Author: Susie Hodge
Publisher: Frances Lincoln
ISBN: 0711252645
Category : Art
Languages : en
Pages : 195
Book Description
THINK YOU KNOW BOSCH FROM BOTTICELLI? MONDRIAN FROM MIRO? THINK AGAIN... Turn art history on its head by testing your brainpower and perception on some the world's most iconic paintings. Journey from ancient Egypt to 1980s New York solving riddles, discovering hidden secrets and challenging your general knowledge. Esteemed art historian Susie Hodge and leading brain trainer Dr Gareth Moore introduce you to 36 iconic pieces of art – including Botticelli's Primavera, Van Gogh's The Starry Night and Picasso's Guernica. For each painting, they reveal fascinating facts about the work and artist (and give clues on what to look for), before challenging you to decipher the art for yourself through carefully crafted questions. Look at art in new ways as you: Decode the hieroglyphs from the Book of the Dead Find new symbols in The Arnolfini Portrait Solve riddles based on The Garden of Earthly Delights Navigate M.C. Escher's gravity-defying staircases Reassemble the Mondrian With over 300 questions, The Art Puzzle Book is designed to entertain and perplex, whether you're an art novice or an art connoisseur. Featuring artworks by Botticelli, Hieronymus Bosch, Michelangelo, Caravaggio, Artemisia Gentileschi, Diego Velazquez, Johannes Vermeer, Francisco de Goya, Hiroshige, Claude Monet, Vincent van Gogh, Sonia Delaunay, Joan Miro, Piet Mondrian, Pablo Picasso, Salvador Dali, Frida Kahlo, M.C. Escher, Jean-Michel Basquiat, Keith Haring and more.
The Art of Puzzles
Author: Thomas Snyder
Publisher:
ISBN: 9780985009434
Category :
Languages : en
Pages :
Book Description
The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.
Publisher:
ISBN: 9780985009434
Category :
Languages : en
Pages :
Book Description
The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.
Master Pieces
Author: Chris McCann
Publisher:
ISBN: 9781888054248
Category : Jigsaw puzzle art
Languages : en
Pages : 0
Book Description
The Golden Age of puzzle art was a glorious celebration of great art brought home to the kitchen table "Master Pieces" is a rich collection of hundreds of full-color assembled puzzles. Included are artist biographies and a collector's value guide.
Publisher:
ISBN: 9781888054248
Category : Jigsaw puzzle art
Languages : en
Pages : 0
Book Description
The Golden Age of puzzle art was a glorious celebration of great art brought home to the kitchen table "Master Pieces" is a rich collection of hundreds of full-color assembled puzzles. Included are artist biographies and a collector's value guide.
Art of War Strategic Puzzles
Author: Richard Wolfrik Galland
Publisher:
ISBN: 9781787392496
Category : Puzzles
Languages : en
Pages : 224
Book Description
Publisher:
ISBN: 9781787392496
Category : Puzzles
Languages : en
Pages : 224
Book Description
Puzzles about Art
Author: Margaret P. Battin
Publisher: Bedford/St. Martin's
ISBN: 9780312003074
Category : Philosophy
Languages : en
Pages : 226
Book Description
The first casebook for use in courses in aesthetics, Puzzles about Art provides more than 180 real and hypothetical cases that illustrate important principles and theories in the philosophy of art. With 25 illustrations as well as concrete examples from legal cases, museum experiences, newspaper articles and various media, including painting, sculpture, photography, music, drama, and film, Puzzles about Art helps students understand specific problems in the visual arts.
Publisher: Bedford/St. Martin's
ISBN: 9780312003074
Category : Philosophy
Languages : en
Pages : 226
Book Description
The first casebook for use in courses in aesthetics, Puzzles about Art provides more than 180 real and hypothetical cases that illustrate important principles and theories in the philosophy of art. With 25 illustrations as well as concrete examples from legal cases, museum experiences, newspaper articles and various media, including painting, sculpture, photography, music, drama, and film, Puzzles about Art helps students understand specific problems in the visual arts.
The Art of Sudoku
Author: Thomas Snyder
Publisher:
ISBN: 9780985009403
Category :
Languages : en
Pages : 144
Book Description
You've never seen Sudoku like this! In The Art of Sudoku you'll find 120 hand-crafted masterpieces from World Sudoku Champion Thomas Snyder, with artistic and logical themes that could never have been produced by random computer generation. Whether you're a sudoku novice or a sudoku grandmaster, The Art of Sudoku will open your eyes to the amazing possibilities of this numbers puzzle and leave you wanting more.
Publisher:
ISBN: 9780985009403
Category :
Languages : en
Pages : 144
Book Description
You've never seen Sudoku like this! In The Art of Sudoku you'll find 120 hand-crafted masterpieces from World Sudoku Champion Thomas Snyder, with artistic and logical themes that could never have been produced by random computer generation. Whether you're a sudoku novice or a sudoku grandmaster, The Art of Sudoku will open your eyes to the amazing possibilities of this numbers puzzle and leave you wanting more.
The Art Puzzle Book
Author: Susie Hodge
Publisher: Frances Lincoln
ISBN: 0711252645
Category : Art
Languages : en
Pages : 195
Book Description
THINK YOU KNOW BOSCH FROM BOTTICELLI? MONDRIAN FROM MIRO? THINK AGAIN... Turn art history on its head by testing your brainpower and perception on some the world's most iconic paintings. Journey from ancient Egypt to 1980s New York solving riddles, discovering hidden secrets and challenging your general knowledge. Esteemed art historian Susie Hodge and leading brain trainer Dr Gareth Moore introduce you to 36 iconic pieces of art – including Botticelli's Primavera, Van Gogh's The Starry Night and Picasso's Guernica. For each painting, they reveal fascinating facts about the work and artist (and give clues on what to look for), before challenging you to decipher the art for yourself through carefully crafted questions. Look at art in new ways as you: Decode the hieroglyphs from the Book of the Dead Find new symbols in The Arnolfini Portrait Solve riddles based on The Garden of Earthly Delights Navigate M.C. Escher's gravity-defying staircases Reassemble the Mondrian With over 300 questions, The Art Puzzle Book is designed to entertain and perplex, whether you're an art novice or an art connoisseur. Featuring artworks by Botticelli, Hieronymus Bosch, Michelangelo, Caravaggio, Artemisia Gentileschi, Diego Velazquez, Johannes Vermeer, Francisco de Goya, Hiroshige, Claude Monet, Vincent van Gogh, Sonia Delaunay, Joan Miro, Piet Mondrian, Pablo Picasso, Salvador Dali, Frida Kahlo, M.C. Escher, Jean-Michel Basquiat, Keith Haring and more.
Publisher: Frances Lincoln
ISBN: 0711252645
Category : Art
Languages : en
Pages : 195
Book Description
THINK YOU KNOW BOSCH FROM BOTTICELLI? MONDRIAN FROM MIRO? THINK AGAIN... Turn art history on its head by testing your brainpower and perception on some the world's most iconic paintings. Journey from ancient Egypt to 1980s New York solving riddles, discovering hidden secrets and challenging your general knowledge. Esteemed art historian Susie Hodge and leading brain trainer Dr Gareth Moore introduce you to 36 iconic pieces of art – including Botticelli's Primavera, Van Gogh's The Starry Night and Picasso's Guernica. For each painting, they reveal fascinating facts about the work and artist (and give clues on what to look for), before challenging you to decipher the art for yourself through carefully crafted questions. Look at art in new ways as you: Decode the hieroglyphs from the Book of the Dead Find new symbols in The Arnolfini Portrait Solve riddles based on The Garden of Earthly Delights Navigate M.C. Escher's gravity-defying staircases Reassemble the Mondrian With over 300 questions, The Art Puzzle Book is designed to entertain and perplex, whether you're an art novice or an art connoisseur. Featuring artworks by Botticelli, Hieronymus Bosch, Michelangelo, Caravaggio, Artemisia Gentileschi, Diego Velazquez, Johannes Vermeer, Francisco de Goya, Hiroshige, Claude Monet, Vincent van Gogh, Sonia Delaunay, Joan Miro, Piet Mondrian, Pablo Picasso, Salvador Dali, Frida Kahlo, M.C. Escher, Jean-Michel Basquiat, Keith Haring and more.
The Art of the Book
Author: Various
Publisher: Good Press
ISBN:
Category : Fiction
Languages : en
Pages : 204
Book Description
Art of the Book is a text by Charles Holme. It provides some informative insight on the typography present in books previous to the majority of the 20th century.
Publisher: Good Press
ISBN:
Category : Fiction
Languages : en
Pages : 204
Book Description
Art of the Book is a text by Charles Holme. It provides some informative insight on the typography present in books previous to the majority of the 20th century.
Real Puzzles
Author: John Q. Boyer
Publisher:
ISBN:
Category : Puzzles
Languages : en
Pages : 300
Book Description
Publisher:
ISBN:
Category : Puzzles
Languages : en
Pages : 300
Book Description
The Art of the Story-Teller
Author: Marie L. Shedlock
Publisher: Good Press
ISBN:
Category : Fiction
Languages : en
Pages : 186
Book Description
Marie L. Shedlock's 'The Art of the Story-Teller' is a guide to the craft of storytelling, perfect for educators and artists alike. Shedlock's insights, born of a lifetime of experience, highlight the essential elements of story and the artifices of storytelling. She explores how to avoid elements that detract from the power of a story, and how to select and present materials that captivate an audience. Shedlock's wisdom is brought to life in a collection of stories that includes tales of history, mythology, and folklore, as well as beloved favorites from Hans Christian Andersen.
Publisher: Good Press
ISBN:
Category : Fiction
Languages : en
Pages : 186
Book Description
Marie L. Shedlock's 'The Art of the Story-Teller' is a guide to the craft of storytelling, perfect for educators and artists alike. Shedlock's insights, born of a lifetime of experience, highlight the essential elements of story and the artifices of storytelling. She explores how to avoid elements that detract from the power of a story, and how to select and present materials that captivate an audience. Shedlock's wisdom is brought to life in a collection of stories that includes tales of history, mythology, and folklore, as well as beloved favorites from Hans Christian Andersen.
The Art of Computer Programming, Volume 4A
Author: Donald E. Knuth
Publisher: Addison-Wesley Professional
ISBN: 0133488853
Category : Computers
Languages : en
Pages : 1247
Book Description
The Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part 1 Knuth’s multivolume analysis of algorithms is widely recognized as the definitive description of classical computer science. The first three volumes of this work have long comprised a unique and invaluable resource in programming theory and practice. Scientists have marveled at the beauty and elegance of Knuth’s analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. The level of these first three volumes has remained so high, and they have displayed so wide and deep a familiarity with the art of computer programming, that a sufficient “review” of future volumes could almost be: “Knuth, Volume n has been published.” –Data Processing Digest Knuth, Volume n has been published, where n = 4A. In this long-awaited new volume, the old master turns his attention to some of his favorite topics in broadword computation and combinatorial generation (exhaustively listing fundamental combinatorial objects, such as permutations, partitions, and trees), as well as his more recent interests, such as binary decision diagrams. The hallmark qualities that distinguish his previous volumes are manifest here anew: detailed coverage of the basics, illustrated with well-chosen examples; occasional forays into more esoteric topics and problems at the frontiers of research; impeccable writing peppered with occasional bits of humor; extensive collections of exercises, all with solutions or helpful hints; a careful attention to history; implementations of many of the algorithms in his classic step-by-step form. There is an amazing amount of information on each page. Knuth has obviously thought long and hard about which topics and results are most central and important, and then, what are the most intuitive and succinct ways of presenting that material. Since the areas that he covers in this volume have exploded since he first envisioned writing about them, it is wonderful how he has managed to provide such thorough treatment in so few pages. –Frank Ruskey, Department of Computer Science, University of Victoria The book is Volume 4A, because Volume 4 has itself become a multivolume undertaking. Combinatorial searching is a rich and important topic, and Knuth has too much to say about it that is new, interesting, and useful to fit into a single volume, or two, or maybe even three. This book alone includes approximately 1500 exercises, with answers for self-study, plus hundreds of useful facts that cannot be found in any other publication. Volume 4A surely belongs beside the first three volumes of this classic work in every serious programmer’s library. Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP),http://msp.org The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043
Publisher: Addison-Wesley Professional
ISBN: 0133488853
Category : Computers
Languages : en
Pages : 1247
Book Description
The Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part 1 Knuth’s multivolume analysis of algorithms is widely recognized as the definitive description of classical computer science. The first three volumes of this work have long comprised a unique and invaluable resource in programming theory and practice. Scientists have marveled at the beauty and elegance of Knuth’s analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. The level of these first three volumes has remained so high, and they have displayed so wide and deep a familiarity with the art of computer programming, that a sufficient “review” of future volumes could almost be: “Knuth, Volume n has been published.” –Data Processing Digest Knuth, Volume n has been published, where n = 4A. In this long-awaited new volume, the old master turns his attention to some of his favorite topics in broadword computation and combinatorial generation (exhaustively listing fundamental combinatorial objects, such as permutations, partitions, and trees), as well as his more recent interests, such as binary decision diagrams. The hallmark qualities that distinguish his previous volumes are manifest here anew: detailed coverage of the basics, illustrated with well-chosen examples; occasional forays into more esoteric topics and problems at the frontiers of research; impeccable writing peppered with occasional bits of humor; extensive collections of exercises, all with solutions or helpful hints; a careful attention to history; implementations of many of the algorithms in his classic step-by-step form. There is an amazing amount of information on each page. Knuth has obviously thought long and hard about which topics and results are most central and important, and then, what are the most intuitive and succinct ways of presenting that material. Since the areas that he covers in this volume have exploded since he first envisioned writing about them, it is wonderful how he has managed to provide such thorough treatment in so few pages. –Frank Ruskey, Department of Computer Science, University of Victoria The book is Volume 4A, because Volume 4 has itself become a multivolume undertaking. Combinatorial searching is a rich and important topic, and Knuth has too much to say about it that is new, interesting, and useful to fit into a single volume, or two, or maybe even three. This book alone includes approximately 1500 exercises, with answers for self-study, plus hundreds of useful facts that cannot be found in any other publication. Volume 4A surely belongs beside the first three volumes of this classic work in every serious programmer’s library. Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP),http://msp.org The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043