The Rogue Mage Rpg Players Handbook PDF Download

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The Rogue Mage Rpg Players Handbook

The Rogue Mage Rpg Players Handbook PDF Author: Christina Stiles
Publisher: Bella Rosa Books
ISBN: 9781622680146
Category : Comics & Graphic Novels
Languages : en
Pages : 240

Book Description
"ROGUE MAGE RPG, Role Playing in the World of Faith Hunter, Player's Handbook Authors: Christina Stiles, Faith Hunter, Raven Blackwell Edited by Spike Y. Jones" It's a century after the Seraphs have returned to Earth, fulfilling ancient scripture with fire and sword. Most of Earth's population died in the plague and resulting wars--and then came the ice age. Mankind has survived, but not without change. Wondrous new races were born following the Time of Plagues, some destined to fight alongside the seraphs of the Light, while others simply want to survive in a harsh new world. And beneath the cities and in abandoned wastelands, the forces of evil continue their age-old war with the mortals and the seraphim. These dragons and their Dark minions won't stop fighting until the world is theirs. In the "ROGUE MAGE ROLE PLAYING GAME" you join with the rogue mage Thorn St. Croix and the forces of Light to stop the fallen seraphs and their devil-spawn, adventuring in and beyond the world of Faith Hunter's apocalyptic fantasy trilogy: "Bloodring," "Seraphs," and "Hosts." The "ROGUE MAGE ROLE PLAYING GAME PLAYER'S HANDBOOK" features: - complete rules for all the mortal races of the "Rogue Mage" novels: kylen, half-seraph winged warriors; mules, half-human fighting machines; neomages who can work magic with energies left over from the Creation; daywalkers, refuges from the underground hellholes of the fallen seraphs; versatile but magic-less humans; and the seraph-touched, a new race yet to find it's place in the post apocalyptic-world. - dozens of Skills, scores of Drawbacks, over 100 Conjures, and over 200 Talents for heroes to choose from. - a half-dozen pre-made characters so play can begin immediately. - a luck point system that encourages players to take chances and keep the action moving, and the allegiance system that turns a hero's choices in the war between Darkness and Light into something more than just words on a character sheet. - player character gear from swords to shotguns to helicopter gunships, as well as magic weapons, energy-filled spell amulets, and demonic and seraphic artifacts. - simple combat rules that resolve attacks and damage in a single role and full-scale battles in only a few short minutes. - with the addition of a single 20-sided die, some paper & pencils, and a free adventure downloaded from www.roguemage.net or one found in the "Rogue Mage RPG Master's Guide," everything needed to play "Rogue Mage" today. Grab your dragon-gun, we're goin' hunting!

The Rogue Mage Rpg Players Handbook

The Rogue Mage Rpg Players Handbook PDF Author: Christina Stiles
Publisher: Bella Rosa Books
ISBN: 9781622680146
Category : Comics & Graphic Novels
Languages : en
Pages : 240

Book Description
"ROGUE MAGE RPG, Role Playing in the World of Faith Hunter, Player's Handbook Authors: Christina Stiles, Faith Hunter, Raven Blackwell Edited by Spike Y. Jones" It's a century after the Seraphs have returned to Earth, fulfilling ancient scripture with fire and sword. Most of Earth's population died in the plague and resulting wars--and then came the ice age. Mankind has survived, but not without change. Wondrous new races were born following the Time of Plagues, some destined to fight alongside the seraphs of the Light, while others simply want to survive in a harsh new world. And beneath the cities and in abandoned wastelands, the forces of evil continue their age-old war with the mortals and the seraphim. These dragons and their Dark minions won't stop fighting until the world is theirs. In the "ROGUE MAGE ROLE PLAYING GAME" you join with the rogue mage Thorn St. Croix and the forces of Light to stop the fallen seraphs and their devil-spawn, adventuring in and beyond the world of Faith Hunter's apocalyptic fantasy trilogy: "Bloodring," "Seraphs," and "Hosts." The "ROGUE MAGE ROLE PLAYING GAME PLAYER'S HANDBOOK" features: - complete rules for all the mortal races of the "Rogue Mage" novels: kylen, half-seraph winged warriors; mules, half-human fighting machines; neomages who can work magic with energies left over from the Creation; daywalkers, refuges from the underground hellholes of the fallen seraphs; versatile but magic-less humans; and the seraph-touched, a new race yet to find it's place in the post apocalyptic-world. - dozens of Skills, scores of Drawbacks, over 100 Conjures, and over 200 Talents for heroes to choose from. - a half-dozen pre-made characters so play can begin immediately. - a luck point system that encourages players to take chances and keep the action moving, and the allegiance system that turns a hero's choices in the war between Darkness and Light into something more than just words on a character sheet. - player character gear from swords to shotguns to helicopter gunships, as well as magic weapons, energy-filled spell amulets, and demonic and seraphic artifacts. - simple combat rules that resolve attacks and damage in a single role and full-scale battles in only a few short minutes. - with the addition of a single 20-sided die, some paper & pencils, and a free adventure downloaded from www.roguemage.net or one found in the "Rogue Mage RPG Master's Guide," everything needed to play "Rogue Mage" today. Grab your dragon-gun, we're goin' hunting!

The Rogue Mage RPG Game Master's Guide

The Rogue Mage RPG Game Master's Guide PDF Author: Christina Stiles
Publisher:
ISBN: 9781622680917
Category : Comics & Graphic Novels
Languages : en
Pages : 206

Book Description
The Rogue Mage Roleplaying Game Player's Handbook gave players all they needed to create characters to fight the fallen seraphs and their devil-spawn, adventuring in the world of Faith Hunter's apocalyptic fantasy trilogy: Bloodring, Seraphs, and Host. Now the Rogue Mage RPG Game Master's Guide gives the GM all the dragons, devil-spawn, conjure-casting Dark mages, gun-toting bandits, and branding-iron-wielding religious fanatics he needs to create challenging adventures for the heroes. The 200-page Rogue Mage RPG Game Master's Guide features: -complete writeups of Azazel the Aqua Dragon and Forcas from the Rogue Mage novels, as well as other, new dragons and Dark powers to challenge heroes and seraphs alike. -every monster from the novels: dragonets, devil-spawn, succubi, nightwalkers, daywalkers - plus new menaces to surprise even the best-read of players. -writeups for major and minor seraphs, ravens, flames, cherubs, Cheriour theAngel of Punishment, Raziel the Revealer of Rock, Zadkiel the Chieftain of Michael - allies for the heroes, or adversaries in certain circumstances. -rules for seraph steel, demon iron, seraphic visas, and the use of seraph feathers, bones, and other artifacts in combat and conjuring. -complete stats and histories for Thorn and Rose St. Croix, Audric Cooper, Ciana and Rupert Stanhope, Thaddeus Bartholomew, Cheran Jones, Lolo, the watcher Barak and other characters from the Rogue Mage novels. -every type of "normal" person you could expect to find: deadminers, Orthodox kirkmen, soldiers, Administration of the ArchSeraph enforcers, Enclave mages, Realm of Light kylen, bandits, Earth Invasion Heresy spies. -a guide to the wildlife of post-Apocalyptic North America, from mutant alligators to bison-hunting dire wolves. -extensive advice to the Game Master on creating a campaign, designing and running adventures, rewarding the heroes, dealing with problems, and taking the players characters to the next power level. -a complete introductory adventure, with a set of fully-detailed characters ready for the players to use straight out of the book. -And each chapter features a Rogue Mage vignette by Faith Hunter, plus the Rogue Mage RPG Game Master's Guide ends with a complete new Thorn St. Croix short story. Every hero needs a dragon to fight. We got the originals right here, hungry as Hell.

Bloodring

Bloodring PDF Author: Faith Hunter
Publisher: Penguin
ISBN: 9780451462411
Category : Fiction
Languages : en
Pages : 340

Book Description
In a near future world marked by apocalyptic religious strife, Thorn St. Croix, a powerful neomage living secretly among humankind, channels her gift of stone-magery into jewelry making, until a handsome police officer, Thaddeus Bartholomew, comes into her life, changing everything. Reprint.

Player's Handbook II

Player's Handbook II PDF Author: David Noonan
Publisher:
ISBN: 9780786939183
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description
This follow-up to the "Player's Handbook" is designed to aid players and provide more character options.

Seraphs

Seraphs PDF Author: Faith Hunter
Publisher: Penguin
ISBN: 1440634963
Category : Fiction
Languages : en
Pages : 340

Book Description
Living among humans in a post- apocalyptic ice age, neomage Thorn St. Croix is a source of both fear and fascination for the people of Mineral City?and now she faces her ultimate test. Deep under the snow-covered mountains beyond the village, an imprisoned fallen seraph desperately needs her help. There, hidden in the hellhole, the armies of Darkness assemble to ensure this subterranean rescue will be Thorn?s final descent?

Mage Storytellers Handbook

Mage Storytellers Handbook PDF Author: Bruce Hunter
Publisher: White Wolf Publishing
ISBN: 9781588464026
Category : Mage (Game)
Languages : en
Pages : 0

Book Description
Reality is a lie invented by a technocratic enemy who has written history to it's liking. The truth is magic'ae the universe can be crafted with a simple working of your will. Mages have taught this truth throughout the ages, but the proponents of technology have crushed the mystic masters. Join the last stand in the war for reality. Mage: The Ascension places you in the midst of supernatural intrigues and inner struggles. The more secrets you learn, the more important your wisdom and power become. Mage drags spirituality and metaphysics screaming through the streets of a postmodern nightmare. More than just Storytelling advice and rules clarifications, the revised Mage Storytellers Handbook covers many and varied angles to approach the game. Examine ways to run a chronicle in a totally different timeline. Material to help you rebuild the Traditions to fit your desires. Open the floodgates of creativity and make Mage into the game you've always wanted.

Players Guide to Rangers and Rogues

Players Guide to Rangers and Rogues PDF Author: James Maliszewski
Publisher: White Wolf Publishing
ISBN: 9781588461476
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description
The enigmatic ranger and the silent rogue are masters of the hunt, whether after a hated enemy or in pursuit of profit. Their subtle abilities, whether used for ends noble or foul (or something in between), are often indispensable. This is the fourth sourcebook in the essential Player's Guide Series from Sward & Sorcery Studios, detailing the strengths and abilities of rangers and rogues.

Dungeons & Dragons Player's Handbook

Dungeons & Dragons Player's Handbook PDF Author: Rob Heinsoo
Publisher:
ISBN: 9780786948673
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description
This first of three books for the 4th Edition Dungeons & Dragons Roleplaying Game presents the official rules as well as everything a player needs to create D&D characters worthy of song and legend. (Games/Gamebooks/Crosswords)

Miniatures Handbook

Miniatures Handbook PDF Author: Jonathan Tweet
Publisher:
ISBN: 9780786932818
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description
As with other D&D accessories, this title contains new feats, spells, magic items, and prestige classes, and is one of the few titles that adds new base classes to the D&D realm.

The Mongoose Pocket Player's Handbook

The Mongoose Pocket Player's Handbook PDF Author: August Hahn
Publisher: Mongoose Publishing
ISBN: 9781904577669
Category : Fantasy games
Languages : en
Pages : 0

Book Description
For the OGL System to be this wide reaching, it has to be codified and presented in a basic format stripped of all complications first. That is the purpose behind this book, the Mongoose Pocket Player's Handbook. In these pages, readers will find the system in its simplest form. Character creation and rules, the kernel for any role-playing system, dominate the first part of the text while the central theme for most games - combat - is given the middle of the book in great detail. The two most common exotic features of most games - magic and psychic phenomena - provide the last section and sum up this simple presentation of the OGL System.