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Rise of the Wolf (Mark of the Thief, Book 2)

Rise of the Wolf (Mark of the Thief, Book 2) PDF Author: Jennifer A. Nielsen
Publisher: Scholastic Inc.
ISBN: 0545562066
Category : Juvenile Fiction
Languages : en
Pages : 280

Book Description
NYT and USA Today bestselling author Jennifer A. Nielsen brings a new dose of adventure and thrills to ancient Rome in the second book of her magical Mark of the Thief trilogy! Nic may have escaped enslavement in the mines outside of Rome, but his troubles are far from over. The Praetor War -- the battle to destroy Rome from within -- is in full force, and Nic is caught in the crossfire. The secretive Praetors are determined to unlock a powerful amulet -- one sure to bring the empire to its knees. Worse, the Praetors believe Nic holds the key to finding this amulet, and they will stop at nothing to steal it, even if that means harming the people Nic holds most dear. When the Praetors capture Nic's mother, Nic knows he must do anything to save her. He challenges the Praetors to a chariot race. If he wins, they will release his mother. But if he loses, he must hand over a magic that will certainly bring about the end of Rome as well as his own life. Can Nic once again harness his magic and gather the strength to defeat his enemies? Or will he lose his mother and bear witness to Rome's destruction?

Staring Down the Wolf

Staring Down the Wolf PDF Author: Mark Divine
Publisher: St. Martin's Press
ISBN: 1250231590
Category : Business & Economics
Languages : en
Pages : 154

Book Description
A leadership book by former Navy SEAL and New York Times bestselling author Mark Divine, Staring Down the Wolf focuses on harnessing the principles of purpose and discipline in life to achieve success. What does it take to command a team of elite individuals? It requires a commitment to seven key principles: Courage, Trust, Respect, Growth, Excellence, Resiliency, and Alignment. All of these are present in an elite team which commits to them deeply in order to forge the character worthy of uncommon success. Retired Navy SEAL Commander, entrepreneur and New York Times bestselling author Mark Divine (founder of SEALFIT, NavySeal.com, and Unbeatable Mind) reveals what makes the culture of an elite team, and how to get your own team to commit to serve at an elite level. Using principles he learned on the battlefield, training SEALs, and in his own entrepreneurial and growth company ventures, Mark knows what it is to lead elite teams, and how easily the team can fail by breaching these commitments. Elite teams challenge themselves to step up everyday to do the uncommon. Developing the principles yourself and aligning your team around these commitments will allow you to thrive in VUCA (volatility, uncertainty, complexity, ambiguity) environments, no matter your background or leadership experience. Drawing from his twenty years leading SEALs, and twenty five years of success and failure in entrepreneurship and ten years coaching corporate clients, Mark Divine shares a very unique perspective that will allow you to unlock the tremendous power of your team. “Mark Divine has a gift for creating highly effective dynamic teams. Mark interleaves key aspects of leadership, mental toughness, resiliency and cultivating higher plains of existence into a foundational concept of being an authentic ‘Leader of leaders.’ This book is indispensable for anyone looking to lead, build and foster an elite culture.” –Mike Magaraci, retired Force Master Chief of Naval Special Warfare “From his time as a Commander in the SEAL Teams to building several successful multimillion dollar businesses, Mark Divine is an authority on building elite teams and leaders capable of tapping their fullest potential.” –David Goggins, Retired Navy SEAL, author of New York Times Bestseller Can’t Hurt Me "To grow to your fullest capacity in your life and as a leader, we need to challenge ourselves. There’s no one I know who’s challenged himself more than Mark Divine. He’s the perfect visionary to help get you out of your comfort zone and shattering the status quo.” –Joe De Sena, Founder and CEO of Spartan

Rise of the Wolf (Mark of the Thief, Book 2)

Rise of the Wolf (Mark of the Thief, Book 2) PDF Author: Jennifer A. Nielsen
Publisher: Scholastic Inc.
ISBN: 0545562066
Category : Juvenile Fiction
Languages : en
Pages : 280

Book Description
NYT and USA Today bestselling author Jennifer A. Nielsen brings a new dose of adventure and thrills to ancient Rome in the second book of her magical Mark of the Thief trilogy! Nic may have escaped enslavement in the mines outside of Rome, but his troubles are far from over. The Praetor War -- the battle to destroy Rome from within -- is in full force, and Nic is caught in the crossfire. The secretive Praetors are determined to unlock a powerful amulet -- one sure to bring the empire to its knees. Worse, the Praetors believe Nic holds the key to finding this amulet, and they will stop at nothing to steal it, even if that means harming the people Nic holds most dear. When the Praetors capture Nic's mother, Nic knows he must do anything to save her. He challenges the Praetors to a chariot race. If he wins, they will release his mother. But if he loses, he must hand over a magic that will certainly bring about the end of Rome as well as his own life. Can Nic once again harness his magic and gather the strength to defeat his enemies? Or will he lose his mother and bear witness to Rome's destruction?

The Philosopher and the Wolf

The Philosopher and the Wolf PDF Author: Mark Rowlands
Publisher: Simon and Schuster
ISBN: 163936112X
Category : Nature
Languages : en
Pages : 256

Book Description
The charming and poignant story of the relationship between a philosophy professor and his pet wolf. Mark Rowlands was a young philosophy professor, rootless and searching for life’s greater meaning. Shortly after arriving at the University of Alabama, he noticed a classified ad in the local paper advertising wolf cubs for sale and decided he had to investigate, if only out of curiosity. It was love at first sight, and the bond that grew between philosopher and wolf reaffirms for us the incredible relationships that exist between man and animal. Mark welcomed his new companion, Brenin, into his home. More than just an exotic pet, Brenin exerted an immense influence on Rowlands both as a person, and, strangely enough, as a philosopher, leading him to reevaluate his attitude toward love, happiness, nature, death, and the true meaning of companionship.

I Am the Wolf

I Am the Wolf PDF Author: Mark Lanegan
Publisher: Da Capo Press
ISBN: 0306825287
Category : Music
Languages : en
Pages : 253

Book Description
A collection of lyrics and autobiographical commentary by singer Mark Lanegan, with a preface by John Cale and a foreword by Moby With a voice that Pitchfork has called "as scratchy as a three-day beard yet as supple and pliable as moccasin leather," former Screaming Trees and Queens of the Stone Age vocalist Mark Lanegan draws frequent comparisons to masters like Nick Cave and Leonard Cohen. Lanegan's voice is one of the most distinct and recognizable in rock, but his talents aren't limited to his vocal skills. Lanegan's lyrics are on par with the best of them, exploring with Blake-like insight the stark and scorched emotional terrain that exists somewhere beyond sadness, addiction, trauma, and spiritual longing. With a body of work that now includes seven albums with the Screaming Trees, eleven acclaimed solo albums, three albums of duets with Belle and Sebastian's Isobel Campbell (including the Mercury Prize-shortlisted Ballad of the Broken Seas), and collaborative albums and singles with the likes of Queens of the Stone Age, Moby, Soulsavers, Twilight Singers, and countless others, Mark Lanegan occupies a singular space in rock music. Now, for the first time ever, the reclusive singer presents a comprehensive look at his lyrics, the stories behind them, and the making of his albums. I Am the Wolf is a rare and candid glimpse into the inner workings and creative process of a legend.

The Mark of the Wolf

The Mark of the Wolf PDF Author: JS Groves
Publisher: Lulu.com
ISBN: 1947116029
Category : Fiction
Languages : en
Pages : 325

Book Description
When a Margaret is attacked by what she believes to be a werewolf, her life is turned upside down. Confused and afraid, the only people she feels safe going to for help are the strange goth kids that everyone says are witches. Dominic and Aaron are Pagans, not fools, and smell a trap. But Jacob insists they take her seriously. When they agree to help her, they - and all their friends - are swiftly drawn into a larger world of monsters and magic more dangerous than they had ever suspected was real.

Building Imaginary Worlds

Building Imaginary Worlds PDF Author: Mark J.P. Wolf
Publisher: Routledge
ISBN: 113622081X
Category : Literary Criticism
Languages : en
Pages : 409

Book Description
Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.

Wolf-Speaker

Wolf-Speaker PDF Author: Tamora Pierce
Publisher: Simon and Schuster
ISBN: 148144025X
Category : Fiction
Languages : en
Pages : 336

Book Description
With the help of her animal friends, Daine fights to save the kingdom of Tortall from ambitious mortals and dangerous immortals.

Video Games Around the World

Video Games Around the World PDF Author: Mark J. P. Wolf
Publisher: MIT Press
ISBN: 0262527162
Category : Games & Activities
Languages : en
Pages : 715

Book Description
Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland. Most of the essays are written by natives of the countries they discuss, many of them game designers and founders of game companies, offering distinctively firsthand perspectives. Some of these national histories appear for the first time in English, and some for the first time in any language. Readers will learn, for example, about the rapid growth of mobile games in Africa; how a meat-packing company held the rights to import the Atari VCS 2600 into Mexico; and how the Indonesian MMORPG Nusantara Online reflects that country's cultural history and folklore. Every country or region's unique conditions provide the context that shapes its national industry; for example, the long history of computer science in the United Kingdom and Scandinavia, the problems of piracy in China, the PC Bangs of South Korea, or the Dutch industry's emphasis on serious games. As these essays demonstrate, local innovation and diversification thrive alongside productions and corporations with global aspirations. Africa • Arab World • Argentina • Australia • Austria • Brazil • Canada • China • Colombia • Czech Republic • Finland • France • Germany • Hong Kong • Hungary • India • Indonesia • Iran • Ireland • Italy • Japan • Mexico • The Netherlands • New Zealand • Peru • Poland • Portugal • Russia • Scandinavia • Singapore • South Korea • Spain • Switzerland • Thailand • Turkey • United Kingdom • United States of America • Uruguay • Venezuela

Krait's Redemption (The Cat's Eye Chronicles #5)

Krait's Redemption (The Cat's Eye Chronicles #5) PDF Author: T. L. Shreffler
Publisher: Runaway Pen
ISBN: 0985166304
Category : Fiction
Languages : en
Pages : 329

Book Description


Game Anim

Game Anim PDF Author: Jonathan Cooper
Publisher: CRC Press
ISBN: 1000357805
Category : Computers
Languages : en
Pages : 307

Book Description
The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.