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The Proceedings of the AES ... International Conference

The Proceedings of the AES ... International Conference PDF Author:
Publisher:
ISBN:
Category : Sound
Languages : en
Pages : 150

Book Description


The Proceedings of the AES ... International Conference

The Proceedings of the AES ... International Conference PDF Author:
Publisher:
ISBN:
Category : Sound
Languages : en
Pages : 150

Book Description


3D Audio

3D Audio PDF Author: Justin Paterson
Publisher: Routledge
ISBN: 0429957238
Category : Technology & Engineering
Languages : en
Pages : 321

Book Description
3D Audio offers a detailed perspective of this rapidly developing arena. Written by many of the world’s leading researchers and practitioners, it draws from science, technologies, and creative practice to provide insight into cutting-edge research in 3D audio. Through exploring the intersection of these fields, the reader will gain insight into a number of research areas and professional practice in 3D sonic space. As such, the book acts both as a primer that enables readers to gain an understanding of various aspects of 3D audio, and can inform students and audio enthusiasts, but its deep treatment of a diverse range of topics will also inform professional practitioners and academics beyond their core specialisms. The chapters cover areas such as an Ambisonics, binaural technologies and approaches, psychoacoustics, 3D audio recording, composition for 3D space, 3D audio in live sound, broadcast, and movies – and more. Overall, this book offers a definitive insight into an emerging sound world that is increasingly becoming part of our everyday lives.

Exploring Music Contents

Exploring Music Contents PDF Author: Solvi Ystad
Publisher: Springer
ISBN: 3642231268
Category : Computers
Languages : en
Pages : 370

Book Description
This book constitutes the thoroughly refereed post-proceedings of the 7th International Symposium on Computer Music Modeling and Retrieval, CMMR 2010, held in Málaga, Spain, in June 2010. The 22 revised full papers presented were specially reviewed and revised for inclusion in this proceedings volume. The book is divided in five main chapters which reflect the present challenges within the field of computer music modeling and retrieval. The chapters range from music interaction, composition tools and sound source separation to data mining and music libraries. One chapter is also dedicated to perceptual and cognitive aspects that are currently subject to increased interest in the MIR community.

Proceeding of Fifth International Conference on Microelectronics, Computing and Communication Systems

Proceeding of Fifth International Conference on Microelectronics, Computing and Communication Systems PDF Author: Vijay Nath
Publisher: Springer Nature
ISBN: 9811602751
Category : Technology & Engineering
Languages : en
Pages : 855

Book Description
This book presents high-quality papers from the Fifth International Conference on Microelectronics, Computing & Communication Systems (MCCS 2020). It discusses the latest technological trends and advances in MEMS and nanoelectronics, wireless communication, optical communication, instrumentation, signal processing, image processing, bioengineering, green energy, hybrid vehicles, environmental science, weather forecasting, cloud computing, renewable energy, RFID, CMOS sensors, actuators, transducers, telemetry systems, embedded systems and sensor network applications. It includes papers based on original theoretical, practical and experimental simulations, development, applications, measurements and testing. The applications and solutions discussed here provide excellent reference material for future product development.

Quality of Experience

Quality of Experience PDF Author: Sebastian Möller
Publisher: Springer
ISBN: 331902681X
Category : Technology & Engineering
Languages : en
Pages : 431

Book Description
This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline “Quality of Experience” and combine the state-of-the-art knowledge in one single volume.

Physically Based Real-Time Auralization of Interactive Virtual Environments

Physically Based Real-Time Auralization of Interactive Virtual Environments PDF Author: Dirk Schröder
Publisher: Logos Verlag Berlin GmbH
ISBN: 3832530312
Category : Computers
Languages : en
Pages : 227

Book Description
Analogous to visualization, the auralization of virtual environments describes the simulation of sound propagation inside enclosures where methods of Geometrical Acoustics are mostly applied for a high-quality synthesis of aural stimuli that go along with a certain realistic behavior. In the course of this thesis, the design and implementation of the real-time room acoustics simulation software RAVEN will be described, which is a vital part of the implemented 3D sound-rendering system of RWTH Aachen University's immersive Virtual Reality system. RAVEN relies on present-day knowledge of room acoustical simulation techniques and enables a physically accurate auralization of sound propagation in complex environments including important wave effects such as sound scattering, airborne sound insulation between rooms and sound diffraction. Despite this realistic sound field rendering, not only spatially distributed and freely movable sound sources and receivers are supported at runtime but also modifications and manipulations of the environment itself. All major features are evaluated by investigating both the overall accuracy of the room acoustics simulation and the performance of implemented algorithms, and possibilities for further simulation optimizations are identified by assessing empirical studies of subjects operating in immersive environments

Audio Metering

Audio Metering PDF Author: Eddy Brixen
Publisher: CRC Press
ISBN: 1317438736
Category : Technology & Engineering
Languages : en
Pages : 418

Book Description
In this comprehensive guide, Brixen takes the reader through the complex and confusing aspects of audio metering, imparting the knowledge and skills needed to utilize optional signal levels and produce high-quality audio. Covering all aspects of this fundamental subject, Audio Metering: Measurements, Standards and Practice begins with the basics, such as audio definitions and digital techniques, and works up to more complex topics like hearing and psychoacoustics. This revised and expanded third edition includes: Updated information on loudness metering, covering both existing and new standards. Definitions of terms such as LKFS, LUFS, gating, LRA. Explanations of signal types and musical sounds and structures. Further details on immersive audio. Skills needed for both small-room acoustics and large auditorium sound design without loss of sound quality. Descriptions of measurement signals and systems for audio and acoustic sound. A chapter on listening tests from small set-ups to large-scale comparisons of PA/SR-systems. Packed full of valuable information with a wide range of practical applications, this is the essential reference guide to audio metering for technicians, engineers, and tonmeisters, as well as sound designers working with acoustics, electroacoustics, broadcast, studio recording, sound art, archiving, audio forensics, and theatrical and live-audio setups.

The Psychophysics of Learning

The Psychophysics of Learning PDF Author: John N. Moye Ph.D.
Publisher: Emerald Group Publishing
ISBN: 1801171157
Category : Education
Languages : en
Pages : 154

Book Description
The Psychophysics of Learning presents a learning system design approach that is formulated by the strategies and techniques the brain uses to process external information and make sense of that information to the learning ecology of all learners.

The Computer Music Tutorial, second edition

The Computer Music Tutorial, second edition PDF Author: Curtis Roads
Publisher: MIT Press
ISBN: 0262044919
Category : Computers
Languages : en
Pages : 1287

Book Description
Expanded, updated, and fully revised—the definitive introduction to electronic music is ready for new generations of students. Essential and state-of-the-art, The Computer Music Tutorial, second edition is a singular text that introduces computer and electronic music, explains its motivations, and puts topics into context. Curtis Roads’s step-by-step presentation orients musicians, engineers, scientists, and anyone else new to computer and electronic music. The new edition continues to be the definitive tutorial on all aspects of computer music, including digital audio, signal processing, musical input devices, performance software, editing systems, algorithmic composition, MIDI, and psychoacoustics, but the second edition also reflects the enormous growth of the field since the book’s original publication in 1996. New chapters cover up-to-date topics like virtual analog, pulsar synthesis, concatenative synthesis, spectrum analysis by atomic decomposition, Open Sound Control, spectrum editors, and instrument and patch editors. Exhaustively referenced and cross-referenced, the second edition adds hundreds of new figures and references to the original charts, diagrams, screen images, and photographs in order to explain basic concepts and terms. Features New chapters: virtual analog, pulsar synthesis, concatenative synthesis, spectrum analysis by atomic decomposition, Open Sound Control, spectrum editors, instrument and patch editors, and an appendix on machine learning Two thousand references support the book’s descriptions and point readers to further study Mathematical notation and program code examples used only when necessary Twenty-five years of classroom, seminar, and workshop use inform the pace and level of the material

Immersive Sound

Immersive Sound PDF Author: Agnieszka Roginska
Publisher: Taylor & Francis
ISBN: 1317480104
Category : Technology & Engineering
Languages : en
Pages : 676

Book Description
Immersive Sound: The Art and Science of Binaural and Multi-Channel Audio provides a comprehensive guide to multi-channel sound. With contributions from leading recording engineers, researchers, and industry experts, Immersive Sound includes an in-depth description of the physics and psychoacoustics of spatial audio as well as practical applications. Chapters include the history of 3D sound, binaural reproduction over headphones and loudspeakers, stereo, surround sound, height channels, object-based audio, soundfield (ambisonics), wavefield synthesis, and multi-channel mixing techniques. Knowledge of the development, theory, and practice of spatial and multi-channel sound is essential to those advancing the research and applications in the rapidly evolving fields of 3D sound recording, augmented and virtual reality, gaming, film sound, music production, and post-production.