Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download The Art of the Middle Game PDF full book. Access full book title The Art of the Middle Game by Paul Keres. Download full books in PDF and EPUB format.
Author: Alexander Panchenko Publisher: New In Chess ISBN: 9056916106 Category : Games & Activities Languages : en Pages : 272
Book Description
Grandmaster Alexander Panchenko (1953-2009) was one of the most successful chess trainers in the Soviet Union, and later in Russia. Panchenko ran a legendary chess school that specialised in turning promising players into masters. The secret of his success were his dedication and enthusiasm as a teacher combined with his outstanding training materials. ‘Pancha’ provided his pupils with systematic knowledge, deep understanding and the ability to take practical decisions. Now, Panchenko’s classic Mastering Chess Middlegames is for the first time available in translation, giving club-players around the world access to this unique training method. The book contains a collection of inspiring lessons on the most important middlegame topics: attack, defence, counterplay, realising the advantage, obstructing the plans of your opponent, the battle of the heavy pieces, and much more. In each chapter, Panchenko clearly identifies the various aspects of the topic, formulates easy-to-grasp rules, presents a large number of well-chosen examples and ends with a wealth of practical tests. The brilliance of Alexander Panchenko’s didactic method shines through in this book. It is hard to give better advice for ambitious chess players than to follow this tried-and-tested and highly instructive road towards mastering the chess middlegame.
Author: Eugene Znosko-Borovsky Publisher: Courier Corporation ISBN: 0486144542 Category : Games & Activities Languages : en Pages : 246
Book Description
DIVSuperior introduction to most demanding part of chess. Basic concepts of middle game play are systematically and logically presented. Every significant idea is illustrated by well-chosen excerpts from master play, including games by Alekhine, Capablanca, Lasker, Reshevsky, Botvinnik, Marshall, Pillsbury, and other prominent players. 80 illustrations. /div
Author: Seanan McGuire Publisher: Tordotcom ISBN: 1250195519 Category : Fiction Languages : en Pages : 528
Book Description
A HUGO AWARD FINALIST! WINNER OF THE LOCUS AWARD FOR BEST FANTASY NOVEL, 2020! A Pick on the 2020 RUSA Reading List! New York Times bestselling and Alex, Nebula, and Hugo-Award-winning author Seanan McGuire introduces readers to a world of amoral alchemy, shadowy organizations, and impossible cities in the standalone fantasy, Middlegame. Meet Roger. Skilled with words, languages come easily to him. He instinctively understands how the world works through the power of story. Meet Dodger, his twin. Numbers are her world, her obsession, her everything. All she understands, she does so through the power of math. Roger and Dodger aren’t exactly human, though they don’t realise it. They aren’t exactly gods, either. Not entirely. Not yet. Meet Reed, skilled in the alchemical arts like his progenitor before him. Reed created Dodger and her brother. He’s not their father. Not quite. But he has a plan: to raise the twins to the highest power, to ascend with them and claim their authority as his own. Godhood is attainable. Pray it isn’t attained. A USA Today Bestseller, and named as one of Paste Magazine's 30 Best Fantasy Novels of the Decade! At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Author: Jesse Schell Publisher: CRC Press ISBN: 1466598646 Category : Computers Languages : en Pages : 604
Book Description
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Author: Martin Indyk Publisher: Knopf ISBN: 1101947543 Category : History Languages : en Pages : 689
Book Description
A perceptive and provocative history of Henry Kissinger's diplomatic negotiations in the Middle East that illuminates the unique challenges and barriers Kissinger and his successors have faced in their attempts to broker peace between Israel and its Arab neighbors. “A wealth of lessons for today, not only about the challenges in that region but also about the art of diplomacy . . . the drama, dazzling maneuvers, and grand strategic vision.”—Walter Isaacson, author of The Code Breaker More than twenty years have elapsed since the United States last brokered a peace agreement between the Israelis and Palestinians. In that time, three presidents have tried and failed. Martin Indyk—a former United States ambassador to Israel and special envoy for the Israeli-Palestinian negotiations in 2013—has experienced these political frustrations and disappointments firsthand. Now, in an attempt to understand the arc of American diplomatic influence in the Middle East, he returns to the origins of American-led peace efforts and to the man who created the Middle East peace process—Henry Kissinger. Based on newly available documents from American and Israeli archives, extensive interviews with Kissinger, and Indyk's own interactions with some of the main players, the author takes readers inside the negotiations. Here is a roster of larger-than-life characters—Anwar Sadat, Golda Meir, Moshe Dayan, Yitzhak Rabin, Hafez al-Assad, and Kissinger himself. Indyk's account is both that of a historian poring over the records of these events, as well as an inside player seeking to glean lessons for Middle East peacemaking. He makes clear that understanding Kissinger's design for Middle East peacemaking is key to comprehending how to—and how not to—make peace.
Author: Peter Romanovsky Publisher: Chess Classics ISBN: 9781907982484 Category : Chess Languages : en Pages : 0
Book Description
"The original version of this famous guide to the middlegame was published in 1929 when Romanovsky was Soviet champion ... His writing was later translated into English and published in two titles - one on Planning and the other on Combinations. In this fresh translation we have included both works to create the ultimate version of a classic of Soviet chess literature."--Back cover.
Author: A.A. Kotov Publisher: Batsford Books ISBN: 1849940533 Category : Games & Activities Languages : en Pages : 223
Book Description
This is a well-established training manual which encourages the average player to understand how a grandmaster thinks, and even more important, how he works. Kotov tackles fundamental issues such as knowing how and when to analyze, the tree of analysis, a selection of candidate moves and the factors of success.
Author: Robert Leininger Publisher: Pickard & Son Pub ISBN: 9781886846074 Category : Games Languages : en Pages : 160
Book Description
"Middlegame Strategy" takes the guesswork out of planning in chess. By concentrating on one fundamental pawn formation, this book shows you how to cut through the clutter, focusing on how the pawns can lead the way to the best course of play and the win!