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Author: Dr. Harrison Sachs Publisher: The Epic Books Of Dr. Harrison Sachs ISBN: Category : Business & Economics Languages : en Pages : 42
Book Description
This essay sheds light on the future of the theme park industry, explicates how advanced technologies can revolutionize the theme park industry, and demystifies the benefits of companies leveraging robots in the theme park industry. The future of the theme park industry will not only be characterized by dynamism as it continues to metaphorically evolve, but will also be eminently auspicious for competitors in the theme park industry. Technological advancements are profoundly changing the theme park industry and are rendering it all the more of a technology-driven industry. The behemoth theme park industry shows no signs of contracting anytime in the imminent future. Theme parks are also known as “a type of amusement park”. The rides and attractions of theme parks are often based on “a central theme”. Theme parks often feature a multitude of “areas with disparate themes”. Competitors in the theme park industry are aptly poised to have lucrative and auspicious futures as more tourists visit theme parks and as the popular franchise-based attractions of theme parks garner more interest worldwide among customers. “The global amusement parks market size was valued at $45,200,000,000 in 2017” (“Amusement Parks Market,” 2018). “Amusement Parks market size is set to grow at a compound annual growth of 6.2% during 2020-2025, projected to reach $72,440,000,000 by 2025” (“Amusement Parks Market,” n.d.). There are a multitude of reasons as to why the theme park industry is projected to expand in the pending future. “Innovative rides, accommodation facilities, and merchandise in amusement parks are gaining popularity among visitors of all age groups. As a result, there is a rise in the number of adults and children visiting amusement parks, thus expanding the size of the target audience. Sale of merchandise and food and beverages through retail outlets and restaurants located inside the amusement parks are anticipated to be the key sources of ancillary revenue for amusement parks. Additionally, increasing urban population, international tourism, and rising disposable income of middle-class population are providing an upthrust to the amusement park market worldwide” (“Amusement Parks Market,” 2018). There are ample factors that are able to accelerate the growth of the behemoth theme park industry. The rapid growth of the global population can also contribute to the robust growth of the theme park industry. Theme parks are replete with franchise-based attractions that manage to garner interest worldwide among customers. Theme parks allow people to experience unalloyed excitement and provide a thrilling divertissement which causes people to divert their attention away from dwelling on stressors. In the coming years, more virtual reality technologies will be apt to be ushered into theme parks. Virtual reality technologies can be utilized (“How Technological Advancements,” n.d.) in order to render “rides more entertaining and immersive, transporting riders to a world entirely separate from their own. Virtual reality technologies allow theme park owners to revitalize existing rides and create a brand-new experience through a software update instead of an overhaul of physical infrastructure” (“How Technological Advancements,” n.d.). Virtual reality technologies can allow existing rides to become all the more immersive, engrossing, and dynamic. It is possible for theme park companies to furnish customers with a robust virtual reality experience without the customers needing to wear bulky virtual reality headsets to experience virtual reality. Virtual reality technologies can allow creative theme park ride designers to eminently revamp rides to the extent that the customer feels as though they have been transported into a vibrant fantasy world. Ample “rides at Universal Studios Hollywood, for instance, already feature HD and 3D screens that create an immersive ride experience without the hassle of a headset” (“How Technological Advancements,” n.d.). It stands to preponderantly reason that the future of the theme park industry will be apt to feature more virtual reality rides for customers to indulge in experiencing. In the coming years, more augmented reality technologies will be apt to be ushered into theme parks. Augmented reality technologies are able to digitize the real world by “overlaying digital elements on top of the real world” (“How Technological Advancements,” n.d.).
Author: Dr. Harrison Sachs Publisher: The Epic Books Of Dr. Harrison Sachs ISBN: Category : Business & Economics Languages : en Pages : 42
Book Description
This essay sheds light on the future of the theme park industry, explicates how advanced technologies can revolutionize the theme park industry, and demystifies the benefits of companies leveraging robots in the theme park industry. The future of the theme park industry will not only be characterized by dynamism as it continues to metaphorically evolve, but will also be eminently auspicious for competitors in the theme park industry. Technological advancements are profoundly changing the theme park industry and are rendering it all the more of a technology-driven industry. The behemoth theme park industry shows no signs of contracting anytime in the imminent future. Theme parks are also known as “a type of amusement park”. The rides and attractions of theme parks are often based on “a central theme”. Theme parks often feature a multitude of “areas with disparate themes”. Competitors in the theme park industry are aptly poised to have lucrative and auspicious futures as more tourists visit theme parks and as the popular franchise-based attractions of theme parks garner more interest worldwide among customers. “The global amusement parks market size was valued at $45,200,000,000 in 2017” (“Amusement Parks Market,” 2018). “Amusement Parks market size is set to grow at a compound annual growth of 6.2% during 2020-2025, projected to reach $72,440,000,000 by 2025” (“Amusement Parks Market,” n.d.). There are a multitude of reasons as to why the theme park industry is projected to expand in the pending future. “Innovative rides, accommodation facilities, and merchandise in amusement parks are gaining popularity among visitors of all age groups. As a result, there is a rise in the number of adults and children visiting amusement parks, thus expanding the size of the target audience. Sale of merchandise and food and beverages through retail outlets and restaurants located inside the amusement parks are anticipated to be the key sources of ancillary revenue for amusement parks. Additionally, increasing urban population, international tourism, and rising disposable income of middle-class population are providing an upthrust to the amusement park market worldwide” (“Amusement Parks Market,” 2018). There are ample factors that are able to accelerate the growth of the behemoth theme park industry. The rapid growth of the global population can also contribute to the robust growth of the theme park industry. Theme parks are replete with franchise-based attractions that manage to garner interest worldwide among customers. Theme parks allow people to experience unalloyed excitement and provide a thrilling divertissement which causes people to divert their attention away from dwelling on stressors. In the coming years, more virtual reality technologies will be apt to be ushered into theme parks. Virtual reality technologies can be utilized (“How Technological Advancements,” n.d.) in order to render “rides more entertaining and immersive, transporting riders to a world entirely separate from their own. Virtual reality technologies allow theme park owners to revitalize existing rides and create a brand-new experience through a software update instead of an overhaul of physical infrastructure” (“How Technological Advancements,” n.d.). Virtual reality technologies can allow existing rides to become all the more immersive, engrossing, and dynamic. It is possible for theme park companies to furnish customers with a robust virtual reality experience without the customers needing to wear bulky virtual reality headsets to experience virtual reality. Virtual reality technologies can allow creative theme park ride designers to eminently revamp rides to the extent that the customer feels as though they have been transported into a vibrant fantasy world. Ample “rides at Universal Studios Hollywood, for instance, already feature HD and 3D screens that create an immersive ride experience without the hassle of a headset” (“How Technological Advancements,” n.d.). It stands to preponderantly reason that the future of the theme park industry will be apt to feature more virtual reality rides for customers to indulge in experiencing. In the coming years, more augmented reality technologies will be apt to be ushered into theme parks. Augmented reality technologies are able to digitize the real world by “overlaying digital elements on top of the real world” (“How Technological Advancements,” n.d.).
Author: Harrison Sachs, Dr Publisher: Independently Published ISBN: Category : Languages : en Pages : 90
Book Description
This essay sheds light on the future of the robotics industry and explicates how robots will revolutionize ample industries. Moreover, the benefits of leveraging robots in global industries are demystified in this essay. Furthermore, how to earn substantial money online in the digital era so that you can afford to integrate robots into your own business is expounded upon in this essay. The future of the robotics industry will not only be characterized by dynamism as it continues to metaphorically evolve, but will also be eminently auspicious for robot manufacturing companies even though it will present fewer job opportunities for human laborers. In the coming years, the robotics industry will continue to make advancements to robotic technologies that extend beyond the ambit of robots being able to efficaciously leverage the power of deep learning to flawlessly execute learned tasks. Technological breakthroughs are being made in the growing field of robotics for the prospect of rendering robots intelligent and autonomous. "The current focus of the industry tends to be on giving robots vision. Specifically, the rise of machine vision technology. This, combined with the advancement of the Internet of Things, gives robots the ability to process images and understand what they are 'seeing'. As this technology continues to proliferate, the next step is giving robots the ability to apply these things to learn on their own. For example, a robot can currently be programmed to pick up and place items, but in the future, it will combine machine vision with machine learning to figure out its own programming through trial and error" (Davids, 2018). By leveraging machine learning and machine vision robots will be capable of seamlessly learning anything complex. In the coming decades, advancements will be made in the areas of machine learning, machine vision, deep learning, artificial intelligence, and robotic mobility. In the coming years, the robotics industry will also give rise to more collaborative robots which will work alongside human laborers. "This reflects the focus of the industry towards creating robots that are simpler, easier to program, and able to integrate into current processes. To make these robots safe, there is a large market for safety sensors that ensure humans can work alongside the robots without any significant risks. Machine vision will contribute to this as well, offering robots the ability to 'see' when someone is in their workspace" (Davids, 2018). Human will work alongside collaborative robots in order to be able to complete tasks more efficiently and productivity through sequential collaboration efforts. The future of the robots industry is not limited to advancements in collaborative robots, such as hand guiding collaborative robots or "speed and separation" ("What are the," 2019) collaborative robots. "The future will continue to enhance technologies, such as 3D embedded vision, multispectral, and hyperspectral imaging. This, combined with artificial intelligence and deep learning, will empower industrial robots to improve themselves and keep pace with the human workers around them" (Davids, 2018). In the coming decades, robots will have the capability to outperform human laborers in every facet a job as they become more technologically advanced. Robots will not only be able to teach themselves how to perform cumbersome tasks, but will also be able to incessantly work without taking breaks nor making errors. Robots can also work around the clock without succumbing to fatigue and can also work in a lights out environment with air conditioning. Beyond collaborative robots becoming more prevalently leveraged by companies in the pending years, industrial robots will also be utilized more by companies in the coming years. "The industrial robot industry for instance is expected to grow 175% over the next nine years and will result in more competition and innovation" (Davids, 2018).
Author: Azizul Hassan Publisher: Taylor & Francis ISBN: 1000772349 Category : Business & Economics Languages : en Pages : 207
Book Description
Technological advances and the drive to digitalize business processes in aviation, tourism, and hospitality have forced the industries to go along with the digital movement. The results are often mixed. This book brings together contributions from leading scholars in the field and explores the digital transformation in these industries in Southeast Asia. The book looks at the impact of digital transformation on the region and the issues and challenges brought about by this transformation. It also addresses trends in the industries from blockchain technology, AI, biometric and mobile technology applications to in-flight catering. It examines the impact of COVID-19 on the industries and how the pandemic has led to businesses adopting new business models. Through the case studies of digital adoptions in the region, readers will gain insights on how the countries have leveraged new technologies and the implementation processes to drive digital transformation. The book aims to help scholars and policy makers understand the digital advances in the industries to better formulate responses in research and policy making and deliver effective digital transformation.
Author: Jeffrey Paul Senita Publisher: ISBN: Category : Amusement parks Languages : en Pages :
Book Description
This descriptive study conducts basic research to create an original analysis of the possible disruptive impact of game design, mobile devices, social networking and emerging media technologies on location-based entertainment (LBE), specifically theme parks. This study employs the Delphi Method to identify where disruptions might occur to better understand how the emergences of these technologies affect the theme park industry. Game design, mobile technology, social networks, and emerging media receive special attention. Audience, business, non-technological forces, and design are also reviewed. It was anticipated that these specific technologies have an impact and are fundamentally disrupting theme parks. A panel of theme park experts participated in the Delphi study to explore possible disruptive technologies that may be affecting theme parks, in qualities such as interactivity, immersion, personalization, mobility, shareability, sociability, digitzation, connectivity, repeatability, and extendibility. Consensuses in changes are identified. Ultimately to answer the question: are theme parks being disrupted by new technologies? What was found was a rich and detailed spectrum of various positions that each respondent shares. At this time, it was found that generally theme parks are not being disrupted by technological innovation to the point they have lose control over their design and business models at this time, but they are indeed changing. Rather theme parks are being continually forced to change along a trajectory that they already embrace by seeking novel entertainments to add to their experiences. Generally that change is positive, and not a negative painful restructuring that other industries have faced since the advent of the aforementioned technologies. Although these technologies are sustaining theme parks rather than disrupting them, it is acknowledged that these technologies do have potential for disruption. This continuous change does have various implications for theme parks. This study finds what some of those changes are. A significant tend is that interactivity is increasing, thus the experience is shifting from a passive experience to an active one. Mobile devices, social networks and Internet connectivity combined together are significant forces acting upon the theme park experience. There is an increased emphasis on personalization and customization. A disconnect exists between how social networks technologies are currently utilized and with the potential that those digital social connections represent. As new technologies change in society, those changes are also reflected in the expectations of theme park audiences. Theme parks fundamentally remain a place for people to come for a shared, social, group experience. Fundamentally, technologies remain tools that invisibly support the theme park story and experience, but are not the main attractions. As illustrated here, there are various implications for new technologies as they drive change forward for theme parks.
Author: Salvador Anton Clavé Publisher: CABI ISBN: 1845932080 Category : Business & Economics Languages : en Pages : 481
Book Description
Since the 1980s, the theme park industry has developed into a global phenomenon, with everything from large, worldwide theme parks to countless smaller ventures. From the first pleasure gardens to the global theme park companies, this book provides an understanding of the nature and function of theme parks as spaces of entertainment. Illustrated throughout by worldwide case studies, empirical data and practical examples, the book portrays the impacts of theme park as global competitive actors, agents of global development and cultural symbols, particularly in the context of their role in the developing experience economy. In conclusion, this book is a practical guide to the planning and development of theme parks.
Author: Nripendra P. Rana Publisher: Springer Nature ISBN: 3030243745 Category : Business & Economics Languages : en Pages : 337
Book Description
This book examines issues and implications of digital and social media marketing for emerging markets. These markets necessitate substantial adaptations of developed theories and approaches employed in the Western world. The book investigates problems specific to emerging markets, while identifying new theoretical constructs and practical applications of digital marketing. It addresses topics such as electronic word of mouth (eWOM), demographic differences in digital marketing, mobile marketing, search engine advertising, among others. A radical increase in both temporal and geographical reach is empowering consumers to exert influence on brands, products, and services. Information and Communication Technologies (ICTs) and digital media are having a significant impact on the way people communicate and fulfil their socio-economic, emotional and material needs. These technologies are also being harnessed by businesses for various purposes including distribution and selling of goods, retailing of consumer services, customer relationship management, and influencing consumer behaviour by employing digital marketing practices. This book considers this, as it examines the practice and research related to digital and social media marketing.
Author: Dr Harrison Sachs Publisher: ISBN: Category : Languages : en Pages : 78
Book Description
This essay sheds light on the future of the toy industry and explicates how emerging technologies will revolutionize the toy industry. Moreover, the benefits of leveraging robots in the toy industry are demystified in this essay. Furthermore, how to earn substantial money online so that you can afford to procure your own toys is expounded upon in this essay. The future of the toy industry will not only be characterized by dynamism as it continues to metaphorically evolve, but will also be eminently auspicious for toy designers, supply chain members, retailers, and customers. Technological advancements are profoundly changing the toy industry and are rendering it all the more technology driven. The behemoth toy industry shows no signs of decelerating anytime in the imminent future. "The global toys market is projected to reach revenues of more than $120 billion by 2023, growing at a compound annual growth rate of around 4% during 2017-2023" ("The global toys"). The toy industry unequivocally has products available for children and adults of all ages to relish in playing with and/or collecting, such as high quality action figures for adults or remote controlled vehicles for children. The rapid growth of the toy industry hinges upon the willingness of toy companies to produce desirable toys that their target market is directly requesting for them to produce. When toy companies simply acquiesce to giving the customers what they ultimately desire then this course of action helps contribute to the rapid growth of the toy industry. On the other hand, when toy companies neglect to provide their customers with what they are directly asking for then it is often calamitous for the toy industry and undermines its future growth potential. While the future of the toy industry may seem enigmatic, the toy industry is preordained to have a prosperous future in the coming years as more and more toy companies take heed of accommodating customer product requests and acknowledging customer feedback. The global toy industry is comprised of a myriad of lucrative segments and is becoming ever more expansive as more and more adults are becoming collectors of toys, such as DC Multiverse Action Figures or NECA Action Figures. Adult collectors are not the only demographic cohort who are driving toy industry growth. "The recent trend of parents to purchase and invest in educational toys for cognitive development in children is fueling the growth of the global toys market. The increasing number of movies and television shows based on fictional characters will create a cult following among consumers and further propel the demand for the products in the global toys market. Moreover, the global toys market is driven by growing demand for art and craft toys, stuffed toys, and replicas of instruments, such as a keyboard, guitar, and drums. The increasing social media penetration, growing audience, and rising user engagement are major factors attributing to the growth of the global toys market. The different playthings through department stores, small chain stores, free-standing toys stores, catalog stores, and other non-tracked retail outlets are further driving the growth of toys designed for ages 5-12 in the global toys market" ("The global toys"). The vast variety of toys available allows the toy industry to have something to offer everyone. The future of the toy industry will continue to be dominated by major vendors apart of the toys market. In other words, the future of the toy industry will feature ample products from major vendors, such as Hasbro and Mattel. Classic toys, such as dolls, LEGO sets, remote controlled cars, and action figures will not be jettisoned from toy department anytime in the imminent future. Board "games and puzzles" ("The global toys") will also maintain a foothold in toy departments in big box retail stores in the coming years. The "games and puzzle segment for instance dominated 1/6th of total market share" ("The global toys").
Author: Dr Harrison Sachs Publisher: ISBN: Category : Languages : en Pages : 88
Book Description
This essay sheds light on the future of the action figure industry and explicates how emerging technologies will revolutionize the action figure industry. Moreover, the benefits of leveraging robots in the action figure industry are demystified in this essay. Furthermore, how to earn substantial money online so that you can afford to procure your own action figure collection is expounded upon in this essay. The future of the action figure industry will not only be characterized by dynamism as it continues to metaphorically evolve, but will also be eminently auspicious for toy designers, supply chain members, retailers, and customers. Technological advancements are profoundly changing the action figure industry and are rendering it all the more technology driven. The behemoth action figure industry shows no signs of decelerating anytime in the imminent future. The behemoth action figure industry is subsumed under the sizeable global toy industry. The expansion of the global toy industry will be attributed to the rising demand for action figures as well as an increasing demand for other types of toys. "The global toys market is projected to reach revenues of more than $120,000,000 by 2023, growing at a compound annual growth rate of around 4% during 2017-2023" ("The global toys," 2018). "In 2019, retail sales of action figures and accessories in the United States alone amounted to approximately $1,710,000,000" (O'Connell, 2020). While the action figure market may not be the utmost largest market segment of the behemoth global toy market, its latent potential to grow to an unprecedented size should not be underestimated. As fictional intellectual properties, such as Marvel and Star Wars, become ever more popular worldwide, more adults and children will commence dabbling into action figure collecting. People love to procure action figures based on their favorite media franchises and customers deem action figures to be highly appealing products as a form of 3D art. The action figure industry unequivocally has products available for children and adults of all ages to relish in playing with and/or collecting, such as high quality action figures for adults or action figures with play features for children. The rapid growth of the action figure industry hinges upon the willingness of toy companies to produce desirable toys that their target market is directly requesting for them to produce. When toy companies simply acquiesce to giving the customers what they ultimately desire then this course of action helps contribute to the rapid growth of the action figure industry. On the other hand, when toy companies neglect to provide their customers with what they are directly asking for then it is often calamitous for the action figure industry and undermines its future growth potential. While the future of the action figure industry may seem enigmatic, the action figure industry is preordained to have a prosperous future in the coming years as more and more toy companies take heed of accommodating customer product requests and acknowledging customer feedback. By embracing customer feedback and accommodating customer product requests, toy companies can improve their product lines and deliver superior customer value to their target markets. The global toy industry is comprised of a myriad of lucrative market segments and is becoming ever more expansive as more and more adults are becoming collectors of toys, such as DC Multiverse Action Figures or NECA Action Figures. Adult collectors are not the only demographic cohort who are driving action figure industry growth. Children also relish adding action figures of fictional characters to their emerging action figure collections. Fortunately for toy companies, people who grow up collecting action figure from a young age are apt to continue this habit of procuring action figure as adults. The action figure industry is poised to have a robust and lucrative future.
Author: Publisher: ISBN: Category : Languages : en Pages : 182
Book Description
Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.