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The Internet of Toys

The Internet of Toys PDF Author: Giovanna Mascheroni
Publisher: Palgrave Macmillan
ISBN: 9783030108977
Category : Social Science
Languages : en
Pages : 0

Book Description
The Internet of Toys (IoToys) is a developing market within our Internet of Things (IoT) ecosystem. This book examines the rise of internet-connected toys and aims to anticipate the opportunities and risks of IoToys before their widespread diffusion. Contributors to this volume each provide a critical analysis of the design, production, regulation, representation and consumption of internet-connected toys. In order to address the theoretical, methodological and policy questions that arise from the study of these new playthings, and contextualise the diverse opportunities and challenges that IoToys pose to educators, families and children themselves, the chapters engage with notions of mediatization, datafication, robotification, connected and post-digital play. This timely engagement with a key transformation in children’s play will appeal to all readers interested in understanding the social uses and consequences of IoToys, and primarily to researchers and students in children and media, early childhood studies, media and communications, sociology, education, social psychology, law and design.

The Internet of Toys

The Internet of Toys PDF Author: Giovanna Mascheroni
Publisher: Palgrave Macmillan
ISBN: 9783030108977
Category : Social Science
Languages : en
Pages : 0

Book Description
The Internet of Toys (IoToys) is a developing market within our Internet of Things (IoT) ecosystem. This book examines the rise of internet-connected toys and aims to anticipate the opportunities and risks of IoToys before their widespread diffusion. Contributors to this volume each provide a critical analysis of the design, production, regulation, representation and consumption of internet-connected toys. In order to address the theoretical, methodological and policy questions that arise from the study of these new playthings, and contextualise the diverse opportunities and challenges that IoToys pose to educators, families and children themselves, the chapters engage with notions of mediatization, datafication, robotification, connected and post-digital play. This timely engagement with a key transformation in children’s play will appeal to all readers interested in understanding the social uses and consequences of IoToys, and primarily to researchers and students in children and media, early childhood studies, media and communications, sociology, education, social psychology, law and design.

The Place of Play

The Place of Play PDF Author: Maaike Lauwaert
Publisher: Amsterdam University Press
ISBN: 9089640800
Category : Social Science
Languages : en
Pages : 160

Book Description
A fascinating, eclectic analysis of the changing geographies of play in contemporary society.

The Integration of Internet of Toys in Early Childhood Education

The Integration of Internet of Toys in Early Childhood Education PDF Author: Sarika Kewalramani
Publisher: Taylor & Francis
ISBN: 1000859894
Category : Education
Languages : en
Pages : 185

Book Description
This book offers a fresh look at recent developments in policy, curricula and pedagogical discourse around children’s play with Internet of Toys (IoToys). By expanding the notion of digital and smart play perspectives in early childhood education, the authors critique and develop the broader subject area of IoToys play to better serve its end users. The book brings together research from across three different countries: Australia, Norway and England. It offers tangible examples of how one can use IoToys to build children’s social skills, emotional intelligence, sense of achievement, collaboration and aspects of STEM and design play thinking processes. The learning stories of children’s IoToys play will deliver a comprehensive review of how practitioners and parents can come together to build communities of practice for (re)enhancing children’s learning and growth using evolving technology-based play and engage in paradigmatic debates. Readers as a result will better appreciate the growth in pragmatic applications of technologies together with theoretical perspectives. The book will be a valuable resource for any academic or practitioner just beginning to understand the complexities and success stories of integrating IoToys for children’s playful learning.

RFID Toys

RFID Toys PDF Author: Amal Graafstra
Publisher: John Wiley & Sons
ISBN: 0471771961
Category : Computers
Languages : en
Pages : 338

Book Description
Provides step-by-step instructions for creating a variety of RFID projects, including a home door lock, an electronic safe, a doggie door, and an object locator.

Toy Stories

Toy Stories PDF Author: Gabriele Galimberti
Publisher: Abrams
ISBN: 1613129823
Category : Photography
Languages : en
Pages : 232

Book Description
For over a year, the photographer and journal­ist Gabriele Galimberti visited more than 50 countries and created colorful images of boys and girls in their homes and neighborhoods with their most prized possessions: their toys. From Texas to India, Malawi to China, Iceland, Morocco, and Fiji, Galimberti recorded the spontaneous and natural joy that unites kids despite their diverse backgrounds. Whether the child owns a veritable fleet of miniature cars or a single stuffed monkey, the pride that Galimberti captures is moving, funny, and thought provoking.

Plastic Culture

Plastic Culture PDF Author: Woodrow Phoenix
Publisher: Kodansha International
ISBN: 9784770030177
Category : Antiques & Collectibles
Languages : en
Pages : 124

Book Description
In "Plastic Culture", British comics artist and illustrator Woodrow Phoenixxplores our relationship to toys in the twenty-first century, witharticular emphasis on Japan - an exporter of both merchandise and ideas.lastic Toys based on comics, movies and TV shows from "Astro Boy", "Godzilla"nd "Gatchaman", to "Power Rangers", "Sailor Moon" and "Pokemon" have had aowerful effect on the West, and have kick-started trends in design and populture that have crossed from Japan to the West and back East again. Withts blend of incisive analysis and stylish photography, this is a book thatill appeal to a wide range of readers: from those interested in the latestrends in contemporary art, to toy collectors young and old, and to anyoneith an interest in Japan's influence on contemporary pop culture.

Too Many Toys

Too Many Toys PDF Author: David Shannon
Publisher: Scholastic Inc.
ISBN: 0439490294
Category : Juvenile Fiction
Languages : en
Pages : 34

Book Description
Although he finally agrees that he has too many toys and needs to give them away, there is one toy that Spencer absolutely cannot part with.

Wi-Fi Toys

Wi-Fi Toys PDF Author: Mike Outmesguine
Publisher: Wiley Publishing
ISBN:
Category : Computers
Languages : en
Pages : 416

Book Description
Provides instructions for fifteen projects using wireless technology, including a wi-fi antenna cable, a solar-powered wireless repeater, and a car-to-car wireless video link.

The Internet of Toys

The Internet of Toys PDF Author: Bojana Lobe
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description


Digital Childhoods

Digital Childhoods PDF Author: Susan J. Danby
Publisher: Springer
ISBN: 9811064849
Category : Education
Languages : en
Pages : 289

Book Description
This book highlights the multiple ways that digital technologies are being used in everyday contexts at home and school, in communities, and across diverse activities, from play to web searching, to talking to family members who are far away. The book helps readers understand the diverse practices employed as children make connections with digital technologies in their everyday experiences. In addition, the book employs a framework that helps readers easily access major themes at a glance, and also showcases the diversity of ideas and theorisations that underpin the respective chapters. In this way, each chapter stands alone in making a specific contribution and, at the same time, makes explicit its connections to the broader themes of digital technologies in children’s everyday lives. The concept of digital childhood presented here goes beyond a sociological reading of the everyday lives of children and their families, and reflects the various contexts in which children engage, such as preschools and childcare centres.