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Tetris

Tetris PDF Author: Box Brown
Publisher: Macmillan
ISBN: 162672315X
Category : Comics & Graphic Novels
Languages : en
Pages : 258

Book Description
Documents the history of the video game Tetris and looks at the role games play in art, culture, and commerce.

Tetris

Tetris PDF Author: Box Brown
Publisher: Macmillan
ISBN: 162672315X
Category : Comics & Graphic Novels
Languages : en
Pages : 258

Book Description
Documents the history of the video game Tetris and looks at the role games play in art, culture, and commerce.

The Tetris Effect

The Tetris Effect PDF Author: Dan Ackerman
Publisher: PublicAffairs
ISBN: 161039612X
Category : Games & Activities
Languages : en
Pages : 273

Book Description
The definitive story of a game so great, even the Cold War couldn't stop it Tetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space? A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game. Little did he know that the project that he labored on alone, hour after hour, would soon become the most addictive game ever made. In this fast-paced business story, reporter Dan Ackerman reveals how Tetris became one of the world's first viral hits, passed from player to player, eventually breaking through the Iron Curtain into the West. British, American, and Japanese moguls waged a bitter fight over the rights, sending their fixers racing around the globe to secure backroom deals, while a secretive Soviet organization named ELORG chased down the game's growing global profits. The Tetris Effect is an homage to both creator and creation, and a must-read for anyone who's ever played the game-which is to say everyone.

Shortcuts & Spotlights II

Shortcuts & Spotlights II PDF Author: Pascal Debra
Publisher: BoD – Books on Demand
ISBN: 3759708374
Category : Social Science
Languages : en
Pages : 118

Book Description
Immerse yourself in another captivating collection of clever and pointed texts! The long-awaited second volume once again takes you into a world where astute observations, topical controversies and quirky themes are woven together in a unique way. With even more biting irony and a touch of tongue-in-cheek, this book invites you to examine the deep abysses of world problems without losing sight of the humor. A continuation of the intellectual journey of discovery, with food for thought that will make you smile and think in equal measure. Prepare yourself for another adventure.

The Happiness Advantage

The Happiness Advantage PDF Author: Shawn Achor
Publisher: Random House
ISBN: 1448112613
Category : Self-Help
Languages : en
Pages : 258

Book Description
Most people want to be successful in life. And of course, everyone wants to be happy. When it comes to the pursuit of success and happiness, most people assume the same formula: if you work hard, you will become successful, and once you become successful, then you'll be happy. The only problem is that a decade of cutting-edge research in the field of positive psychology has proven that this formula is backwards. Success does not beget happiness. Based on the largest study ever conducted on happiness and human potential (a survey conducted by the author of more than 1,600 students), Harvard lecturer Shawn Achor shares seven core principles of positive psychology that each one of us can use to improve our performance, grow our careers, and gain a competitive edge at work. He reveals how happiness actually fuels success and performance, not the other way around. Why? Because when we are happier and more positive we are more engaged, creative, resilient to stress, and productive. The Happiness Advantage will appeal to anyone who wants practical advice on how to become happier and also more successful.

Life is What Matters

Life is What Matters PDF Author: Alka Dixit,
Publisher: Sristhi Publishers & Distributors
ISBN: 9387022188
Category : Self-Help
Languages : en
Pages : 131

Book Description
Our daily lives keep us so occupied that all we see in it is chaos, and not the blessings that come with it. We see the problems that stand in our way, and forget the ones we have crossed and moved on. Isn't it! To understand life, we need to first value our life. In simpler words, we need to take care of our life. What if we raise both, our kids and our own life, simultaneously? When the author first met the enigmatic Dr Aditi, she was intrigued by her profound understanding of life and penned this book on her effective and easy to adapt plan for a happier life. You will also learn to: ! Walk through crises of life with positivity. ! Realize the true happiness that life holds. ! Overcome fears, shortcomings and hurdles. ! Exercises and guidelines to build a stronger 'you'. ! Achieve big with available opportunities and resources. Life is What Matters is an incredibly motivating tale of a girl who embraced her imperfections and succeeded in life, against all odds. With mantras for living a better life, this book is a treasure.

SuperBetter

SuperBetter PDF Author: Jane McGonigal
Publisher: Penguin
ISBN: 0698185501
Category : Self-Help
Languages : en
Pages : 274

Book Description
An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals. Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build: • Your ability to control your attention, and therefore your thoughts and feelings • Your power to turn anyone into a potential ally, and to strengthen your existing relationships • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.

Boys' Life

Boys' Life PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 64

Book Description
Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.

Tetris

Tetris PDF Author: Brian "Box" Brown
Publisher: First Second
ISBN: 1250145899
Category : Comics & Graphic Novels
Languages : en
Pages : 256

Book Description
For fans of Tetris on Apple TV+, read the true story of Henk Rogers, Alexey Pajitnov, and the perfect game. Simple yet addictive, Tetris delivers an irresistible, unending puzzle that has players hooked. Play it long enough and you’ll see those brightly colored geometric shapes everywhere. You’ll see them in your dreams. Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega—game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft. In this graphic novel, New York Times–bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world’s most popular video game.

A Game In The Life

A Game In The Life PDF Author: Jordan Rudek
Publisher: Jordan Rudek
ISBN:
Category : Games & Activities
Languages : en
Pages : 122

Book Description
Video games are a nostalgia-producing machine, and A Game In The Life breaks down over a dozen timeless titles to see what makes them so compelling years after release. Looking back at classic titles like Capcom's Mega Man 2 and Square Enix's Final Fantasy VI, in addition to more recent games like BioWare's Mass Effect 2 and FromSoftware's Dark Souls, Jordan Rudek shares his insights as an avid player, reviewer, and lover of all things video game. Interwined with discussions and descriptions of these incredible digital works are a series of recollections and memories of the life moments Rudek experienced when he came upon these games. The result is an autobiographical dive into the times and events surrounding a collection of memorable video games, mixed with storytelling and a flair for the dramatic. Ultimately, A Game In The Life seeks to highlight how video games can have a lasting and profound effect on those who enjoy them, and how they can serve as miniature time capsules of the periods in our lives when they brought us so much joy.

Is This Guy For Real?

Is This Guy For Real? PDF Author: Box Brown
Publisher: First Second Books
ISBN: 1626723168
Category : Biography & Autobiography
Languages : en
Pages : 276

Book Description
2019 Eisner Award Winner for Best Reality-Based Work Comedian and performer Andy Kaufman’s resume was impressive—a popular role on the beloved sitcom Taxi, a high-profile stand-up career, and a surprisingly successful stint in professional wrestling. Although he was by all accounts a sensitive and thoughtful person, he’s ironically best remembered for his various contemptible personas, which were so committed and so convincing that all but his closest family and friends were completely taken in. Why would someone so gentle-natured and sensitive build an entire career seeking the hatred of his audience? What drives a performer to solicit that reaction? With the same nuance and sympathy with which he approached Andre the Giant in his 2014 biography, graphic novelist Box Brown's Is This Guy For Real? takes on the complex and often hilarious life of Andy Kaufman.