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Cross-Media Communications

Cross-Media Communications PDF Author: Drew Davidson
Publisher: Lulu.com
ISBN: 0557285658
Category : Education
Languages : en
Pages : 296

Book Description
This text is an introduction to the future of mass media and mass communications - cross-media communications. Cross-media is explained through the presentation and analysis of contemporary examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts, and provides a solid overview of cross-media communications, one that builds from a general introduction to a specific examination of media and genres to a discussion of the concepts involved in designing and developing cross-media communications. There is also an accompanying DVD-ROM full of hands-on exercises that shows how cross-media can be applied. For the DVD-ROM: http: //www.lulu.com/content/817927

Cross-Media Communications

Cross-Media Communications PDF Author: Drew Davidson
Publisher: Lulu.com
ISBN: 0557285658
Category : Education
Languages : en
Pages : 296

Book Description
This text is an introduction to the future of mass media and mass communications - cross-media communications. Cross-media is explained through the presentation and analysis of contemporary examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts, and provides a solid overview of cross-media communications, one that builds from a general introduction to a specific examination of media and genres to a discussion of the concepts involved in designing and developing cross-media communications. There is also an accompanying DVD-ROM full of hands-on exercises that shows how cross-media can be applied. For the DVD-ROM: http: //www.lulu.com/content/817927

Reaching Boys, Teaching Boys

Reaching Boys, Teaching Boys PDF Author: Michael Reichert
Publisher: John Wiley and Sons
ISBN: 0470532785
Category : Education
Languages : en
Pages : 295

Book Description
Based on an extensive worldwide study, this book reveals what gets boys excited about learning Reaching Boys, Teaching Boys challenges the widely-held cultural impression that boys are stubbornly resistant to schooling while providing concrete examples of pedagogy and instructional style that have been proven effective in a variety of school settings. This book offers more than 100 detailed examples of lessons that succeed with male students, grouped thematically. Such themes include: Gaming, Motor Activities, Open Inquiry, Competition, Interactive Technology, and Performance/Role Play. Woven throughout the book is moving testimony from boys that both validates the success of the lessons and adds a human dimension to their impact. The author's presents more than 100+ specific activities for all content areas that have proven successful with male students Draws on an in-depth, worldwide study to reveal what lessons and strategies most engage boys in the classroom Has been described as the missing link that our schools need for the better education of boys

The Art of Halo

The Art of Halo PDF Author: Eric S. Trautmann
Publisher: Random House Digital, Inc.
ISBN: 0345475860
Category : Art
Languages : en
Pages : 177

Book Description


Dictionary of Computer and Internet Terms

Dictionary of Computer and Internet Terms PDF Author: John C. Rigdon
Publisher: Createspace Independent Publishing Platform
ISBN: 9781537264677
Category :
Languages : en
Pages : 588

Book Description
This dictionary contains over 32,000 terms that are specific to Computers and the Internet. Each term includes a definition / description. With more than 750 pages, this dictionary is one of the most comprehensive resources available.Terms relate to applications, commands, functions, operating systems, image processing and networking.No other dictionary of computing terms even comes close to the breadth of this one. It is designed to be used by everyone from the novice seeking the most basic information ... to the mainframe systems programmer and MIS professional looking for sophisticated and hard-to-find information that's not available in most reference books. It's all here in one indispensable reference source. * artificial intelligence. * computer-integrated manufacturing* data communication* databases* distributed data processing* fiber optics* fundamental terms* local area networks* multimedia* office automation* open systems interconnection* peripheral equipment* personal computing* processing units* programming* system development* text processing This dictionary is ideal not only for students of computing but for those studying the related fields of Information Technology, mathematics, physics, media communications, electronic engineering, and natural sciences.We also publish a companion volume (Vol.2) of Computer Acronyms and Abbreviations with an additional 4,500 terms. Volume 2 also includes a section on file name extensions showing the most commonly used extensions and their association with various software systems.This dictionary is available in more than 100 languages. See our website for pricing and availability.http://www.wordsrus.info/catalog/computer_dictionary.html

The Art of Wreck-It Ralph

The Art of Wreck-It Ralph PDF Author: Jennifer Lee
Publisher: Chronicle Books
ISBN: 1452147620
Category : Performing Arts
Languages : en
Pages : 163

Book Description
In Wreck-It Ralph, Disney's expert team of concept, visual development and story artists explore the hidden world of video games from classic 8-bit arcade games to the most modern and inventive offerings of the digital age. At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.

The Foundation Stone of Nordic Larp

The Foundation Stone of Nordic Larp PDF Author: Eleanor Saitta
Publisher: Knutpunkt
ISBN: 9163745666
Category :
Languages : en
Pages : 318

Book Description
Official book of Knutpunkt 2014. Published in conjunction with the Knutpunkt 2014 conference.

Designing Games

Designing Games PDF Author: Tynan Sylvester
Publisher: "O'Reilly Media, Inc."
ISBN: 144933802X
Category : Computers
Languages : en
Pages : 416

Book Description
Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayâ??s hit video games. Youâ??ll learn principles and practices for crafting games that generate emotionally charged experiencesâ??a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each otherâ??s heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your gameâ??s market positioning will affect your design

Educational Game Design Fundamentals

Educational Game Design Fundamentals PDF Author: George Kalmpourtzis
Publisher: CRC Press
ISBN: 1351804715
Category : Computers
Languages : en
Pages : 479

Book Description
Can we learn through play? Can we really play while learning? Of course! But how?! We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers. Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn. This book examines the art of educational game design through various perspectives and presents real examples that will help readers make more informed decisions when creating their own games. In this way, readers can have a better idea of how to prepare for and organize the design of their educational games, as well as evaluate their ideas through several prisms, such as feasibility or learning and intrinsic values. Everybody can become education game designers, no matter what their technical, artistic or pedagogic backgrounds. This book refers to educators and designers of all sorts: from kindergarten to lifelong learning, from corporate training to museum curators and from tabletop or video game designers to theme park creators!

Innovation and Entrepreneurship

Innovation and Entrepreneurship PDF Author: Charles H. Matthews
Publisher: Routledge
ISBN: 1317802098
Category : Business & Economics
Languages : en
Pages : 406

Book Description
This book presents a new model, the competency framework, for students, innovators, entrepreneurs, managers, and anyone who wants to better understand the dynamic world of innovation and entrepreneurship. Focused on both the individual and strategic organizational level, this book is about people and the competencies each person needs to learn to be successful in creating a more dynamic future. Matthews and Brueggemann’s framework for innovation and entrepreneurship competencies empowers individuals to excel at innovation and new venture creation. It provides a practical guide and clear and concise understanding of the knowledge, skills, attitudes, and experiences that are needed to increase imagination, creativity, innovation and new venture creation capability. Innovation and Entrepreneurship will be attractive for students of entrepreneurship, innovation, management and cross-disciplinary classes, such as design thinking. Presented in a modular format, Innovation & Entrepreneurship informs the future direction of people and technology, as well as the educational systems producing the next generation of innovators and entrepreneurs. Based on extensive academic research, this book is organized into two sections: Twelve innovation elements and twelve competency categories. The elements are the foundation and the competency categories are the building blocks that inform our path toward a more precise understanding of how innovation and entrepreneurship plays an important role in economic development and our daily lives.

The Art of the Sale

The Art of the Sale PDF Author: Philip Delves Broughton
Publisher: Penguin
ISBN: 0143122762
Category : Business & Economics
Languages : en
Pages : 306

Book Description
From the author of Ahead of the Curve, a revelatory look at successful selling and how it can impact everything we do The first book of its kind, The Art of the Sale is the result of a pilgrimage to learn the secrets of the world's foremost sales gurus. Bestselling author Philip Delves Broughton tracked down anyone who could help him understand what it took to achieve greatness in sales, from technology billionaires to the most successful saleswoman in Japan to a cannily observant rug merchant in Morocco. The wisdom and experience Broughton acquired, revealed in this outstanding book, demonstrates as never before the complex alchemy of effective selling and the power it has to overcome challenges we face every day.