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Final Fantasy

Final Fantasy PDF Author: Dan Birlew
Publisher: Brady
ISBN: 9780744000535
Category : Games
Languages : en
Pages : 208

Book Description


The Final Fantasy IX Official Strategy Guide

The Final Fantasy IX Official Strategy Guide PDF Author: Dan Birlew
Publisher: Random House Puzzles & Games
ISBN: 9780744000412
Category : Games & Activities
Languages : en
Pages : 212

Book Description
With this guide, gamers can augment their game play. Complete walkthroughs and all the maps help players navigate the game. Character descriptions, and complete lists of items, monsters and magic are included.

Final fantasy IX

Final fantasy IX PDF Author:
Publisher:
ISBN: 9781903511107
Category : Computer games
Languages : en
Pages : 178

Book Description


Final Fantasy VIII Official Strategy Guide

Final Fantasy VIII Official Strategy Guide PDF Author: David Cassady
Publisher: BradyGames
ISBN: 9781566869034
Category : Games & Activities
Languages : en
Pages : 274

Book Description
BradyGAMES-Final Fantasy VIII Official Strategy Guide Features: Detailed Walkthroughs Boss Strategies Item & Magic Lists Complete Bestiary and over 450 Full-Color Maps! The ONLY Official Guide! Platform: PlayStation Genre: RPG

Ape Escape 2 Official Strategy Guide

Ape Escape 2 Official Strategy Guide PDF Author: Tim Bogenn
Publisher: Bradygames
ISBN: 9780744002935
Category : Games & Activities
Languages : en
Pages : 148

Book Description
BradyGames' Ape Escape 2 Official Strategy Guidefeatures a step-by-step walkthrough to guide players through every environment. Coverage of each delinquent monkey, and all mini-games. Expert boss tactics, plus complete item and vehicle lists. Game secrets revealed, and more!

Official Final Fantasy VII Strategy Guide

Official Final Fantasy VII Strategy Guide PDF Author: David Cassady
Publisher: BradyGames
ISBN: 9781566867146
Category : Games & Activities
Languages : en
Pages : 224

Book Description
With this guide, gamers can save the world from an evil corporation which is siphoning off energy from the planet. Complete walkthroughs and all the maps help players navigate the game. Character descriptions, and complete lists of items, monsters and magic are included.

Final Fantasy Tactics

Final Fantasy Tactics PDF Author: Elizabeth Hollinger
Publisher: Prima Games
ISBN: 9780761512462
Category : Games
Languages : en
Pages : 189

Book Description
Battle-by-battle strategies 70 battle maps in 3D! All treasures, secret places, and hidden items revealed Statistical information for action, reaction, and movement skills for every job class Discover how to play FF VII's Cloud Strife!About the Authors Elizabeth Hollinger still has fond memories of playing video games with her mother and sister in the wee hours of the morning before catching the bus to go to school. She swears that this latest trek through childhood is prompted only by the Japanese game manuals she translates for friends (both real and web-based). Really. James M. Ratkos still finds time to fuss over the appearance of the website he and Beth maintain when not stressed out by his full-time job. In his spare time, he enjoys mountain biking through the huge, uh, hills in Michigan.

Final Fantasy

Final Fantasy PDF Author: Dan Birlew
Publisher: Brady
ISBN: 9780744000535
Category : Games
Languages : en
Pages : 208

Book Description


Final Fantasy IX - Strategy Guide

Final Fantasy IX - Strategy Guide PDF Author: GamerGuides.com
Publisher: Gamer Guides
ISBN: 1631023144
Category : Games & Activities
Languages : en
Pages : 452

Book Description
A group known as the Tantalus Theatre Troupe visits the kingdom of Alexandria to celebrate the birthday of Princess Garnet. Unbeknownst to the royal family and the citizens of the city, the troupe is actually a band of thieves, who are aiming to kidnap the princess. However, to add a twist, the princess was planning on escaping the castle all along, even asking the troupe to "kidnap" her. This little event kickstarts many others, leading to a grand adventure. This guide is planned to have a beginning-to-end walkthrough of the main story, while simultaneously guiding you through all of the side quests and other goodies in the game. The side quests include Chocobo Hot and Cold, Tetra Master, and all of the smaller ones, like the jump rope mini-game, Friendly Monsters, Excalibur II, and much more. In addition to all of this, you will find lists of all abilities that characters can learn, as well as Quina's Blue Magic. - Beginning-to-end walkthrough, covering all story elements - Coverage on all side quests, from major to minor ones - How to learn all abilities, including Quina's Blue Magic - Detailed trophy/achievement guide

Final Fantasy

Final Fantasy PDF Author:
Publisher: PediaPress
ISBN:
Category :
Languages : en
Pages : 573

Book Description


Fight, Magic, Items

Fight, Magic, Items PDF Author: Aidan Moher
Publisher: Running Press Adult
ISBN: 0762479647
Category : Games & Activities
Languages : en
Pages : 384

Book Description
Take a journey through the history of Japanese role-playing games—from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day. The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history—and it has the fanbase to prove it. In Fight, Magic, Items, Aidan Moher guides readers through the fascinating history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best, not only in Japan, but in North America, too. Moher starts with the origin stories of two classic Nintendo titles, Final Fantasy and Dragon Quest, and immerses readers in the world of JRPGs, following the interconnected history from through the lens of their creators and their stories full of hope, risk, and pixels, from the tiny teams and almost impossible schedules that built the foundations of the Final Fantasy and Dragon Quest franchises; Reiko Kodama pushing the narrative and genre boundaries with Phantasy Star; the unexpected team up between Horii and Sakaguchi to create Chrono Trigger; or the unique mashup of classic Disney with Final Fantasy coolness in Kingdom Hearts. Filled with firsthand interviews and behind-the-scenes looks into the development, reception, and influence of JRPGs, Fight, Magic, Items captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.