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The C# Player's Guide (eBook)

The C# Player's Guide (eBook) PDF Author: R. B. Whitaker
Publisher: RB Whitaker
ISBN: 0985580119
Category : Computers
Languages : en
Pages : 347

Book Description


The C# Player's Guide (eBook)

The C# Player's Guide (eBook) PDF Author: R. B. Whitaker
Publisher: RB Whitaker
ISBN: 0985580119
Category : Computers
Languages : en
Pages : 347

Book Description


The C# Player's Guide (4th Edition)

The C# Player's Guide (4th Edition) PDF Author: Rb Whitaker
Publisher: Starbound Software
ISBN: 9780985580148
Category : Computers
Languages : en
Pages : 486

Book Description
The C# Player's Guide (4th Edition) is the ultimate guide for people starting with C#, whether new to programming or an experienced vet. This guide takes you from your journey's beginning, through the most challenging parts of programming in C#, and does so in a way that is casual, informative, and fun. This version of the book is updated for C# 9.0 and Visual Studio 2019. Get off the ground quickly, with a gentle introduction to C#, Visual Studio, and a step-by-step walkthrough and explanation of how to make your first C# program. Learn the fundamentals of procedural programming, including variables, math operations, decision making, looping, methods, and an in-depth look at the C# type system. Delve into object-oriented programming, including inheritance, polymorphism, interfaces, and generics, from start to finish. Explore some of the most useful advanced features of C#, and take on some of the most common tasks that a programmer will tackle. Learn to control the tools and tricks of programming in C#, including the .NET framework, dealing with compiler errors, and hunting down bugs in your program. Master the needed skills by taking on a large collection of Try It Out! challenges, to ensure that you've learned the things you need to. With this guide, you'll soon be off to save the world (or take it over) with your own awesome C# programs!

The C# Player's Guide (5th Edition)

The C# Player's Guide (5th Edition) PDF Author: R. B. Whitaker
Publisher: Starbound Software
ISBN: 9780985580155
Category :
Languages : en
Pages : 489

Book Description
The C# Player's Guide (5th Edition) is the ultimate guide for people starting with C#, whether new to programming or an experienced vet. This guide takes you from your journey's beginning, through the most challenging parts of programming in C#, and does so in a way that is casual, informative, and fun. This version of the book is updated for C# 10.0, .NET 6, and Visual Studio 2022. Get off the ground quickly, with a gentle introduction to C#, Visual Studio, and a step-by-step walkthrough and explanation of how to make your first C# program. Learn the fundamentals of procedural programming, including variables, math operations, decision making, looping, methods, and an in-depth look at the C# type system. Delve into object-oriented programming, including inheritance, polymorphism, interfaces, and generics, from start to finish. Explore some of the most useful advanced features of C#, and take on some of the most common tasks that a programmer will tackle. Learn to control the tools and tricks of programming in C#, including the .NET framework, dealing with compiler errors, and hunting down bugs in your program. Master the needed skills by taking on a large collection of Try It Out! challenges, to ensure that you've learned the things you need to. With this guide, you'll soon be off to save the world (or take it over) with your own awesome C# programs!

C# in Depth

C# in Depth PDF Author: Jonathan Skeet
Publisher: Simon and Schuster
ISBN: 163835698X
Category : Computers
Languages : en
Pages : 787

Book Description
Effective techniques and experienced insights to maximize your C# 6 and 7 programming skills Key Features Written by C# legend and top StackOverflow contributor Jon Skeet Unlock the new features of C# 6 and 7 Insights on the future of the C# language Master asynchronous functions, interpolated strings, tuples, and more Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. ”An excellent overview of C# with helpful and realistic examples that make learning the newest features of C# easy.” —Meredith Godar About The Book C# is the foundation of .NET development. New features added in C# 6 and 7 make it easier to take on big data applications, cloud-centric web development, and cross-platform software using .NET Core. Packed with deep insight from C# guru Jon Skeet, this book takes you deep into concepts and features other C# books ignore. C# in Depth, Fourth Edition is an authoritative and engaging guide that reveals the full potential of the language, including the new features of C# 6 and 7. It combines deep dives into the C# language with practical techniques for enterprise development, web applications, and systems programming. As you absorb the wisdom and techniques in this book, you’ll write better code, and become an exceptional troubleshooter and problem solver. What You Will Learn Comprehensive guidance on the new features of C# 6 and 7 Important legacies and greatest hits of C# 2–5 Expression-bodied members Extended pass-by-reference functionality Writing asynchronous C# code String interpolation Composition with tuples Decomposition and pattern matching This Book Is Written For For intermediate C# developers. About The Author Jon Skeet is a senior software engineer at Google. He studied mathematics and computer science at Cambridge, is a recognized authority in Java and C#, and maintains the position of top contributor to Stack Overflow. Table of Contents 1. Survival of the sharpest 2. C# 2 3. C# 3: LINQ and everything that comes with it 4. C# 4: Improving interoperability 5. Writing asynchronous code 6. Async implementation 7. C# 5 bonus features 8. Super-sleek properties and expression-bodied members 9. Stringy features 10. A smörgåsbord of features for concise code 11. Composition using tuples 12. Deconstruction and pattern matching 13. Improving efficiency with more pass by reference 14. Concise code in C# 7 15. C# 8 and beyond PART 1 C# IN CONTEXT PART 2 C# 2–5 PART 3 C# 6 PART 4 C# 7 AND BEYOND

Unity in Action

Unity in Action PDF Author: Joseph Hocking
Publisher: Simon and Schuster
ISBN: 1638356211
Category : Computers
Languages : en
Pages : 586

Book Description
Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices

The Kerbal Player's Guide

The Kerbal Player's Guide PDF Author: Jon Manning
Publisher: "O'Reilly Media, Inc."
ISBN: 1491913495
Category : Computers
Languages : en
Pages : 427

Book Description
Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It’s making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds—including an astrophysicist—teach you everything you need to know to get a nation of tiny green people into space. KSP is incredibly realistic. When running your space program, you’ll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers. Design, launch, and fly interplanetary rockets Capture an asteroid and fly it into a parking orbit Travel to distant planets and plant a flag Build a moon rover, and jump off a crater ridge Rescue a crew-mate trapped in deep space

Game Programming with Unity and C#

Game Programming with Unity and C# PDF Author: Casey Hardman
Publisher: Apress
ISBN: 1484256565
Category : Computers
Languages : en
Pages : 573

Book Description
​Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated. Starting with an introduction to Unity, you'll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You'll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the book explains how to expose script data in the Inspector and the basics of Unity’s serialization system. This carefully crafted work guides you through the planning and development of bare bones, simple game projects designed to exercise programming concepts while keeping less relevant interruptions out of the way, allowing you to focus on the implementation of game mechanics first and foremost. Through these example projects, the book teaches input handling, rigidbodies, colliders, cameras, prefab instantiation, scene loading, user interface design and coding, and more. By the end, you'll have built a solid foundation in programming that will pave your way forward in understanding core C# syntax and fundamentals of object-oriented programming—not just what to type but why it's typed and what it’s really doing. Game Programming with Unity and C# will send you on your way to becoming comfortable with the Unity game engine and its documentation and how to independently seek further information on yet-untouched concepts and challenges. What You'll LearnUnderstand the fundamentals of object-oriented computer programming, including topics specifically relevant for games.Leverage beginner-to-intermediate-level skills of the C# programming language and its syntax. Review all major component types of the Unity game engine: colliders and rigidbodies, lights, cameras, scripts, etc.Use essential knowledge of the Unity game engine and its features to balance gameplay mechanics for making interesting experiences. Who This Book Is For Beginners who have no prior experience in programming or game development who would like to learn with a solid foundation that prepares them to further develop their skills.

The Rough Guide to Cambodia (Travel Guide eBook)

The Rough Guide to Cambodia (Travel Guide eBook) PDF Author: Rough Guides
Publisher: Rough Guides UK
ISBN: 0241326125
Category : Travel
Languages : en
Pages : 507

Book Description
Explore Cambodia with the smartest and most engaging guidebook on the market. Rough Guides' expert authors have done all the hard work for you: seeking out the top guesthouses, sampling the tastiest Khmer food and scouring the coast for the best beaches. Whether you're shopping in Phnom Penh's Central Market, exploring the astonishing ruins of Angkor, or relaxing on a sunset river cruise in Kampot, this new edition of The Rough Guide to Cambodia will show you ideal places to sleep, eat, drink and shop along the way, with options to suit every budget. The guide includes stunning photography and colour-coded, easy-to-use maps, and written with our trademark mix of candour, humour and practical advice. Make the most of your trip with The Rough Guide to Cambodia.

Insight Guides Pocket Washington D.C. (Travel Guide eBook)

Insight Guides Pocket Washington D.C. (Travel Guide eBook) PDF Author: Insight Guides
Publisher: Apa Publications (UK) Limited
ISBN: 1786710226
Category : Travel
Languages : en
Pages : 209

Book Description
Washington, the seat of power in the US, is an all-American city. From its broad avenues, Southern climate and multiple parks and monuments, it's a city to visit all year round. Be inspired to visit this city that is central to American history with the brand new Insight Pocket Guide Washington, a concise, full-color guide to this bustling city that combines lively text with vivid photography to highlight the best that DC has to offer. Inside Insight Pocket Guide Washington: Where To Go takes you from The White House to Capitol Hill and north to Georgetown. Top 10 Attractions gives a run-down of the best sights to take in on your trip, including the Lincoln Memorial, The White House and surrounds, decadent Union Station and the National Museum of American Art and the Portrait Gallery. Perfect Day provides an itinerary for one day in the city. What To Do is a snapshot of ways to spend your spare time, from shows to spectator sports and shopping, plus nightlife. Essential information on Washington's culture, including a brief history. Eating Out covers the city's best cuisine. Curated listings of the best hotels and restaurants. A-Z of all the practical information you'll need. About Insight Guides: Insight Guides has over 40 years' experience of publishing high-quality, visual travel guides. We produce around 400 full-colour print guide books and maps as well as picture-packed eBooks to meet different travellers' needs. Insight Guides' unique combination of beautiful travel photography and focus on history and culture together create a unique visual reference and planning tool to inspire your next adventure. 'Insight Guides has spawned many imitators but is still the best of its type.' - Wanderlust Magazine

The Rough Guide to Thailand's Beaches and Islands (Travel Guide eBook)

The Rough Guide to Thailand's Beaches and Islands (Travel Guide eBook) PDF Author: Rough Guides
Publisher: Apa Publications (UK) Limited
ISBN: 1789195233
Category : Travel
Languages : en
Pages : 720

Book Description
Discover Thailand's tropical coastline with the most incisive and entertaining guidebook on the market. Whether you plan to snorkel the Similan islands, feast on fresh seafood in Krabi, island-hop from Phuket to Ko Tarutao, or discover the untamed beauty of Ko Kood, The Rough Guide to Thailand's Beaches & Islands will show you the ideal places to sleep, eat, drink, shop and visit along the way. Independent, trusted reviews written with Rough Guides' trademark blend of humour, honesty and insight, to help you get the most out of your visit, with options to suit every budget. Full-colour maps throughout - navigate Bangkok's sprawling streets or Phetchaburi's temple-filled town without needing to get online. Stunning images - arich collection of inspiring colour photography. Things not to miss - Rough Guides' rundown of the best sights and experiences along Thailand's coastline and on its many islands. Itineraries - carefully planned routes to help you organize your trip. Detailed regional coverage - whether off the beaten track or in more mainstream tourist destinations, this travel guide has in-depth practical advice for every step of the way. Areas covered include : Bangkok; Ko Kood; Phetchaburi; Ko Samui; Ko Pha Ngan; Ko Tao; Ko Similan; Ko Phi Phi; Krabi's Railay peninsula;Phuket; Ko Lanta; Ko Jum; Ko Yao Noi; Ko Chang; Ko Tarutao. Attractions include : Wat Pho, Ang Thong National Marine Park, AoPhang Nga National Park, The Grand Palace, Ko Tarutao National Marine Park, Chatuchak Weekend Market, Khao Sok National Park, Emerald Cave. Basics - essential pre-departure practical information including getting there, local transport, accommodation, food and drink, the media, festivals, outdoor activities, culture and etiquette, and more. Background information - a Contexts chapter devoted to history, religion, recommended books, language and glossary. Make the Most of Your Time on Earth with The Rough Guide to Thailand's Beaches & Islands About Rough Guides: Escape the everyday with Rough Guides. We are a leading travel publisher known for our "tell it like it is" attitude, up-to-date content and great writing. Since 1982, we've published books covering more than 120 destinations around the globe, with an ever-growing series of ebooks, a range of beautiful, inspirational reference titles, and an award-winning website. We pride ourselves on our accurate, honest and informed travel guides.