Author: John Koenig
Publisher: Simon and Schuster
ISBN: 1501153668
Category : Reference
Languages : en
Pages : 288
Book Description
NEW YORK TIMES BESTSELLER “It’s undeniably thrilling to find words for our strangest feelings…Koenig casts light into lonely corners of human experience…An enchanting book. “ —The Washington Post A truly original book in every sense of the word, The Dictionary of Obscure Sorrows poetically defines emotions that we all feel but don’t have the words to express—until now. Have you ever wondered about the lives of each person you pass on the street, realizing that everyone is the main character in their own story, each living a life as vivid and complex as your own? That feeling has a name: “sonder.” Or maybe you’ve watched a thunderstorm roll in and felt a primal hunger for disaster, hoping it would shake up your life. That’s called “lachesism.” Or you were looking through old photos and felt a pang of nostalgia for a time you’ve never actually experienced. That’s “anemoia.” If you’ve never heard of these terms before, that’s because they didn’t exist until John Koenig set out to fill the gaps in our language of emotion. The Dictionary of Obscure Sorrows “creates beautiful new words that we need but do not yet have,” says John Green, bestselling author of The Fault in Our Stars. By turns poignant, relatable, and mind-bending, the definitions include whimsical etymologies drawn from languages around the world, interspersed with otherworldly collages and lyrical essays that explore forgotten corners of the human condition—from “astrophe,” the longing to explore beyond the planet Earth, to “zenosyne,” the sense that time keeps getting faster. The Dictionary of Obscure Sorrows is for anyone who enjoys a shift in perspective, pondering the ineffable feelings that make up our lives. With a gorgeous package and beautiful illustrations throughout, this is the perfect gift for creatives, word nerds, and human beings everywhere.
The Dictionary of Obscure Sorrows
Author: John Koenig
Publisher: Simon and Schuster
ISBN: 1501153668
Category : Reference
Languages : en
Pages : 288
Book Description
NEW YORK TIMES BESTSELLER “It’s undeniably thrilling to find words for our strangest feelings…Koenig casts light into lonely corners of human experience…An enchanting book. “ —The Washington Post A truly original book in every sense of the word, The Dictionary of Obscure Sorrows poetically defines emotions that we all feel but don’t have the words to express—until now. Have you ever wondered about the lives of each person you pass on the street, realizing that everyone is the main character in their own story, each living a life as vivid and complex as your own? That feeling has a name: “sonder.” Or maybe you’ve watched a thunderstorm roll in and felt a primal hunger for disaster, hoping it would shake up your life. That’s called “lachesism.” Or you were looking through old photos and felt a pang of nostalgia for a time you’ve never actually experienced. That’s “anemoia.” If you’ve never heard of these terms before, that’s because they didn’t exist until John Koenig set out to fill the gaps in our language of emotion. The Dictionary of Obscure Sorrows “creates beautiful new words that we need but do not yet have,” says John Green, bestselling author of The Fault in Our Stars. By turns poignant, relatable, and mind-bending, the definitions include whimsical etymologies drawn from languages around the world, interspersed with otherworldly collages and lyrical essays that explore forgotten corners of the human condition—from “astrophe,” the longing to explore beyond the planet Earth, to “zenosyne,” the sense that time keeps getting faster. The Dictionary of Obscure Sorrows is for anyone who enjoys a shift in perspective, pondering the ineffable feelings that make up our lives. With a gorgeous package and beautiful illustrations throughout, this is the perfect gift for creatives, word nerds, and human beings everywhere.
Publisher: Simon and Schuster
ISBN: 1501153668
Category : Reference
Languages : en
Pages : 288
Book Description
NEW YORK TIMES BESTSELLER “It’s undeniably thrilling to find words for our strangest feelings…Koenig casts light into lonely corners of human experience…An enchanting book. “ —The Washington Post A truly original book in every sense of the word, The Dictionary of Obscure Sorrows poetically defines emotions that we all feel but don’t have the words to express—until now. Have you ever wondered about the lives of each person you pass on the street, realizing that everyone is the main character in their own story, each living a life as vivid and complex as your own? That feeling has a name: “sonder.” Or maybe you’ve watched a thunderstorm roll in and felt a primal hunger for disaster, hoping it would shake up your life. That’s called “lachesism.” Or you were looking through old photos and felt a pang of nostalgia for a time you’ve never actually experienced. That’s “anemoia.” If you’ve never heard of these terms before, that’s because they didn’t exist until John Koenig set out to fill the gaps in our language of emotion. The Dictionary of Obscure Sorrows “creates beautiful new words that we need but do not yet have,” says John Green, bestselling author of The Fault in Our Stars. By turns poignant, relatable, and mind-bending, the definitions include whimsical etymologies drawn from languages around the world, interspersed with otherworldly collages and lyrical essays that explore forgotten corners of the human condition—from “astrophe,” the longing to explore beyond the planet Earth, to “zenosyne,” the sense that time keeps getting faster. The Dictionary of Obscure Sorrows is for anyone who enjoys a shift in perspective, pondering the ineffable feelings that make up our lives. With a gorgeous package and beautiful illustrations throughout, this is the perfect gift for creatives, word nerds, and human beings everywhere.
After Effects in Production
Author: Trish Meyer
Publisher: Taylor & Francis
ISBN: 1136065172
Category : Performing Arts
Languages : en
Pages : 366
Book Description
Take your After Effects skills to a new level! Twelve step-by-step tutorials, designed by industry professionals, explore a variety of creative approaches as they teach useful design concepts and production techniques. Updated for After Effects 6.5, this new edition covers the most significant Version 5 and 6 features including 3D space, cameras, lights, parenting, text, animation presets, paint, and expressions. Each carefully structured project presents the "why" behind the steps, so you can adapt these techniques to your own designs and motion graphics work. All contain timeless concepts that will be of use for many years to come. After Effects in Production also contains six case studies of commercial projects created by award-winning studios such as ATTIK, Belief, Curious Pictures, The Diecks Group, Fido, and the authors' own studio, CyberMotion. These detail the integration of After Effects, 3D programs, live action, and a variety of animation techniques, revealing the artistic concepts behind the spots as well as the inventive techniques used to execute them. The enclosed DVD contains QuickTime movies of each of the final animations, allowing you to step through them frame-by-frame so you can examine them in detail.
Publisher: Taylor & Francis
ISBN: 1136065172
Category : Performing Arts
Languages : en
Pages : 366
Book Description
Take your After Effects skills to a new level! Twelve step-by-step tutorials, designed by industry professionals, explore a variety of creative approaches as they teach useful design concepts and production techniques. Updated for After Effects 6.5, this new edition covers the most significant Version 5 and 6 features including 3D space, cameras, lights, parenting, text, animation presets, paint, and expressions. Each carefully structured project presents the "why" behind the steps, so you can adapt these techniques to your own designs and motion graphics work. All contain timeless concepts that will be of use for many years to come. After Effects in Production also contains six case studies of commercial projects created by award-winning studios such as ATTIK, Belief, Curious Pictures, The Diecks Group, Fido, and the authors' own studio, CyberMotion. These detail the integration of After Effects, 3D programs, live action, and a variety of animation techniques, revealing the artistic concepts behind the spots as well as the inventive techniques used to execute them. The enclosed DVD contains QuickTime movies of each of the final animations, allowing you to step through them frame-by-frame so you can examine them in detail.
Anthony and the Magic Picture Frame
Author: Michael S. Class
Publisher: Magic Picture Frame Studio
ISBN: 9780974926902
Category : Time travel
Languages : en
Pages : 222
Book Description
This is an American History Book for young adults. Nearly 100 authentic historical photographs are included. Anthony, a twelve-year-old boy, travels into the past by stepping through the Picture Frame on his bedroom wall. Anthony walks on the moon with Neil Armstrong and Buzz Aldrin, plays baseball with Lou Gehrig and Babe Ruth, and crosses the Atlantic Ocean with Charles Lindbergh. He sees brave soldiers storm the beaches of Normandy on D-Day, and watches battle-weary Marines raise the American flag on Iwo Jima. He speaks with survivors of the Holocaust. He works in Thomas Edisons laboratory and witnesses the invention of the phonograph, the light bulb, and the motion picture. He meets FDR and Doctor Jonas Salk, and watches them conquer polio and save future generations of children. He meets his great-grandfather at the turn of the 20th century, and journeys with him to America: Together, they walk through the doors to America on Ellis Island, experience the trenches of World War I, the roaring twenties, and the breadlines of the Great Depression. Anthony is with his great-grandfather the day he becomes an American. The book is historically accurate and contains hundreds of interesting background notes on the boy's story. The book also contains activity lists for readers and teachers: recommended books, movies, music, and places to visit - to enhance the learning experience of each chapter.
Publisher: Magic Picture Frame Studio
ISBN: 9780974926902
Category : Time travel
Languages : en
Pages : 222
Book Description
This is an American History Book for young adults. Nearly 100 authentic historical photographs are included. Anthony, a twelve-year-old boy, travels into the past by stepping through the Picture Frame on his bedroom wall. Anthony walks on the moon with Neil Armstrong and Buzz Aldrin, plays baseball with Lou Gehrig and Babe Ruth, and crosses the Atlantic Ocean with Charles Lindbergh. He sees brave soldiers storm the beaches of Normandy on D-Day, and watches battle-weary Marines raise the American flag on Iwo Jima. He speaks with survivors of the Holocaust. He works in Thomas Edisons laboratory and witnesses the invention of the phonograph, the light bulb, and the motion picture. He meets FDR and Doctor Jonas Salk, and watches them conquer polio and save future generations of children. He meets his great-grandfather at the turn of the 20th century, and journeys with him to America: Together, they walk through the doors to America on Ellis Island, experience the trenches of World War I, the roaring twenties, and the breadlines of the Great Depression. Anthony is with his great-grandfather the day he becomes an American. The book is historically accurate and contains hundreds of interesting background notes on the boy's story. The book also contains activity lists for readers and teachers: recommended books, movies, music, and places to visit - to enhance the learning experience of each chapter.
Scientific Canadian Mechanics' Magazine and Patent Office Record
Author: Canada. Patent Office
Publisher:
ISBN:
Category : Copyright
Languages : en
Pages : 2440
Book Description
Publisher:
ISBN:
Category : Copyright
Languages : en
Pages : 2440
Book Description
After Effects Apprentice
Author: Chris Meyer
Publisher: CRC Press
ISBN: 1317244346
Category : Performing Arts
Languages : en
Pages : 433
Book Description
Whether you’re new to After Effects and want to get up to speed quickly, or already a user who needs to become familiar with the new features, After Effects Apprentice was created for you. With 12 core lessons including a trio of projects combining After Effects with CINEMA 4D Lite, you’ll learn how to tap this program’s vast potential – whether you create motion graphics for network television, corporate communications, or your own projects. Fully updated to cover the major new features added in After Effects CC, this edition of the book presents a professional perspective on the most important features a motion graphics artist needs to master in order to use After Effects effectively. You’ll learn to creatively combine layers; animate eye-catching titles; manipulate 3D space; color key, track or rotoscope existing footage to add new elements; and use effects to generate excitement or enhance the realism of a scene. Easy to follow, step-by-step instructions guide you through the features, with explanations of the "why" instead of just the "how" behind each technique. You’ll learn more than just the tools; you’ll learn skills that you can immediately put to work expressing your own ideas in your productions. USER LEVEL: Novice–Intermediate Topics include how to: • Animate, edit, layer, and composite a variety of media. • Manipulate keyframes and the way they interpolate to create more refined animations. • Use masks, mattes, stencils and blending modes to add sophistication to your imagery. • Create, animate, and extrude text and shape layers. • Explore 3D space, including using CINEMA 4D Lite. • Use tracking and keying to create special effects, such as replacing screen displays. A companion website at www.routledge.com/cw/meyer makes available for download all exercise source material and After Effects CC project files required to get the most out of this book.
Publisher: CRC Press
ISBN: 1317244346
Category : Performing Arts
Languages : en
Pages : 433
Book Description
Whether you’re new to After Effects and want to get up to speed quickly, or already a user who needs to become familiar with the new features, After Effects Apprentice was created for you. With 12 core lessons including a trio of projects combining After Effects with CINEMA 4D Lite, you’ll learn how to tap this program’s vast potential – whether you create motion graphics for network television, corporate communications, or your own projects. Fully updated to cover the major new features added in After Effects CC, this edition of the book presents a professional perspective on the most important features a motion graphics artist needs to master in order to use After Effects effectively. You’ll learn to creatively combine layers; animate eye-catching titles; manipulate 3D space; color key, track or rotoscope existing footage to add new elements; and use effects to generate excitement or enhance the realism of a scene. Easy to follow, step-by-step instructions guide you through the features, with explanations of the "why" instead of just the "how" behind each technique. You’ll learn more than just the tools; you’ll learn skills that you can immediately put to work expressing your own ideas in your productions. USER LEVEL: Novice–Intermediate Topics include how to: • Animate, edit, layer, and composite a variety of media. • Manipulate keyframes and the way they interpolate to create more refined animations. • Use masks, mattes, stencils and blending modes to add sophistication to your imagery. • Create, animate, and extrude text and shape layers. • Explore 3D space, including using CINEMA 4D Lite. • Use tracking and keying to create special effects, such as replacing screen displays. A companion website at www.routledge.com/cw/meyer makes available for download all exercise source material and After Effects CC project files required to get the most out of this book.
The Canadian Patent Office Record and Register of Copyrights and Trade Marks
Flash
Author: Anastasia Salter
Publisher: MIT Press
ISBN: 0262028026
Category : Computers
Languages : en
Pages : 191
Book Description
How Flash rose and fell as the world's most ubiquitous yet divisive software platform, enabling the development and distribution of a world of creative content. Adobe Flash began as a simple animation tool and grew into a multimedia platform that offered a generation of creators and innovators an astonishing range of opportunities to develop and distribute new kinds of digital content. For the better part of a decade, Flash was the de facto standard for dynamic online media, empowering amateur and professional developers to shape the future of the interactive Web. In this book, Anastasia Salter and John Murray trace the evolution of Flash into one of the engines of participatory culture. Salter and Murray investigate Flash as both a fundamental force that shaped perceptions of the web and a key technology that enabled innovative interactive experiences and new forms of gaming. They examine a series of works that exemplify Flash's role in shaping the experience and expectations of web multimedia. Topics include Flash as a platform for developing animation (and the “Flashimation” aesthetic); its capacities for scripting and interactive design; games and genres enabled by the reconstruction of the browser as a games portal; forms and genres of media art that use Flash; and Flash's stance on openness and standards—including its platform-defining battle over the ability to participate in Apple's own proprietary platforms. Flash's exit from the mobile environment in 2011 led some to declare that Flash was dead. But, as Salter and Murray show, not only does Flash live, but its role as a definitive cross-platform tool continues to influence web experience.
Publisher: MIT Press
ISBN: 0262028026
Category : Computers
Languages : en
Pages : 191
Book Description
How Flash rose and fell as the world's most ubiquitous yet divisive software platform, enabling the development and distribution of a world of creative content. Adobe Flash began as a simple animation tool and grew into a multimedia platform that offered a generation of creators and innovators an astonishing range of opportunities to develop and distribute new kinds of digital content. For the better part of a decade, Flash was the de facto standard for dynamic online media, empowering amateur and professional developers to shape the future of the interactive Web. In this book, Anastasia Salter and John Murray trace the evolution of Flash into one of the engines of participatory culture. Salter and Murray investigate Flash as both a fundamental force that shaped perceptions of the web and a key technology that enabled innovative interactive experiences and new forms of gaming. They examine a series of works that exemplify Flash's role in shaping the experience and expectations of web multimedia. Topics include Flash as a platform for developing animation (and the “Flashimation” aesthetic); its capacities for scripting and interactive design; games and genres enabled by the reconstruction of the browser as a games portal; forms and genres of media art that use Flash; and Flash's stance on openness and standards—including its platform-defining battle over the ability to participate in Apple's own proprietary platforms. Flash's exit from the mobile environment in 2011 led some to declare that Flash was dead. But, as Salter and Murray show, not only does Flash live, but its role as a definitive cross-platform tool continues to influence web experience.
Flash CS4: The Missing Manual
Author: Chris Grover
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554273
Category : Computers
Languages : en
Pages : 755
Book Description
Unlock the power of Flash and bring gorgeous animations to life onscreen. It's easy with Flash CS4: The Missing Manual. You'll start creating animations in the first chapter, and will learn to produce effective, well-planned visuals that get your message across. This entertaining new edition includes a complete primer on animation, a guided tour of the program's tools, lots of new illustrations, and more details on working with video. Beginners will learn to use the software in no time, and experienced Flash designers will improve their skills. Expanded and revised to cover the new version of Flash, every chapter in this book provides step-by-step tutorials to help you: Learn to draw objects, animate them, and integrate your own audio and video files Add interactivity, use special effects, learn morphing, and much more Check your work with the book's online example files and completed animations Discover new Flash toolkits and features such as Frameless Animation Use every timesaving aspect of Flash CS4, such as Library objects and Symbols Learn how to automate your drawings and animations with ActionScript 3.0 With this book, absolutely no programming is necessary to get started with Flash CS4. Flash CS4: The Missing Manual explains in jargon-free English exactly what you need to know to use Flash effectively, while avoiding common pitfalls, right from the start.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554273
Category : Computers
Languages : en
Pages : 755
Book Description
Unlock the power of Flash and bring gorgeous animations to life onscreen. It's easy with Flash CS4: The Missing Manual. You'll start creating animations in the first chapter, and will learn to produce effective, well-planned visuals that get your message across. This entertaining new edition includes a complete primer on animation, a guided tour of the program's tools, lots of new illustrations, and more details on working with video. Beginners will learn to use the software in no time, and experienced Flash designers will improve their skills. Expanded and revised to cover the new version of Flash, every chapter in this book provides step-by-step tutorials to help you: Learn to draw objects, animate them, and integrate your own audio and video files Add interactivity, use special effects, learn morphing, and much more Check your work with the book's online example files and completed animations Discover new Flash toolkits and features such as Frameless Animation Use every timesaving aspect of Flash CS4, such as Library objects and Symbols Learn how to automate your drawings and animations with ActionScript 3.0 With this book, absolutely no programming is necessary to get started with Flash CS4. Flash CS4: The Missing Manual explains in jargon-free English exactly what you need to know to use Flash effectively, while avoiding common pitfalls, right from the start.
Practical Image and Video Processing Using MATLAB
Author: Oge Marques
Publisher: John Wiley & Sons
ISBN: 111809347X
Category : Technology & Engineering
Languages : en
Pages : 704
Book Description
UP-TO-DATE, TECHNICALLY ACCURATE COVERAGE OF ESSENTIAL TOPICS IN IMAGE AND VIDEO PROCESSING This is the first book to combine image and video processing with a practical MATLAB®-oriented approach in order to demonstrate the most important image and video techniques and algorithms. Utilizing minimal math, the contents are presented in a clear, objective manner, emphasizing and encouraging experimentation. The book has been organized into two parts. Part I: Image Processing begins with an overview of the field, then introduces the fundamental concepts, notation, and terminology associated with image representation and basic image processing operations. Next, it discusses MATLAB® and its Image Processing Toolbox with the start of a series of chapters with hands-on activities and step-by-step tutorials. These chapters cover image acquisition and digitization; arithmetic, logic, and geometric operations; point-based, histogram-based, and neighborhood-based image enhancement techniques; the Fourier Transform and relevant frequency-domain image filtering techniques; image restoration; mathematical morphology; edge detection techniques; image segmentation; image compression and coding; and feature extraction and representation. Part II: Video Processing presents the main concepts and terminology associated with analog video signals and systems, as well as digital video formats and standards. It then describes the technically involved problem of standards conversion, discusses motion estimation and compensation techniques, shows how video sequences can be filtered, and concludes with an example of a solution to object detection and tracking in video sequences using MATLAB®. Extra features of this book include: More than 30 MATLAB® tutorials, which consist of step-by-step guides toexploring image and video processing techniques using MATLAB® Chapters supported by figures, examples, illustrative problems, and exercises Useful websites and an extensive list of bibliographical references This accessible text is ideal for upper-level undergraduate and graduate students in digital image and video processing courses, as well as for engineers, researchers, software developers, practitioners, and anyone who wishes to learn about these increasingly popular topics on their own.
Publisher: John Wiley & Sons
ISBN: 111809347X
Category : Technology & Engineering
Languages : en
Pages : 704
Book Description
UP-TO-DATE, TECHNICALLY ACCURATE COVERAGE OF ESSENTIAL TOPICS IN IMAGE AND VIDEO PROCESSING This is the first book to combine image and video processing with a practical MATLAB®-oriented approach in order to demonstrate the most important image and video techniques and algorithms. Utilizing minimal math, the contents are presented in a clear, objective manner, emphasizing and encouraging experimentation. The book has been organized into two parts. Part I: Image Processing begins with an overview of the field, then introduces the fundamental concepts, notation, and terminology associated with image representation and basic image processing operations. Next, it discusses MATLAB® and its Image Processing Toolbox with the start of a series of chapters with hands-on activities and step-by-step tutorials. These chapters cover image acquisition and digitization; arithmetic, logic, and geometric operations; point-based, histogram-based, and neighborhood-based image enhancement techniques; the Fourier Transform and relevant frequency-domain image filtering techniques; image restoration; mathematical morphology; edge detection techniques; image segmentation; image compression and coding; and feature extraction and representation. Part II: Video Processing presents the main concepts and terminology associated with analog video signals and systems, as well as digital video formats and standards. It then describes the technically involved problem of standards conversion, discusses motion estimation and compensation techniques, shows how video sequences can be filtered, and concludes with an example of a solution to object detection and tracking in video sequences using MATLAB®. Extra features of this book include: More than 30 MATLAB® tutorials, which consist of step-by-step guides toexploring image and video processing techniques using MATLAB® Chapters supported by figures, examples, illustrative problems, and exercises Useful websites and an extensive list of bibliographical references This accessible text is ideal for upper-level undergraduate and graduate students in digital image and video processing courses, as well as for engineers, researchers, software developers, practitioners, and anyone who wishes to learn about these increasingly popular topics on their own.
Zinn & the Art of Mountain Bike Maintenance
Author: Lennard Zinn
Publisher: Simon and Schuster
ISBN: 1646046609
Category : Travel
Languages : en
Pages : 968
Book Description
Zinn & the Art of Mountain Bike Maintenance is the world’s best-selling guide to the maintenance and repair of mountain bikes, hybrids, and fat bikes. From basic repairs like how to fix a flat to advanced overhauls of drivetrains and brakes, Lennard Zinn’s clearly illustrated guide makes every bike repair and maintenance job easy for everyone. Lennard Zinn is the world’s leading expert on bike maintenance and repair. His friendly, step-by-step guide explains the tools and parts you’ll need and how to know you’ve done the job right. The book’s interior is easy to read, even in a dimly-lit garage or workshop. Hundreds of hand-drawn illustrations and exploded-parts diagrams show just the right level of detail to lead you through every mountain bike repair task. This smartly organized guide shows how to repair new and old mountain bikes from top to bottom. In over 500 pages and more than 750 illustrations, Zinn’s guide includes simple instructions for hundreds of mountain bike maintenance and repair jobs: Basics: How to fix a flat tire, lube a bicycle chain, adjust the brakes Emergency repairs: How to fix a broken chain, tighten loose spokes, repair a bent derailleur Easy shifting: How to adjust shifters, derailleurs, and cables for clean and smooth shifting Wheels: How to true a wheel, install a new tire, change a cassette, replace broken spokes, build your own wheels Overhauls: How to service and replace pedals, chains and chainrings, saddles, handlebars, stems, headsets, forks, bottom brackets New tech: How to maintain 1x-speed systems, electronic and wireless shifters Troubleshooting: How to figure out what’s wrong with any bike and fix it Zinn & the Art of Mountain Bike Maintenance makes bicycle repair and maintenance easy, quick, affordable, and fun. With Zinn at your side, you’ll know how to keep your bicycle running smoothly for years. New in the 6th Edition: A chapter on electronic shifting covers maintenance, service, repair, and troubleshooting of all Shimano electronic shifting groups. Also included: How to program your electronic shifting system for personalized shifting as well as real-time display and shift recording on a head unit. A chapter on disc brakes covers maintenance, service, and repair of all hydraulic and mechanical systems. Includes integrated systems and their bleeding requirements. New guides on how disc brake mounting adapters work and how to install them. Complete info on the new 11-speed and SRAM 12-speed drivetrains. Info on all the newest bottom brackets including 1x11 and 1x12 systems. New guidelines on wheel size selection for your frame size, suspension settings, and travel. New procedures for mounting and sealing tubeless tire systems. New usage guidelines for flat-prevention sealants. Updated guides on replacing press-in bottom brackets with thread-in bottom brackets. New wheel lacing guidelines for building disc-brake compatible wheels. Updated and expanded guides on how to tune, rebuild, and maintain suspension forks and rear shocks. Includes tuning guides for preload, compression, rebound, and sag. Updated and revised troubleshooting tables, torque tables, and gearing charts for 26”, 27.5”, and 29” bikes. Also covered in the 6th edition: All derailleur shifting systems; all bottom bracket systems; all brake systems; all headset, stem, handlebar and fork systems; wheelbuilding for all bikes; updated and expanded torque tables; complete indexes of all illustrations and topics covered. Whether you’re riding a classic Stumpjumper or a carbon-fiber race machine, Zinn has got you covered!
Publisher: Simon and Schuster
ISBN: 1646046609
Category : Travel
Languages : en
Pages : 968
Book Description
Zinn & the Art of Mountain Bike Maintenance is the world’s best-selling guide to the maintenance and repair of mountain bikes, hybrids, and fat bikes. From basic repairs like how to fix a flat to advanced overhauls of drivetrains and brakes, Lennard Zinn’s clearly illustrated guide makes every bike repair and maintenance job easy for everyone. Lennard Zinn is the world’s leading expert on bike maintenance and repair. His friendly, step-by-step guide explains the tools and parts you’ll need and how to know you’ve done the job right. The book’s interior is easy to read, even in a dimly-lit garage or workshop. Hundreds of hand-drawn illustrations and exploded-parts diagrams show just the right level of detail to lead you through every mountain bike repair task. This smartly organized guide shows how to repair new and old mountain bikes from top to bottom. In over 500 pages and more than 750 illustrations, Zinn’s guide includes simple instructions for hundreds of mountain bike maintenance and repair jobs: Basics: How to fix a flat tire, lube a bicycle chain, adjust the brakes Emergency repairs: How to fix a broken chain, tighten loose spokes, repair a bent derailleur Easy shifting: How to adjust shifters, derailleurs, and cables for clean and smooth shifting Wheels: How to true a wheel, install a new tire, change a cassette, replace broken spokes, build your own wheels Overhauls: How to service and replace pedals, chains and chainrings, saddles, handlebars, stems, headsets, forks, bottom brackets New tech: How to maintain 1x-speed systems, electronic and wireless shifters Troubleshooting: How to figure out what’s wrong with any bike and fix it Zinn & the Art of Mountain Bike Maintenance makes bicycle repair and maintenance easy, quick, affordable, and fun. With Zinn at your side, you’ll know how to keep your bicycle running smoothly for years. New in the 6th Edition: A chapter on electronic shifting covers maintenance, service, repair, and troubleshooting of all Shimano electronic shifting groups. Also included: How to program your electronic shifting system for personalized shifting as well as real-time display and shift recording on a head unit. A chapter on disc brakes covers maintenance, service, and repair of all hydraulic and mechanical systems. Includes integrated systems and their bleeding requirements. New guides on how disc brake mounting adapters work and how to install them. Complete info on the new 11-speed and SRAM 12-speed drivetrains. Info on all the newest bottom brackets including 1x11 and 1x12 systems. New guidelines on wheel size selection for your frame size, suspension settings, and travel. New procedures for mounting and sealing tubeless tire systems. New usage guidelines for flat-prevention sealants. Updated guides on replacing press-in bottom brackets with thread-in bottom brackets. New wheel lacing guidelines for building disc-brake compatible wheels. Updated and expanded guides on how to tune, rebuild, and maintain suspension forks and rear shocks. Includes tuning guides for preload, compression, rebound, and sag. Updated and revised troubleshooting tables, torque tables, and gearing charts for 26”, 27.5”, and 29” bikes. Also covered in the 6th edition: All derailleur shifting systems; all bottom bracket systems; all brake systems; all headset, stem, handlebar and fork systems; wheelbuilding for all bikes; updated and expanded torque tables; complete indexes of all illustrations and topics covered. Whether you’re riding a classic Stumpjumper or a carbon-fiber race machine, Zinn has got you covered!