Author: Denise K Mitchell
Publisher: Lulu.com
ISBN: 1445222167
Category :
Languages : en
Pages : 18
Book Description
Starbyte -The Computer Fairy Book 2
Author: Denise K Mitchell
Publisher: Lulu.com
ISBN: 1445222167
Category :
Languages : en
Pages : 18
Book Description
Publisher: Lulu.com
ISBN: 1445222167
Category :
Languages : en
Pages : 18
Book Description
Starbyte the Computer Fairy Collection
Author: Denise K. Mitchell
Publisher: Lulu.com
ISBN: 1445224356
Category : Juvenile Fiction
Languages : en
Pages : 69
Book Description
Starbyte is an impish young fairy who resides in a computer game called Corner of the Garden. Her adventures see her in trouble often but her sweet nature and unique view of life help to see her through. Starbyte and her friends are attactive to children and quickly become a favourite.
Publisher: Lulu.com
ISBN: 1445224356
Category : Juvenile Fiction
Languages : en
Pages : 69
Book Description
Starbyte is an impish young fairy who resides in a computer game called Corner of the Garden. Her adventures see her in trouble often but her sweet nature and unique view of life help to see her through. Starbyte and her friends are attactive to children and quickly become a favourite.
Starbyte the Computer Fairy Book 3
Author: Denise K Mitchell
Publisher: Lulu.com
ISBN: 1445222183
Category :
Languages : en
Pages : 18
Book Description
Publisher: Lulu.com
ISBN: 1445222183
Category :
Languages : en
Pages : 18
Book Description
Multimedia
Author: Tony Feldman
Publisher: Psychology Press
ISBN: 9781857130102
Category : Educational technology
Languages : en
Pages : 164
Book Description
This book provides a non-technical explanation of multimedia - the combination of words, sounds and pictures in electronic form - and details how new ways of delivering information and entertainment will change our working and recreational lives.
Publisher: Psychology Press
ISBN: 9781857130102
Category : Educational technology
Languages : en
Pages : 164
Book Description
This book provides a non-technical explanation of multimedia - the combination of words, sounds and pictures in electronic form - and details how new ways of delivering information and entertainment will change our working and recreational lives.
Save the Lemmings
Author: Kai Strand
Publisher: Mlr Press
ISBN: 9781608207107
Category : Juvenile Fiction
Languages : en
Pages : 108
Book Description
Eighth grade inventor, Natalie Isabelle Cailean Edwards is the N.I.C.E. girl who finishes last with the kids in school. Sappy inspirational phrases and monochromatic outfits have all but her best friends wrinkling their nose at her. When Natalie's invention, the Texty-Talky, goes nationwide, she becomes an overnight sensation. Suddenly her days consist of photo shoots and interviews with little time left for her friends. But the spotlight soon turns sour. A local reporter shatters her good-girl image by reporting a graffiti incident and the media launches into a smear campaign. It is so bad, even her friends start to believe the stories. Will Natalie be able to overcome the lies being printed about her?
Publisher: Mlr Press
ISBN: 9781608207107
Category : Juvenile Fiction
Languages : en
Pages : 108
Book Description
Eighth grade inventor, Natalie Isabelle Cailean Edwards is the N.I.C.E. girl who finishes last with the kids in school. Sappy inspirational phrases and monochromatic outfits have all but her best friends wrinkling their nose at her. When Natalie's invention, the Texty-Talky, goes nationwide, she becomes an overnight sensation. Suddenly her days consist of photo shoots and interviews with little time left for her friends. But the spotlight soon turns sour. A local reporter shatters her good-girl image by reporting a graffiti incident and the media launches into a smear campaign. It is so bad, even her friends start to believe the stories. Will Natalie be able to overcome the lies being printed about her?
Transcending Taboos
Author: Garry Young
Publisher: Routledge
ISBN: 1136458239
Category : Psychology
Languages : en
Pages : 242
Book Description
Cyberspace is composed of a multitude of different spaces where users can represent themselves in many divergent ways. Why in a video game, is it more acceptable to murder or maim than rape? After all, in each case, it is only pixels that are being assaulted. This book avoids wrestling with the common question of whether the virtual violation of real-world taboos is right or wrong, and instead provides a theoretical framework that helps us understand why such distinctions are typically made, and explores the psychological impact of violating offline taboos within cyberspace. The authors discuss such online areas as: ‘Reality’ sites depicting taboo images Social networking websites and online chatrooms Online dating websites Video game content. This book considers whether there are some interactions that should not be permissible even virtually. It also examines how we might be able to cope with the potential moral freedoms afforded by cyberspace, and who might be vulnerable to such freedoms of action and representation within this virtual space. This book is ideal for researchers and students of internet psychology, philosophy and social policy, as well as therapists, those interested in computer science, law, media and communication studies
Publisher: Routledge
ISBN: 1136458239
Category : Psychology
Languages : en
Pages : 242
Book Description
Cyberspace is composed of a multitude of different spaces where users can represent themselves in many divergent ways. Why in a video game, is it more acceptable to murder or maim than rape? After all, in each case, it is only pixels that are being assaulted. This book avoids wrestling with the common question of whether the virtual violation of real-world taboos is right or wrong, and instead provides a theoretical framework that helps us understand why such distinctions are typically made, and explores the psychological impact of violating offline taboos within cyberspace. The authors discuss such online areas as: ‘Reality’ sites depicting taboo images Social networking websites and online chatrooms Online dating websites Video game content. This book considers whether there are some interactions that should not be permissible even virtually. It also examines how we might be able to cope with the potential moral freedoms afforded by cyberspace, and who might be vulnerable to such freedoms of action and representation within this virtual space. This book is ideal for researchers and students of internet psychology, philosophy and social policy, as well as therapists, those interested in computer science, law, media and communication studies
Rated M for Mature
Author: Matthew Wysocki
Publisher: Bloomsbury Publishing USA
ISBN: 1628925760
Category : Games & Activities
Languages : en
Pages : 283
Book Description
Furthers our understanding of the practices and activities of video games, specifically focusing on the intersection of games with sexual content as considered by a number of different theoretical approaches.
Publisher: Bloomsbury Publishing USA
ISBN: 1628925760
Category : Games & Activities
Languages : en
Pages : 283
Book Description
Furthers our understanding of the practices and activities of video games, specifically focusing on the intersection of games with sexual content as considered by a number of different theoretical approaches.
The Joy of Cybersex
Author: Phillip R. Robinson
Publisher:
ISBN: 9781566861076
Category : Computers
Languages : en
Pages : 370
Book Description
Publisher:
ISBN: 9781566861076
Category : Computers
Languages : en
Pages : 370
Book Description