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Go

Go PDF Author: Ch'i-hun Cho
Publisher: Kiseido Publishing Company
ISBN: 9784906574506
Category : Games & Activities
Languages : en
Pages : 138

Book Description
Go is a strategy game played throughout eastern Asian for thousands of years. This introduction to the game presents rules, tactics, and strategies.

Go

Go PDF Author: Ch'i-hun Cho
Publisher: Kiseido Publishing Company
ISBN: 9784906574506
Category : Games & Activities
Languages : en
Pages : 138

Book Description
Go is a strategy game played throughout eastern Asian for thousands of years. This introduction to the game presents rules, tactics, and strategies.

Deep Learning and the Game of Go

Deep Learning and the Game of Go PDF Author: Kevin Ferguson
Publisher: Simon and Schuster
ISBN: 1638354014
Category : Computers
Languages : en
Pages : 611

Book Description
Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning

Go! More Than a Game

Go! More Than a Game PDF Author: Peter Shotwell
Publisher: Tuttle Publishing
ISBN: 1462900062
Category : Games & Activities
Languages : en
Pages : 206

Book Description
Master the fascinating game of Go with this expert guidebook. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture. In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives. Go! More Than a Game is the guidebook that uses the most modern methods of teaching to learn Go, so that, in a few minutes, anyone can understand the two basic rules that generate the game. The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you! In a series of exciting teaching games, you will watch as Go's beautiful complexities begin to unfold in intertwining patterns of black and white stones. These games progress from small 9x9 boards to 13x13 and then to the traditional 19x19 size. Go! More Than a Game has been completely revised by the author based on new data about the history of early Go and the Confucians who wrote about it. This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combinatorics, advances in Combinatorial Game Theory and a look at the current international professional playing scene.

The Game of Go, the National Game of Japan

The Game of Go, the National Game of Japan PDF Author: Arthur Smith
Publisher: Legare Street Press
ISBN: 9781016610728
Category :
Languages : en
Pages : 0

Book Description
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

The Tengu's Game of Go

The Tengu's Game of Go PDF Author: Lian Hearn
Publisher: Macmillan
ISBN: 0374536341
Category : Fiction
Languages : en
Pages : 257

Book Description
In this final book in the series, "the rightful emperor is lost; illness and murder give rise to suspicions and make enemies of allies. Unrest rules the country. Only Shika can end the madness by returning the Lotus Throne to its rightful ruler"--Amazon.com.

Go for Beginners

Go for Beginners PDF Author: Kaoru Iwamoto
Publisher: Pantheon
ISBN: 0394733312
Category : Games & Activities
Languages : en
Pages : 0

Book Description
Go is an ancient, subtly beautiful game of territory. But with its nearly endless possibilities and challenges, it is more than just another game; it is a way of life for tens of millions of players throughout the world. Embodying four thousand years of Oriental thought and culture, go is the oldest game in the world still played in its original form. Go is the kind of game that one can learn in a day—and spend a lifetime perfecting. It is more art than science: in order to surround and capture the opponent's territory, one needs intuition, flexibility, and acute perception combined with a sharp analytical mind. Each player is a partner in an exercise of coexistence; each player needs the other for self-enlightenment and for enjoyment. But then, too, go is a game whose strategy has been compared to the tactics of guerilla warfare. Go can be all things to all people; it is simple, elegant, and unexpectedly beautiful. This book contains an introduction; a brief example game; a clear, leisurely explanation of the rules; and illustrations of the simplest techniques of good play and of some easy and some more difficult problems the player will encounter. The appendixes include a concise list of rules, a glossary of technical terms, and a list of international and American go organizations. Among go players, Go for Beginners is known as the best beginner's book available.

Go Nation

Go Nation PDF Author: Marc L. Moskowitz
Publisher: Univ of California Press
ISBN: 0520276329
Category : Games & Activities
Languages : en
Pages : 206

Book Description
Go (Weiqi in Chinese) is one of the most popular games in East Asia, with a steadily increasing fan base around the world. Like chess, Go is a logic game but it is much older, with written records mentioning the game that date back to the 4th century BC. As Chinese politics have changed over the last two millennia, so too has the imagery of the game. Today, it marks the reemergence of cultured gentlemen as an idealized model of manhood. Moskowitz uses this game to come to a better understanding of Chinese masculinity, nationalism, and class, as the PRC reconfigures its history and traditions to meet the future.

The Game Must Go On

The Game Must Go On PDF Author: John Klima
Publisher: Macmillan
ISBN: 1250064791
Category : History
Languages : en
Pages : 431

Book Description
The story of American baseball during World War II, both the professional players who left to join the war effort including Joe DiMaggio, Ted Williams, and Hank Greenberg, and the struggle to keep the game going on the home front by players including Pete Gray, a one-armed outfielder who played with the Browns, overcame the odds and became a shining example of baseball on the home front. Klima shows how baseball helped America win the war, and how baseball was shaped into the game it is today.

In the Beginning

In the Beginning PDF Author: Ikuro Ishigure
Publisher:
ISBN: 9784906574100
Category : Games
Languages : en
Pages : 152

Book Description


Korean Games with Notes on the Corresponding Games of China and Japan

Korean Games with Notes on the Corresponding Games of China and Japan PDF Author: Stewart Culin
Publisher:
ISBN:
Category : Games
Languages : en
Pages : 276

Book Description