Author: Earl Thompson
Publisher: Lulu.com
ISBN: 1300047801
Category : Fiction
Languages : en
Pages : 246
Book Description
Robbie Robertson was a ruthless ex-soldier from Los Angeles. He had become the leader of a gang of bank robbers. He, however, had never taken part in anyone of the robberies, even though he took most of the loots for himself. The rest of the gang had had enough of him and decided they were taking off to Jamaica without his knowledge after one final heist in which a security guard was killed. Robbie was angry when he found out what had happened and vowed to find them if it took every cent he had. He found out where they were and he went there and employed the services of two of Jamaica's most notorious criminals and together, they eliminated his cronies one by one. But Robbie didn't stop there; he went about wiping out all of the witnesses, who could identify him if he were caught, including the two notorious gunmen, whom he had employed. But he made one mistake, or rather two, when he left cigarettes butts on two crime scenes.
THE ELUSIVE CON
Author: Earl Thompson
Publisher: Lulu.com
ISBN: 1300047801
Category : Fiction
Languages : en
Pages : 246
Book Description
Robbie Robertson was a ruthless ex-soldier from Los Angeles. He had become the leader of a gang of bank robbers. He, however, had never taken part in anyone of the robberies, even though he took most of the loots for himself. The rest of the gang had had enough of him and decided they were taking off to Jamaica without his knowledge after one final heist in which a security guard was killed. Robbie was angry when he found out what had happened and vowed to find them if it took every cent he had. He found out where they were and he went there and employed the services of two of Jamaica's most notorious criminals and together, they eliminated his cronies one by one. But Robbie didn't stop there; he went about wiping out all of the witnesses, who could identify him if he were caught, including the two notorious gunmen, whom he had employed. But he made one mistake, or rather two, when he left cigarettes butts on two crime scenes.
Publisher: Lulu.com
ISBN: 1300047801
Category : Fiction
Languages : en
Pages : 246
Book Description
Robbie Robertson was a ruthless ex-soldier from Los Angeles. He had become the leader of a gang of bank robbers. He, however, had never taken part in anyone of the robberies, even though he took most of the loots for himself. The rest of the gang had had enough of him and decided they were taking off to Jamaica without his knowledge after one final heist in which a security guard was killed. Robbie was angry when he found out what had happened and vowed to find them if it took every cent he had. He found out where they were and he went there and employed the services of two of Jamaica's most notorious criminals and together, they eliminated his cronies one by one. But Robbie didn't stop there; he went about wiping out all of the witnesses, who could identify him if he were caught, including the two notorious gunmen, whom he had employed. But he made one mistake, or rather two, when he left cigarettes butts on two crime scenes.
The Comic Text
Author: Brian J. Levy
Publisher: BRILL
ISBN: 9004486054
Category : Social Science
Languages : en
Pages : 320
Book Description
This book offers a close analysis of the Old French fabliaux, that medieval corpus of short comic tales in narrative verse celebrated (sometimes notorious) for their irreverence and sexual content. It picks out certain key images - such as gambling, illness, and damnation - which develop into themes and motifs running through all the texts, and which add layers of ironic patterning to the essential subject-matter and narrative of each fabliau. These elements, in many respects the 'small print' of the joke, furnish the comic text with many rhythms and echoes, all contributing to the ludic, adversarial nature of the text. They are extremely flexible, serving as a rhetoric of depiction that extends from broad comic motif to the lightest triggering of a mocking smile. This volume will be of interest to all students of medieval culture, Old French literature, and the development of the short or comic narrative.
Publisher: BRILL
ISBN: 9004486054
Category : Social Science
Languages : en
Pages : 320
Book Description
This book offers a close analysis of the Old French fabliaux, that medieval corpus of short comic tales in narrative verse celebrated (sometimes notorious) for their irreverence and sexual content. It picks out certain key images - such as gambling, illness, and damnation - which develop into themes and motifs running through all the texts, and which add layers of ironic patterning to the essential subject-matter and narrative of each fabliau. These elements, in many respects the 'small print' of the joke, furnish the comic text with many rhythms and echoes, all contributing to the ludic, adversarial nature of the text. They are extremely flexible, serving as a rhetoric of depiction that extends from broad comic motif to the lightest triggering of a mocking smile. This volume will be of interest to all students of medieval culture, Old French literature, and the development of the short or comic narrative.
Houdini
Author: Adam Begley
Publisher: Yale University Press
ISBN: 0300252250
Category : Biography & Autobiography
Languages : en
Pages : 232
Book Description
From the prizewinning Jewish Lives series, an exuberant biography of the world’s greatest escape artist In 1916, the war in Europe having prevented a tour abroad, Harry Houdini wrote a film treatment for a rollicking motion picture. Though the movie was never made, its title, “The Marvelous Adventures of Houdini: The Justly Celebrated Elusive American,” provides a succinct summary of the Master Mystifier’s life. Born Erik Weisz in Budapest in 1874, Houdini grew up an impoverished Jewish immigrant in the Midwest and became world-famous thanks to talent, industry, and ferocious determination. He concealed as a matter of temperament and professional ethics the secrets of his sensational success. Nobody knows how Houdini performed some of his dazzling, death-defying tricks, and nobody knows, finally, why he felt compelled to punish and imprison himself over and over again. Must a self-liberator also be a self-torturer? Tracking the restless Houdini’s wide-ranging exploits, acclaimed biographer Adam Begley asks the essential question: What kind of man was this?
Publisher: Yale University Press
ISBN: 0300252250
Category : Biography & Autobiography
Languages : en
Pages : 232
Book Description
From the prizewinning Jewish Lives series, an exuberant biography of the world’s greatest escape artist In 1916, the war in Europe having prevented a tour abroad, Harry Houdini wrote a film treatment for a rollicking motion picture. Though the movie was never made, its title, “The Marvelous Adventures of Houdini: The Justly Celebrated Elusive American,” provides a succinct summary of the Master Mystifier’s life. Born Erik Weisz in Budapest in 1874, Houdini grew up an impoverished Jewish immigrant in the Midwest and became world-famous thanks to talent, industry, and ferocious determination. He concealed as a matter of temperament and professional ethics the secrets of his sensational success. Nobody knows how Houdini performed some of his dazzling, death-defying tricks, and nobody knows, finally, why he felt compelled to punish and imprison himself over and over again. Must a self-liberator also be a self-torturer? Tracking the restless Houdini’s wide-ranging exploits, acclaimed biographer Adam Begley asks the essential question: What kind of man was this?
The Elusive Shift
Author: Jon Peterson
Publisher: MIT Press
ISBN: 0262360942
Category : Games & Activities
Languages : en
Pages : 332
Book Description
How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre. When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.
Publisher: MIT Press
ISBN: 0262360942
Category : Games & Activities
Languages : en
Pages : 332
Book Description
How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre. When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.
Public Opinion and Changing Identities in the Early Modern Netherlands
Author: Judith Pollmann
Publisher: BRILL
ISBN: 9004155279
Category : Social Science
Languages : en
Pages : 327
Book Description
This lively collection of essays examines the link between public opinion and the development of changing 'Netherlandish' identities in the sixteenth and seventeenth centuries.
Publisher: BRILL
ISBN: 9004155279
Category : Social Science
Languages : en
Pages : 327
Book Description
This lively collection of essays examines the link between public opinion and the development of changing 'Netherlandish' identities in the sixteenth and seventeenth centuries.
Elusive
Author: Sara Rosett
Publisher: Sara Rosett
ISBN:
Category : Fiction
Languages : en
Pages : 316
Book Description
When her ex goes missing, Zoe is swept into an international mystery that takes her from glitzy Las Vegas to the old-world charm of Italy. Zoe Hunter loves living on the edge. Free-spirited and spontaneous, she’s built a life stringing together various freelance gigs that keep her bank account barely in the black. But when her ex, Jack, goes missing along with several million dollars from his business and the FBI zeros in on her as a person of interest, Zoe’s life goes from delightfully unpredictable to downright frightening. Plunged into a world of fake identities, deception, and murder, she’s afraid to trust anyone. Zoe impulsively skips town in a search for answers that takes her from Las Vegas to Italy, but instead of tracking down answers, she only uncovers more questions. Who was Jack? Is he dead or did he fake his disappearance? And, what was he mixed up in—art theft, the mafia, espionage, or all three?
Publisher: Sara Rosett
ISBN:
Category : Fiction
Languages : en
Pages : 316
Book Description
When her ex goes missing, Zoe is swept into an international mystery that takes her from glitzy Las Vegas to the old-world charm of Italy. Zoe Hunter loves living on the edge. Free-spirited and spontaneous, she’s built a life stringing together various freelance gigs that keep her bank account barely in the black. But when her ex, Jack, goes missing along with several million dollars from his business and the FBI zeros in on her as a person of interest, Zoe’s life goes from delightfully unpredictable to downright frightening. Plunged into a world of fake identities, deception, and murder, she’s afraid to trust anyone. Zoe impulsively skips town in a search for answers that takes her from Las Vegas to Italy, but instead of tracking down answers, she only uncovers more questions. Who was Jack? Is he dead or did he fake his disappearance? And, what was he mixed up in—art theft, the mafia, espionage, or all three?
The Elusive Self
Author: Gayana Jurkevich
Publisher:
ISBN:
Category : Literary Criticism
Languages : en
Pages : 226
Book Description
The work of Miguel de Unamuno y Jugo, one of the most important writers of 20th-century Spain, has recently enjoyed a resurgence of interest within the English-speaking world. In contrast to previous studies of Unamuno's extensive literary corpus, which consider his work primarily from the philosophical points of view, Jurkevich challenges the hagiology which has traditionally dominated Unamuno scholarship with extensive psychoanalytic examination of the writer's life and work.
Publisher:
ISBN:
Category : Literary Criticism
Languages : en
Pages : 226
Book Description
The work of Miguel de Unamuno y Jugo, one of the most important writers of 20th-century Spain, has recently enjoyed a resurgence of interest within the English-speaking world. In contrast to previous studies of Unamuno's extensive literary corpus, which consider his work primarily from the philosophical points of view, Jurkevich challenges the hagiology which has traditionally dominated Unamuno scholarship with extensive psychoanalytic examination of the writer's life and work.
Motion Picture News
Roth's Wars
Author: James D. Bloom
Publisher: Rowman & Littlefield
ISBN: 1666913855
Category : Literary Criticism
Languages : en
Pages : 189
Book Description
Treating Philip Roth as a war writer—as well as a sportswriter, crime reporter, political commentator, and Newark chronicler—Roth’s Wars: A Career in Conflict offers a thoroughly researched account of the novelist’s preoccupation with wars around the world and wars at home. This wide-ranging social and cultural history of Roth’s career examines intersections between Roth’s preoccupations as a writer and the work of contemporaries, such as J.D. Salinger, Joan Didion, George Plimpton, Hannah Arendt, E.L. Doctorow, Flannery O’Connor, Michael Herr, and Don DeLillo. The legends and icons who figure in this account of Roth’s career include Dwight Eisenhower, Meyer Lansky, Ernie Pyle, Bob Dylan, Johnny Appleseed, Anne Frank, JFK, Mickey Mantle, the Marx Brothers, Thomas Paine, Sandy Koufax, and Franz Kafka.
Publisher: Rowman & Littlefield
ISBN: 1666913855
Category : Literary Criticism
Languages : en
Pages : 189
Book Description
Treating Philip Roth as a war writer—as well as a sportswriter, crime reporter, political commentator, and Newark chronicler—Roth’s Wars: A Career in Conflict offers a thoroughly researched account of the novelist’s preoccupation with wars around the world and wars at home. This wide-ranging social and cultural history of Roth’s career examines intersections between Roth’s preoccupations as a writer and the work of contemporaries, such as J.D. Salinger, Joan Didion, George Plimpton, Hannah Arendt, E.L. Doctorow, Flannery O’Connor, Michael Herr, and Don DeLillo. The legends and icons who figure in this account of Roth’s career include Dwight Eisenhower, Meyer Lansky, Ernie Pyle, Bob Dylan, Johnny Appleseed, Anne Frank, JFK, Mickey Mantle, the Marx Brothers, Thomas Paine, Sandy Koufax, and Franz Kafka.
Zones of Control
Author: Pat Harrigan
Publisher: MIT Press
ISBN: 026233495X
Category : Games & Activities
Languages : en
Pages : 845
Book Description
A look at wargaming’s past, present, and future—from digital games to tabletop games—and its use in entertainment, education, and military planning. With examples from Call of Duty: Modern Warfare, Harpoon, Warhammer 40,000, and more! Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming’s past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming’s ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice.
Publisher: MIT Press
ISBN: 026233495X
Category : Games & Activities
Languages : en
Pages : 845
Book Description
A look at wargaming’s past, present, and future—from digital games to tabletop games—and its use in entertainment, education, and military planning. With examples from Call of Duty: Modern Warfare, Harpoon, Warhammer 40,000, and more! Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming’s past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming’s ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice.