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The Dice Cup

The Dice Cup PDF Author: Max Jacob
Publisher:
ISBN:
Category : Prose poems, French
Languages : en
Pages : 92

Book Description


The Dice Cup

The Dice Cup PDF Author: Max Jacob
Publisher:
ISBN:
Category : Prose poems, French
Languages : en
Pages : 92

Book Description


Dice Games Properly Explained

Dice Games Properly Explained PDF Author: Reiner Knizia
Publisher: Blue Terrier Press
ISBN: 9780973105216
Category : Games & Activities
Languages : en
Pages : 226

Book Description
World-renowned game designer Reiner Knizia has written the absolute classic on dice games and strategies. Straightforward and easy-to-read, this little gem gives detailed instructions, comprehensive odds, and insightful strategies on nearly 150 dice games and variations-several of which appear only within these pages.

Max Jacob: A Life in Art and Letters

Max Jacob: A Life in Art and Letters PDF Author: Rosanna Warren
Publisher: W. W. Norton & Company
ISBN: 0393247376
Category : Biography & Autobiography
Languages : en
Pages : 970

Book Description
A comprehensive and moving biography of Max Jacob, a brilliant cubist poet who lived at the margins of fame. Though less of a household name than his contemporaries in early twentieth century Paris, Jewish homosexual poet Max Jacob was Pablo Picasso’s initiator into French culture, Guillaume Apollinaire’s guide out of the haze of symbolism, and Jean Cocteau’s loyal friend. As Picasso reinvented painting, Jacob helped to reinvent poetry with compressed, hard-edged prose poems and synapse-skipping verse lyrics, the product of a complex amalgamation of Jewish, Breton, Parisian, and Roman Catholic influences. In Max Jacob, the poet’s life plays out against the vivid backdrop of bohemian Paris from the turn of the twentieth century through the divisions of World War II. Acclaimed poet Rosanna Warren transports us to Picasso’s ramshackle studio in Montmartre, where Cubism was born; introduces the artists gathered at a seedy bar on the left bank, where Max would often hold court; and offers a front-row seat to the artistic squabbles that shaped the Modernist movement. Jacob’s complex understanding of faith, art, and sexuality animates this sweeping work. In 1909, he saw a vision of Christ in his shabby room in Montmartre, and in 1915 he converted formally from Judaism to Catholicism—with Picasso as his godfather. In his later years, Jacob split his time between Paris and the monastery of Benoît-sur-Loire. In February 1944, he was arrested by the Gestapo and sent to Drancy, where he would die a few days later. More than thirty years in the making, this landmark biography offers a compelling, tragic portrait of Jacob as a man and as an artist alongside a rich study of his groundbreaking poetry—in Warren’s own stunning translations. Max Jacob is a nuanced, deeply researched, and essential contribution to Modernist scholarship.

The Cup of Destiny

The Cup of Destiny PDF Author: Jane Lyle
Publisher: Red Wheel Weiser
ISBN: 1859060617
Category : Body, Mind & Spirit
Languages : en
Pages : 0

Book Description
Reading tea leaves is a traditional divinatory method passed on through generations. The Cup of Destiny reveals the secrets of this ancient method, allowing you to make predictions for yourself and your friends. This kit includes a beautiful, decorated cup and saucer for making readings, and an illustrated book explaining how to interpret the patterns you will find in your cup. The first part of the book describes the ritual of turning the cup counter-clockwise and draining the left-over tea into the saucer. It goes on to explain the meanings of over 200 of the signs and symbols you are likely to see in the leaves when making a reading. The explanations accompanying these allow you to relate them to real events and future possibilities, providing clear insights which can be startlingly accurate: a heart near the rim of the cup means that love is not far away, while a cake may signify a celebration or a party. So, have a cup of tea and see what the leaves have to say about your future!

D&d Wild Beyond the Witchlight: A Feywild Adventure Accessory Kit

D&d Wild Beyond the Witchlight: A Feywild Adventure Accessory Kit PDF Author: Wizards RPG Team
Publisher: Wizards of the Coast
ISBN: 9780786967216
Category :
Languages : en
Pages :

Book Description
The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels.

The Book of Games

The Book of Games PDF Author: Jack Botermans
Publisher: Sterling Publishing Company
ISBN: 9781402742217
Category : Games & Activities
Languages : en
Pages : 744

Book Description
This lavishly illustrated 736-page reference provides a lifetime of entertainment! It contains complete rules, playing tips, and instructive move-by-move examples of 65 fun and diverse games. They range from Senat, a pastime enjoyed by King Tut, to Hex, invented by a 20th-century mathematician; from strategy games like Siege of Paris to dice games like Chuck-a-Luck to chase games like Pachisi; from Asian Shogi to African Wari; and from traditional Chess and Go to modern creations like Mastermind and Othello. Colorful illustrations show old-time and modern players, game boards, and equipment alongside fascinating anecdotes and curious facts about games throughout history. For every player, this one’s a sure winner!

Fortuna

Fortuna PDF Author: Nigel Pennick
Publisher: Simon and Schuster
ISBN: 1644116480
Category : Body, Mind & Spirit
Languages : en
Pages : 160

Book Description
Traces the history of good fortune traditions from sacred divination to modern gambling • Reveals how dice were originally considered sacred objects of divination and details the techniques and meanings of a dice oracle • Looks at medieval grimoires for fortune-telling and other divination traditions, including those using cowrie shells, bones, coins, cards, sticks, and stones • Examines how dice became a means of gaming and gambling and how gambling gave rise to specialized lucky charms Some believe that our future is predetermined, while others assert that we have free will and our future can take many different courses depending on our actions. In ancient times, it was believed that the will of the gods determined people’s lives, and divination or sacrifices to the gods could change or improve one’s future. Of the deities devoted to luck and the future, the Roman goddess Fortuna is most famous, having two shrines in Italy where divination was conducted under her guardianship. Tracing the history of the culture of good fortune from sacred divination to profane gambling, Nigel Pennick explores the many ways people through the centuries have sought to divine the future, ensure protection, and draw the full benefits from days of good omen. He shows how dice were originally considered sacred objects of divination and reveals the divinatory geomancy techniques and meanings of a dice oracle. In addition to dice, he looks at how cowrie shells, bones, coins, cards, sticks, and stones can be used to form meaningful patterns for interpretation and how these cultural divination practices were often accompanied by texts or oral traditions that explained the meanings of the patterns, such as the Chinese I Ching and the West African verses of the Sixteen Cowries. He also looks at medieval grimoires for fortune-telling, lottery books, and dice books. Exploring how dice became a means of gaming and gambling, the author details the forms of trickery and “crooked dice” used in games of craps by cheating gamblers and the Dream Books or Policy Books that served as oracles for those who played the “Numbers Racket.” He examines how gambling gave rise to specialized lucky charms, luck-ensuring rituals, and even mascots. He also explores the emergence of ideas of randomness as they relate to divination and magic. Revealing how divination and gambling are two sides of the same coin, the author shows how, whether you are a gambler relying on Lady Luck or a diviner querying the gods, we’re all looking to Fortuna in the quest for a better, richer life.

The Dice Man

The Dice Man PDF Author: Luke Rhinehart
Publisher: Abrams
ISBN: 1590207041
Category : Fiction
Languages : en
Pages : 347

Book Description
“One of the fifty most influential books of the last half of the twentieth century,” a comic novel about a therapist making life choices by rolling dice. (BBC) The cult classic that can still change your life . . . Let the dice decide! This is the philosophy that changes the life of bored psychiatrist Luke Rhinehart―and in some ways changes the world as well. Because once you hand over your life to the dice, anything can happen. Entertaining, humorous, scary, shocking, subversive, The Dice Man is one of the cult bestsellers of our time. “A fine piece of fiction . . . touching, ingenious and beautifully comic.” —Anthony Burgess, author of A Clockwork Orange “Luke Rhinehart and THE DICE MAN have launched a psychiatric revolution.” —London Sunday Telegraph “A blackly comic amusement park of a book.” —TIME Magazine “Weird, hilarious . . . an outlandishly enjoyable book.” —St. Louis Post-Dispatch “Witty reckless clever . . . . a caper at the edge of nihilism.” —LIFE Magazine “Brilliant . . . much like CATCH-22 . . . the sex extra-juicy.” —The Houston Post “Outrageously funny.” —Fort Worth Star-Telegram “Hilarious and well-written . . . A brilliant summary of modern nihilism. Dice living will be popular, no doubt of that.” —Time Out (London)

Information Theory, Inference and Learning Algorithms

Information Theory, Inference and Learning Algorithms PDF Author: David J. C. MacKay
Publisher: Cambridge University Press
ISBN: 9780521642989
Category : Computers
Languages : en
Pages : 694

Book Description
Information theory and inference, taught together in this exciting textbook, lie at the heart of many important areas of modern technology - communication, signal processing, data mining, machine learning, pattern recognition, computational neuroscience, bioinformatics and cryptography. The book introduces theory in tandem with applications. Information theory is taught alongside practical communication systems such as arithmetic coding for data compression and sparse-graph codes for error-correction. Inference techniques, including message-passing algorithms, Monte Carlo methods and variational approximations, are developed alongside applications to clustering, convolutional codes, independent component analysis, and neural networks. Uniquely, the book covers state-of-the-art error-correcting codes, including low-density-parity-check codes, turbo codes, and digital fountain codes - the twenty-first-century standards for satellite communications, disk drives, and data broadcast. Richly illustrated, filled with worked examples and over 400 exercises, some with detailed solutions, the book is ideal for self-learning, and for undergraduate or graduate courses. It also provides an unparalleled entry point for professionals in areas as diverse as computational biology, financial engineering and machine learning.

Forty Games for Forty Dice

Forty Games for Forty Dice PDF Author: Kenneth P Langer
Publisher: Lulu.com
ISBN: 1949464059
Category : Games & Activities
Languages : en
Pages : 144

Book Description
There are a lot of games that use a few dice but few games that use a lot of dice. Grabbing a big handful of dice and throwing them on a table, however, is a great deal of fun and the games in this book let you do just that. You can buy a set of forty dice at most game and toy stores and now you can use those forty brightly colored cubes to play a great many fun and engaging games together. This book and a few inexpensive items are all you need to enjoy some new games suitable for the whole family. Take a break from the electronics and enjoy interaction with your friends and family with the help of forty bright and colorful dice.