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The Fast Stereo Matching Algorithm Based on Shared Memory for HD Image Sequences

The Fast Stereo Matching Algorithm Based on Shared Memory for HD Image Sequences PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 59

Book Description


The Fast Stereo Matching Algorithm Based on Shared Memory for HD Image Sequences

The Fast Stereo Matching Algorithm Based on Shared Memory for HD Image Sequences PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 59

Book Description


GPU Computing Gems Emerald Edition

GPU Computing Gems Emerald Edition PDF Author:
Publisher: Elsevier
ISBN: 0123849896
Category : Computers
Languages : en
Pages : 889

Book Description
GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance scientific research. The first volume in Morgan Kaufmann's Applications of GPU Computing Series, this book offers the latest insights and research in computer vision, electronic design automation, and emerging data-intensive applications. It also covers life sciences, medical imaging, ray tracing and rendering, scientific simulation, signal and audio processing, statistical modeling, video and image processing. This book is intended to help those who are facing the challenge of programming systems to effectively use GPUs to achieve efficiency and performance goals. It offers developers a window into diverse application areas, and the opportunity to gain insights from others' algorithm work that they may apply to their own projects. Readers will learn from the leading researchers in parallel programming, who have gathered their solutions and experience in one volume under the guidance of expert area editors. Each chapter is written to be accessible to researchers from other domains, allowing knowledge to cross-pollinate across the GPU spectrum. Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution. The insights and ideas as well as practical hands-on skills in the book can be immediately put to use. Computer programmers, software engineers, hardware engineers, and computer science students will find this volume a helpful resource. For useful source codes discussed throughout the book, the editors invite readers to the following website: ..." Covers the breadth of industry from scientific simulation and electronic design automation to audio / video processing, medical imaging, computer vision, and more Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution Offers insights and ideas as well as practical "hands-on" skills you can immediately put to use

Multi-View Stereo

Multi-View Stereo PDF Author: Yasutaka Furukawa
Publisher: Foundations and Trends (R) in Computer Graphics and Vision
ISBN: 9781601988362
Category : Computer algorithms
Languages : en
Pages : 166

Book Description
Presents a hands-on view of the field of multi-view stereo with a focus on practical algorithms. It frames the multiview stereo problem as an image/geometry consistency optimization problem and describesits main two ingredients: robust implementations of photometric consistency measures and efficient optimization algorithms.

Trends and Topics in Computer Vision

Trends and Topics in Computer Vision PDF Author: Kiriakos N. Kutulakos
Publisher: Springer
ISBN: 3642357407
Category : Computers
Languages : en
Pages : 494

Book Description
The two volumes LNCS 6553 and 6554 constitute the refereed post-proceedings of 7 workshops held in conjunction with the 11th European Conference on Computer Vision, held in Heraklion, Crete, Greece in September 2010. The 62 revised papers presented together with 2 invited talks were carefully reviewed and selected from numerous submissions. The second volume contains 34 revised papers selected from the following workshops: Workshop on color and Reflectance in Imaging and Computer Vision (CRICV 2010); Workshop on Media Retargeting (MRW 2010); Workshop on Reconstruction and Modeling of Large-Scale 3D Virtual Environments (RMLE 2010); and Workshop on Computer Vision on GPUs (CVGPU 2010).

Multicore DSP

Multicore DSP PDF Author: Naim Dahnoun
Publisher: John Wiley & Sons
ISBN: 1119003822
Category : Technology & Engineering
Languages : en
Pages : 648

Book Description
The only book to offer special coverage of the fundamentals of multicore DSP for implementation on the TMS320C66xx SoC This unique book provides readers with an understanding of the TMS320C66xx SoC as well as its constraints. It offers critical analysis of each element, which not only broadens their knowledge of the subject, but aids them in gaining a better understanding of how these elements work so well together. Written by Texas Instruments’ First DSP Educator Award winner, Naim Dahnoun, the book teaches readers how to use the development tools, take advantage of the maximum performance and functionality of this processor and have an understanding of the rich content which spans from architecture, development tools and programming models, such as OpenCL and OpenMP, to debugging tools. It also covers various multicore audio and image applications in detail. Additionally, this one-of-a-kind book is supplemented with: A rich set of tested laboratory exercises and solutions Audio and Image processing applications source code for the Code Composer Studio (integrated development environment from Texas Instruments) Multiple tables and illustrations With no other book on the market offering any coverage at all on the subject and its rich content with twenty chapters, Multicore DSP: From Algorithms to Real-time Implementation on the TMS320C66x SoC is a rare and much-needed source of information for undergraduates and postgraduates in the field that allows them to make real-time applications work in a relatively short period of time. It is also incredibly beneficial to hardware and software engineers involved in programming real-time embedded systems.

Image Mosaicing and Super-resolution

Image Mosaicing and Super-resolution PDF Author: David Capel
Publisher: Springer Science & Business Media
ISBN: 0857293842
Category : Computers
Languages : en
Pages : 233

Book Description
This book investigates sets of images consisting of many overlapping viewsofa scene, and how the information contained within them may be combined to produce single images of superior quality. The generic name for such techniques is frame fusion. Using frame fusion, it is possible to extend the fieldof view beyond that ofany single image, to reduce noise, to restore high-frequency content, and even to increase spatial resolution and dynamic range. The aim in this book is to develop efficient, robust and automated frame fusion algorithms which may be applied to real image sequences. An essential step required to enable frame fusion is image registration: computing the point-to-point mapping between images in their overlapping region. This sub problem is considered in detail, and a robust and efficient solution is proposed and its accuracy evaluated. Two forms of frame fusion are then considered: image mosaic ing and super-resolution. Image mosaicing is the alignment of multiple images into a large composition which represents part of a 3D scene. Super-resolution is a more sophisticated technique which aims to restore poor-quality video sequences by mod elling and removing the degradations inherent in the imaging process, such as noise, blur and spatial-sampling. A key element in this book is the assumption of a completely uncalibrated cam era. No prior knowledge of the camera parameters, its motion, optics or photometric characteristics is assumed. The power of the methods is illustrated with many real image sequence examples.

Creating Autonomous Vehicle Systems

Creating Autonomous Vehicle Systems PDF Author: Shaoshan Liu
Publisher: Morgan & Claypool Publishers
ISBN: 1681731673
Category : Computers
Languages : en
Pages : 285

Book Description
This book is the first technical overview of autonomous vehicles written for a general computing and engineering audience. The authors share their practical experiences of creating autonomous vehicle systems. These systems are complex, consisting of three major subsystems: (1) algorithms for localization, perception, and planning and control; (2) client systems, such as the robotics operating system and hardware platform; and (3) the cloud platform, which includes data storage, simulation, high-definition (HD) mapping, and deep learning model training. The algorithm subsystem extracts meaningful information from sensor raw data to understand its environment and make decisions about its actions. The client subsystem integrates these algorithms to meet real-time and reliability requirements. The cloud platform provides offline computing and storage capabilities for autonomous vehicles. Using the cloud platform, we are able to test new algorithms and update the HD map—plus, train better recognition, tracking, and decision models. This book consists of nine chapters. Chapter 1 provides an overview of autonomous vehicle systems; Chapter 2 focuses on localization technologies; Chapter 3 discusses traditional techniques used for perception; Chapter 4 discusses deep learning based techniques for perception; Chapter 5 introduces the planning and control sub-system, especially prediction and routing technologies; Chapter 6 focuses on motion planning and feedback control of the planning and control subsystem; Chapter 7 introduces reinforcement learning-based planning and control; Chapter 8 delves into the details of client systems design; and Chapter 9 provides the details of cloud platforms for autonomous driving. This book should be useful to students, researchers, and practitioners alike. Whether you are an undergraduate or a graduate student interested in autonomous driving, you will find herein a comprehensive overview of the whole autonomous vehicle technology stack. If you are an autonomous driving practitioner, the many practical techniques introduced in this book will be of interest to you. Researchers will also find plenty of references for an effective, deeper exploration of the various technologies.

Proceedings, CVPR '91

Proceedings, CVPR '91 PDF Author:
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 790

Book Description
The proceedings of the conference held in Lahaina, Maui, Hawaii, June 1991, contain 98 regular and 45 poster papers in the areas of object recognition, stereo and surface reconstruction, motion, calibration, low-level vision, optical flow, non-rigid motion, texture, active vision and perceptual grouping, architecture and algorithms, pose estimation and face recognition, and depth. The invited lecture, by Al Bars (computer graphics and animation, CalTech) is titled "Teleological Computer Graphics Modeling". No index. Acidic paper. Annotation copyrighted by Book News, Inc., Portland, OR

IEEE Aerospace Applications Conference Proceedings

IEEE Aerospace Applications Conference Proceedings PDF Author:
Publisher:
ISBN:
Category : Astrionics
Languages : en
Pages : 540

Book Description


Advances in Visual Computing

Advances in Visual Computing PDF Author: George Bebis
Publisher: Springer Science & Business Media
ISBN: 3642172733
Category : Computers
Languages : en
Pages : 793

Book Description
The three volume set LNCS 6453, LNCS 6454, and LNCS 6455 constitutes the refereed proceedings of the 6th International Symposium on Visual Computing, ISVC 2010, held in Las Vegas, NV, USA, in November/December 2010. The 93 revised full papers and 73 poster papers presented together with 44 full and 6 poster papers of 7 special tracks were carefully reviewed and selected from more than 300 submissions. The papers of part I (LNCS 6453) are organized in computational bioimaging, computer graphics, behavior detection and modeling, low-level color image processing, feature extraction and matching, visualization, motion and tracking, unconstrained biometrics: advances and trends, 3D mapping, modeling and surface reconstruction, and virtual reality. Part II (LNCS 6454) comprises topics such as calibration, pose estimation, and reconstruction, segmentation, stereo, registration, medical imaging, low cost virtual reality: expanding horizons, best practices in teaching visual computing, applications, and video analysis and event recognition. Part III (LNCS 6455) mainly contains papers of the poster session and concludes with contributions addressing visualization, as well as motion and tracking.