Author: Shelly Mazzanoble
Publisher: University of Iowa Press
ISBN: 1609389824
Category : Family & Relationships
Languages : en
Pages : 200
Book Description
Gather your party, it’s time to level up your parenting game! For years, millions of fans have looked to the beloved role-playing game Dungeons & Dragons for fun, friendship, and entertainment. And now parents and parents-to-be can use it to gain inspiration and how-to when it comes to their most challenging and rewarding role yet. Dungeon Masters are not just expert storytellers and arbiters of the rules, they’re compassionate, creative, quick-thinking leaders who embody the same traits that make a great parent. Where do you find an adventuring party who will have your back? What must-have starting equipment should you own before venturing into babyland? How does your gaming style reflect your parenting style? You don’t have to know how to be a Dungeon Master to master parenting—just think like one. Kids may not come with rulebooks, but now their parents do.
How to Dungeon Master Parenting
Author: Shelly Mazzanoble
Publisher: University of Iowa Press
ISBN: 1609389824
Category : Family & Relationships
Languages : en
Pages : 200
Book Description
Gather your party, it’s time to level up your parenting game! For years, millions of fans have looked to the beloved role-playing game Dungeons & Dragons for fun, friendship, and entertainment. And now parents and parents-to-be can use it to gain inspiration and how-to when it comes to their most challenging and rewarding role yet. Dungeon Masters are not just expert storytellers and arbiters of the rules, they’re compassionate, creative, quick-thinking leaders who embody the same traits that make a great parent. Where do you find an adventuring party who will have your back? What must-have starting equipment should you own before venturing into babyland? How does your gaming style reflect your parenting style? You don’t have to know how to be a Dungeon Master to master parenting—just think like one. Kids may not come with rulebooks, but now their parents do.
Publisher: University of Iowa Press
ISBN: 1609389824
Category : Family & Relationships
Languages : en
Pages : 200
Book Description
Gather your party, it’s time to level up your parenting game! For years, millions of fans have looked to the beloved role-playing game Dungeons & Dragons for fun, friendship, and entertainment. And now parents and parents-to-be can use it to gain inspiration and how-to when it comes to their most challenging and rewarding role yet. Dungeon Masters are not just expert storytellers and arbiters of the rules, they’re compassionate, creative, quick-thinking leaders who embody the same traits that make a great parent. Where do you find an adventuring party who will have your back? What must-have starting equipment should you own before venturing into babyland? How does your gaming style reflect your parenting style? You don’t have to know how to be a Dungeon Master to master parenting—just think like one. Kids may not come with rulebooks, but now their parents do.
Dungeon Master For Dummies
Author: James Wyatt
Publisher: John Wiley & Sons
ISBN: 0470292911
Category : Games & Activities
Languages : en
Pages : 431
Book Description
Design your own fantasy D&D epic filled with adventurous exploits, cloaked characters, and mysterious monsters If you're a Dungeons & Dragons fan, you've surely thought of becoming a Dungeon Master. Learning to be a DM isn't as hard as you might think, especially if you have Dungeon Master For Dummies tucked into your bag of tricks! Whether you've assumed the role of Dungeon Master before or not, this illustrated reference can help you run a D&D game, either online or in person. From organizing your first D&D game to dealing with difficult players, this book covers everything a DM needs to know. Written for the newest edition of D&D by the experts at Wizards of the Coast, the game's creators, it shows you how to: Run your very first campaign, from shaping storylines and writing your own adventures to dealing with unruly players and characters Build challenging encounters, make reasonable rulings, and manage disagreements Recognize all the common codes, tables, and spells Understand the parts of a D&D adventure and how to create dungeon maps and craft monsters Shape storylines and write your own adventures Find your style as a DM and develop a game style that plays to your strengths Script an encounter, vary the terrain and challenges, and establish rewards (experience points and treasure) Decide whether to use published adventures Use and follow the official Dungeon Master's Guide Develop a campaign with exciting themes, memorable villains, and plots to entrance players If you're getting the urge to lead the charge in a D&D game of your own, Dungeon Master For Dummies provides the information you need to start your own game, craft exciting stories, and set up epic adventures. Grab your copy today, and you'll be on your way!
Publisher: John Wiley & Sons
ISBN: 0470292911
Category : Games & Activities
Languages : en
Pages : 431
Book Description
Design your own fantasy D&D epic filled with adventurous exploits, cloaked characters, and mysterious monsters If you're a Dungeons & Dragons fan, you've surely thought of becoming a Dungeon Master. Learning to be a DM isn't as hard as you might think, especially if you have Dungeon Master For Dummies tucked into your bag of tricks! Whether you've assumed the role of Dungeon Master before or not, this illustrated reference can help you run a D&D game, either online or in person. From organizing your first D&D game to dealing with difficult players, this book covers everything a DM needs to know. Written for the newest edition of D&D by the experts at Wizards of the Coast, the game's creators, it shows you how to: Run your very first campaign, from shaping storylines and writing your own adventures to dealing with unruly players and characters Build challenging encounters, make reasonable rulings, and manage disagreements Recognize all the common codes, tables, and spells Understand the parts of a D&D adventure and how to create dungeon maps and craft monsters Shape storylines and write your own adventures Find your style as a DM and develop a game style that plays to your strengths Script an encounter, vary the terrain and challenges, and establish rewards (experience points and treasure) Decide whether to use published adventures Use and follow the official Dungeon Master's Guide Develop a campaign with exciting themes, memorable villains, and plots to entrance players If you're getting the urge to lead the charge in a D&D game of your own, Dungeon Master For Dummies provides the information you need to start your own game, craft exciting stories, and set up epic adventures. Grab your copy today, and you'll be on your way!
Dungeon Crawler Carl
Author: Matt Dinniman
Publisher: Penguin Group
ISBN: 059382024X
Category : Fiction
Languages : en
Pages : 465
Book Description
The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition. You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what. Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not. Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”
Publisher: Penguin Group
ISBN: 059382024X
Category : Fiction
Languages : en
Pages : 465
Book Description
The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition. You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what. Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not. Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”
Dungeon Busters: Volume 3
Author: Toma Shinozaki
Publisher: J-Novel Club
ISBN: 1718377029
Category : Young Adult Fiction
Languages : en
Pages : 281
Book Description
After Ezoe Kazuhiko, a middle-aged managing consultant, triggers the Dungeon Outbreak Phenomenon, the world is suddenly plunged into chaos. Now at the head of the very first adventurer guild, Dungeon Busters, Ezoe is determined to do everything in his power to protect the world from the bleak fate that awaits if the dungeons aren’t cleared within ten years. As the different world powers finish organizing themselves to face the threat of dungeons and deploying their forces, a mysterious man dwells in the darkness, taking upon himself a very different mission... How will the newly formed Catholic military force, the Crusaders, who have just arrived in Japan, and the new members of Dungeon Busters, led by Ezoe, handle the tremendous task of clearing dungeons? Follow the fate of the world as humankind retaliates in the third volume of this dungeon-delving epic with overwhelming realism!
Publisher: J-Novel Club
ISBN: 1718377029
Category : Young Adult Fiction
Languages : en
Pages : 281
Book Description
After Ezoe Kazuhiko, a middle-aged managing consultant, triggers the Dungeon Outbreak Phenomenon, the world is suddenly plunged into chaos. Now at the head of the very first adventurer guild, Dungeon Busters, Ezoe is determined to do everything in his power to protect the world from the bleak fate that awaits if the dungeons aren’t cleared within ten years. As the different world powers finish organizing themselves to face the threat of dungeons and deploying their forces, a mysterious man dwells in the darkness, taking upon himself a very different mission... How will the newly formed Catholic military force, the Crusaders, who have just arrived in Japan, and the new members of Dungeon Busters, led by Ezoe, handle the tremendous task of clearing dungeons? Follow the fate of the world as humankind retaliates in the third volume of this dungeon-delving epic with overwhelming realism!
Delicious in Dungeon, Vol. 5
Author: Ryoko Kui
Publisher: Yen Press LLC
ISBN: 1975326857
Category : Comics & Graphic Novels
Languages : en
Pages : 202
Book Description
The party has defeated the Red Dragon and rescued Farin! But their quest won't be finished until they make it back out of the dungeon unscathed. The adventure's not complete until everyone returns alive...and full!
Publisher: Yen Press LLC
ISBN: 1975326857
Category : Comics & Graphic Novels
Languages : en
Pages : 202
Book Description
The party has defeated the Red Dragon and rescued Farin! But their quest won't be finished until they make it back out of the dungeon unscathed. The adventure's not complete until everyone returns alive...and full!
Delicious in Dungeon, Vol. 8
Author: Ryoko Kui
Publisher: Yen Press LLC
ISBN: 1975308646
Category : Comics & Graphic Novels
Languages : en
Pages : 204
Book Description
It's eat or be eaten...literally! In the dungeon, one false step can be the difference between life and death...or elf and dwarf?! The changeling mushrooms have done their work, leaving Laios and company radically altered, transformed from one race to another! The journey into the heart of the dungeon was never going to be easy, but with new senses, strengths, and statures to contend with, the mission seems more daunting than ever. Thankfully their sense of taste doesn't seem to have been affected!!
Publisher: Yen Press LLC
ISBN: 1975308646
Category : Comics & Graphic Novels
Languages : en
Pages : 204
Book Description
It's eat or be eaten...literally! In the dungeon, one false step can be the difference between life and death...or elf and dwarf?! The changeling mushrooms have done their work, leaving Laios and company radically altered, transformed from one race to another! The journey into the heart of the dungeon was never going to be easy, but with new senses, strengths, and statures to contend with, the mission seems more daunting than ever. Thankfully their sense of taste doesn't seem to have been affected!!
Questing for Titles
Author: Tao Wong
Publisher: Starlit Publishing
ISBN: 1989994334
Category : Fiction
Languages : en
Pages : 53
Book Description
What’s in a Title? That which the System gives by any other Title might not smell as sweet. In the System Apocalypse, a single Title can make or break a build. And in the entire Galactic System, there are Title Seekers, those who make it their life quest to acquire the most unusual and rare Titles possible. Earth, a new Dungeon World offers multiple possibilities. Not least among them, the one from a familiar set of golden arches. For the Kyaz, it’s a chance in a million to get a rare Title. If he can manage to evade the machinations of a fellow Title Seeker and trust his human sidekick, Xi Ping.
Publisher: Starlit Publishing
ISBN: 1989994334
Category : Fiction
Languages : en
Pages : 53
Book Description
What’s in a Title? That which the System gives by any other Title might not smell as sweet. In the System Apocalypse, a single Title can make or break a build. And in the entire Galactic System, there are Title Seekers, those who make it their life quest to acquire the most unusual and rare Titles possible. Earth, a new Dungeon World offers multiple possibilities. Not least among them, the one from a familiar set of golden arches. For the Kyaz, it’s a chance in a million to get a rare Title. If he can manage to evade the machinations of a fellow Title Seeker and trust his human sidekick, Xi Ping.
The Celts
Author: Simon Jenkins
Publisher: Profile Books
ISBN: 1782838864
Category : History
Languages : en
Pages : 218
Book Description
A WATERSTONES BEST HISTORY BOOK OF 2022 'Simon Jenkins, as ever, writes with clarity and insight' Times 'One of the liveliest commentators in Britain, always worth reading and pleasingly contrarian' Jeremy Paxman, Guardian Who were the Celts? Were they a people, a civilisation, an empire, or a fiction of historical imagination? They flit as ghosts through Europe's ancient past, purported ancestors of the Irish, Welsh, Scottish, Cornish and Bretons. Yet they have never been identified with any one land, or with any one history or language. Simon Jenkins argues compellingly that the 'Celts' is a misleading concept, bundling together quite distinct peoples. The word keltoi first appears in Greek, applied generally to aliens or 'barbarians' - and theories of Celticism continue to fuel many of the prejudices and misconceptions that divide the British Isles to this day. Fascinating and increasingly relevant, who the Celts were - or weren't - goes to the heart of the ongoing argument over the future of a dis-United Kingdom.
Publisher: Profile Books
ISBN: 1782838864
Category : History
Languages : en
Pages : 218
Book Description
A WATERSTONES BEST HISTORY BOOK OF 2022 'Simon Jenkins, as ever, writes with clarity and insight' Times 'One of the liveliest commentators in Britain, always worth reading and pleasingly contrarian' Jeremy Paxman, Guardian Who were the Celts? Were they a people, a civilisation, an empire, or a fiction of historical imagination? They flit as ghosts through Europe's ancient past, purported ancestors of the Irish, Welsh, Scottish, Cornish and Bretons. Yet they have never been identified with any one land, or with any one history or language. Simon Jenkins argues compellingly that the 'Celts' is a misleading concept, bundling together quite distinct peoples. The word keltoi first appears in Greek, applied generally to aliens or 'barbarians' - and theories of Celticism continue to fuel many of the prejudices and misconceptions that divide the British Isles to this day. Fascinating and increasingly relevant, who the Celts were - or weren't - goes to the heart of the ongoing argument over the future of a dis-United Kingdom.
The Dragon in the West
Author: Daniel Ogden
Publisher: Oxford University Press
ISBN: 0192565877
Category : History
Languages : en
Pages : 478
Book Description
An exploration of how the image and idea of the dragon has evolved through history How did the dragon get its wings? Everyone in the modern West has a clear idea of what a dragon looks like and of the sorts of stories it inhabits, not least devotees of the fantasies of J. R. R. Tolkien, J. K. Rowling, and George R. R. Martin. A cross between a snake and some fearsome mammal, often sporting colossal wings, they live in caves, lie on treasure, maraud, and breathe fire. They are extraordinarily powerful, but even so, ultimately defeated in their battles with humans. What is the origin of this creature? The Dragon in the West is the first serious and substantial account in any language of the evolution of the modern dragon from its ancient forebears. Daniel Ogden's detailed exploration begins with the drakōn of Greek myth and the draco of the dragon-loving Romans, and a look at the ancient world's female dragons. It brings the story forwards though Christian writings, medieval illustrated manuscripts, and the lives of dragon-duelling saints, before concluding with a study of dragons found in the medieval Germanic world, including those of the Anglo-Saxon Beowulf and the Norse sagas.
Publisher: Oxford University Press
ISBN: 0192565877
Category : History
Languages : en
Pages : 478
Book Description
An exploration of how the image and idea of the dragon has evolved through history How did the dragon get its wings? Everyone in the modern West has a clear idea of what a dragon looks like and of the sorts of stories it inhabits, not least devotees of the fantasies of J. R. R. Tolkien, J. K. Rowling, and George R. R. Martin. A cross between a snake and some fearsome mammal, often sporting colossal wings, they live in caves, lie on treasure, maraud, and breathe fire. They are extraordinarily powerful, but even so, ultimately defeated in their battles with humans. What is the origin of this creature? The Dragon in the West is the first serious and substantial account in any language of the evolution of the modern dragon from its ancient forebears. Daniel Ogden's detailed exploration begins with the drakōn of Greek myth and the draco of the dragon-loving Romans, and a look at the ancient world's female dragons. It brings the story forwards though Christian writings, medieval illustrated manuscripts, and the lives of dragon-duelling saints, before concluding with a study of dragons found in the medieval Germanic world, including those of the Anglo-Saxon Beowulf and the Norse sagas.
The Story of a Soldier's Life
Author: Garnet Wolseley Wolseley (Viscount)
Publisher:
ISBN:
Category : Great Britain
Languages : en
Pages : 408
Book Description
"Field Marshal Garnet Joseph Wolseley, 1st Viscount Wolseley ... (4 June 1833 – 25 March 1913) was an Anglo-Irish officer in the British Army. He served in Burma, the Crimean War, the Indian Mutiny, China, Canada, and widely throughout Africa—including his Ashanti campaign (1873–1874) and the Nile Expedition against Mahdist Sudan in 1884–85. His reputation for efficiency led to the late 19th-century English phrase "everything's all Sir Garnet", meaning "all is in order ... In 1865, he became a brevet colonel, was actively employed the following year in connexion with the Fenian raids from the United States, and in 1867 was appointed deputy quartermaster-general in Canada ... In 1870, he successfully commanded the Red River Expedition to establish Canadian sovereignty over the Northwest Territories and Manitoba. Manitoba had entered Canadian Confederation as the result of negotiations between Canada and a provisional Métis government headed by Louis Riel. The only route to Fort Garry (now Winnipeg), the capital of Manitoba (then an outpost in the Wilderness), which did not pass through the United States was through a network of rivers and lakes extending for six-hundred miles from Lake Superior, infrequently traversed by non-aboriginals, and where no supplies were obtainable..."--Wikipedia, Oct.13/2011.
Publisher:
ISBN:
Category : Great Britain
Languages : en
Pages : 408
Book Description
"Field Marshal Garnet Joseph Wolseley, 1st Viscount Wolseley ... (4 June 1833 – 25 March 1913) was an Anglo-Irish officer in the British Army. He served in Burma, the Crimean War, the Indian Mutiny, China, Canada, and widely throughout Africa—including his Ashanti campaign (1873–1874) and the Nile Expedition against Mahdist Sudan in 1884–85. His reputation for efficiency led to the late 19th-century English phrase "everything's all Sir Garnet", meaning "all is in order ... In 1865, he became a brevet colonel, was actively employed the following year in connexion with the Fenian raids from the United States, and in 1867 was appointed deputy quartermaster-general in Canada ... In 1870, he successfully commanded the Red River Expedition to establish Canadian sovereignty over the Northwest Territories and Manitoba. Manitoba had entered Canadian Confederation as the result of negotiations between Canada and a provisional Métis government headed by Louis Riel. The only route to Fort Garry (now Winnipeg), the capital of Manitoba (then an outpost in the Wilderness), which did not pass through the United States was through a network of rivers and lakes extending for six-hundred miles from Lake Superior, infrequently traversed by non-aboriginals, and where no supplies were obtainable..."--Wikipedia, Oct.13/2011.