Author: Sean Carton
Publisher:
ISBN: 9780789732415
Category : Computer games
Languages : en
Pages : 420
Book Description
2005 Gamer's Almanac
Author: Sean Carton
Publisher:
ISBN: 9780789732415
Category : Computer games
Languages : en
Pages : 420
Book Description
Publisher:
ISBN: 9780789732415
Category : Computer games
Languages : en
Pages : 420
Book Description
HWM
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
GMR
GameAxis Unwired
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 48
Book Description
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Publisher:
ISBN:
Category :
Languages : en
Pages : 48
Book Description
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Building Imaginary Worlds
Author: Mark J.P. Wolf
Publisher: Routledge
ISBN: 1136220801
Category : Literary Criticism
Languages : en
Pages : 435
Book Description
Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.
Publisher: Routledge
ISBN: 1136220801
Category : Literary Criticism
Languages : en
Pages : 435
Book Description
Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.
Computer Arts
The End of Victory Culture
Author: Tom Engelhardt
Publisher: Univ of Massachusetts Press
ISBN: 9781558495869
Category : History
Languages : en
Pages : 410
Book Description
"Sets out to trace the vicissitudes of America's self-image since World War ll as they showed up in popular culture: war toys, war comics, war reporting, and war films. It succeeds brilliantly ... Engelhardt's prose is smart and smooth, and his book is social and cultural history of a high order." Boston Globe, from the bookjacket.
Publisher: Univ of Massachusetts Press
ISBN: 9781558495869
Category : History
Languages : en
Pages : 410
Book Description
"Sets out to trace the vicissitudes of America's self-image since World War ll as they showed up in popular culture: war toys, war comics, war reporting, and war films. It succeeds brilliantly ... Engelhardt's prose is smart and smooth, and his book is social and cultural history of a high order." Boston Globe, from the bookjacket.
HWM
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 104
Book Description
Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
Publisher:
ISBN:
Category :
Languages : en
Pages : 104
Book Description
Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.