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The Routledge Companion to Games in Architecture and Urban Planning

The Routledge Companion to Games in Architecture and Urban Planning PDF Author: Marta Brković Dodig
Publisher: Routledge
ISBN: 0429805705
Category : Architecture
Languages : en
Pages : 260

Book Description
The Routledge Companion to Games in Architecture and Urban Planning aims to identify and showcase the rich diversity of games, including: simulation games, game-like approaches, game scenarios, and gamification processes for teaching/learning, design and research in architecture and urban planning. This collection creates an opportunity for exchange and reflection on games in architecture and urban planning. Theoretical discussions, descriptive accounts, and case studies presenting empirical evidence are featured; combined with reflections, constructive critical analysis, discussions of connections, and various influences on this field. Twenty-eight international contributors have come together from eleven countries and five continents to present their studies on games in architecture and urban planning, pose new questions, and advocate for innovative perspectives.

The Routledge Companion to Games in Architecture and Urban Planning

The Routledge Companion to Games in Architecture and Urban Planning PDF Author: Marta Brković Dodig
Publisher: Routledge
ISBN: 0429805705
Category : Architecture
Languages : en
Pages : 260

Book Description
The Routledge Companion to Games in Architecture and Urban Planning aims to identify and showcase the rich diversity of games, including: simulation games, game-like approaches, game scenarios, and gamification processes for teaching/learning, design and research in architecture and urban planning. This collection creates an opportunity for exchange and reflection on games in architecture and urban planning. Theoretical discussions, descriptive accounts, and case studies presenting empirical evidence are featured; combined with reflections, constructive critical analysis, discussions of connections, and various influences on this field. Twenty-eight international contributors have come together from eleven countries and five continents to present their studies on games in architecture and urban planning, pose new questions, and advocate for innovative perspectives.

The Routledge Companion to Smart Design Thinking in Architecture & Urbanism for a Sustainable, Living Planet

The Routledge Companion to Smart Design Thinking in Architecture & Urbanism for a Sustainable, Living Planet PDF Author: Mitra Kanaani
Publisher: Taylor & Francis
ISBN: 104010777X
Category : Architecture
Languages : en
Pages : 727

Book Description
This comprehensive companion surveys intelligent design thinking in architecture and urbanism, investigates multiple facets of "smart" approaches to design thinking that augment the potentials of user experiences as well as his/her physical and mental interactions with the built environment. Split into six paradigms, this volume looks at the theoretical and historical background of smart design, smart design methodologies and typologies, smart materials, smart design for extreme weather and climatic regions, as well as climate change issues and side effects, smart mobility, and the role of digital technologies and simulations in architectural and urban design. Often at odds with each other, this volume places emphasis on smart design for various typologies and user groups, emphasizing on advancements in form-making and implementation of technology for healthy and sustainable living environments. Written by emerging and established architects, planners, designers, scientists, and engineers from around the globe, this will be an essential reference volume for architecture and urban design students and scholars as well as those in related fields interested in the implications, various facets and futures of smart design.

The Routledge Companion to Contemporary Architectural History

The Routledge Companion to Contemporary Architectural History PDF Author: Duanfang Lu
Publisher: Taylor & Francis
ISBN: 131737925X
Category : Architecture
Languages : en
Pages : 509

Book Description
The Routledge Companion to Contemporary Architectural History offers a comprehensive and up-to-date knowledge report on recent developments in architectural production and research. Divided into three parts – Practices, Interrogations, and Innovations – this book charts diversity, criticality, and creativity in architectural interventions to meet challenges and enact changes in different parts of the world through featured exemplars and fresh theoretical orientations. The collection features 29 chapters written by leading architectural scholars and highlights the reciprocity between the historical and the contemporary, research and practice, and disciplinary and professional knowledge. Providing an essential map for navigating the complex currents of contemporary architecture, the Companion will interest students, academics, and practitioners who wish to bolster their understanding of built environments.

The Social Construction of Landscapes in Games

The Social Construction of Landscapes in Games PDF Author: Dennis Edler
Publisher: Springer Nature
ISBN: 3658354038
Category : Social Science
Languages : en
Pages : 446

Book Description
The book is dedicated to a compilation of diverse and creative landscapes which occur in games. Being part of a game setting, these landscapes trigger social construction processes in specific ways. A selection of twenty-four research articles addresses the social constructions of landscapes represented in analogue, digital and hybrid game formats as well as their theoretical framing and future perspectives.

Routledge Handbook of University-Community Partnerships in Planning Education

Routledge Handbook of University-Community Partnerships in Planning Education PDF Author: Megan E. Heim LaFrombois
Publisher: Taylor & Francis
ISBN: 1000960439
Category : Architecture
Languages : en
Pages : 671

Book Description
This handbook explores two guiding questions – how can university-community partnerships in planning education work, and how can they be transformative? University-community partnerships – often referred to as service-learning or community-engaged teaching and learning – are traditionally based on a collaborative relationship between an academic partner and a community-based partner, in which students from the academic partner work within the community on a project. Transformational approaches to university-community partnerships are approaches that develop and sustain mutually beneficial collaborations where knowledge is co-created and new ways of knowing and doing are discovered. This edited volume examines a variety of university-community partnerships in planning education, from a number of different perspectives, with a focus on transformative models. The authors explore broader theoretical issues, including topics relating to pedagogy, planning theory, and curriculum; along with more practical topics relating to best practices, logistics, institutional support, outcome measures, and the various forms these partnerships can take – all through an array of case studies. The authors, which include academics, professional practitioners, academic practitioners, and students, bring an incredible depth and breadth of knowledge and experience from across the globe – Australia, Canada, Chile, Europe (including Germany, Spain, Slovakia, and Sweden), India, Jamaica, South Korea, and the United States.

Sustainability in Energy and Buildings 2020

Sustainability in Energy and Buildings 2020 PDF Author: John Littlewood
Publisher: Springer Nature
ISBN: 9811587833
Category : Technology & Engineering
Languages : en
Pages : 572

Book Description
This book contains the proceedings of the 12th KES International Conference on Sustainability and Energy in Buildings 2020 (SEB20) held in Split, Croatia, during 24–26 June 2020 organized by KES International. SEB20 invited contributions on a range of topics related to sustainable buildings and explored innovative themes regarding sustainable energy systems. The aim of the conference is to bring together researchers, and government and industry professionals to discuss the future of energy in buildings, neighbourhoods and cities from a theoretical, practical, implementation and simulation perspective. The conference formed an exciting chance to present, interact and learn about the latest research and practical developments on the subject. The conference attracted submissions from around the world. Submissions for the Full-Paper Track were subjected to a blind peer-review process. Only the best of these were selected for presentation at the conference and publication in these proceedings. It is intended that this book provides a useful and informative snapshot of recent research developments in the important and vibrant area of sustainability in energy and buildings.

The Routledge Companion to Video Game Studies

The Routledge Companion to Video Game Studies PDF Author: Mark J.P. Wolf
Publisher: Taylor & Francis
ISBN: 1000886026
Category : Games & Activities
Languages : en
Pages : 832

Book Description
A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new perspectives on video games both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of video games, and accounts of the political, social, and cultural dynamics of video games. Brand new to this second edition are chapters examining topics such as preservation; augmented, mixed, and virtual reality; eSports; disability; diversity; and identity, as well as a new section that specifically examines the industrial aspects of video games including digital distribution, game labor, triple-A games, indie games, and globalization. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. A comprehensive overview of the present state of video game studies that will undoubtedly prove invaluable to students, scholars, and game designers alike.

3rd International Conference on Science and Technology Education 2022

3rd International Conference on Science and Technology Education 2022 PDF Author: Lucas F. M. da Silva
Publisher: Springer Nature
ISBN: 3031254015
Category : Education
Languages : en
Pages : 150

Book Description
This volume of the series Proceedings in Engineering Mechanics - Research, Technology and Education provides selected papers presented at the 3rd International Conference on Science and Technology Education, held in Porto, Portugal, October 6-7, 2022. From the various topics covered at this conference, individual contributions have been selected for this book. These contributions focus on learning mechanisms, learning systems and assessment. The book presents the latest trends, new methods and ideas in science and technology education. An essential resource for lecturers and tutors working in this field.

The Routledge Companion to Women in Architecture

The Routledge Companion to Women in Architecture PDF Author: Anna Sokolina
Publisher: Routledge
ISBN: 1000387364
Category : Architecture
Languages : en
Pages : 604

Book Description
The Routledge Companion to Women in Architecture illuminates the names of pioneering women who over time continue to foster, shape, and build cultural, spiritual, and physical environments in diverse regions around the globe. It uncovers the remarkable evolution of women’s leadership, professional perspectives, craftsmanship, and scholarship in architecture from the preindustrial age to the present. The book is organized chronologically in five parts, outlining the stages of women’s expanding engagement, leadership, and contributions to architecture through the centuries. It contains twenty-nine chapters written by thirty-three recognized scholars committed to probing broader topographies across time and place and presenting portraits of practicing architects, leaders, teachers, writers, critics, and other kinds of professionals in the built environment. The intertwined research sets out debates, questions, and projects around women in architecture, stimulates broader studies and discussions in emerging areas, and becomes a catalyst for academic programs and future publications on the subject. The novelty of this volume is in presenting not only a collection of case studies but in broadening the discipline by advancing an incisive overview of the topic as a whole. It is an invaluable resource for architectural historians, academics, students, and professionals.

Playing Place

Playing Place PDF Author: Chad Randl
Publisher: MIT Press
ISBN: 0262373432
Category : Games & Activities
Languages : en
Pages : 270

Book Description
An essay collection exploring the board game’s relationship to the built environment, revealing the unexpected ways that play reflects perceptions of space. Board games harness the creation of entirely new worlds. From the medieval warlord to the modern urban planner, players are permitted to inhabit a staggering variety of roles and are prompted to incorporate preexisting notions of placemaking into their decisions. To what extent do board games represent the social context of their production? How might they reinforce or subvert normative ideas of community and fulfillment? In Playing Place, Chad Randl and D. Medina Lasansky have curated a collection of thirty-seven fascinating essays, supplemented by a rich trove of photo illustrations, that unpack these questions with breadth and care. Although board games are often recreational objects, their mythologies and infrastructure do not exist in a vacuum—rather, they echo and reproduce prevalent cultural landscapes. This thesis forms the throughline of pieces reflecting on subjects as diverse as the rigidly gendered fantasies of classic mass-market games; the imperial convictions embedded in games that position player-protagonists as conquerors establishing dominion over their “discoveries”; and even the uncanny prescience of games that have players responding to a global pandemic. Representing a thrilling convergence of historiography, architectural history, and media studies scholarship, Playing Place suggests not only that tabletop games should be taken seriously but also that the medium itself is uniquely capable of facilitating our critical consideration of structures that are often taken for granted.