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Game Magic

Game Magic PDF Author: Jeff Howard
Publisher: CRC Press
ISBN: 1466567872
Category : Computers
Languages : en
Pages : 362

Book Description
Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi

Game Magic

Game Magic PDF Author: Jeff Howard
Publisher: CRC Press
ISBN: 1466567872
Category : Computers
Languages : en
Pages : 362

Book Description
Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi

The Magic of Games

The Magic of Games PDF Author: UWK
Publisher: Edition Donau-Universität Krems
ISBN: 3903150975
Category : Computers
Languages : en
Pages : 425

Book Description
The 15th Vienna Gamens Conference "The Future and Reality of Gaming" (FROG) 2021 has explored how magic and games seem almost inextricably intertwined. This volume collects 17 contributions that have emerged from the conference, and which together form a multi-faceted examination of the "Magic of Games".

The Magic Poof

The Magic Poof PDF Author: Stephen Hodges
Publisher: Xlibris Corporation
ISBN: 149318444X
Category : Juvenile Fiction
Languages : en
Pages : 35

Book Description
In the vibrant sequel to the critically acclaimed The Magic Poof, we find the practical Ange-Marie facing a test when her mischievous Poof reveals himself to a perfect stranger! That stranger is Ling. A daredevil and fashionista as unique as the Poof and Ange-Marie herself. With Ling swinging from to and fro on the jungle gym at school the Poof decides to catch her when she falls. But now that a stranger knows Ange-Maries secret, how will Ling react? Find out in this enchanting sequel that teaches the importance of being yourself while making friends with others. The Magic Poof A New Friend is an vibrant story bundled with adventure and delight.

Card Night

Card Night PDF Author: Will Roya
Publisher: Black Dog & Leventhal
ISBN: 0762473525
Category : Games & Activities
Languages : en
Pages : 198

Book Description
Learn when to hold 'em and when to fold 'em with Card Night, a collection of 52 classic card games, including rules and strategies. Featuring step-by-step, illustrated instructions, and two indexes that organize each game by difficulty and number of players needed, Card Night includes directions for playing all the most popular card games, including Hearts and Bridge, Rummy and Go Fish. In addition to providing the rules of standard game play, Card Night also details the fascinating stories and peculiarities behind some of the world's most famous card decks, some of which were used as currency, tools for propaganda, and even as a means for sending coded messages. Offering one game for each week of the year, Card Night is the go-to companion for weekly game nights, long car rides, and rainy days spent at home. Wow your friends and family with your game playing prowess and keep them entertained with fascinating details from playing card history.

War of the Spark: Forsaken (Magic: The Gathering)

War of the Spark: Forsaken (Magic: The Gathering) PDF Author: Greg Weisman
Publisher: Random House Worlds
ISBN: 1984817957
Category : Fiction
Languages : en
Pages : 378

Book Description
Return to the multiverse of Magic: The Gathering as the hunt for Liliana Vess is on in the aftermath of the War of the Spark. The Planeswalkers have defeated Nicol Bolas and saved the Multiverse—though at grave cost. The living have been left to pick up the pieces and mourn the dead. But one loss is almost too great to bear: Gideon Jura, champion of justice and shield of the Gatewatch, is gone. As his former comrades Jace and Chandra struggle to rebuild from this tragedy, their future, like the future of the Gatewatch, remains uncertain. As the Gatewatch’s newest member, Kaya aims to help write that future. In joining, she pledged an oath to protect the living and the dead, but now that oath will be tested. The grieving guild masters of Ravnica have tasked her with a grave mission suited to her talents as a hunter and assassin—a mission she is ordered to keep secret from the Gatewatch. She must track down and exact retribution on the traitor Liliana Vess. But Liliana Vess has no interest in being found. Forsaken by her friends, she fled Ravnica after the defeat of Bolas. She was hostage to his wicked will, forced to assist in his terrible atrocities on pain of death—until Gideon, the last one who believed in her goodness, died in her place. Haunted by Gideon’s final gift, and hunted by former allies, Liliana now returns to a place she’d thought she’d never see again, the only place she has left: home.

Games and Rules

Games and Rules PDF Author: Beat Suter
Publisher: transcript Verlag
ISBN: 3839443040
Category : Social Science
Languages : en
Pages : 323

Book Description
Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.

Dangerous Games to Play in the Dark

Dangerous Games to Play in the Dark PDF Author: Lucia Peters
Publisher: Chronicle Books
ISBN: 1452179905
Category : Body, Mind & Spirit
Languages : en
Pages : 202

Book Description
What begins as a test of bravery or a sleepover activity—chanting in front of a mirror, riding an elevator alone, taking pictures in the dark—can become something . . . dangerous. This compendium collects the most spine-chilling games based on urban legends from around the world. Centuries–old games such as Bloody Mary and Light as a Feather, Stiff as a Board are detailed alongside new games from the internet age, like The Answer Man, a sinister voice that whispers secrets to whomever manages to contact him with a cellphone. With step-by-step instructions, historical context, and the stakes for each game, this black handbook is the ideal gift for anyone looking for a late-night thrill—but beware who, or what, may come out to play.

The Magic Circle

The Magic Circle PDF Author: Jan H. G. Klabbers
Publisher: Sense Pub
ISBN: 9789087900069
Category : Psychology
Languages : en
Pages : 380

Book Description
A comprehensive review of the fundamental nature of gaming and simulation; why they have meaning, why they work so well as teaching and learning tools, and how they can best be used by both academics and practitioners.

Quests

Quests PDF Author: Jeff Howard
Publisher: CRC Press
ISBN: 1439880816
Category : Computers
Languages : en
Pages : 248

Book Description
This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges) each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nigh

Go

Go PDF Author: Ch'i-hun Cho
Publisher: Kiseido Publishing Company
ISBN: 9784906574506
Category : Games & Activities
Languages : en
Pages : 138

Book Description
Go is a strategy game played throughout eastern Asian for thousands of years. This introduction to the game presents rules, tactics, and strategies.