Author: Ernst-Erich Doberkat
Publisher: Springer
ISBN: 3319227505
Category : Mathematics
Languages : en
Pages : 735
Book Description
This textbook addresses the mathematical description of sets, categories, topologies and measures, as part of the basis for advanced areas in theoretical computer science like semantics, programming languages, probabilistic process algebras, modal and dynamic logics and Markov transition systems. Using motivations, rigorous definitions, proofs and various examples, the author systematically introduces the Axiom of Choice, explains Banach-Mazur games and the Axiom of Determinacy, discusses the basic constructions of sets and the interplay of coalgebras and Kripke models for modal logics with an emphasis on Kleisli categories, monads and probabilistic systems. The text further shows various ways of defining topologies, building on selected topics like uniform spaces, Gödel’s Completeness Theorem and topological systems. Finally, measurability, general integration, Borel sets and measures on Polish spaces, as well as the coalgebraic side of Markov transition kernels along with applications to probabilistic interpretations of modal logics are presented. Special emphasis is given to the integration of (co-)algebraic and measure-theoretic structures, a fairly new and exciting field, which is demonstrated through the interpretation of game logics. Readers familiar with basic mathematical structures like groups, Boolean algebras and elementary calculus including mathematical induction will discover a wealth of useful research tools. Throughout the book, exercises offer additional information, and case studies give examples of how the techniques can be applied in diverse areas of theoretical computer science and logics. References to the relevant mathematical literature enable the reader to find the original works and classical treatises, while the bibliographic notes at the end of each chapter provide further insights and discussions of alternative approaches.
Special Topics in Mathematics for Computer Scientists
Author: Ernst-Erich Doberkat
Publisher: Springer
ISBN: 3319227505
Category : Mathematics
Languages : en
Pages : 735
Book Description
This textbook addresses the mathematical description of sets, categories, topologies and measures, as part of the basis for advanced areas in theoretical computer science like semantics, programming languages, probabilistic process algebras, modal and dynamic logics and Markov transition systems. Using motivations, rigorous definitions, proofs and various examples, the author systematically introduces the Axiom of Choice, explains Banach-Mazur games and the Axiom of Determinacy, discusses the basic constructions of sets and the interplay of coalgebras and Kripke models for modal logics with an emphasis on Kleisli categories, monads and probabilistic systems. The text further shows various ways of defining topologies, building on selected topics like uniform spaces, Gödel’s Completeness Theorem and topological systems. Finally, measurability, general integration, Borel sets and measures on Polish spaces, as well as the coalgebraic side of Markov transition kernels along with applications to probabilistic interpretations of modal logics are presented. Special emphasis is given to the integration of (co-)algebraic and measure-theoretic structures, a fairly new and exciting field, which is demonstrated through the interpretation of game logics. Readers familiar with basic mathematical structures like groups, Boolean algebras and elementary calculus including mathematical induction will discover a wealth of useful research tools. Throughout the book, exercises offer additional information, and case studies give examples of how the techniques can be applied in diverse areas of theoretical computer science and logics. References to the relevant mathematical literature enable the reader to find the original works and classical treatises, while the bibliographic notes at the end of each chapter provide further insights and discussions of alternative approaches.
Publisher: Springer
ISBN: 3319227505
Category : Mathematics
Languages : en
Pages : 735
Book Description
This textbook addresses the mathematical description of sets, categories, topologies and measures, as part of the basis for advanced areas in theoretical computer science like semantics, programming languages, probabilistic process algebras, modal and dynamic logics and Markov transition systems. Using motivations, rigorous definitions, proofs and various examples, the author systematically introduces the Axiom of Choice, explains Banach-Mazur games and the Axiom of Determinacy, discusses the basic constructions of sets and the interplay of coalgebras and Kripke models for modal logics with an emphasis on Kleisli categories, monads and probabilistic systems. The text further shows various ways of defining topologies, building on selected topics like uniform spaces, Gödel’s Completeness Theorem and topological systems. Finally, measurability, general integration, Borel sets and measures on Polish spaces, as well as the coalgebraic side of Markov transition kernels along with applications to probabilistic interpretations of modal logics are presented. Special emphasis is given to the integration of (co-)algebraic and measure-theoretic structures, a fairly new and exciting field, which is demonstrated through the interpretation of game logics. Readers familiar with basic mathematical structures like groups, Boolean algebras and elementary calculus including mathematical induction will discover a wealth of useful research tools. Throughout the book, exercises offer additional information, and case studies give examples of how the techniques can be applied in diverse areas of theoretical computer science and logics. References to the relevant mathematical literature enable the reader to find the original works and classical treatises, while the bibliographic notes at the end of each chapter provide further insights and discussions of alternative approaches.
Mathematics for Computer Science
Author: Eric Lehman
Publisher:
ISBN: 9789888407064
Category : Business & Economics
Languages : en
Pages : 988
Book Description
This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.
Publisher:
ISBN: 9789888407064
Category : Business & Economics
Languages : en
Pages : 988
Book Description
This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.
Discrete Mathematics for Computer Scientists
Author: Clifford Stein
Publisher:
ISBN: 9780131377103
Category : Computer science
Languages : en
Pages : 525
Book Description
Stein/Drysdale/Bogart's Discrete Mathematics for Computer Scientists is ideal for computer science students taking the discrete math course. Written specifically for computer science students, this unique textbook directly addresses their needs by providing a foundation in discrete math while using motivating, relevant CS applications. This text takes an active-learning approach where activities are presented as exercises and the material is then fleshed out through explanations and extensions of the exercises.
Publisher:
ISBN: 9780131377103
Category : Computer science
Languages : en
Pages : 525
Book Description
Stein/Drysdale/Bogart's Discrete Mathematics for Computer Scientists is ideal for computer science students taking the discrete math course. Written specifically for computer science students, this unique textbook directly addresses their needs by providing a foundation in discrete math while using motivating, relevant CS applications. This text takes an active-learning approach where activities are presented as exercises and the material is then fleshed out through explanations and extensions of the exercises.
Essential Discrete Mathematics for Computer Science
Author: Todd Feil
Publisher:
ISBN: 9780130186614
Category : Computer science
Languages : en
Pages : 0
Book Description
This book introduces readers to the mathematics of computer science and prepares them for the math they will encounter in other college courses. It includes applications that are specific to computer science, helps learners to develop reasoning skills, and provides the fundamental mathematics necessary for computer scientists. Chapter topics include sets, functions and relations, Boolean algebra, natural numbers and induction, number theory, recursion, solving recurrences, counting, matrices, and graphs. For computer scientists and the enhancement of programming skills.
Publisher:
ISBN: 9780130186614
Category : Computer science
Languages : en
Pages : 0
Book Description
This book introduces readers to the mathematics of computer science and prepares them for the math they will encounter in other college courses. It includes applications that are specific to computer science, helps learners to develop reasoning skills, and provides the fundamental mathematics necessary for computer scientists. Chapter topics include sets, functions and relations, Boolean algebra, natural numbers and induction, number theory, recursion, solving recurrences, counting, matrices, and graphs. For computer scientists and the enhancement of programming skills.
Discrete Mathematics for Computer Science
Author: Jon Pierre Fortney
Publisher: CRC Press
ISBN: 1000296644
Category : Mathematics
Languages : en
Pages : 272
Book Description
Discrete Mathematics for Computer Science: An Example-Based Introduction is intended for a first- or second-year discrete mathematics course for computer science majors. It covers many important mathematical topics essential for future computer science majors, such as algorithms, number representations, logic, set theory, Boolean algebra, functions, combinatorics, algorithmic complexity, graphs, and trees. Features Designed to be especially useful for courses at the community-college level Ideal as a first- or second-year textbook for computer science majors, or as a general introduction to discrete mathematics Written to be accessible to those with a limited mathematics background, and to aid with the transition to abstract thinking Filled with over 200 worked examples, boxed for easy reference, and over 200 practice problems with answers Contains approximately 40 simple algorithms to aid students in becoming proficient with algorithm control structures and pseudocode Includes an appendix on basic circuit design which provides a real-world motivational example for computer science majors by drawing on multiple topics covered in the book to design a circuit that adds two eight-digit binary numbers Jon Pierre Fortney graduated from the University of Pennsylvania in 1996 with a BA in Mathematics and Actuarial Science and a BSE in Chemical Engineering. Prior to returning to graduate school, he worked as both an environmental engineer and as an actuarial analyst. He graduated from Arizona State University in 2008 with a PhD in Mathematics, specializing in Geometric Mechanics. Since 2012, he has worked at Zayed University in Dubai. This is his second mathematics textbook.
Publisher: CRC Press
ISBN: 1000296644
Category : Mathematics
Languages : en
Pages : 272
Book Description
Discrete Mathematics for Computer Science: An Example-Based Introduction is intended for a first- or second-year discrete mathematics course for computer science majors. It covers many important mathematical topics essential for future computer science majors, such as algorithms, number representations, logic, set theory, Boolean algebra, functions, combinatorics, algorithmic complexity, graphs, and trees. Features Designed to be especially useful for courses at the community-college level Ideal as a first- or second-year textbook for computer science majors, or as a general introduction to discrete mathematics Written to be accessible to those with a limited mathematics background, and to aid with the transition to abstract thinking Filled with over 200 worked examples, boxed for easy reference, and over 200 practice problems with answers Contains approximately 40 simple algorithms to aid students in becoming proficient with algorithm control structures and pseudocode Includes an appendix on basic circuit design which provides a real-world motivational example for computer science majors by drawing on multiple topics covered in the book to design a circuit that adds two eight-digit binary numbers Jon Pierre Fortney graduated from the University of Pennsylvania in 1996 with a BA in Mathematics and Actuarial Science and a BSE in Chemical Engineering. Prior to returning to graduate school, he worked as both an environmental engineer and as an actuarial analyst. He graduated from Arizona State University in 2008 with a PhD in Mathematics, specializing in Geometric Mechanics. Since 2012, he has worked at Zayed University in Dubai. This is his second mathematics textbook.
Concrete Mathematics
Author: Ronald L. Graham
Publisher: Addison-Wesley Professional
ISBN: 0134389980
Category : Computers
Languages : en
Pages : 811
Book Description
This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.
Publisher: Addison-Wesley Professional
ISBN: 0134389980
Category : Computers
Languages : en
Pages : 811
Book Description
This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.
Mathematics for Computer Graphics
Author: John Vince
Publisher: Springer Science & Business Media
ISBN: 9781846280344
Category : Computers
Languages : en
Pages : 268
Book Description
This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.
Publisher: Springer Science & Business Media
ISBN: 9781846280344
Category : Computers
Languages : en
Pages : 268
Book Description
This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.
Discrete Mathematics for Computer Science
Author: Gary Haggard
Publisher: Cengage Learning
ISBN: 9780534495015
Category : Computers
Languages : en
Pages : 0
Book Description
Master the fundamentals of discrete mathematics with DISCRETE MATHEMATICS FOR COMPUTER SCIENCE with Student Solutions Manual CD-ROM! An increasing number of computer scientists from diverse areas are using discrete mathematical structures to explain concepts and problems and this mathematics text shows you how to express precise ideas in clear mathematical language. Through a wealth of exercises and examples, you will learn how mastering discrete mathematics will help you develop important reasoning skills that will continue to be useful throughout your career.
Publisher: Cengage Learning
ISBN: 9780534495015
Category : Computers
Languages : en
Pages : 0
Book Description
Master the fundamentals of discrete mathematics with DISCRETE MATHEMATICS FOR COMPUTER SCIENCE with Student Solutions Manual CD-ROM! An increasing number of computer scientists from diverse areas are using discrete mathematical structures to explain concepts and problems and this mathematics text shows you how to express precise ideas in clear mathematical language. Through a wealth of exercises and examples, you will learn how mastering discrete mathematics will help you develop important reasoning skills that will continue to be useful throughout your career.
Discrete Mathematics and Computing
Author: Malik Magdon-Ismail
Publisher:
ISBN: 9780578567877
Category :
Languages : en
Pages :
Book Description
This text is a semester course in the basic mathematical and theoretical foundations of computer science. Students who make heavy use of computing should learn these foundations well, setting a base for a follow-on course in algorithms. A solid theoretical and algorithmic foundation in computer science sets the stage for developing good programs, programs that work, always and efficiently.Each chapter is a lecture that has been taught as such. Part I starts with basic logic, proofs and discrete mathematics, including: induction, recursion, summation, asymptotics and number theory. We then continue with graphs, counting and combinatorics, and wrap up the coverage of discrete mathematics with discrete probability. Part II presents the blockbuster application of discrete mathematics: the digital computer and a theory of computing. The goal is to understand what a computer can and cannot do. We start small, with automata, and end big with Turing Machines.Our approach is Socratic. The reader is encouraged to participate actively in the learning process by doing the quizzes and exercises that are liberally sprinkled through the text. The pace and level is appropriate for readers with one year of training in programming and calculus (college sophomores).
Publisher:
ISBN: 9780578567877
Category :
Languages : en
Pages :
Book Description
This text is a semester course in the basic mathematical and theoretical foundations of computer science. Students who make heavy use of computing should learn these foundations well, setting a base for a follow-on course in algorithms. A solid theoretical and algorithmic foundation in computer science sets the stage for developing good programs, programs that work, always and efficiently.Each chapter is a lecture that has been taught as such. Part I starts with basic logic, proofs and discrete mathematics, including: induction, recursion, summation, asymptotics and number theory. We then continue with graphs, counting and combinatorics, and wrap up the coverage of discrete mathematics with discrete probability. Part II presents the blockbuster application of discrete mathematics: the digital computer and a theory of computing. The goal is to understand what a computer can and cannot do. We start small, with automata, and end big with Turing Machines.Our approach is Socratic. The reader is encouraged to participate actively in the learning process by doing the quizzes and exercises that are liberally sprinkled through the text. The pace and level is appropriate for readers with one year of training in programming and calculus (college sophomores).
Fundamentals of Discrete Math for Computer Science
Author: Tom Jenkyns
Publisher: Springer Science & Business Media
ISBN: 1447140699
Category : Computers
Languages : en
Pages : 424
Book Description
This textbook provides an engaging and motivational introduction to traditional topics in discrete mathematics, in a manner specifically designed to appeal to computer science students. The text empowers students to think critically, to be effective problem solvers, to integrate theory and practice, and to recognize the importance of abstraction. Clearly structured and interactive in nature, the book presents detailed walkthroughs of several algorithms, stimulating a conversation with the reader through informal commentary and provocative questions. Features: no university-level background in mathematics required; ideally structured for classroom-use and self-study, with modular chapters following ACM curriculum recommendations; describes mathematical processes in an algorithmic manner; contains examples and exercises throughout the text, and highlights the most important concepts in each section; selects examples that demonstrate a practical use for the concept in question.
Publisher: Springer Science & Business Media
ISBN: 1447140699
Category : Computers
Languages : en
Pages : 424
Book Description
This textbook provides an engaging and motivational introduction to traditional topics in discrete mathematics, in a manner specifically designed to appeal to computer science students. The text empowers students to think critically, to be effective problem solvers, to integrate theory and practice, and to recognize the importance of abstraction. Clearly structured and interactive in nature, the book presents detailed walkthroughs of several algorithms, stimulating a conversation with the reader through informal commentary and provocative questions. Features: no university-level background in mathematics required; ideally structured for classroom-use and self-study, with modular chapters following ACM curriculum recommendations; describes mathematical processes in an algorithmic manner; contains examples and exercises throughout the text, and highlights the most important concepts in each section; selects examples that demonstrate a practical use for the concept in question.