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The Rise of Nerd Politics

The Rise of Nerd Politics PDF Author: John Postill
Publisher: Pluto Press (UK)
ISBN: 9780745399843
Category : Social Science
Languages : en
Pages : 216

Book Description
The recent irruption of WikiLeaks, Anonymous, Snowden and other tech-savvy actors onto the global political stage raises urgent questions about the impact of digital activism on political systems around the world. The Rise of Nerd Politics is an anthropological exploration of the role that such actors play in sparking new processes of political change in the digital age.Drawing from long-term ethnographic research in Spain, Indonesia and Malaysia - as well as on a wealth of empirical examples from other countries, including the United States, Iceland and Taiwan - the book tracks the rise of technology 'nerds' as a new transnational class of political brokers with growing influence. Postill identifies and explores four domains of nerd politics that have experienced a dramatic expansion since 2010, namely digital rights, data activism, social protest and institutional politics. Together, these various explorations reveal a dynamic 'space of nerd politics' inextricably entwined with broader processes of political change and continuity.Written in an accessible style, The Rise of Nerd Politics offers students, scholars and lay persons alike a highly original and compelling account of the shape that digital activism and political change are taking at a challenging time for progressive politics worldwide.

The Rise of Nerd Politics

The Rise of Nerd Politics PDF Author: John Postill
Publisher: Pluto Press (UK)
ISBN: 9780745399843
Category : Social Science
Languages : en
Pages : 216

Book Description
The recent irruption of WikiLeaks, Anonymous, Snowden and other tech-savvy actors onto the global political stage raises urgent questions about the impact of digital activism on political systems around the world. The Rise of Nerd Politics is an anthropological exploration of the role that such actors play in sparking new processes of political change in the digital age.Drawing from long-term ethnographic research in Spain, Indonesia and Malaysia - as well as on a wealth of empirical examples from other countries, including the United States, Iceland and Taiwan - the book tracks the rise of technology 'nerds' as a new transnational class of political brokers with growing influence. Postill identifies and explores four domains of nerd politics that have experienced a dramatic expansion since 2010, namely digital rights, data activism, social protest and institutional politics. Together, these various explorations reveal a dynamic 'space of nerd politics' inextricably entwined with broader processes of political change and continuity.Written in an accessible style, The Rise of Nerd Politics offers students, scholars and lay persons alike a highly original and compelling account of the shape that digital activism and political change are taking at a challenging time for progressive politics worldwide.

The Caped Crusade

The Caped Crusade PDF Author: Glen Weldon
Publisher: Simon and Schuster
ISBN: 1476756740
Category : Social Science
Languages : en
Pages : 352

Book Description
“A roaring getaway car of guilty pleasures” (The New York Times Book Review), Glen Weldon’s The Caped Crusade is a fascinating, critically acclaimed chronicle of the rises and falls of one of the world’s most iconic superheroes and the fans who love him—now with a new afterword. Since his debut in Detective Comics #27, Batman has been many things: a two-fisted detective; a planet-hopping gadabout; a campy Pop Art sensation; a pointy-eared master spy; and a grim ninja of the urban night. Yet, despite these endless transformations, he remains one of our most revered cultural icons. In this “smart, witty, and engrossing” (The Wall Street Journal) cultural critique, NPR contributor and book critic Glen Weldon provides “a sharp, deeply knowledgeable, and often funny look at the cultural history of Batman and his fandom” (Chicago Tribune) to discover why it is that we can’t get enough of the Dark Knight. For nearly a century, Batman has cycled through eras of dark melodrama and light comedy and back again. How we perceive his character, whether he’s delivering dire threats in a raspy Christian Bale growl or trading blithely homoerotic double entendres with Robin the Boy Wonder, speaks to who we are and how we wish to be seen by the world. It’s this endless adaptability that has made him so lasting, and ultimately human. But it’s also Batman’s fundamental nerdiness that uniquely resonates with his fans and makes them fiercely protective of him. As Weldon charts the evolution of Gotham’s Guardian from Bob Kane and Bill Finger’s hyphenated hero to Christopher Nolan’s post-9/11 Dark Knight, he reveals how this symbol of justice has made us who we are today and why his legacy remains so strong. The result is “possibly the most erudite and well-researched fanboy manifesto ever” (Booklist). Well-researched, insightful, and engaging, The Caped Crusade, with a new afterword by the author, has something for everyone: “If you’re a Bat-neophyte, this is an accessible introduction; if you’re a dyed-in-the-Latex Bat-nerd, this is a colorfully rendered magical history tour redolent with nostalgia” (The Washington Post).

When the Nerds Go Marching in

When the Nerds Go Marching in PDF Author: Rachel K. Gibson
Publisher: Oxford Studies in Digital Poli
ISBN: 0195397789
Category : Political Science
Languages : en
Pages : 321

Book Description
When the Nerds Go Marching In examines the increasing role and centrality of the internet within election campaigns across established democracies since the 1990s. Combining an extensive review of existing literature and comparative data sources with original survey evidence and web content analysis of digital campaign content across four nations--the UK, Australia, France, and the U.S.--the book maps the key shifts in the role and centrality of the internetin election campaigns over a twenty year period. Based on her findings, Gibson speculates on the future direction for political campaigns as they increasingly rely on digital tools and artificial intelligence for direction and decision-making during elections.

Geek Wisdom

Geek Wisdom PDF Author: N. K. Jemisin
Publisher: Quirk Books
ISBN: 1594745307
Category : Humor
Languages : en
Pages : 229

Book Description
The essential companion for the geek era: a fusion of inspirational quotes, philosophy, and pop culture drawn from the entire cult-classic canon of film, TV, books, comics, and science. Celebrate nerd culture by taking a page out of your all-time favorites, like Star Wars and Star Trek, The Lord of the Rings and Dune—and much more! Computer nerds are our titans of industry; comic-book superheroes are our Hollywood idols; the Internet is our night on the town. Clearly, geeks know something about life in the 21st century that other folks don’t—something we all can learn from. Geek Wisdom takes as gospel some 200 of the most powerful and oft-cited quotes from movies (“Where we’re going, we don’t need roads”), television (“Now we know—and knowing is half the battle”), literature (“All that is gold does not glitter”), games, science, the Internet, and more. Now these beloved pearls of modern-day culture have been painstakingly interpreted by a diverse team of hardcore nerds with their imaginations turned up to 11. Yes, this collection of mini-essays is by, for, and about geeks—but it’s just so surprisingly profound, the rest of us would have to be dorks not to read it. So say we all.

When the Nerds Go Marching In

When the Nerds Go Marching In PDF Author: Rachel K. Gibson
Publisher: Oxford University Press
ISBN: 0190949031
Category : Political Science
Languages : en
Pages : 208

Book Description
Digital technology has moved from the margins to the mainstream of campaign and election organization in contemporary democracies. Previously considered a mere novelty item, technology has become a basic necessity for any candidate or party contemplating a run for political office. While it is difficult to pinpoint exactly when the first digital campaign was officially launched, the general consensus is that the breakthrough moment, at least in terms of public awareness, came during the 1992 U.S. election cycle. At the presidential level, it was Democratic nominee Bill Clinton who laid claim to this virtual terra nova after his staff uploaded a series of basic text files with biographical information for voters to browse. Since that time, use of the internet in elections has expanded dramatically in the U.S. and elsewhere. When the Nerds Go Marching In examines the increasing role and centrality of the internet within election campaigns across established democracies since the 1990s. Combining an extensive review of existing literature and comparative data sources with original survey evidence and web content analysis of digital campaign content across four nations--the UK, Australia, France, and the U.S.--the book maps the key shifts in the role and centrality of the internet in election campaigns over a twenty year period. Specifically, Gibson sets out the case for four phases of development in digital campaigns, from early amateur experimentation and standardization, to more strategic mobilization of activists and voters. In addition to charting the way these developments changed external interactions with citizens, Gibson details how this evolution is transforming the internal structure of political campaigns. Despite some early signs that the internet would lead to the devolution of power to members and supporters, more recent developments have seen the emergence of a new digitally literate cohort of data analysts and software engineers in campaign organizations. This group exercises increasing influence over key decision-making tasks. Given the resource implications of this new "data-driven" mode of digital campaigning, the book asserts that smaller political players face an even greater challenge to compete with their bigger rivals. Based on her findings, Gibson also speculates on the future direction for political campaigns as they increasingly rely on digital tools and artificial intelligence for direction and decision-making during elections.

Planet of the Nerds

Planet of the Nerds PDF Author: Paul Constant
Publisher: AHOY Comics
ISBN: 9780998044248
Category : Comics & Graphic Novels
Languages : en
Pages : 0

Book Description
Three high school jocks in the 1980s are accidentally frozen by an experimental cryogenics device, only to be revived in the computer-driven, superhero movie-loving world of 2019--an era ruled by nerds! Three high school jocks in the 1980s are accidentally frozen by an experimental cryogenics device, only to be revived in the computer-driven, superhero movie-loving world of 2019--an era ruled by nerds! Introduction written by Ken Jennings.

Nerd Girls: The Rise of the Dorkasaurus

Nerd Girls: The Rise of the Dorkasaurus PDF Author: Alan Lawrence Sitomer
Publisher: Hachette UK
ISBN: 1423159500
Category : Juvenile Fiction
Languages : en
Pages : 224

Book Description
"Mean Girls meets Revenge of the Nerds, middle-school style, in a novel that peeks into the lives of an offbeat cast of 13-year-olds." --Publishers Weekly Maureen, a thirteen-year-old self-proclaimed dork-a-saurus, is totally addicted to cupcakes and hot dogs and thinks that her body looks like a baked potato. Allergy-plagued Alice can't touch a mango without breaking out in a rash, and if she eats wheat, her vision goes blurry. Klutzy to the extreme, Barbara is a beanpole who often embarrasses herself in front of the whole school. These outcasts don't have much in common -- other than the fact that they are often targets of the ThreePees: the Pretty, Popular, Perfect girls who rule the school. But one day Maureen decides that it's time to topple the eight-grade social regime. She joins forces with Alice and Barbara and the Nerd Girls enter the school talent show, determined to take the crown from the ThreePees. Will their routine be enough to de-throne the popular crowd? Or will their plan backfire and shake their hold on the bottom rung of the social ladder?

Star Wars

Star Wars PDF Author: Josef Benson
Publisher: Rowman & Littlefield
ISBN: 1538116219
Category : Social Science
Languages : en
Pages : 191

Book Description
Star Wars: The Triumph of Nerd Culture engagingly reveals how the most popular film franchise of all time sprang from the mind of a deeply insecure nerd, who then inspired and betrayed a generation of fans. In Star Wars: The Triumph of Nerd Culture, Josef Benson offers an unauthorized and provocative expose of the most popular film franchise of all time. Fueled by George Lucas’s insecurities and a fervent fan-base who felt betrayed when Lucas defiled the original films, Benson presents the conflict between Lucas and Star Wars fans as comparable to the twisted relationship between Darth Vader and Luke Skywalker. Just as there is a riveting saga within the Star Wars universe that centers on the rise and fall of Anakin Skywalker and the redemption of Darth Vader, so too has a saga unfolded in relation to George Lucas and Star Wars fandom. Star Wars fans both love and hate Star Wars and George Lucas. He is equally responsible for their pleasure and pain. Star Wars:The Triumph of Nerd Culture delves deeper into the Star Wars universe than any book has gone before, including an illuminating look into why Lucas sold Lucasfilm to the Disney Corporation and how the sale affected the franchise. After reading this book, fans will never be able to watch Star Wars in the same way again.

American Nerd

American Nerd PDF Author: Benjamin Nugent
Publisher: Simon and Schuster
ISBN: 0743288017
Category : Psychology
Languages : en
Pages : 243

Book Description
An engaging study of the nerd in American popular culture and throughout history discussed in such contexts as the rise of online gaming, the science fiction club, ethnicity, Asperger's syndrome, autism, and high school and college debating.

The Participant

The Participant PDF Author: Christopher M. Kelty
Publisher: University of Chicago Press
ISBN: 022666693X
Category : Social Science
Languages : en
Pages : 344

Book Description
Participation is everywhere today. It has been formalized, measured, standardized, scaled up, network-enabled, and sent around the world. Platforms, algorithms, and software offer to make participation easier, but new technologies have had the opposite effect. We find ourselves suspicious of how participation extracts our data or monetizes our emotions, and the more procedural participation becomes, the more it seems to recede from our grasp. In this book, Christopher M. Kelty traces four stories of participation across the twentieth century, showing how they are part of a much longer-term problem in relation to the individual and collective experience of representative democracy. Kelty argues that in the last century or so, the power of participation has dwindled; over time, it has been formatted in ways that cramp and dwarf it, even as the drive to participate has spread to nearly every kind of human endeavor, all around the world. The Participant is a historical ethnography of the concept of participation, investigating how the concept has evolved into the form it takes today. It is a book that asks, “Why do we participate?” And sometimes, “Why do we refuse?”