm of unrest is slowly brewing on the continent. Adventurer groups are disappearing. Bandits are at an all-time high. Can Joseph, Aaron and Isabelle steel their hearts, and their resolve? Do they have what it takes to survive in this new and foreign land?
The RPG Apocalypse 2
Author: Jeremy Chambless
Publisher: Level Up Publishing
ISBN: 9781839191800
Category : Fiction
Languages : en
Pages : 430
Book Description
Adapt, evolve, and grow even stronger. New friends, new foes, and the greatest opportunities yet to level up: a new continent filled with exciting adventures awaits Joseph. North Maledith isn't a place for those with weak will and soft hearts. Danger lurks at every corner and a storm of unrest is slowly brewing on the continent. Adventurer groups are disappearing. Bandits are at an all-time high. Can Joseph, Aaron and Isabelle steel their hearts, and their resolve? Do they have what it takes to survive in this new and foreign land?
Publisher: Level Up Publishing
ISBN: 9781839191800
Category : Fiction
Languages : en
Pages : 430
Book Description
Adapt, evolve, and grow even stronger. New friends, new foes, and the greatest opportunities yet to level up: a new continent filled with exciting adventures awaits Joseph. North Maledith isn't a place for those with weak will and soft hearts. Danger lurks at every corner and a storm of unrest is slowly brewing on the continent. Adventurer groups are disappearing. Bandits are at an all-time high. Can Joseph, Aaron and Isabelle steel their hearts, and their resolve? Do they have what it takes to survive in this new and foreign land?
The Dwarf, The Mine, and The RPG Apocalypse
Author: Constantin Step
Publisher:
ISBN:
Category :
Languages : en
Pages : 682
Book Description
What would a dwarf raised on Earth do when System Apocalypse happens? Read to find out. Derek Smith (what a name!) became a minor celebrity when his friend posted a video titled "The Real-World Dwarf is a cool dude!". Being a last-year high-schooler who is 4'8 (142cm) in height is one thing, but having the muscles of a bodybuilder and the face of a middle-aged man at the same time is another. And don't you dare to bring up shaving in front of him. Did I mention that the boy's favorite hobby is smithing? Derek always wondered if the gods sent him to the wrong world. Until, one day, Earth Awakened. With dungeons, monsters, magic, and status screens, everything became not so different from fantasy fiction. The sudden change brought chaos to the world, but to the young dwarf, it also brought the opportunity to discover his true self. And maybe to reunite with his real kinfolk. But first, he needs to survive. Who asked him to explore this abandoned mine at the worst time possible? Now Derek is trapped, and the only way to escape is to learn how this mysterious System works. Too bad there is no manual or teacher to help him with that. Or maybe there is?
Publisher:
ISBN:
Category :
Languages : en
Pages : 682
Book Description
What would a dwarf raised on Earth do when System Apocalypse happens? Read to find out. Derek Smith (what a name!) became a minor celebrity when his friend posted a video titled "The Real-World Dwarf is a cool dude!". Being a last-year high-schooler who is 4'8 (142cm) in height is one thing, but having the muscles of a bodybuilder and the face of a middle-aged man at the same time is another. And don't you dare to bring up shaving in front of him. Did I mention that the boy's favorite hobby is smithing? Derek always wondered if the gods sent him to the wrong world. Until, one day, Earth Awakened. With dungeons, monsters, magic, and status screens, everything became not so different from fantasy fiction. The sudden change brought chaos to the world, but to the young dwarf, it also brought the opportunity to discover his true self. And maybe to reunite with his real kinfolk. But first, he needs to survive. Who asked him to explore this abandoned mine at the worst time possible? Now Derek is trapped, and the only way to escape is to learn how this mysterious System works. Too bad there is no manual or teacher to help him with that. Or maybe there is?
The End of the World
Author: Fantasy Flight
Publisher:
ISBN: 9781633440555
Category : Role playing
Languages : en
Pages : 0
Book Description
Come face to face with the living dead in Zombie Apocalypse, the first book in The End of the World roleplaying line! This roleplaying game offers you the chance to imagine unique adventures, playing as yourself during the tumult of the apocalypse, relying upon your own skills, wits, and talents to survive. Five scenarios each offer a different setting and sub-genre for the rise of the undead. Moreover, each scenario contains sections for both the apocalypse and post-apocalypse, challenging you to navigate the initial panic and forge a new life after the world's ending.
Publisher:
ISBN: 9781633440555
Category : Role playing
Languages : en
Pages : 0
Book Description
Come face to face with the living dead in Zombie Apocalypse, the first book in The End of the World roleplaying line! This roleplaying game offers you the chance to imagine unique adventures, playing as yourself during the tumult of the apocalypse, relying upon your own skills, wits, and talents to survive. Five scenarios each offer a different setting and sub-genre for the rise of the undead. Moreover, each scenario contains sections for both the apocalypse and post-apocalypse, challenging you to navigate the initial panic and forge a new life after the world's ending.
Mind Games
Author: Marc Whipple
Publisher:
ISBN:
Category :
Languages : en
Pages : 282
Book Description
A #1 New Release in Post-Apocalyptic Science Fiction!A Top 50 Bestseller in Paranormal & Urban Fantasy!Eight Internet friends have an "IRL" meeting in a mountain cabin. But instead of the long weekend get-together they planned, they're suddenly caught up in the end of the world as they knew it!They just met for the first time in real life last night, and today's group wake-up call is strange messages floating in the air telling them that something called a "System Start" has just happened. Now magic works, and technology doesn't. Cell phones won't work, cars won't start, and it's ten miles to the nearest town. Some of them have families to worry about. Some of them don't even believe this is real. And all of them have secrets they'll have to overcome if they're going to work together and make it back to town alive. On the way, they'll meet other survivors, also confused, scared, and questioning what's happening. Ten miles doesn't seem that far, but by the end of it, they'll have faced some of the worst that the System can throw at them.And then things really get interesting.The small Tennessee town they're trying to reach is isolated, cut off, and surrounded by a new and terrifying world. Outside the town, ordinary creatures are becoming things out of nightmare. And inside the town, legends are coming to life...Mind Games is a new GameLit/LitRPG novel in the tradition of Tao Wong's "System Apocalypse". If you enjoy books by William Arand, Scottie Futch, and other contemporary LitRPG writers, you'll love Mind Games!
Publisher:
ISBN:
Category :
Languages : en
Pages : 282
Book Description
A #1 New Release in Post-Apocalyptic Science Fiction!A Top 50 Bestseller in Paranormal & Urban Fantasy!Eight Internet friends have an "IRL" meeting in a mountain cabin. But instead of the long weekend get-together they planned, they're suddenly caught up in the end of the world as they knew it!They just met for the first time in real life last night, and today's group wake-up call is strange messages floating in the air telling them that something called a "System Start" has just happened. Now magic works, and technology doesn't. Cell phones won't work, cars won't start, and it's ten miles to the nearest town. Some of them have families to worry about. Some of them don't even believe this is real. And all of them have secrets they'll have to overcome if they're going to work together and make it back to town alive. On the way, they'll meet other survivors, also confused, scared, and questioning what's happening. Ten miles doesn't seem that far, but by the end of it, they'll have faced some of the worst that the System can throw at them.And then things really get interesting.The small Tennessee town they're trying to reach is isolated, cut off, and surrounded by a new and terrifying world. Outside the town, ordinary creatures are becoming things out of nightmare. And inside the town, legends are coming to life...Mind Games is a new GameLit/LitRPG novel in the tradition of Tao Wong's "System Apocalypse". If you enjoy books by William Arand, Scottie Futch, and other contemporary LitRPG writers, you'll love Mind Games!
The Culling of Man
Author: Craig Kobayashi
Publisher:
ISBN: 9781710989786
Category :
Languages : en
Pages : 430
Book Description
I'll bet you've never read anything like the final boss at the end of this 24 hour LitRPG apocalypse.Garath was a gamer that spent his time adventuring in magical worlds behind a keyboard. He was exploring one of those very worlds when the planet that he actually inhabited became suddenly, and drastically more interesting.The ability to shapeshift into a house cat or summon a demon to serve him were things that were only possible in video games and epic fantasy novels, until they weren't. He may not have had the luxury of a controller or mouse to explore his new abilities, but Garath's dream came true when Earth was fundamentally altered. More akin now to the RPG games that he loved so much than the 9-5 grind he'd woken up to that morning. He's a quick study though, and learns quickly that this new Earth isn't just fun and games.The tutorial kills everybody.Well not everybody. Almost everybody. Garath and a motley crew of friends and neighbors band together to survive. They are forced to work together using their new abilities to hold off the increasingly deadly waves of monsters.The Peril's Prodigy series features 30 unique Classes, a Human racial Ability to shapeshift, character leveling, some things you really just can't un-read, and a look into the future of this new Earth. It will make you laugh. It will make you cringe. And if you're anything like Garath, it'll make you wonder where in the hell, on this new video game Earth, were all the god damn hot elves ***Full disclosure: this is not a harem novel. There are no hot elves.
Publisher:
ISBN: 9781710989786
Category :
Languages : en
Pages : 430
Book Description
I'll bet you've never read anything like the final boss at the end of this 24 hour LitRPG apocalypse.Garath was a gamer that spent his time adventuring in magical worlds behind a keyboard. He was exploring one of those very worlds when the planet that he actually inhabited became suddenly, and drastically more interesting.The ability to shapeshift into a house cat or summon a demon to serve him were things that were only possible in video games and epic fantasy novels, until they weren't. He may not have had the luxury of a controller or mouse to explore his new abilities, but Garath's dream came true when Earth was fundamentally altered. More akin now to the RPG games that he loved so much than the 9-5 grind he'd woken up to that morning. He's a quick study though, and learns quickly that this new Earth isn't just fun and games.The tutorial kills everybody.Well not everybody. Almost everybody. Garath and a motley crew of friends and neighbors band together to survive. They are forced to work together using their new abilities to hold off the increasingly deadly waves of monsters.The Peril's Prodigy series features 30 unique Classes, a Human racial Ability to shapeshift, character leveling, some things you really just can't un-read, and a look into the future of this new Earth. It will make you laugh. It will make you cringe. And if you're anything like Garath, it'll make you wonder where in the hell, on this new video game Earth, were all the god damn hot elves ***Full disclosure: this is not a harem novel. There are no hot elves.
The Apocalypse Troll
Author: David Weber
Publisher: Baen Publishing Enterprises
ISBN: 1618242113
Category : Fiction
Languages : en
Pages : 389
Book Description
There he was in his sailboat in the middle of the Atlantic, all alone and loving it. Well, there was a US Navy carrier group on his southern horizon, but he was a Navy guy himself, so he didn't mind. Then came the UFOs, hurtling in from the Outer Black to overfly the carriers at Mach 17. Their impossible aerobatics were bad enough¾but then they started shooting at each other. And at the Navy. With nukes. Little ones at first, but winding up with a 500 megatonner at 90 miles that fried every piece of electronics within line-of-sight. Richard Ashton thought he was just a ringside observer to these now over-the-horizon events. Until the crippled alien lifeboat came drifting down and homed in on his sailboat; suddenly he has his hands full of an unconscious, critically wounded and impossibly human alien warrior who also happens to be a gorgeous female. That's when things got interesting. At the publisher's request, this title is sold without DRM (Digital Rights Management). "... a particular delight, offering nonstop action that's both well executed and emotionally satisfying." ¾Publishers Weekly "It's a rollicking fun tale that's impossible to put down." ¾Philadelphia Weekly Press "... the best work (Weber] has done ... the rewards are ample ... recommended...." ¾Starlog
Publisher: Baen Publishing Enterprises
ISBN: 1618242113
Category : Fiction
Languages : en
Pages : 389
Book Description
There he was in his sailboat in the middle of the Atlantic, all alone and loving it. Well, there was a US Navy carrier group on his southern horizon, but he was a Navy guy himself, so he didn't mind. Then came the UFOs, hurtling in from the Outer Black to overfly the carriers at Mach 17. Their impossible aerobatics were bad enough¾but then they started shooting at each other. And at the Navy. With nukes. Little ones at first, but winding up with a 500 megatonner at 90 miles that fried every piece of electronics within line-of-sight. Richard Ashton thought he was just a ringside observer to these now over-the-horizon events. Until the crippled alien lifeboat came drifting down and homed in on his sailboat; suddenly he has his hands full of an unconscious, critically wounded and impossibly human alien warrior who also happens to be a gorgeous female. That's when things got interesting. At the publisher's request, this title is sold without DRM (Digital Rights Management). "... a particular delight, offering nonstop action that's both well executed and emotionally satisfying." ¾Publishers Weekly "It's a rollicking fun tale that's impossible to put down." ¾Philadelphia Weekly Press "... the best work (Weber] has done ... the rewards are ample ... recommended...." ¾Starlog
Ravenous
Author: David Petrie
Publisher: Mountaindale Press
ISBN: 9781637660317
Category :
Languages : en
Pages : 508
Book Description
An unstoppable curse. A dead man displaced from his time. How do you survive the zombie apocalypse when you started it? Digby Graves, a deceased medieval peasant with delusions of grandeur, is trying to figure out how the hell he ended up in Seattle eight hundred years after his death. Also, why does he have necrotic magic coursing through his zombified body? Added to that is the fact that he made a terrible first impression the moment he woke up by lunging at the first person that came into biting range. Now, the curse he unleashed is loose in the world. Digby has a target on his back and only fragmented memories of his death. He needs to survive long enough to put the pieces back together, learn what it means to lead the horde, and master his power over the dead. Digby might even find a few accomplices along the way, if he can hold off on eating them. The end of the world is gonna get weird.
Publisher: Mountaindale Press
ISBN: 9781637660317
Category :
Languages : en
Pages : 508
Book Description
An unstoppable curse. A dead man displaced from his time. How do you survive the zombie apocalypse when you started it? Digby Graves, a deceased medieval peasant with delusions of grandeur, is trying to figure out how the hell he ended up in Seattle eight hundred years after his death. Also, why does he have necrotic magic coursing through his zombified body? Added to that is the fact that he made a terrible first impression the moment he woke up by lunging at the first person that came into biting range. Now, the curse he unleashed is loose in the world. Digby has a target on his back and only fragmented memories of his death. He needs to survive long enough to put the pieces back together, learn what it means to lead the horde, and master his power over the dead. Digby might even find a few accomplices along the way, if he can hold off on eating them. The end of the world is gonna get weird.
Ben's Damn Adventure
Author: Matthew Howry
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 290
Book Description
All life on Earth has been stolen away by The System. It was transported to another world at the behest of a distant galactic empire that lives in terror of humanity's potential. Ben - just a normal, if not slightly above average guy - had been about to go on the first real vacation of his adult life. But plans changed. Now, he must contend with danger and mystery in a world full of monsters, magic, and treasure. Armed with nothing but his wits and a special item given to him by The System, he embarks on a damn good adventure. Written by Matthew Howry, better known to Royal Road fans as Salty Waters.
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 290
Book Description
All life on Earth has been stolen away by The System. It was transported to another world at the behest of a distant galactic empire that lives in terror of humanity's potential. Ben - just a normal, if not slightly above average guy - had been about to go on the first real vacation of his adult life. But plans changed. Now, he must contend with danger and mystery in a world full of monsters, magic, and treasure. Armed with nothing but his wits and a special item given to him by The System, he embarks on a damn good adventure. Written by Matthew Howry, better known to Royal Road fans as Salty Waters.
Cowboy Necromancer
Author: Harmon Cooper
Publisher:
ISBN:
Category :
Languages : en
Pages : 530
Book Description
Sterling Monedero is not your typical necromancer. Even with the game system and mancer class forced onto him by the alien monoliths known as Godwalkers, Sterling just wants to farm his peppers in peace and live out the rest of his troubled existence in quiet. He did that whole 'trying to get revenge on the Godwalkers' thing five years ago, and failed miserably. But when the Godwalkers show back up for their own bit of revenge - and Killbilly bandits appear trying to impose a pepper tax - the tough-as-bones loner decides enough is enough. It's time to reassemble the team, kick some much needed ass, and put an end to the alien threat once and for all. Or die trying. Set in a richly imagined post-apocalyptic New Mexico, this gritty LitRPG western features superpowered mancers, terrifying animal-skeletal hybrids, an intricate game system, and a big dose of Southwestern mysticism. Inspired by The Dark Tower, Old Man Logan, and Red Dead Redemption, best-selling author Harmon Cooper takes you on a high-octane thrill ride through desolate landscapes and dystopian urban decay, on an adventure that doesn't know how to back down from a challenge.
Publisher:
ISBN:
Category :
Languages : en
Pages : 530
Book Description
Sterling Monedero is not your typical necromancer. Even with the game system and mancer class forced onto him by the alien monoliths known as Godwalkers, Sterling just wants to farm his peppers in peace and live out the rest of his troubled existence in quiet. He did that whole 'trying to get revenge on the Godwalkers' thing five years ago, and failed miserably. But when the Godwalkers show back up for their own bit of revenge - and Killbilly bandits appear trying to impose a pepper tax - the tough-as-bones loner decides enough is enough. It's time to reassemble the team, kick some much needed ass, and put an end to the alien threat once and for all. Or die trying. Set in a richly imagined post-apocalyptic New Mexico, this gritty LitRPG western features superpowered mancers, terrifying animal-skeletal hybrids, an intricate game system, and a big dose of Southwestern mysticism. Inspired by The Dark Tower, Old Man Logan, and Red Dead Redemption, best-selling author Harmon Cooper takes you on a high-octane thrill ride through desolate landscapes and dystopian urban decay, on an adventure that doesn't know how to back down from a challenge.
They Called Me Madder
Author: J Pal
Publisher:
ISBN:
Category :
Languages : en
Pages : 424
Book Description
Apocalypses come with wins and losses. We suffered more of the latter than the former. The first week of Survival Planet claimed two of my dearest friends, but we managed to come away with friend in high places. Our enemies pursued us into a sector with a higher threat level than the last. Biometal behemoths hunt us, and leathery, shock-proof dinosaurs haunt the sky. The future looks bleak but giving up isn't an option. I refuse to let innocents and the people I care about die. I refuse to let the space elves get away with their crimes. I refuse to bow to this new world. The new sector will be tamed. A safe haven, free of mind control will be built. Our oppressors shall fall. They might call me MAD for standing up against a superior alien threat. But by the immortal Doc Brown, humanity will survive! Equipping his friends with wacky inventions wasn't enough to save MAD's friends or keep them together. Perhaps an undying fortress is the answer to his problems. About the MAD world: Not all game-mechanic systems hand out levels, stats, and skills. Sometimes it offers super powers and leaves the progression up to the user. What is LitRPG without the fan-favorite blue boxes, though? Instead of STR, DEX, AGI, expect them to house crafting-based notifications.
Publisher:
ISBN:
Category :
Languages : en
Pages : 424
Book Description
Apocalypses come with wins and losses. We suffered more of the latter than the former. The first week of Survival Planet claimed two of my dearest friends, but we managed to come away with friend in high places. Our enemies pursued us into a sector with a higher threat level than the last. Biometal behemoths hunt us, and leathery, shock-proof dinosaurs haunt the sky. The future looks bleak but giving up isn't an option. I refuse to let innocents and the people I care about die. I refuse to let the space elves get away with their crimes. I refuse to bow to this new world. The new sector will be tamed. A safe haven, free of mind control will be built. Our oppressors shall fall. They might call me MAD for standing up against a superior alien threat. But by the immortal Doc Brown, humanity will survive! Equipping his friends with wacky inventions wasn't enough to save MAD's friends or keep them together. Perhaps an undying fortress is the answer to his problems. About the MAD world: Not all game-mechanic systems hand out levels, stats, and skills. Sometimes it offers super powers and leaves the progression up to the user. What is LitRPG without the fan-favorite blue boxes, though? Instead of STR, DEX, AGI, expect them to house crafting-based notifications.