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Starting Out with Programming Logic and Design

Starting Out with Programming Logic and Design PDF Author: Tony Gaddis
Publisher: Pearson Higher Ed
ISBN: 1292053089
Category : Computers
Languages : en
Pages : 443

Book Description
Starting Out with Programming Logic and Design, Third Edition, is a language-independent introductory programming book that orients students to programming concepts and logic without assuming any previous programming experience. In the successful, accessible style of Tony Gaddis’ best-selling texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts and logical thought processes used in programming without the complication of language syntax. Students gain confidence in their program design skills to transition into more comprehensive programming courses. The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.

Starting Out with Programming Logic and Design

Starting Out with Programming Logic and Design PDF Author: Tony Gaddis
Publisher: Pearson Higher Ed
ISBN: 1292053089
Category : Computers
Languages : en
Pages : 443

Book Description
Starting Out with Programming Logic and Design, Third Edition, is a language-independent introductory programming book that orients students to programming concepts and logic without assuming any previous programming experience. In the successful, accessible style of Tony Gaddis’ best-selling texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts and logical thought processes used in programming without the complication of language syntax. Students gain confidence in their program design skills to transition into more comprehensive programming courses. The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.

Starting Out with Programming Logic and Design

Starting Out with Programming Logic and Design PDF Author: Tony Gaddis
Publisher: Addison-Wesley Longman
ISBN: 9780136077732
Category : Computer programming
Languages : en
Pages : 0

Book Description
Starting Out with Programming Logic and Design, Second Edition, is a language-independent introductory programming book that orients students to programming concepts and logic without assuming any previous programming experience. In the successful, accessible style of Tony Gaddis’ best-selling texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts and logical thought processes used in programming without the complication of language syntax. Students gain confidence in their program design skills to transition into more comprehensive programming courses. The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.

Starting Out with Programming Logic and Design

Starting Out with Programming Logic and Design PDF Author: Tony Gaddis
Publisher: Addison-Wesley
ISBN: 9780133985078
Category : Computers
Languages : en
Pages : 656

Book Description
For introductory courses in Computer Programming. The Fundamentals of Programming When it comes to programming, understanding the founding concepts can greatly improve student engagement and future success. In its Fourth Edition, Starting Out with Programming Logic and Design is a language-independent introductory programming book, ideal for a precursor programming course or the first unit of an introductory programming course. The text covers fundamental topics such as data types, variables, input, output, control structures, modules, functions, arrays, files, object-oriented concepts, GUI development, and event-driven programming. Designed for beginners, the text is clear and approachable, making the complex concepts accessible to every student. In this edition, Gaddis uses updated, contemporary examples to familiarize students with models and logical thought processes used in programming without further complicating them with language syntax. By using easy-to-understand pseudocode, flowcharts, and other tools, Gaddis illustrates how to design the logic of programs. Then, confident in their high-level understanding of computer programming, students are able to handle programming languages and syntax with greater ease and aptitude.

Just Enough Programming Logic and Design

Just Enough Programming Logic and Design PDF Author: Joyce Farrell
Publisher:
ISBN: 9781111822866
Category : Java (Computer program language)
Languages : en
Pages : 0

Book Description
JUST ENOUGH JAVA(TM) PROGRAMS TO ACCOMPANY JUST ENOUGH PROGRAMMING LOGIC AND DESIGN is specifically designed to be paired with Farrell's concise JUST ENOUGH PROGRAMMING LOGIC AND DESIGN. Together, the two books provide an ideal opportunity for students who want to learn the fundamentals of programming, while gaining exposure to an actual programming language. Readers discover how real Java code functions while still learning within the context of a traditional language-independent logic and design course.

C++ Programs to Accompany Programming Logic and Design

C++ Programs to Accompany Programming Logic and Design PDF Author: Jo Ann Smith
Publisher:
ISBN: 9781133525806
Category : C++ (Computer program language)
Languages : en
Pages : 0

Book Description
Learn how to use C++ to transform program logic and design concepts into working programs with Smith's C++ PROGRAMS TO ACCOMPANY PROGRAMMING LOGIC AND DESIGN, 7E. Specifically designed to be paired with the latest edition of Farrell's highly successful PROGRAMMING LOGIC AND DESIGN, this new guide combine the power of C++ with the popular, language-independent, logical approach of the PROGRAMMING LOGIC AND DESIGN text. Together, the two books provide the perfect opportunity for readers to learn the fundamentals of programming, while also learning an actual leading programming language.

An Object-oriented Approach to Programming Logic and Design

An Object-oriented Approach to Programming Logic and Design PDF Author: Joyce Farrell
Publisher: Cengage Learning
ISBN: 9781133188230
Category : Logic design
Languages : en
Pages : 539

Book Description
Provide beginning programmers with a guide to developing object-oriented program logic with Farrell's AN OBJECT-ORIENTED APPROACH TO PROGRAMMING LOGIC AND DESIGN, 4E, International Edition. This text takes a unique, language-independent approach to ensure students develop a strong foundation in traditional programming principles and object-oriented concepts before learning the details of a specific programming language. The author presents object-oriented programming terminology without highly technical language, making the book ideal for students with no previous programming experience. Common business examples clearly illustrate key points.The book begins with a strong object-oriented focus in updated chapters that make even the most challenging programming concepts accessible. A wealth of updated programming exercises in every chapter provide diverse practice opportunities, while new Video Lessons by the author clarify and expand on key topics. Use this text alone or with a language-specific companion text that emphasizes C++, Java or Visual Basic for the solid introduction to object-oriented programming logic your students need for success.

Game Programming Patterns

Game Programming Patterns PDF Author: Robert Nystrom
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353

Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

A Philosophy of Software Design

A Philosophy of Software Design PDF Author: John K. Ousterhout
Publisher:
ISBN: 9781732102217
Category : Computer programs
Languages : en
Pages : 0

Book Description
"This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.

Introduction to Logic

Introduction to Logic PDF Author: Harry J Gensler
Publisher: Routledge
ISBN: 1136994521
Category : Philosophy
Languages : en
Pages : 510

Book Description
Introduction to Logic combines likely the broadest scope of any logic textbook available with clear, concise writing and interesting examples and arguments. Its key features, all retained in the Second Edition, include: • simpler ways to test arguments than those available in competing textbooks, including the star test for syllogisms • a wide scope of materials, making it suitable for introductory logic courses (as the primary text) or intermediate classes (as the primary or supplementary book) • engaging and easy-to-understand examples and arguments, drawn from everyday life as well as from the great philosophers • a suitability for self-study and for preparation for standardized tests, like the LSAT • a reasonable price (a third of the cost of many competitors) • exercises that correspond to the LogiCola program, which may be downloaded for free from the web. This Second Edition also: • arranges chapters in a more useful way for students, starting with the easiest material and then gradually increasing in difficulty • provides an even broader scope with new chapters on the history of logic, deviant logic, and the philosophy of logic • expands the section on informal fallacies • includes a more exhaustive index and a new appendix on suggested further readings • updates the LogiCola instructional program, which is now more visually attractive as well as easier to download, install, update, and use.

Head First Programming

Head First Programming PDF Author: David Griffiths
Publisher: "O'Reilly Media, Inc."
ISBN: 1449369812
Category : Computers
Languages : en
Pages : 440

Book Description
Looking for a reliable way to learn how to program on your own, without being overwhelmed by confusing concepts? Head First Programming introduces the core concepts of writing computer programs -- variables, decisions, loops, functions, and objects -- which apply regardless of the programming language. This book offers concrete examples and exercises in the dynamic and versatile Python language to demonstrate and reinforce these concepts. Learn the basic tools to start writing the programs that interest you, and get a better understanding of what software can (and cannot) do. When you're finished, you'll have the necessary foundation to learn any programming language or tackle any software project you choose. With a focus on programming concepts, this book teaches you how to: Understand the core features of all programming languages, including: variables, statements, decisions, loops, expressions, and operators Reuse code with functions Use library code to save time and effort Select the best data structure to manage complex data Write programs that talk to the Web Share your data with other programs Write programs that test themselves and help you avoid embarrassing coding errors We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Programming uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.