Author: Daniel Kohanski
Publisher: St. Martin's Press
ISBN: 1466878797
Category : Computers
Languages : en
Pages : 232
Book Description
In one of the most unorthodox yet necessary programming books ever to appear, Daniel Kohanski, a seasoned programmer and systems consultant, delves into the foundational concepts and basic mechanics of computers and computer programming. Rather than writing yet another book that teaches readers how to write code, Kohanski penetrates more deeply into the nature of programming istelf. By exploring what programming is all about, The Philosophical Programmer: Reflections on the Moth in the Machine offers an introduction for the computer neophyte as well as an opportunity for experienced programmers to understand better the fundamental nature of their craft.
The Philosophical Programmer
Author: Daniel Kohanski
Publisher: St. Martin's Press
ISBN: 1466878797
Category : Computers
Languages : en
Pages : 232
Book Description
In one of the most unorthodox yet necessary programming books ever to appear, Daniel Kohanski, a seasoned programmer and systems consultant, delves into the foundational concepts and basic mechanics of computers and computer programming. Rather than writing yet another book that teaches readers how to write code, Kohanski penetrates more deeply into the nature of programming istelf. By exploring what programming is all about, The Philosophical Programmer: Reflections on the Moth in the Machine offers an introduction for the computer neophyte as well as an opportunity for experienced programmers to understand better the fundamental nature of their craft.
Publisher: St. Martin's Press
ISBN: 1466878797
Category : Computers
Languages : en
Pages : 232
Book Description
In one of the most unorthodox yet necessary programming books ever to appear, Daniel Kohanski, a seasoned programmer and systems consultant, delves into the foundational concepts and basic mechanics of computers and computer programming. Rather than writing yet another book that teaches readers how to write code, Kohanski penetrates more deeply into the nature of programming istelf. By exploring what programming is all about, The Philosophical Programmer: Reflections on the Moth in the Machine offers an introduction for the computer neophyte as well as an opportunity for experienced programmers to understand better the fundamental nature of their craft.
A Philosophy of Software Design
Author: John K. Ousterhout
Publisher:
ISBN: 9781732102217
Category : Computer programs
Languages : en
Pages : 0
Book Description
"This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.
Publisher:
ISBN: 9781732102217
Category : Computer programs
Languages : en
Pages : 0
Book Description
"This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.
The Productive Programmer
Author: Neal Ford
Publisher: "O'Reilly Media, Inc."
ISBN: 059655186X
Category : Computers
Languages : en
Pages : 226
Book Description
Anyone who develops software for a living needs a proven way to produce it better, faster, and cheaper. The Productive Programmer offers critical timesaving and productivity tools that you can adopt right away, no matter what platform you use. Master developer Neal Ford not only offers advice on the mechanics of productivity-how to work smarter, spurn interruptions, get the most out your computer, and avoid repetition-he also details valuable practices that will help you elude common traps, improve your code, and become more valuable to your team. You'll learn to: Write the test before you write the code Manage the lifecycle of your objects fastidiously Build only what you need now, not what you might need later Apply ancient philosophies to software development Question authority, rather than blindly adhere to standards Make hard things easier and impossible things possible through meta-programming Be sure all code within a method is at the same level of abstraction Pick the right editor and assemble the best tools for the job This isn't theory, but the fruits of Ford's real-world experience as an Application Architect at the global IT consultancy ThoughtWorks. Whether you're a beginner or a pro with years of experience, you'll improve your work and your career with the simple and straightforward principles in The Productive Programmer.
Publisher: "O'Reilly Media, Inc."
ISBN: 059655186X
Category : Computers
Languages : en
Pages : 226
Book Description
Anyone who develops software for a living needs a proven way to produce it better, faster, and cheaper. The Productive Programmer offers critical timesaving and productivity tools that you can adopt right away, no matter what platform you use. Master developer Neal Ford not only offers advice on the mechanics of productivity-how to work smarter, spurn interruptions, get the most out your computer, and avoid repetition-he also details valuable practices that will help you elude common traps, improve your code, and become more valuable to your team. You'll learn to: Write the test before you write the code Manage the lifecycle of your objects fastidiously Build only what you need now, not what you might need later Apply ancient philosophies to software development Question authority, rather than blindly adhere to standards Make hard things easier and impossible things possible through meta-programming Be sure all code within a method is at the same level of abstraction Pick the right editor and assemble the best tools for the job This isn't theory, but the fruits of Ford's real-world experience as an Application Architect at the global IT consultancy ThoughtWorks. Whether you're a beginner or a pro with years of experience, you'll improve your work and your career with the simple and straightforward principles in The Productive Programmer.
Philosophy and Computer Science
Author: Timothy Colburn
Publisher: Routledge
ISBN: 1317462831
Category : Social Science
Languages : en
Pages : 257
Book Description
Colburn (computer science, U. of Minnesota-Duluth) has a doctorate in philosophy and an advanced degree in computer science; he's worked as a philosophy professor, a computer programmer, and a research scientist in artificial intelligence. Here he discusses the philosophical foundations of artificial intelligence; the new encounter of science and philosophy (logic, models of the mind and of reasoning, epistemology); and the philosophy of computer science (touching on math, abstraction, software, and ontology).
Publisher: Routledge
ISBN: 1317462831
Category : Social Science
Languages : en
Pages : 257
Book Description
Colburn (computer science, U. of Minnesota-Duluth) has a doctorate in philosophy and an advanced degree in computer science; he's worked as a philosophy professor, a computer programmer, and a research scientist in artificial intelligence. Here he discusses the philosophical foundations of artificial intelligence; the new encounter of science and philosophy (logic, models of the mind and of reasoning, epistemology); and the philosophy of computer science (touching on math, abstraction, software, and ontology).
Object Thinking
Author: David West
Publisher: Pearson Education
ISBN: 0735619654
Category : Computers
Languages : en
Pages : 363
Book Description
Object Thinking blends historical perspective, experience, and visionary insight - exploring how developers can work less like the computers they program and more like problem solvers.
Publisher: Pearson Education
ISBN: 0735619654
Category : Computers
Languages : en
Pages : 363
Book Description
Object Thinking blends historical perspective, experience, and visionary insight - exploring how developers can work less like the computers they program and more like problem solvers.
Moths in the Machine
Author: Daniel Kohanski
Publisher: Macmillan
ISBN: 9780312254063
Category : Computers
Languages : en
Pages : 260
Book Description
In this fascinating look at the computer's brain and the people who designed it, Kohanski assesses the programmer's trade, including the demands, limitations, and challenges of creating computer systems, and defines the important role they play in the modern world. of photos.
Publisher: Macmillan
ISBN: 9780312254063
Category : Computers
Languages : en
Pages : 260
Book Description
In this fascinating look at the computer's brain and the people who designed it, Kohanski assesses the programmer's trade, including the demands, limitations, and challenges of creating computer systems, and defines the important role they play in the modern world. of photos.
Philosophy and Simulation
Author: Manuel DeLanda
Publisher: A&C Black
ISBN: 1441170286
Category : Philosophy
Languages : en
Pages : 234
Book Description
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Publisher: A&C Black
ISBN: 1441170286
Category : Philosophy
Languages : en
Pages : 234
Book Description
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The Software Developer's Career Handbook
Author: Michael Lopp
Publisher: "O'Reilly Media, Inc."
ISBN: 1098116631
Category : Computers
Languages : en
Pages : 235
Book Description
At some point in your career, you'll realize there's more to being a software engineer than dealing with code. Is it time to become a manager? Or join a startup? In this insightful and entertaining book, Michael Lopp recalls his own make-or-break moments with Silicon Valley giants such as Apple, Slack, Pinterest, Palantir, Netscape, and Symantec to help you make better, more mindful career decisions. With more than 40 stand-alone stories, Lopp walks through a complete job lifecycle, starting with the interview and ending with the realization that it might be time to move on. You'll learn how to handle baffling circumstances in your job, understand what you want from your career, and discover how to thrive in your workplace. Learn how to navigate areas of your job that don't involve writing code Identify how the aspects you enjoy will affect your next career steps Build and maintain key relationships and interactions within your community Make choices that will help you have a "deliberate career" Recognize what's important to your manager and work on things that matter
Publisher: "O'Reilly Media, Inc."
ISBN: 1098116631
Category : Computers
Languages : en
Pages : 235
Book Description
At some point in your career, you'll realize there's more to being a software engineer than dealing with code. Is it time to become a manager? Or join a startup? In this insightful and entertaining book, Michael Lopp recalls his own make-or-break moments with Silicon Valley giants such as Apple, Slack, Pinterest, Palantir, Netscape, and Symantec to help you make better, more mindful career decisions. With more than 40 stand-alone stories, Lopp walks through a complete job lifecycle, starting with the interview and ending with the realization that it might be time to move on. You'll learn how to handle baffling circumstances in your job, understand what you want from your career, and discover how to thrive in your workplace. Learn how to navigate areas of your job that don't involve writing code Identify how the aspects you enjoy will affect your next career steps Build and maintain key relationships and interactions within your community Make choices that will help you have a "deliberate career" Recognize what's important to your manager and work on things that matter
Code Simplicity
Author: Max Kanat-Alexander
Publisher: "O'Reilly Media, Inc."
ISBN: 1449334695
Category : Computers
Languages : en
Pages : 85
Book Description
Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests
Publisher: "O'Reilly Media, Inc."
ISBN: 1449334695
Category : Computers
Languages : en
Pages : 85
Book Description
Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests
Theoretical Introduction to Programming
Author: Bruce Ian Mills
Publisher: Springer Science & Business Media
ISBN: 1846282632
Category : Computers
Languages : en
Pages : 366
Book Description
Including easily digested information about fundamental techniques and concepts in software construction, this book is distinct in unifying pure theory with pragmatic details. Driven by generic problems and concepts, with brief and complete illustrations from languages including C, Prolog, Java, Scheme, Haskell and HTML. This book is intended to be both a how-to handbook and easy reference guide. Discussions of principle, worked examples and exercises are presented. All concepts outside introductory programming are explained with clear demarcation and dependencies so the experienced programmer can quickly locate material. Readable in a linear manner, with short mono-thematic to encourage dipping and reference. Also included are sections on open problems in software theory and practice. While little other than a novice programmer's knowledge is explicitly assumed, a certain conceptual maturity, either through commercial programming or academic training is required – each language is introduced and explained briefly as needed.
Publisher: Springer Science & Business Media
ISBN: 1846282632
Category : Computers
Languages : en
Pages : 366
Book Description
Including easily digested information about fundamental techniques and concepts in software construction, this book is distinct in unifying pure theory with pragmatic details. Driven by generic problems and concepts, with brief and complete illustrations from languages including C, Prolog, Java, Scheme, Haskell and HTML. This book is intended to be both a how-to handbook and easy reference guide. Discussions of principle, worked examples and exercises are presented. All concepts outside introductory programming are explained with clear demarcation and dependencies so the experienced programmer can quickly locate material. Readable in a linear manner, with short mono-thematic to encourage dipping and reference. Also included are sections on open problems in software theory and practice. While little other than a novice programmer's knowledge is explicitly assumed, a certain conceptual maturity, either through commercial programming or academic training is required – each language is introduced and explained briefly as needed.