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FPGA-based Prototyping Methodology Manual

FPGA-based Prototyping Methodology Manual PDF Author: Doug Amos
Publisher: Happy About
ISBN: 1617300055
Category : Computers
Languages : en
Pages : 494

Book Description
This book collects the best practices FPGA-based Prototyping of SoC and ASIC devices into one place for the first time, drawing upon not only the authors' own knowledge but also from leading practitioners worldwide in order to present a snapshot of best practices today and possibilities for the future. The book is organized into chapters which appear in the same order as the tasks and decisions which are performed during an FPGA-based prototyping project. We start by analyzing the challenges and benefits of FPGA-based Prototyping and how they compare to other prototyping methods. We present the current state of the available FPGA technology and tools and how to get started on a project. The FPMM also compares between home-made and outsourced FPGA platforms and how to analyze which will best meet the needs of a given project. The central chapters deal with implementing an SoC design in FPGA technology including clocking, conversion of memory, partitioning, multiplexing and handling IP amongst many other subjects. The important subject of bringing up the design on the FPGA boards is covered next, including the introduction of the real design into the board, running embedded software upon it in and debugging and iterating in a lab environment. Finally we explore how the FPGA-based Prototype can be linked into other verification methodologies, including RTL simulation and virtual models in SystemC. Along the way, the reader will discover that an adoption of FPGA-based Prototyping from the beginning of a project, and an approach we call Design-for-Prototyping, will greatly increase the success of the prototype and the whole SoC project, especially the embedded software portion. Design-for-Prototyping is introduced and explained and promoted as a manifesto for better SoC design. Readers can approach the subjects from a number of directions. Some will be experienced with many of the tasks involved in FPGA-based Prototyping but are looking for new insights and ideas; others will be relatively new to the subject but experienced in other verification methodologies; still others may be project leaders who need to understand if and how the benefits of FPGA-based prototyping apply to their next SoC project. We have tried to make each subject chapter relatively standalone, or where necessary, make numerous forward and backward references between subjects, and provide recaps of certain key subjects. We hope you like the book and we look forward to seeing you on the FPMM on-line community soon (go to www.synopsys.com/fpmm).

FPGA-based Prototyping Methodology Manual

FPGA-based Prototyping Methodology Manual PDF Author: Doug Amos
Publisher: Happy About
ISBN: 1617300055
Category : Computers
Languages : en
Pages : 494

Book Description
This book collects the best practices FPGA-based Prototyping of SoC and ASIC devices into one place for the first time, drawing upon not only the authors' own knowledge but also from leading practitioners worldwide in order to present a snapshot of best practices today and possibilities for the future. The book is organized into chapters which appear in the same order as the tasks and decisions which are performed during an FPGA-based prototyping project. We start by analyzing the challenges and benefits of FPGA-based Prototyping and how they compare to other prototyping methods. We present the current state of the available FPGA technology and tools and how to get started on a project. The FPMM also compares between home-made and outsourced FPGA platforms and how to analyze which will best meet the needs of a given project. The central chapters deal with implementing an SoC design in FPGA technology including clocking, conversion of memory, partitioning, multiplexing and handling IP amongst many other subjects. The important subject of bringing up the design on the FPGA boards is covered next, including the introduction of the real design into the board, running embedded software upon it in and debugging and iterating in a lab environment. Finally we explore how the FPGA-based Prototype can be linked into other verification methodologies, including RTL simulation and virtual models in SystemC. Along the way, the reader will discover that an adoption of FPGA-based Prototyping from the beginning of a project, and an approach we call Design-for-Prototyping, will greatly increase the success of the prototype and the whole SoC project, especially the embedded software portion. Design-for-Prototyping is introduced and explained and promoted as a manifesto for better SoC design. Readers can approach the subjects from a number of directions. Some will be experienced with many of the tasks involved in FPGA-based Prototyping but are looking for new insights and ideas; others will be relatively new to the subject but experienced in other verification methodologies; still others may be project leaders who need to understand if and how the benefits of FPGA-based prototyping apply to their next SoC project. We have tried to make each subject chapter relatively standalone, or where necessary, make numerous forward and backward references between subjects, and provide recaps of certain key subjects. We hope you like the book and we look forward to seeing you on the FPMM on-line community soon (go to www.synopsys.com/fpmm).

The Prototyping Methodology

The Prototyping Methodology PDF Author: Kenneth E. Lantz
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 218

Book Description


Effective Prototyping for Software Makers

Effective Prototyping for Software Makers PDF Author: Jonathan Arnowitz
Publisher: Elsevier
ISBN: 0080468969
Category : Computers
Languages : en
Pages : 625

Book Description
Effective Prototyping for Software Makers is a practical, informative resource that will help anyone—whether or not one has artistic talent, access to special tools, or programming ability—to use good prototyping style, methods, and tools to build prototypes and manage for effective prototyping. This book features a prototyping process with guidelines, templates, and worksheets; overviews and step-by-step guides for nine common prototyping techniques; an introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills; templates and other resources used in the book available on the Web for reuse; clearly-explained concepts and guidelines; and full-color illustrations and examples from a wide variety of prototyping processes, methods, and tools. This book is an ideal resource for usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers. * A prototyping process with guidelines, templates, and worksheets;* Overviews and step-by-step guides for 9 common prototyping techniques;* An introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills;* Templates and other resources used in the book available on the Web for reuse;* Clearly-explained concepts and guidelines;* Full-color illustrations, and examples from a wide variety of prototyping processes, methods, and tools. * www.mkp.com/prototyping

Prototyping

Prototyping PDF Author: Reinhard Budde
Publisher: Springer Science & Business Media
ISBN: 3642768202
Category : Computers
Languages : en
Pages : 215

Book Description
Prototyping is an approach used in evolutionary system development. In this book, the authors show which forms of prototyping can be employed to tackle which problems. They take a look at the tools used in everyday software development with a view to determining their suitability for prototyping, and attempt to elucidate prototyping as a methodological concept. Part I of the book looks at prototyping as an approach for constructing and evaluating models. Traditional approaches and phase-oriented life cycle plans are discussed. Prototyping overcomes fundamental problems associated with life cycle plans. The authors present their own concept of evolutionary system development. Part II shows to what extent technical support of evolutionary system development is possible. Various tools for supporting prototyping are discussed and prospective trends are indicated. Criteria are listed to help the reader choose between the various development environments currently available or likely to become available in the near future. Case studies are used to illustrate how prototype construction can be integrated in software projects.

Prototyping for Designers

Prototyping for Designers PDF Author: Kathryn McElroy
Publisher: "O'Reilly Media, Inc."
ISBN: 1491954035
Category : Computers
Languages : en
Pages : 307

Book Description
Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You’ll gain valuable insights for improving your product, whether it’s a smartphone app or a new electronic gadget. Learn similarities and differences between prototyping for physical and digital products Know what fidelity level is needed for different prototypes Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use Learn electronics prototyping basics and resources for getting started Write basic pseudocode and translate it into usable code for Arduino Conduct user tests to gain insights from prototypes

Design Approaches and Tools in Education and Training

Design Approaches and Tools in Education and Training PDF Author: Jan van den Akker
Publisher: Springer Science & Business Media
ISBN: 9401142556
Category : Science
Languages : en
Pages : 297

Book Description
In our contemporary learning society, expectations about the contribution of education and training continue to rise. Moreover, the potential of information and communication technology (ICT) creates many challenges. These trends affect not only the aims, content and processes of learning, they also have a strong impact on educational design and development approaches in research and professional practices. Prominent researchers from the Netherlands and the USA present their latest findings on these issues in this volume. The major purpose of this book is to discuss current thinking on promising design approaches and to present innovative (computer-based) tools. The book aims to serve as a resource and reference work that will stimulate advancement in the field of education and training. It is intended to be useful in academic settings as well as for professionals in design and development practices.

Agile for Everybody

Agile for Everybody PDF Author: Matt LeMay
Publisher: O'Reilly Media
ISBN: 1492033480
Category : Business & Economics
Languages : en
Pages : 162

Book Description
The Agile movement provides real, actionable answers to the question that keeps many company leaders awake at night: How do we stay successful in a fast-changing and unpredictable world? Agile has already transformed how modern companies build and deliver software. This practical book demonstrates how entire organizations—from product managers and engineers to marketers and executives—can put Agile to work. Author Matt LeMay explains Agile in clear, jargon-free terms and provides concrete and actionable steps to help any team put its values and principles into practice. Examples from a wide variety of organizations, including small nonprofits and global financial enterprises, bring to life the on-the-ground realities of Agile across industries and functions. Understand exactly what Agile is and why it matters Use Agile to address your organization’s specific needs and goals Take customer centricity from theory into practice Stop wasting time in "report and critique" meetings and start making better decisions Create a harmonious cycle of learning, collaborating, and delivering Learn from Agile experts at companies like IBM, Spotify, and Coca-Cola

Prototyping and Modelmaking for Product Design

Prototyping and Modelmaking for Product Design PDF Author: Bjarki Hallgrimsson
Publisher: Hachette UK
ISBN: 1529432030
Category : Design
Languages : en
Pages : 579

Book Description
Now in its second edition, Prototyping and Modelmaking for Product Design, by practising product development consultant Bjarki Hallgrimsson, is essential reading for both students and design professionals. Prototyping and ModelMaking for Product Design goes behind the scenes to illustrates how prototypes are used to help designers understand problems better, explore more imaginative solutions, investigate human interaction more fully and test functionality so as to de-risk the design process. Following an introduction on the purpose of prototyping, specific materials, tools and techniques are examined in detail, with step-by-step tutorials and industry examples of real and successful products illustrating how prototypes are used to help solve design problems. Workflow is also discussed, using a mixture of hands-on and digital tools. This new edition includes case studies representing technological developments such as prototyping user experience and interactive electronic products, as well as a new expanded section on digital modelmaking tools, including 3D printing and laser cutting. The first chapters of the book explain why prototyping is so important to the design process. The many uses of prototyping will be shown in the context of several comprehensive projects by some of the world's leading design firms. The second part is an introduction to the typical materials used by designers in their prototyping efforts and how to work with them. In all cases, the approach is to use digital and manual tools in a complementary and effective fashion. Tutorials were specifically developed that underline the back and forth of digital and manual ways of working. The emphasis is on the kinds of construction that can be done by the designers themselves. Health and safety is stressed in terms of personal responsibility and awareness. Topics covered include:Definition of prototyping and modelmakingPrototyping as a form of problem solvingModelmakingPhysical and digital prototypesBuidling by hand and using digital technologies

Sprint

Sprint PDF Author: Jake Knapp
Publisher: Simon and Schuster
ISBN: 1501121774
Category : Business & Economics
Languages : en
Pages : 288

Book Description
From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more. Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign. In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book. A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.

Prototyping

Prototyping PDF Author: Todd Zaki Warfel
Publisher: Rosenfeld Media
ISBN: 1933820225
Category : Design
Languages : en
Pages : 351

Book Description
Prototyping is a great way to communicate the intent of a design both clearly and effectively. Prototypes help you to flesh out design ideas, test assumptions, and gather real-time feedback from users. With this book, Todd Zaki Warfel shows how prototypes are more than just a design tool by demonstrating how they can help you market a product, gain internal buy-in, and test feasibility with your development team.