Author: Greg M. Perry
Publisher: Prentice Hall
ISBN: 9780672303425
Category : Computers
Languages : en
Pages : 293
Book Description
This book will effectively teach you the very basics of programming in QBasic to get you started on the right track. This book is intended for the programmer wannabe who doesn't know where to start. It will offer a friendly and funny, yet informative way to learn the QBasic language. Includes a tearout card that contains a quick reference, handy tips, and solutions to common errors.
Absolute Beginner's Guide to QBasic
Author: Greg M. Perry
Publisher: Prentice Hall
ISBN: 9780672303425
Category : Computers
Languages : en
Pages : 293
Book Description
This book will effectively teach you the very basics of programming in QBasic to get you started on the right track. This book is intended for the programmer wannabe who doesn't know where to start. It will offer a friendly and funny, yet informative way to learn the QBasic language. Includes a tearout card that contains a quick reference, handy tips, and solutions to common errors.
Publisher: Prentice Hall
ISBN: 9780672303425
Category : Computers
Languages : en
Pages : 293
Book Description
This book will effectively teach you the very basics of programming in QBasic to get you started on the right track. This book is intended for the programmer wannabe who doesn't know where to start. It will offer a friendly and funny, yet informative way to learn the QBasic language. Includes a tearout card that contains a quick reference, handy tips, and solutions to common errors.
The Beginner's Guide to QBasic
Author: Olga Melnikova
Publisher:
ISBN: 9781874416166
Category : Computers
Languages : en
Pages : 574
Book Description
The perfect introduction to programming for the complete beginner using QBasic 1.1. It assumes no prior knowledge of computers or programming and leads you by the hand from introductory concepts through using all the features of QBasic to create programs of professional standard. Every step is illustrated with graduated example programs, all of which are included on the accompanying Beginner's Tutorial Disk.
Publisher:
ISBN: 9781874416166
Category : Computers
Languages : en
Pages : 574
Book Description
The perfect introduction to programming for the complete beginner using QBasic 1.1. It assumes no prior knowledge of computers or programming and leads you by the hand from introductory concepts through using all the features of QBasic to create programs of professional standard. Every step is illustrated with graduated example programs, all of which are included on the accompanying Beginner's Tutorial Disk.
A Course in Programming with QBASIC
Author: Tony Hawken
Publisher: Lulu.com
ISBN: 1445240696
Category : Computers
Languages : en
Pages : 240
Book Description
This book was originally published in China in 1995. This is the first English edition. This book is a complete text book on QBASIC programming. It assumes that the reader knows very little and builds up to quite an advanced level. It contains some obsolete material, such as MS-DOS. This was intentional, as it is intended to match the original Chinese edition. QBASIC still continues to be used. Nowadays if people want QBASIC to run on their computer, they need to download QB64. The latest version of this was released on 21st August 2009. QBASIC, or QB64 as it is now called, is a very good choice for a first programming language, as you can achieve a lot with very little effort.
Publisher: Lulu.com
ISBN: 1445240696
Category : Computers
Languages : en
Pages : 240
Book Description
This book was originally published in China in 1995. This is the first English edition. This book is a complete text book on QBASIC programming. It assumes that the reader knows very little and builds up to quite an advanced level. It contains some obsolete material, such as MS-DOS. This was intentional, as it is intended to match the original Chinese edition. QBASIC still continues to be used. Nowadays if people want QBASIC to run on their computer, they need to download QB64. The latest version of this was released on 21st August 2009. QBASIC, or QB64 as it is now called, is a very good choice for a first programming language, as you can achieve a lot with very little effort.
Learn BASIC Now
Author: Michael Halvorson
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 516
Book Description
Modelled on the popular Learn C Now this is a completely integrated self-study course that is guaranteed to make BASIC programming as fun to use as it is useful to know. Everything needed to learn modelled, structured programming is on the three disks included
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 516
Book Description
Modelled on the popular Learn C Now this is a completely integrated self-study course that is guaranteed to make BASIC programming as fun to use as it is useful to know. Everything needed to learn modelled, structured programming is on the three disks included
QBasic by Example
Author: Greg Perry
Publisher: Programming (Que)
ISBN: 9781565294394
Category : Computers
Languages : en
Pages : 0
Book Description
QBasic By Example is one of the most successful titles in the original . . . By Example series. Along with content modifications, this new edition includes several new elements to simplify the programming language learning process. Some of the elements included are liberal use of program listing callouts and cross reference throughout the book.
Publisher: Programming (Que)
ISBN: 9781565294394
Category : Computers
Languages : en
Pages : 0
Book Description
QBasic By Example is one of the most successful titles in the original . . . By Example series. Along with content modifications, this new edition includes several new elements to simplify the programming language learning process. Some of the elements included are liberal use of program listing callouts and cross reference throughout the book.
Programming A Beginner's Guide
Author: Richard Mansfield
Publisher: McGraw Hill Professional
ISBN: 0071624732
Category : Computers
Languages : en
Pages : 353
Book Description
Essential Programming Skills--Made Easy! Learn programming fundamentals quickly with help from this hands-on tutorial. No previous experience required! Programming: A Beginner's Guide gets you started right away writing a simple but useful program in Visual Basic Express Edition, and then moves on to more advanced projects, including a quiz program and a protected personal diary. You'll develop real-world programming skills, like designing user interfaces and working with variables, arrays, loops, and procedures. By the end of this clear and entertaining book, you'll be able to create, debug, and customize your own practical Windows-based programs with ease. Designed for Easy Learning Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Ask the Expert--Q & A sections filled with bonus information and helpful tips Try This--Hands-on exercises that show you how to apply your skills Notes--Extra information related to the topic being covered Tips--Helpful reminders or alternate ways of doing things Annotated programming--Example code with commentary that describes the programming techniques being illustrated
Publisher: McGraw Hill Professional
ISBN: 0071624732
Category : Computers
Languages : en
Pages : 353
Book Description
Essential Programming Skills--Made Easy! Learn programming fundamentals quickly with help from this hands-on tutorial. No previous experience required! Programming: A Beginner's Guide gets you started right away writing a simple but useful program in Visual Basic Express Edition, and then moves on to more advanced projects, including a quiz program and a protected personal diary. You'll develop real-world programming skills, like designing user interfaces and working with variables, arrays, loops, and procedures. By the end of this clear and entertaining book, you'll be able to create, debug, and customize your own practical Windows-based programs with ease. Designed for Easy Learning Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Ask the Expert--Q & A sections filled with bonus information and helpful tips Try This--Hands-on exercises that show you how to apply your skills Notes--Extra information related to the topic being covered Tips--Helpful reminders or alternate ways of doing things Annotated programming--Example code with commentary that describes the programming techniques being illustrated
Absolute Beginner's Guide to Programming
Author: Greg M. Perry
Publisher: Que Publishing
ISBN: 9780789729057
Category : Computers
Languages : en
Pages : 438
Book Description
This book teaches you everything you need to know to understand computer programming at a fundamental level. You will learn what the major programming langauiges are, how they work, and what to do.
Publisher: Que Publishing
ISBN: 9780789729057
Category : Computers
Languages : en
Pages : 438
Book Description
This book teaches you everything you need to know to understand computer programming at a fundamental level. You will learn what the major programming langauiges are, how they work, and what to do.
Java for Absolute Beginners
Author: Iuliana Cosmina
Publisher: Apress
ISBN: 1484237781
Category : Computers
Languages : en
Pages : 623
Book Description
Write your first code in Java using simple, step-by-step examples that model real-word objects and events, making learning easy. With this book you’ll be able to pick up the concepts without fuss. Java for Absolute Beginners teaches Java development in language anyone can understand, giving you the best possible start. You’ll see clear code descriptions and layout so that you can get your code running as soon as possible. After reading this book, you'll come away with the basics to get started writing programs in Java. Author Iuliana Cosmina focuses on practical knowledge and getting up to speed quickly—all the bits and pieces a novice needs to get started programming in Java. First, you’ll discover how Java is executed, what type of language it is, and what it is good for. With the theory out of the way, you’ll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you’ll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you’ll see how to write high-quality code by following conventions and respecting well-known programming principles, making your projects more professional and efficient. Finally, alongside the core features of Java, you’ll learn skills in some of the newest and most exciting features of the language: Generics, Lambda expressions, modular organization, local-variable type inference, and local variable syntax for Lambda expressions. Java for Absolute Beginners gives you all you need to start your Java 9+ programming journey. No experience necessary. What You'll Learn Use data types, operators, and the new stream API Install and use a build tool such as Gradle Build interactive Java applications with JavaFX Exchange data using the new JSON APIs Play with images using multi-resolution APIs Use the publish-subscribe framework Who This Book Is For Those who are new to programming and who want to start with Java.
Publisher: Apress
ISBN: 1484237781
Category : Computers
Languages : en
Pages : 623
Book Description
Write your first code in Java using simple, step-by-step examples that model real-word objects and events, making learning easy. With this book you’ll be able to pick up the concepts without fuss. Java for Absolute Beginners teaches Java development in language anyone can understand, giving you the best possible start. You’ll see clear code descriptions and layout so that you can get your code running as soon as possible. After reading this book, you'll come away with the basics to get started writing programs in Java. Author Iuliana Cosmina focuses on practical knowledge and getting up to speed quickly—all the bits and pieces a novice needs to get started programming in Java. First, you’ll discover how Java is executed, what type of language it is, and what it is good for. With the theory out of the way, you’ll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you’ll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you’ll see how to write high-quality code by following conventions and respecting well-known programming principles, making your projects more professional and efficient. Finally, alongside the core features of Java, you’ll learn skills in some of the newest and most exciting features of the language: Generics, Lambda expressions, modular organization, local-variable type inference, and local variable syntax for Lambda expressions. Java for Absolute Beginners gives you all you need to start your Java 9+ programming journey. No experience necessary. What You'll Learn Use data types, operators, and the new stream API Install and use a build tool such as Gradle Build interactive Java applications with JavaFX Exchange data using the new JSON APIs Play with images using multi-resolution APIs Use the publish-subscribe framework Who This Book Is For Those who are new to programming and who want to start with Java.
So You Want to Learn to Program?
Author: James M. Reneau
Publisher: James Reneau
ISBN: 1456329049
Category : Computers
Languages : en
Pages : 382
Book Description
Learn to program a computer without the jargon and complexity of many programming books. Suitable for anybody age 10 to 100+ who wants to learn and is ready to experiment. This book engages through media (sound, color, shapes, and text to speech) and then introduces the concepts of structured programming (loops, conditions, variables...). You will learn to program as you make animations, games, and fun applications. Full source code to example programs are given to start experimentation and self exploration.
Publisher: James Reneau
ISBN: 1456329049
Category : Computers
Languages : en
Pages : 382
Book Description
Learn to program a computer without the jargon and complexity of many programming books. Suitable for anybody age 10 to 100+ who wants to learn and is ready to experiment. This book engages through media (sound, color, shapes, and text to speech) and then introduces the concepts of structured programming (loops, conditions, variables...). You will learn to program as you make animations, games, and fun applications. Full source code to example programs are given to start experimentation and self exploration.
Learn to Program
Author: Chris Pine
Publisher: Pragmatic Bookshelf
ISBN: 1680508725
Category : Computers
Languages : en
Pages : 317
Book Description
It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.
Publisher: Pragmatic Bookshelf
ISBN: 1680508725
Category : Computers
Languages : en
Pages : 317
Book Description
It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.