Author: Jason Rosenhouse
Publisher: Oxford University Press
ISBN: 0199913153
Category : Mathematics
Languages : en
Pages : 227
Book Description
Packed with more than a hundred color illustrations and a wide variety of puzzles and brainteasers, Taking Sudoku Seriously uses this popular craze as the starting point for a fun-filled introduction to higher mathematics. How many Sudoku solution squares are there? What shapes other than three-by-three blocks can serve as acceptable Sudoku regions? What is the fewest number of starting clues a sound Sudoku puzzle can have? Does solving Sudoku require mathematics? Jason Rosenhouse and Laura Taalman show that answering these questions opens the door to a wealth of interesting mathematics. Indeed, they show that Sudoku puzzles and their variants are a gateway into mathematical thinking generally. Among many topics, the authors look at the notion of a Latin square--an object of long-standing interest to mathematicians--of which Sudoku squares are a special case; discuss how one finds interesting Sudoku puzzles; explore the connections between Sudoku, graph theory, and polynomials; and consider Sudoku extremes, including puzzles with the maximal number of vacant regions, with the minimal number of starting clues, and numerous others. The book concludes with a gallery of novel Sudoku variations--just pure solving fun! Most of the puzzles are original to this volume, and all solutions to the puzzles appear in the back of the book or in the text itself. A math book and a puzzle book, Taking Sudoku Seriously will change the way readers look at Sudoku and mathematics, serving both as an introduction to mathematics for puzzle fans and as an exploration of the intricacies of Sudoku for mathematics buffs.
Taking Sudoku Seriously
Author: Jason Rosenhouse
Publisher: Oxford University Press
ISBN: 0199913153
Category : Mathematics
Languages : en
Pages : 227
Book Description
Packed with more than a hundred color illustrations and a wide variety of puzzles and brainteasers, Taking Sudoku Seriously uses this popular craze as the starting point for a fun-filled introduction to higher mathematics. How many Sudoku solution squares are there? What shapes other than three-by-three blocks can serve as acceptable Sudoku regions? What is the fewest number of starting clues a sound Sudoku puzzle can have? Does solving Sudoku require mathematics? Jason Rosenhouse and Laura Taalman show that answering these questions opens the door to a wealth of interesting mathematics. Indeed, they show that Sudoku puzzles and their variants are a gateway into mathematical thinking generally. Among many topics, the authors look at the notion of a Latin square--an object of long-standing interest to mathematicians--of which Sudoku squares are a special case; discuss how one finds interesting Sudoku puzzles; explore the connections between Sudoku, graph theory, and polynomials; and consider Sudoku extremes, including puzzles with the maximal number of vacant regions, with the minimal number of starting clues, and numerous others. The book concludes with a gallery of novel Sudoku variations--just pure solving fun! Most of the puzzles are original to this volume, and all solutions to the puzzles appear in the back of the book or in the text itself. A math book and a puzzle book, Taking Sudoku Seriously will change the way readers look at Sudoku and mathematics, serving both as an introduction to mathematics for puzzle fans and as an exploration of the intricacies of Sudoku for mathematics buffs.
Publisher: Oxford University Press
ISBN: 0199913153
Category : Mathematics
Languages : en
Pages : 227
Book Description
Packed with more than a hundred color illustrations and a wide variety of puzzles and brainteasers, Taking Sudoku Seriously uses this popular craze as the starting point for a fun-filled introduction to higher mathematics. How many Sudoku solution squares are there? What shapes other than three-by-three blocks can serve as acceptable Sudoku regions? What is the fewest number of starting clues a sound Sudoku puzzle can have? Does solving Sudoku require mathematics? Jason Rosenhouse and Laura Taalman show that answering these questions opens the door to a wealth of interesting mathematics. Indeed, they show that Sudoku puzzles and their variants are a gateway into mathematical thinking generally. Among many topics, the authors look at the notion of a Latin square--an object of long-standing interest to mathematicians--of which Sudoku squares are a special case; discuss how one finds interesting Sudoku puzzles; explore the connections between Sudoku, graph theory, and polynomials; and consider Sudoku extremes, including puzzles with the maximal number of vacant regions, with the minimal number of starting clues, and numerous others. The book concludes with a gallery of novel Sudoku variations--just pure solving fun! Most of the puzzles are original to this volume, and all solutions to the puzzles appear in the back of the book or in the text itself. A math book and a puzzle book, Taking Sudoku Seriously will change the way readers look at Sudoku and mathematics, serving both as an introduction to mathematics for puzzle fans and as an exploration of the intricacies of Sudoku for mathematics buffs.
Games for Your Mind
Author: Jason Rosenhouse
Publisher: Princeton University Press
ISBN: 0691200343
Category : Mathematics
Languages : en
Pages : 348
Book Description
A lively and engaging look at logic puzzles and their role in mathematics, philosophy, and recreation Logic puzzles were first introduced to the public by Lewis Carroll in the late nineteenth century and have been popular ever since. Games like Sudoku and Mastermind are fun and engrossing recreational activities, but they also share deep foundations in mathematical logic and are worthy of serious intellectual inquiry. Games for Your Mind explores the history and future of logic puzzles while enabling you to test your skill against a variety of puzzles yourself. In this informative and entertaining book, Jason Rosenhouse begins by introducing readers to logic and logic puzzles and goes on to reveal the rich history of these puzzles. He shows how Carroll's puzzles presented Aristotelian logic as a game for children, yet also informed his scholarly work on logic. He reveals how another pioneer of logic puzzles, Raymond Smullyan, drew on classic puzzles about liars and truthtellers to illustrate Kurt Gödel's theorems and illuminate profound questions in mathematical logic. Rosenhouse then presents a new vision for the future of logic puzzles based on nonclassical logic, which is used today in computer science and automated reasoning to manipulate large and sometimes contradictory sets of data. Featuring a wealth of sample puzzles ranging from simple to extremely challenging, this lively and engaging book brings together many of the most ingenious puzzles ever devised, including the "Hardest Logic Puzzle Ever," metapuzzles, paradoxes, and the logic puzzles in detective stories.
Publisher: Princeton University Press
ISBN: 0691200343
Category : Mathematics
Languages : en
Pages : 348
Book Description
A lively and engaging look at logic puzzles and their role in mathematics, philosophy, and recreation Logic puzzles were first introduced to the public by Lewis Carroll in the late nineteenth century and have been popular ever since. Games like Sudoku and Mastermind are fun and engrossing recreational activities, but they also share deep foundations in mathematical logic and are worthy of serious intellectual inquiry. Games for Your Mind explores the history and future of logic puzzles while enabling you to test your skill against a variety of puzzles yourself. In this informative and entertaining book, Jason Rosenhouse begins by introducing readers to logic and logic puzzles and goes on to reveal the rich history of these puzzles. He shows how Carroll's puzzles presented Aristotelian logic as a game for children, yet also informed his scholarly work on logic. He reveals how another pioneer of logic puzzles, Raymond Smullyan, drew on classic puzzles about liars and truthtellers to illustrate Kurt Gödel's theorems and illuminate profound questions in mathematical logic. Rosenhouse then presents a new vision for the future of logic puzzles based on nonclassical logic, which is used today in computer science and automated reasoning to manipulate large and sometimes contradictory sets of data. Featuring a wealth of sample puzzles ranging from simple to extremely challenging, this lively and engaging book brings together many of the most ingenious puzzles ever devised, including the "Hardest Logic Puzzle Ever," metapuzzles, paradoxes, and the logic puzzles in detective stories.
Stoner
Author: John Williams
Publisher: New York Review of Books
ISBN: 1590179285
Category : Adultery
Languages : en
Pages : 337
Book Description
"Born the child of a poor farmer in Missouri, William Stoner is urged by his parents to study new agriculture techniques at the state university. Digging instead into the texts of Milton and Shakespeare, Stoner falls under the spell of the unexpected pleasures of English literature, and decides to make it his life. Stoner is the story of that life"--
Publisher: New York Review of Books
ISBN: 1590179285
Category : Adultery
Languages : en
Pages : 337
Book Description
"Born the child of a poor farmer in Missouri, William Stoner is urged by his parents to study new agriculture techniques at the state university. Digging instead into the texts of Milton and Shakespeare, Stoner falls under the spell of the unexpected pleasures of English literature, and decides to make it his life. Stoner is the story of that life"--
Math with Bad Drawings
Author: Ben Orlin
Publisher: Black Dog & Leventhal
ISBN: 0316509027
Category : Mathematics
Languages : en
Pages : 556
Book Description
A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
Publisher: Black Dog & Leventhal
ISBN: 0316509027
Category : Mathematics
Languages : en
Pages : 556
Book Description
A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
Four Lives
Author: Raymond M. Smullyan
Publisher: Courier Corporation
ISBN: 048649067X
Category : Mathematics
Languages : en
Pages : 353
Book Description
" This 'best of' collection of works by Raymond Smullyan features excerpts from his published writings, including logic puzzles, explorations of mathematical logic and paradoxes, retrograde analysis chess problems, jokes and anecdotes, and meditations on the philosophy of religion. In addition, numerous personal tributes salute this celebrated professor, author, and logic scholar who is also a magician and musician. "--
Publisher: Courier Corporation
ISBN: 048649067X
Category : Mathematics
Languages : en
Pages : 353
Book Description
" This 'best of' collection of works by Raymond Smullyan features excerpts from his published writings, including logic puzzles, explorations of mathematical logic and paradoxes, retrograde analysis chess problems, jokes and anecdotes, and meditations on the philosophy of religion. In addition, numerous personal tributes salute this celebrated professor, author, and logic scholar who is also a magician and musician. "--
New York Post Easy Sudoku
Author: Wayne Gould
Publisher: William Morrow Paperbacks
ISBN: 9780061173387
Category : Games & Activities
Languages : en
Pages : 334
Book Description
200 New Puzzles -- From Easy to Just About Difficult Su Doku, "the crossword without words," comes with a warning: it is seriously addictive. You don't need to be a mathematical genius to solve these puzzles; it is simply a question of logic and a little patience.
Publisher: William Morrow Paperbacks
ISBN: 9780061173387
Category : Games & Activities
Languages : en
Pages : 334
Book Description
200 New Puzzles -- From Easy to Just About Difficult Su Doku, "the crossword without words," comes with a warning: it is seriously addictive. You don't need to be a mathematical genius to solve these puzzles; it is simply a question of logic and a little patience.
New York Post Difficult Sudoku
Author: Wayne Gould
Publisher: William Morrow Paperbacks
ISBN: 9780061173370
Category : Games & Activities
Languages : en
Pages : 326
Book Description
200 New Difficult Puzzles -- They Are Not Going to Be Easy But You Are Ready Su Doku, "the crossword without words," comes with a warning: it is seriously addictive. You don't need to be a mathematical genius to solve these puzzles; it is simply a question of logic and a little patience.
Publisher: William Morrow Paperbacks
ISBN: 9780061173370
Category : Games & Activities
Languages : en
Pages : 326
Book Description
200 New Difficult Puzzles -- They Are Not Going to Be Easy But You Are Ready Su Doku, "the crossword without words," comes with a warning: it is seriously addictive. You don't need to be a mathematical genius to solve these puzzles; it is simply a question of logic and a little patience.
Solve Extreme Sudoku
Author: Robert Emmert
Publisher: iUniverse
ISBN: 1491780541
Category : Games & Activities
Languages : en
Pages : 91
Book Description
After a short discussion of Sudoku and presentation of tools in Section 1, this book gives a review of standard techniques or strategies to solve these puzzles in Section 2. Section 3 will treat advanced solution techniques that will allow the most difficult puzzles to be solved. The primary focus of the book is on this section, and the reader should find these techniques easy to apply to achieve success. Section 4 gives 14 exercises that will allow the reader to practice the techniques given in section 3. These exercises, with solutions, provide additional instructions on the application of section 3 techniques. Section 5 gives 16 puzzles to solve, with answers. The first 4 puzzles are for warm up and are labeled Evil. The 12 puzzles that follow the Evil puzzles are very difficult and are labeled Extreme. This section could be considered a graduation exercise.
Publisher: iUniverse
ISBN: 1491780541
Category : Games & Activities
Languages : en
Pages : 91
Book Description
After a short discussion of Sudoku and presentation of tools in Section 1, this book gives a review of standard techniques or strategies to solve these puzzles in Section 2. Section 3 will treat advanced solution techniques that will allow the most difficult puzzles to be solved. The primary focus of the book is on this section, and the reader should find these techniques easy to apply to achieve success. Section 4 gives 14 exercises that will allow the reader to practice the techniques given in section 3. These exercises, with solutions, provide additional instructions on the application of section 3 techniques. Section 5 gives 16 puzzles to solve, with answers. The first 4 puzzles are for warm up and are labeled Evil. The 12 puzzles that follow the Evil puzzles are very difficult and are labeled Extreme. This section could be considered a graduation exercise.
How to Solve Sudoku
Author: Robin Wilson
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781904902621
Category : Games & Activities
Languages : en
Pages : 136
Book Description
Mathematician and bestselling author Robin Wilson--himself a sudoku aficionado--offers 52 tried and tested tips and tactics for solving these brainteasers.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781904902621
Category : Games & Activities
Languages : en
Pages : 136
Book Description
Mathematician and bestselling author Robin Wilson--himself a sudoku aficionado--offers 52 tried and tested tips and tactics for solving these brainteasers.
Color Sudoku
Author: Philip Riley
Publisher: Sterling Publishing Company
ISBN: 9781402747144
Category : Games & Activities
Languages : en
Pages : 244
Book Description
Sudoku fans will welcome this bright new twist to the popular puzzles! Every one of these ingenious creations--from "Bold X" to "Rainbow Up"--makes colors and patterns part of the solving fun. And although each puzzle maintains the normal 9x9 grid and follows the basic rules of the game, every style adds an additional restriction to intensify the challenge. In "Worms," for example, swirly, squirmy shapes fill the grids; the numbers increase as you work your way from head to tail. "Even/Odd" features squares in two colors, depending on whether the number to fill it is even or odd. And in "Positional Board," no two of the red squares can be the same number. They're all lots of fun!
Publisher: Sterling Publishing Company
ISBN: 9781402747144
Category : Games & Activities
Languages : en
Pages : 244
Book Description
Sudoku fans will welcome this bright new twist to the popular puzzles! Every one of these ingenious creations--from "Bold X" to "Rainbow Up"--makes colors and patterns part of the solving fun. And although each puzzle maintains the normal 9x9 grid and follows the basic rules of the game, every style adds an additional restriction to intensify the challenge. In "Worms," for example, swirly, squirmy shapes fill the grids; the numbers increase as you work your way from head to tail. "Even/Odd" features squares in two colors, depending on whether the number to fill it is even or odd. And in "Positional Board," no two of the red squares can be the same number. They're all lots of fun!