Author: Richard D. Mandell
Publisher: Doubleday Books
ISBN: 9780385111560
Category : Education
Languages : en
Pages : 274
Book Description
Examines the life styles, ambitions, fears, idiosyncrasies and privileges of today's college professors, along with the politics of campus life. Includes fictional sketches of typical days in the live of five representative professors.
The professor game
Author: Richard D. Mandell
Publisher: Doubleday Books
ISBN: 9780385111560
Category : Education
Languages : en
Pages : 274
Book Description
Examines the life styles, ambitions, fears, idiosyncrasies and privileges of today's college professors, along with the politics of campus life. Includes fictional sketches of typical days in the live of five representative professors.
Publisher: Doubleday Books
ISBN: 9780385111560
Category : Education
Languages : en
Pages : 274
Book Description
Examines the life styles, ambitions, fears, idiosyncrasies and privileges of today's college professors, along with the politics of campus life. Includes fictional sketches of typical days in the live of five representative professors.
The Egypt Game
Author: Zilpha Keatley Snyder
Publisher: Simon and Schuster
ISBN: 143913202X
Category : Juvenile Fiction
Languages : en
Pages : 241
Book Description
The first time Melanie Ross meets April Hall, she’s not sure they have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard, Melanie and April decide it’s the perfect spot for the Egypt Game. Before long there are six Egyptians, and they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game until strange things start happening. Has the Egypt Game gone too far?
Publisher: Simon and Schuster
ISBN: 143913202X
Category : Juvenile Fiction
Languages : en
Pages : 241
Book Description
The first time Melanie Ross meets April Hall, she’s not sure they have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard, Melanie and April decide it’s the perfect spot for the Egypt Game. Before long there are six Egyptians, and they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game until strange things start happening. Has the Egypt Game gone too far?
The Professor's Game 2 in 1 Book Bundle
Author: Katrina Millings
Publisher: Katrina Millings
ISBN:
Category : Fiction
Languages : en
Pages : 43
Book Description
2 stories in 1 Book. Hot professors and their naughty wives take private tutoring sessions to a whole new level. The Professor and his Wife All the girls in class have their eyes on Professor Meyers. He's young, handsome and has a reputation for getting to know his female students intimately. It's his famous wife, Tess Meyers, that interests Brianna, however. A fashion design major, Brianna has watched the professor's wife take the fashion world by storm. When the professor invites her to spend the afternoon in the Meyers's country home she is eager to take him up on his offer. Then Tess makes her a business proposition that's too good and too hot to turn down. The professor's Dirty Game I was attracted to the professor the second I laid eyes on him. Landing the position as his assistant was a dream job. Inside the cramped little office all sorts of secret things were going on behind the locked door. Then one day his wife showed up and everything changed-for the better. Professor student, threesome, multiple partners, mff, boss, teacher, authority, domination, submission, older man younger woman
Publisher: Katrina Millings
ISBN:
Category : Fiction
Languages : en
Pages : 43
Book Description
2 stories in 1 Book. Hot professors and their naughty wives take private tutoring sessions to a whole new level. The Professor and his Wife All the girls in class have their eyes on Professor Meyers. He's young, handsome and has a reputation for getting to know his female students intimately. It's his famous wife, Tess Meyers, that interests Brianna, however. A fashion design major, Brianna has watched the professor's wife take the fashion world by storm. When the professor invites her to spend the afternoon in the Meyers's country home she is eager to take him up on his offer. Then Tess makes her a business proposition that's too good and too hot to turn down. The professor's Dirty Game I was attracted to the professor the second I laid eyes on him. Landing the position as his assistant was a dream job. Inside the cramped little office all sorts of secret things were going on behind the locked door. Then one day his wife showed up and everything changed-for the better. Professor student, threesome, multiple partners, mff, boss, teacher, authority, domination, submission, older man younger woman
The Professor, the Banker, and the Suicide King
Author: Michael Craig
Publisher:
ISBN: 9780446593977
Category : GAMES
Languages : en
Pages : 153
Book Description
A tale of outsized egos, appetites, and ambitions, this completely true, heart-stopping story tells of one man, 20 million dollars, and the most expensive game of poker ever played.
Publisher:
ISBN: 9780446593977
Category : GAMES
Languages : en
Pages : 153
Book Description
A tale of outsized egos, appetites, and ambitions, this completely true, heart-stopping story tells of one man, 20 million dollars, and the most expensive game of poker ever played.
Lost in a Good Game
Author: Pete Etchells
Publisher: Icon Books
ISBN: 1785785060
Category : Social Science
Languages : en
Pages : 332
Book Description
'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us. At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.
Publisher: Icon Books
ISBN: 1785785060
Category : Social Science
Languages : en
Pages : 332
Book Description
'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us. At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.
Games
Author: C. Thi Nguyen
Publisher:
ISBN: 0190052082
Category : Games & Activities
Languages : en
Pages : 253
Book Description
Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.
Publisher:
ISBN: 0190052082
Category : Games & Activities
Languages : en
Pages : 253
Book Description
Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.
Shell Game
Author: Sarah R. Shaber
Publisher: Macmillan
ISBN: 9780312356026
Category : Fiction
Languages : en
Pages : 236
Book Description
Simon Shaw, Pulitzer Prize-winning author and forensic historian, encounters his oldest corpse yetUwharrie Man, who died fourteen thousand years ago on the banks of Badin Lake in North Carolina. A controversy stirs up over the body, one that Simon realizes is not merely academic when his friend, archeologist David Morgan, is murdered. Simon is convinced that Morgan died because he came between factions struggling for control of the bones, but police sergeant Otis Gates disagrees. Simon single-mindedly pursues his friends killer, whose identity is a shock to everyone, especially Simon himself.
Publisher: Macmillan
ISBN: 9780312356026
Category : Fiction
Languages : en
Pages : 236
Book Description
Simon Shaw, Pulitzer Prize-winning author and forensic historian, encounters his oldest corpse yetUwharrie Man, who died fourteen thousand years ago on the banks of Badin Lake in North Carolina. A controversy stirs up over the body, one that Simon realizes is not merely academic when his friend, archeologist David Morgan, is murdered. Simon is convinced that Morgan died because he came between factions struggling for control of the bones, but police sergeant Otis Gates disagrees. Simon single-mindedly pursues his friends killer, whose identity is a shock to everyone, especially Simon himself.
Cruel Games
Author: Rose Ciotta
Publisher: Macmillan
ISBN: 1429967536
Category : True Crime
Languages : en
Pages : 288
Book Description
University of Pennsylvania professor Rafael Robb was in a class of his own. An expert on game theory, his colleagues and students marveled over his brilliance. But his wife, Ellen, knew his dark, calculating side...and in December 2006, after years of alleged psychological abuse, she was finally ready to leave him. Her divorce papers were nearly in order and she was about to sign a lease on a new home—and a new life. Until she was found dead in the home she shared with Rafael and their daughter, Olivia. Rafael claimed that Ellen was the victim of a fatal intrusion. Many of Ellen's friends and family suspected that Rafael committed the crime. Now, a high-stakes showdown was about to begin between local investigators and one of academic world's greatest masterminds. But the police had almost no evidence—and the professor had only one strategy: to win at all costs... Cruel Games: A Brilliant Professor, A Loving Mother, A Brutal Murder is Rose Ciotta's shocking true crime book about an intelligent man who used his genius to kill ...
Publisher: Macmillan
ISBN: 1429967536
Category : True Crime
Languages : en
Pages : 288
Book Description
University of Pennsylvania professor Rafael Robb was in a class of his own. An expert on game theory, his colleagues and students marveled over his brilliance. But his wife, Ellen, knew his dark, calculating side...and in December 2006, after years of alleged psychological abuse, she was finally ready to leave him. Her divorce papers were nearly in order and she was about to sign a lease on a new home—and a new life. Until she was found dead in the home she shared with Rafael and their daughter, Olivia. Rafael claimed that Ellen was the victim of a fatal intrusion. Many of Ellen's friends and family suspected that Rafael committed the crime. Now, a high-stakes showdown was about to begin between local investigators and one of academic world's greatest masterminds. But the police had almost no evidence—and the professor had only one strategy: to win at all costs... Cruel Games: A Brilliant Professor, A Loving Mother, A Brutal Murder is Rose Ciotta's shocking true crime book about an intelligent man who used his genius to kill ...
The Professor and the Puzzle
Author: Carolyn Keene
Publisher: Simon and Schuster
ISBN: 1481485458
Category : Juvenile Fiction
Languages : en
Pages : 192
Book Description
Nancy and her friends are on an epic quest to discover the identity of a treacherous Greek scholar in this fifteenth book of the Nancy Drew Diaries, a fresh approach to the classic mystery series. Nancy, Bess, and George are excited to attend Oracle College’s annual Greek mythology themed gala. But the festive sprit turns troubled when a student falls from the balcony mid-speech. Nancy’s investigations quickly reveal this was a case of collegiate sabotage. Can she find the campus menace before someone else gets hurt?
Publisher: Simon and Schuster
ISBN: 1481485458
Category : Juvenile Fiction
Languages : en
Pages : 192
Book Description
Nancy and her friends are on an epic quest to discover the identity of a treacherous Greek scholar in this fifteenth book of the Nancy Drew Diaries, a fresh approach to the classic mystery series. Nancy, Bess, and George are excited to attend Oracle College’s annual Greek mythology themed gala. But the festive sprit turns troubled when a student falls from the balcony mid-speech. Nancy’s investigations quickly reveal this was a case of collegiate sabotage. Can she find the campus menace before someone else gets hurt?
The Transformational Framework: A Process Tool for the Development of Transformational Games
Author: Sabrina Culyba
Publisher: Lulu.com
ISBN: 9781387895274
Category : Computers
Languages : en
Pages : 242
Book Description
The Transformational Framework is designed to help you create games that change players. Centered around eight exploratory questions critical for every team working in this space, the Framework provides tips, best practices, and insights that help teams navigate the challenges of developing transformational games. The Transformational Framework is based on the work of Schell Games, an independent game studio that specializes in bridging entertainment and education to create games that are both engaging and enriching.
Publisher: Lulu.com
ISBN: 9781387895274
Category : Computers
Languages : en
Pages : 242
Book Description
The Transformational Framework is designed to help you create games that change players. Centered around eight exploratory questions critical for every team working in this space, the Framework provides tips, best practices, and insights that help teams navigate the challenges of developing transformational games. The Transformational Framework is based on the work of Schell Games, an independent game studio that specializes in bridging entertainment and education to create games that are both engaging and enriching.