The Players and Their Personalities PDF Download

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The Players and Their Personalities

The Players and Their Personalities PDF Author: Terence T. Gorski
Publisher: Independence Press
ISBN: 9780830905539
Category : Relationship addiction
Languages : en
Pages : 0

Book Description


The Players and Their Personalities

The Players and Their Personalities PDF Author: Terence T. Gorski
Publisher: Independence Press
ISBN: 9780830905539
Category : Relationship addiction
Languages : en
Pages : 0

Book Description


Law and Order in Virtual Worlds: Exploring Avatars, Their Ownership and Rights

Law and Order in Virtual Worlds: Exploring Avatars, Their Ownership and Rights PDF Author: Adrian, Angela
Publisher: IGI Global
ISBN: 1615207961
Category : Computers
Languages : en
Pages : 238

Book Description
"This book examines the legal realities which are emerging from Massively Multiplayer Online Role-playing Games (MMORPGs) or virtual worlds that demonstrate many of the traits we associate with the Earth world: interpersonal relationships, economic transactions, and organic political institutions"--Provided by publisher.

From Pixels to Portals

From Pixels to Portals PDF Author: Kelly Vero
Publisher: BoD – Books on Demand
ISBN: 3757890671
Category : Computers
Languages : en
Pages : 212

Book Description
From Pixels to Portals: Exploring the Future of the Metaverse through the Evolution of Video Games by Kelly Vero is your ticket to an exhilarating journey through the heart of gaming and the metaverse. Step into a realm where the boundaries of reality are shattered, and your wildest dreams become tangible. In this captivating exploration, we might embark on a riveting quest through the annals of gaming history, unveiling the intricate tapestry that intertwines video games with the metaverse. Witness the mesmerising evolution of technology, from the humble origins of text-based RPGs to the mind-bending hyper-realism of contemporary gaming. As we delve deeper, Kelly uncovers the masterful ingenuity of visionary game developers who dared to dream big. We traverse the nostalgic terrain of classics like Pong and Space Invaders, marvelling at their foundational role in forging the path to the metaverse. And, as we journey through the digital ages, we discover the awe-inspiring influence of modern masterpieces like Minecraft and Fortnite, reshaping the very fabric of our virtual existence. Understand how luminous pioneers, those trailblazers of innovation, who harnessed cutting-edge technology to breathe life into their visions at a time where there were smaller horizons. Discover their secrets, their struggles, and their triumphs as they carved the metaverse's blueprint for us. Laugh with Kelly as she documents her personal successes and more importantly failures in trying to move technology ever further as a game developer. This tale is not just about bits and pixels; it's about culture and society. Dive into the profound impact of video games on our collective consciousness, shaping our language, art, and the way we connect with one another. Whether you're a seasoned gamer or a curious explorer, "From Pixels to Portals" promises an exhilarating odyssey through the nexus of video game technology; the metaverse and beyond! Join the journey towards all digital verticals who will soon rely on gamification to lead the charge of future technologies. The future is here, and it's waiting for you to take the plunge. So, embark on this epic adventure, and let the portals open to a world without walls!

Creativity and Morality

Creativity and Morality PDF Author: Hansika Kapoor
Publisher: Elsevier
ISBN: 0323856683
Category : Psychology
Languages : en
Pages : 332

Book Description
Creativity and Morality summarizes and integrates research on creativity used to achieve bad or immoral ends. The book includes the use of deception, novel ideas to commit wrongdoings across contexts, including in organizations, the classroom and terrorism. Morality is discussed from an individual perspective and relative to broader sociocultural norms that allow people to believe actions are justified. Chapters explore this research from an interdisciplinary perspective, including from psychology, philosophy, media studies, aesthetics and ethics. Summarizes research on creativity used for immoral purposes Identifies individual and sociocultural perspectives on morality Explores creativity in business, education, design and criminal behavior Includes research from psychology, philosophy, ethics, and more

BioWare: Stories and Secrets from 25 Years of Game Development

BioWare: Stories and Secrets from 25 Years of Game Development PDF Author: Bioware
Publisher: Dark Horse Comics
ISBN: 1506718809
Category : Games & Activities
Languages : en
Pages : 332

Book Description
From the BioWare's isometric role-playing roots to its intense space operas and living worlds, chart the legendary game studio's first 25 years in this massive retrospective. BioWare - Stories and Secrets from 25 Years of Game Development puts you in the room during key moments in BioWare's history, with never-before-seen art and photos anchored by candid stories from developers past and present. See what it took to make games in those wild early days. Pore over details of secret, cancelled projects. Discover the genesis of beloved characters and games. Presented and designed by Dark Horse Books, this tribute to BioWare's legacy is a must-have for any fan of the best stories you can play.

Common Enemies

Common Enemies PDF Author: Thomas F. Schaller
Publisher: U of Nebraska Press
ISBN: 1496230051
Category : Social Science
Languages : en
Pages : 304

Book Description
During the 1980s Black athletes and other athletes of color broadened the popularity and profitability of major-college televised sports by infusing games with a “Black style” of play. At a moment ripe for a revolution in men’s college basketball and football, clashes between “good guy” white protagonists and bombastic “bad boy” Black antagonists attracted new fans and spectators. And no two teams in the 1980s welcomed the enemy’s role more than Georgetown Hoya basketball and Miami Hurricane football. Georgetown and Miami taunted opponents. They celebrated scores and victories with in-your-face swagger. Coaches at both programs changed the tenor of postgame media appearances and the language journalists and broadcasters used to describe athletes. Athletes of color at both schools made sports apparel fashionable for younger fans, particularly young African American men. The Hoyas and the ’Canes were a sensation because they made the bad-boy image look good. Popular culture took notice. In the United States sports and race have always been tightly, if sometimes uncomfortably, entwined. Black athletes who dare to challenge the sporting status quo are often initially vilified but later accepted. The 1980s generation of barrier-busting college athletes took this process a step further. True to form, Georgetown’s and Miami’s aggressive style of play angered many fans and commentators. But in time their style was not only accepted but imitated by others, both Black and white. Love them or hate them, there was simply no way you could deny the Hoyas and the Hurricanes.

The Relationship Between Personality Factors of Collegiate Football Players and Their Effectiveness on the Playing Field

The Relationship Between Personality Factors of Collegiate Football Players and Their Effectiveness on the Playing Field PDF Author: Charles S. Williams
Publisher:
ISBN:
Category : Personality
Languages : en
Pages : 68

Book Description


Character Development and Storytelling for Games

Character Development and Storytelling for Games PDF Author: Lee Sheldon
Publisher: CRC Press
ISBN: 1000782840
Category : Computers
Languages : en
Pages : 427

Book Description
This is the third edition of Character Development and Storytelling for Games, a standard work in the field that brings all of the teaching from the first two books up to date and tackles the new challenges of today. Professional game writer and designer Lee Sheldon combines his experience and expertise in this updated edition. New examples, new game types, and new challenges throughout the text highlight the fundamentals of character writing and storytelling. But this book is not just a box of techniques for writers of video games. It is an exploration of the roots of character development and storytelling that readers can trace from Homer to Chaucer to Cervantes to Dickens and even Mozart. Many contemporary writers also contribute insights from books, plays, television, films, and, yes, games. Sheldon and his contributors emphasize the importance of creative instinct and listening to the inner voice that guides successful game writers and designers. Join him on his quest to instruct, inform, and maybe even inspire your next great game.

Growth Mindset for Athletes, Coaches and Trainers

Growth Mindset for Athletes, Coaches and Trainers PDF Author: Jennifer Purdie
Publisher: Simon and Schuster
ISBN: 161243746X
Category : Sports & Recreation
Languages : en
Pages : 224

Book Description
A complete and easy-to-follow guide for inspiring every athlete with the proven power of growth mindset Whether you’re a coach, trainer or athlete, growth mindset has changed the game. It’s helping everyone from little leaguers to professionals reach their full potential. The perfect complement to a physical training regimen, this book shows how to use growth mindset to overcome plateaus and achieve peak performance. With proven strategies and step-by-step examples, this practical handbook shows how to implement growth mindset starting today. The program is based on SMART (specific, measurable, attainable, realistic and timely) goals and offers a range of powerful techniques, including how to: • Use visualization for game-day success • Turn losses into learning opportunities • Improve coach-athlete communication • Build trust among teammates • Stretch athletes beyond their comfort zone • Train with different personalities and ages

Game Love

Game Love PDF Author: Jessica Enevold
Publisher: McFarland
ISBN: 147661878X
Category : Games & Activities
Languages : en
Pages : 284

Book Description
What does love have to do with gaming? As games have grown in complexity, they have increasingly included narratives that seek to engage players with love in a variety of ways. While media attention often focuses on violent emotions and behavior in gaming, love has always been central to the experience. We love to play games, we have titles that we love, and sometimes we love too much or love terrible games for their shortcomings. Love in gaming is rather like love in life--often complicated and frustrating but also exciting and gratifying. This collection of fresh essays explores the meaning and role of love in gaming, describing a number of ways--from coding to cosplay--in which love can be expressed in, for and around games. Investigating how gaming involves love is also key to understanding the growing importance of games and gamers as cultural markers.