Author: Bilge Mutlu
Publisher:
ISBN: 9781450348850
Category :
Languages : en
Pages :
Book Description
HRI '17: ACM/IEEE International Conference on Human-Robot Interaction Mar 06, 2017-Mar 09, 2017 Vienna, Austria. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction
Author: Bilge Mutlu
Publisher:
ISBN: 9781450348850
Category :
Languages : en
Pages :
Book Description
HRI '17: ACM/IEEE International Conference on Human-Robot Interaction Mar 06, 2017-Mar 09, 2017 Vienna, Austria. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Publisher:
ISBN: 9781450348850
Category :
Languages : en
Pages :
Book Description
HRI '17: ACM/IEEE International Conference on Human-Robot Interaction Mar 06, 2017-Mar 09, 2017 Vienna, Austria. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
The Internet Book
Author: Douglas E. Comer
Publisher: CRC Press
ISBN: 0429824440
Category : Computers
Languages : en
Pages : 622
Book Description
The Internet Book, Fifth Edition explains how computers communicate, what the Internet is, how the Internet works, and what services the Internet offers. It is designed for readers who do not have a strong technical background — early chapters clearly explain the terminology and concepts needed to understand all the services. It helps the reader to understand the technology behind the Internet, appreciate how the Internet can be used, and discover why people find it so exciting. In addition, it explains the origins of the Internet and shows the reader how rapidly it has grown. It also provides information on how to avoid scams and exaggerated marketing claims. The first section of the book introduces communication system concepts and terminology. The second section reviews the history of the Internet and its incredible growth. It documents the rate at which the digital revolution occurred, and provides background that will help readers appreciate the significance of the underlying design. The third section describes basic Internet technology and capabilities. It examines how Internet hardware is organized and how software provides communication. This section provides the foundation for later chapters, and will help readers ask good questions and make better decisions when salespeople offer Internet products and services. The final section describes application services currently available on the Internet. For each service, the book explains both what the service offers and how the service works. About the Author Dr. Douglas Comer is a Distinguished Professor at Purdue University in the departments of Computer Science and Electrical and Computer Engineering. He has created and enjoys teaching undergraduate and graduate courses on computer networks and Internets, operating systems, computer architecture, and computer software. One of the researchers who contributed to the Internet as it was being formed in the late 1970s and 1980s, he has served as a member of the Internet Architecture Board, the group responsible for guiding the Internet’s development. Prof. Comer is an internationally recognized expert on computer networking, the TCP/IP protocols, and the Internet, who presents lectures to a wide range of audiences. In addition to research articles, he has written a series of textbooks that describe the technical details of the Internet. Prof. Comer’s books have been translated into many languages, and are used in industry as well as computer science, engineering, and business departments around the world. Prof. Comer joined the Internet project in the late 1970s, and has had a high-speed Internet connection to his home since 1981. He wrote this book as a response to everyone who has asked him for an explanation of the Internet that is both technically correct and easily understood by anyone. An Internet enthusiast, Comer displays INTRNET on the license plate of his car.
Publisher: CRC Press
ISBN: 0429824440
Category : Computers
Languages : en
Pages : 622
Book Description
The Internet Book, Fifth Edition explains how computers communicate, what the Internet is, how the Internet works, and what services the Internet offers. It is designed for readers who do not have a strong technical background — early chapters clearly explain the terminology and concepts needed to understand all the services. It helps the reader to understand the technology behind the Internet, appreciate how the Internet can be used, and discover why people find it so exciting. In addition, it explains the origins of the Internet and shows the reader how rapidly it has grown. It also provides information on how to avoid scams and exaggerated marketing claims. The first section of the book introduces communication system concepts and terminology. The second section reviews the history of the Internet and its incredible growth. It documents the rate at which the digital revolution occurred, and provides background that will help readers appreciate the significance of the underlying design. The third section describes basic Internet technology and capabilities. It examines how Internet hardware is organized and how software provides communication. This section provides the foundation for later chapters, and will help readers ask good questions and make better decisions when salespeople offer Internet products and services. The final section describes application services currently available on the Internet. For each service, the book explains both what the service offers and how the service works. About the Author Dr. Douglas Comer is a Distinguished Professor at Purdue University in the departments of Computer Science and Electrical and Computer Engineering. He has created and enjoys teaching undergraduate and graduate courses on computer networks and Internets, operating systems, computer architecture, and computer software. One of the researchers who contributed to the Internet as it was being formed in the late 1970s and 1980s, he has served as a member of the Internet Architecture Board, the group responsible for guiding the Internet’s development. Prof. Comer is an internationally recognized expert on computer networking, the TCP/IP protocols, and the Internet, who presents lectures to a wide range of audiences. In addition to research articles, he has written a series of textbooks that describe the technical details of the Internet. Prof. Comer’s books have been translated into many languages, and are used in industry as well as computer science, engineering, and business departments around the world. Prof. Comer joined the Internet project in the late 1970s, and has had a high-speed Internet connection to his home since 1981. He wrote this book as a response to everyone who has asked him for an explanation of the Internet that is both technically correct and easily understood by anyone. An Internet enthusiast, Comer displays INTRNET on the license plate of his car.
The Complete E-Commerce Book
Author: Janice Reynolds
Publisher: CRC Press
ISBN: 1482295660
Category : Computers
Languages : en
Pages : 381
Book Description
The Complete E-Commerce Book offers a wealth of information on how to design, build and maintain a successful web-based business.... Many of the chapters are filled with advice and information on how to incorporate current e-business principles o
Publisher: CRC Press
ISBN: 1482295660
Category : Computers
Languages : en
Pages : 381
Book Description
The Complete E-Commerce Book offers a wealth of information on how to design, build and maintain a successful web-based business.... Many of the chapters are filled with advice and information on how to incorporate current e-business principles o
Diary of an 8-Bit Warrior (Book 1 8-Bit Warrior series)
Author: Cube Kid
Publisher: Andrews McMeel Publishing
ISBN: 1449480888
Category : Juvenile Fiction
Languages : en
Pages : 256
Book Description
THESE ARE THE REAL BOOKS BY CUBE KID! DIARY OF AN 8-BIT WARRIOR WAS ORIGINALLY PUBLISHED AS WIMPY VILLAGER KINDLES 1-4. The first volume of this best-selling unofficial Minecraft adventure series begins with Runt, our 12-year-old hero, about to choose his future vocation at the Minecraftia school. His options are less than thrilling: farmer, crafter, miner. But what this noob really wants is to be a warrior like his hero, Steve. So when he learns that the five best students in school that year will get the chance to start warrior training, it’s ON.
Publisher: Andrews McMeel Publishing
ISBN: 1449480888
Category : Juvenile Fiction
Languages : en
Pages : 256
Book Description
THESE ARE THE REAL BOOKS BY CUBE KID! DIARY OF AN 8-BIT WARRIOR WAS ORIGINALLY PUBLISHED AS WIMPY VILLAGER KINDLES 1-4. The first volume of this best-selling unofficial Minecraft adventure series begins with Runt, our 12-year-old hero, about to choose his future vocation at the Minecraftia school. His options are less than thrilling: farmer, crafter, miner. But what this noob really wants is to be a warrior like his hero, Steve. So when he learns that the five best students in school that year will get the chance to start warrior training, it’s ON.
The Quest for the Diamond Sword (Deluxe Illustrated Edition)
Author: Winter Morgan
Publisher: Simon and Schuster
ISBN: 1510764380
Category : Juvenile Fiction
Languages : en
Pages : 128
Book Description
A brand-new illustrated edition of the bestselling adventure novel by author Winter Morgan with 75 full-color illustrations. Perfect for every boy and girl who loves Minecraft! Steve lives on a wheat farm. He has everything he needs to live in the Minecraft world: a bed, a house, and food. Steve likes to spend his mornings in the NPC village and trade his wheat for emeralds, armor, books, swords, and food. One morning, he finds that Zombies have attacked the villagers. The Zombies have also turned the village blacksmith into a Zombie, leaving Steve without a place to get swords. To protect himself and the few villagers that remain, Steve goes on a quest to mine for forty diamonds, which are the most powerful mineral in the Overworld. He wants to craft these diamonds into a diamond sword to shield him and the villagers from the Zombies. Far from his home, with night about to set in, Steve fears for his life. Nighttime is when users are most vulnerable in Minecraft. As he looks for shelter in a temple, he meets a trio of treasure hunters, Max, Lucy, and Henry, who are trying to unearth the treasure under the temple. Steve tells them of his master plan to mine for the most powerful mineral in the Overworld—the diamond. The treasure hunters are eager to join him. Facing treacherous mining conditions, a thunderstorm, and attacks from hostile mobs, these four friends’ question if it’s better to be a single player than a multiplayer, as they try to watch out for each other and chase Steve’s dream at the same time. Will Steve find the diamonds? Will his friends help or hinder the search? Should he trust his new treasure hunter friends? And will Steve get back in time to save the villagers?
Publisher: Simon and Schuster
ISBN: 1510764380
Category : Juvenile Fiction
Languages : en
Pages : 128
Book Description
A brand-new illustrated edition of the bestselling adventure novel by author Winter Morgan with 75 full-color illustrations. Perfect for every boy and girl who loves Minecraft! Steve lives on a wheat farm. He has everything he needs to live in the Minecraft world: a bed, a house, and food. Steve likes to spend his mornings in the NPC village and trade his wheat for emeralds, armor, books, swords, and food. One morning, he finds that Zombies have attacked the villagers. The Zombies have also turned the village blacksmith into a Zombie, leaving Steve without a place to get swords. To protect himself and the few villagers that remain, Steve goes on a quest to mine for forty diamonds, which are the most powerful mineral in the Overworld. He wants to craft these diamonds into a diamond sword to shield him and the villagers from the Zombies. Far from his home, with night about to set in, Steve fears for his life. Nighttime is when users are most vulnerable in Minecraft. As he looks for shelter in a temple, he meets a trio of treasure hunters, Max, Lucy, and Henry, who are trying to unearth the treasure under the temple. Steve tells them of his master plan to mine for the most powerful mineral in the Overworld—the diamond. The treasure hunters are eager to join him. Facing treacherous mining conditions, a thunderstorm, and attacks from hostile mobs, these four friends’ question if it’s better to be a single player than a multiplayer, as they try to watch out for each other and chase Steve’s dream at the same time. Will Steve find the diamonds? Will his friends help or hinder the search? Should he trust his new treasure hunter friends? And will Steve get back in time to save the villagers?
Herobrine In Real Life
Author: Jake Turner
Publisher: Independently Published
ISBN: 9781098685904
Category :
Languages : en
Pages : 248
Book Description
STEVI AND HENRY are at it again in this Minecraft-fan adventure inspired by the bestselling game!Minecraft comes into real life again. But this time it brings with it the most scary villain in all of Minecraft: Herobrine.When Minecraft comes to Earth, all of the mobs come to Earth. The bad ones--like creepers, zombies, spiders, skeletons and more! And the good mobs--like pigs and llamas and sheep.Problem is, Herobrine is so powerful he can mind-control the evil mobs and the GOOD mobs. He can turn good pigs evil. And he can mind-control humans, even your parents.Which means Stevi and Henry don't know whom to trust as long as Herobrine is alive.Stevi and Henry are only ten-years-old, but they get swept away in this adventure and fly to South America in a Flying Machine where they must battle Herobrine. Or die trying. Since this story is about Herobrine, it's scary. Maybe the scariest Minecraft story you've ever read. So strap in for the ride, if you dare.HEROBRINE IN REAL LIFE is a fun and fast-paced adventure story for kids ages 7-12. It ties into Minecraft and is nearly impossible for kids to put down. More than that, it emphasizes the themes of friendship and self-sacrifice. Your kids will love it.
Publisher: Independently Published
ISBN: 9781098685904
Category :
Languages : en
Pages : 248
Book Description
STEVI AND HENRY are at it again in this Minecraft-fan adventure inspired by the bestselling game!Minecraft comes into real life again. But this time it brings with it the most scary villain in all of Minecraft: Herobrine.When Minecraft comes to Earth, all of the mobs come to Earth. The bad ones--like creepers, zombies, spiders, skeletons and more! And the good mobs--like pigs and llamas and sheep.Problem is, Herobrine is so powerful he can mind-control the evil mobs and the GOOD mobs. He can turn good pigs evil. And he can mind-control humans, even your parents.Which means Stevi and Henry don't know whom to trust as long as Herobrine is alive.Stevi and Henry are only ten-years-old, but they get swept away in this adventure and fly to South America in a Flying Machine where they must battle Herobrine. Or die trying. Since this story is about Herobrine, it's scary. Maybe the scariest Minecraft story you've ever read. So strap in for the ride, if you dare.HEROBRINE IN REAL LIFE is a fun and fast-paced adventure story for kids ages 7-12. It ties into Minecraft and is nearly impossible for kids to put down. More than that, it emphasizes the themes of friendship and self-sacrifice. Your kids will love it.
Everyone Poops
Author: Taro Gomi
Publisher: Chronicle Books LLC
ISBN: 1797203541
Category : Juvenile Fiction
Languages : en
Pages : 37
Book Description
The beloved, bestselling potty-training classic, now re-released for a new generation! An elephant makes a big poop. A mouse makes a tiny poop. Everyone eats, so of course: everyone poops! Taro Gomi's classic, go-to picture book for straight-talk on all things "number 2" is back, as fresh and funny as ever. • Both a matter-of-fact, educational guide and a hilarious romp through poop territory • Filled with timeless OMG moments for both kids and adults • Colorful and content-rich picture book The concept of going to the bathroom is made concrete through this illustrated narrative that is both verbally and visually engaging. Everyone Poops is just right for potty-training and everyday reading with smart, curious readers. • Perfect for children ages 0 to 3 years old • Equal parts educational and entertaining, this makes a great book for parents and grandparents who are potty-training their toddler. • You'll love this book if you love books like P is for Potty! (Sesame Street) by Naomi Kleinberg, Potty by Leslie Patricelli, The Potty Train by David Hochman and Ruth Kennison.
Publisher: Chronicle Books LLC
ISBN: 1797203541
Category : Juvenile Fiction
Languages : en
Pages : 37
Book Description
The beloved, bestselling potty-training classic, now re-released for a new generation! An elephant makes a big poop. A mouse makes a tiny poop. Everyone eats, so of course: everyone poops! Taro Gomi's classic, go-to picture book for straight-talk on all things "number 2" is back, as fresh and funny as ever. • Both a matter-of-fact, educational guide and a hilarious romp through poop territory • Filled with timeless OMG moments for both kids and adults • Colorful and content-rich picture book The concept of going to the bathroom is made concrete through this illustrated narrative that is both verbally and visually engaging. Everyone Poops is just right for potty-training and everyday reading with smart, curious readers. • Perfect for children ages 0 to 3 years old • Equal parts educational and entertaining, this makes a great book for parents and grandparents who are potty-training their toddler. • You'll love this book if you love books like P is for Potty! (Sesame Street) by Naomi Kleinberg, Potty by Leslie Patricelli, The Potty Train by David Hochman and Ruth Kennison.
Sequences and their Applications
Author: C. Ding
Publisher: Springer Science & Business Media
ISBN: 1447105516
Category : Computers
Languages : en
Pages : 404
Book Description
This book contains survey papers and research papers by leading experts on sequences and their applications. It discusses both the theory of sequences and their applications in cryptography, coding theory, communications systems, numerical computation and computer simulation. Sequences have important applications in ranging systems, spread spectrum communication systems, multi-terminal system identification, code division multiply access communications systems, global positioning systems, software testing, circuit testing, computer simulation, and stream ciphers. The papers contained in this volume bring together experts from discrete mathematics, computer science and communications engineering, and help to bridge advances in these different areas.
Publisher: Springer Science & Business Media
ISBN: 1447105516
Category : Computers
Languages : en
Pages : 404
Book Description
This book contains survey papers and research papers by leading experts on sequences and their applications. It discusses both the theory of sequences and their applications in cryptography, coding theory, communications systems, numerical computation and computer simulation. Sequences have important applications in ranging systems, spread spectrum communication systems, multi-terminal system identification, code division multiply access communications systems, global positioning systems, software testing, circuit testing, computer simulation, and stream ciphers. The papers contained in this volume bring together experts from discrete mathematics, computer science and communications engineering, and help to bridge advances in these different areas.
Tales of an 8-Bit Kitten: Lost in the Nether
Author: Cube Kid
Publisher: Andrews McMeel Publishing
ISBN: 1449499740
Category : Juvenile Fiction
Languages : en
Pages : 265
Book Description
Eeebs isn't a very disciplined kitten. His mom warned him not to play in the forest, but he didn't listen. That's how he found himself in the Nether, a bizarre world inhabited by scary creatures. In the company of a ghast, almost cheerful witch, Eeebs develops supernatural powers. Will this be enough to fight against Endernova's army, the Enderman, who want to rule over the Overworld? In order to save his friends, Eeebs must become the champion of the Nether, as the prophecy of The Chosen One tells . . .
Publisher: Andrews McMeel Publishing
ISBN: 1449499740
Category : Juvenile Fiction
Languages : en
Pages : 265
Book Description
Eeebs isn't a very disciplined kitten. His mom warned him not to play in the forest, but he didn't listen. That's how he found himself in the Nether, a bizarre world inhabited by scary creatures. In the company of a ghast, almost cheerful witch, Eeebs develops supernatural powers. Will this be enough to fight against Endernova's army, the Enderman, who want to rule over the Overworld? In order to save his friends, Eeebs must become the champion of the Nether, as the prophecy of The Chosen One tells . . .
Diary of an 8-Bit Warrior: Crafting Alliances
Author: Cube Kid
Publisher: Andrews McMeel Publishing
ISBN: 1449483836
Category : Juvenile Fiction
Languages : en
Pages : 257
Book Description
Competition stiffens in book three of the 8-Bit Diary series, as Runt’s training is intensifying! After the recent mob attacks, the entire village decides to prepare for the next offensive. Fortifying the defenses, tracking down a spy, searching for new alliances . . . But Herobrine isn’t having any of it . . . Can Runt increase his efforts to be one of the five best students in school and finally become the warrior of his dreams? With the help of his friends—Breeze, Max, Emerald, and Stump—Runt will face a peril greater than anything he has ever known. With fun text changes, full-color illustrations throughout, and shorter text blocks to reward readers balanced with longer text blocks to challenge readers, this book will get Minecraft fans off the screen and into reading!
Publisher: Andrews McMeel Publishing
ISBN: 1449483836
Category : Juvenile Fiction
Languages : en
Pages : 257
Book Description
Competition stiffens in book three of the 8-Bit Diary series, as Runt’s training is intensifying! After the recent mob attacks, the entire village decides to prepare for the next offensive. Fortifying the defenses, tracking down a spy, searching for new alliances . . . But Herobrine isn’t having any of it . . . Can Runt increase his efforts to be one of the five best students in school and finally become the warrior of his dreams? With the help of his friends—Breeze, Max, Emerald, and Stump—Runt will face a peril greater than anything he has ever known. With fun text changes, full-color illustrations throughout, and shorter text blocks to reward readers balanced with longer text blocks to challenge readers, this book will get Minecraft fans off the screen and into reading!