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Spacewarp

Spacewarp PDF Author: Pat Mills
Publisher: Millsverse Comics
ISBN: 9781916338906
Category :
Languages : en
Pages : 70

Book Description
DO NOT ADJUST YOUR REALITY. IT'S ALREADY BEEN WARPED! From Pat Mills, creator of 2000AD and developer of Judge Dredd, comes SPACEWARP, a British Science Fiction comic of great NEW hero comic strips for the Science Fiction world we live in today. Featuring Special Forces One at war with Giant Viruses! Jurassic Punks versus Dinosaurs! Xecutioners authorized to terminate Aliens! Slayer - one Robot in a Galactic war against a million Space Knights. Hellbreaker escapes from Hell to punish the Living. Fu-tant - a terrifying school for Mutants! ★Space Cops! ★Mutant secret agents! ★Killer robots! ★Virus armies! ★Alien invaders! All interacting in a unique Spacewarp Universe! Inventive, action-packed, heartfelt, heroic, humorous, fast-paced and fantastic value for money - as only the Brits know how. Aimed at ordinary readers of all ages. COMPLETE in Phase One, so you don't wait for the next issue to find out what happens. Ready NOW for you to upload to your BRAIN. With FREE bonus story Future Schlock: BRANDED! and EXTRAS on spacewarpcomic.com. SPACEWARP: for Today's Science Fiction Readers!

Spacewarp

Spacewarp PDF Author: Pat Mills
Publisher: Millsverse Comics
ISBN: 9781916338906
Category :
Languages : en
Pages : 70

Book Description
DO NOT ADJUST YOUR REALITY. IT'S ALREADY BEEN WARPED! From Pat Mills, creator of 2000AD and developer of Judge Dredd, comes SPACEWARP, a British Science Fiction comic of great NEW hero comic strips for the Science Fiction world we live in today. Featuring Special Forces One at war with Giant Viruses! Jurassic Punks versus Dinosaurs! Xecutioners authorized to terminate Aliens! Slayer - one Robot in a Galactic war against a million Space Knights. Hellbreaker escapes from Hell to punish the Living. Fu-tant - a terrifying school for Mutants! ★Space Cops! ★Mutant secret agents! ★Killer robots! ★Virus armies! ★Alien invaders! All interacting in a unique Spacewarp Universe! Inventive, action-packed, heartfelt, heroic, humorous, fast-paced and fantastic value for money - as only the Brits know how. Aimed at ordinary readers of all ages. COMPLETE in Phase One, so you don't wait for the next issue to find out what happens. Ready NOW for you to upload to your BRAIN. With FREE bonus story Future Schlock: BRANDED! and EXTRAS on spacewarpcomic.com. SPACEWARP: for Today's Science Fiction Readers!

Time Travel and Warp Drives

Time Travel and Warp Drives PDF Author: Allen Everett
Publisher: University of Chicago Press
ISBN: 0226224988
Category : Space and time
Languages : en
Pages : 282

Book Description
Presents the current understanding of the nature of time and space, and an approachable explanation of Einstein's theory of special relativity; then goes on to connect these to possible time travel along with the accompanying paradoxes involved.

Autodesk 3ds Max 2013 Bible

Autodesk 3ds Max 2013 Bible PDF Author: Kelly L. Murdock
Publisher: John Wiley & Sons
ISBN: 1118394038
Category : Computers
Languages : en
Pages : 1981

Book Description
The most comprehensive e-book reference on Autodesk 3ds Max 2013! Autodesk 3ds Max is used to create 80 percent of commercially available games and is also a key tool for visual effects artists and graphic designers in film and television. This convenient e-book covers the 2013 version in expanded detail, including 12 chapter-length quick-start projects and 39 additional chapters not found in the print version. Along with complete references detailing all Primitives, Modifiers, Materials, Maps, and Controllers, it covers advanced topics such as Patches, NURBS, Radiosity, Network Rendering, and MAXScript. It's the perfect resource for both novices and pros. 3ds Max is the tool of choice for game developers as well as visual effects artists and graphic designers in the film and TV industries This comprehensive e-book includes complete coverage of 3ds Max 2013, and is well suited for beginners and experts alike, as well as for educational markets teaching beginning to advanced courses using 3ds Max. Features a complete reference for all Primitives, Modifiers, Materials, Maps, and Controllers Covers Patches, NURBS, Radiosity, Network Rendering, MAXScript, and other advanced topics Includes 12 chapter-length quick-start projects as well as 39 chapters not found in the print version, all packed with timesaving tips and expert advice Third-party models and bonus tutorials are available on CD and can be obtained by readers by emailing a request to [email protected] Autodesk 3ds Max 2013 Bible, Expanded Edition by veteran computer graphics author Kelly Murdock is the comprehensive e-book guide for every 3ds Max user.

Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide

Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide PDF Author: Kelly Murdock
Publisher: SDC Publications
ISBN: 1630572535
Category : Computers
Languages : en
Pages : 1300

Book Description
Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills. What is Autodesk 3ds Max? Autodesk 3ds Max is a popular 3D modeling, animation, rendering, and compositing software widely used by game developers and graphic designers in the film and television industry. What you'll learn Discover all the new features and changes in 3ds Max 2020 Learn how to reference, select, clone, group, link and transform objects Explore 3D modeling and how to apply materials and textures Set impressive scenes with backgrounds, cameras and lighting Master smart techniques for rendering, compositing and animating Create characters, add special effects, and finish with dynamic animations such as hair and cloth Get comfortable with key tools such as Track View, Quicksilver, mental ray®, Space Warps, MassFX and more Who this book is for This comprehensive reference guide not only serves as a reference for experienced users, but it also easily introduces beginners to this complex software. Packed with expert advice from popular author Kelly Murdock, it begins with a getting started section to get you up and running, then continues with more than 150 step-by-step tutorials, in depth coverage of advanced features, and plenty of tips and timesavers along the way. Section Videos Each section of the book has a corresponding video. In each video author Kelly Murdock gives a brief overview of the contents of that section in the book, and covers some of the basics from the chapters within that section.

Deep Space Boogie

Deep Space Boogie PDF Author: Scott Baron
Publisher: Curiouser
ISBN: 9781945996412
Category :
Languages : en
Pages : 136

Book Description
When it hits the fan you call in the best. Unfortunately for planet Earth, the best were busy.Mankind had won the Great War, defeating a terrible enemy after surviving an alien apocalypse that had nearly wiped out all of humanity. When the dust had finally settled, a new coalition of humans and the alien rebels who had fought beside them was formed, and with it, the rebuilding began.But when a strange attack craft warped in from the depths of space and attacked one of the survey teams without provocation. It seemed Earth and its new allies had a brand new enemy on their hands. One they knew nothing about.On high-alert and in dire need of intel, a rag-tag team was quickly formed to race out into the void to track them down.Unfortunately, things did not go according to plan.An unstable warp sent them tumbling off course, spitting them out in the distant reaches of the galaxy. They were lost, and they were without backup. But out in the depths of space, it seemed they were not alone.A series opening novella

3ds Max 2012 Bible

3ds Max 2012 Bible PDF Author: Kelly L. Murdock
Publisher: John Wiley & Sons
ISBN: 1118123298
Category : Computers
Languages : en
Pages : 1552

Book Description
Updated version of the bestselling 3ds Max book on the market 3ds Max 2012 Bible is one of the most popular 3ds Max how-tos on the market. If you're a beginner just itching to create something right away, the Quick Start project in Part 1 is for you. If you're an experienced user checking out 3ds Max 2012's latest and greatest features, you'll love the fact that the 3ds Max 2012 Bible continues to be the most comprehensive reference on this highly complex application. Find out what's new, what's tried and true, and how creative you can get using the tips, tricks, and techniques in this must-have guide. Don't miss the 16-page color insert with examples from cutting-edge 3D artists, as well as the DVD packed with all kinds of extras. Loaded with expert advice, timesaving tips, and more than 150 step-by-step tutorials Highlights the work of some of today's most cutting-edge 3D artists in a 16-page color insert Includes a companion DVD with all examples from the book, including unique models and texture that you can customize DVD also features 500 pages of extra content from previous editions of the 3ds Max Bible, including a set of Quick Start tutorials If you want to gain 3ds Max 2012 skills, whether you're just beginning or not, this is the book you need to succeed.

Kelly L. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide

Kelly L. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide PDF Author: Kelly Murdock
Publisher: SDC Publications
ISBN: 1630570338
Category : Computers
Languages : en
Pages : 1300

Book Description
Kelly L. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.

Trouble in Warp Space

Trouble in Warp Space PDF Author: Franklin W. Dixon
Publisher:
ISBN: 9780786246588
Category : Large type books
Languages : en
Pages : 0

Book Description
On the set of a science fiction television show, Frank and Joe explore a galaxy of danger.

The Space Warp

The Space Warp PDF Author: John Russell Fearn
Publisher: Wildside Press LLC
ISBN: 1434449491
Category : Fiction
Languages : en
Pages : 103

Book Description
In Annex 10 in the Adirondack Mountains in New York, the scientists under the leadership of astronomer Dr. Gray can hardly believe the things their instruments are telling them; but, because their equipment is absolutely reliable, they HAVE to believe, and on that ill-fated June 30th, they begin to see the chaos will affect mankind. The Earth is growing steadily hotter. Temperatures rocket as the sun shines through the night and the world is plunged into endless day. Everywhere people are suffering--rich and poor, criminal and family man--and none know if or when relief will ever come. Is this the end of the world as we know it?

Warped Space

Warped Space PDF Author: Anthony Vidler
Publisher: MIT Press
ISBN: 9780262720410
Category : Art
Languages : en
Pages : 324

Book Description
How psychological ideas of space have profoundly affected architectural and artistic expression in the twentieth century. Beginning with agoraphobia and claustrophobia in the late nineteenth century, followed by shell shock and panic fear after World War I, phobias and anxiety came to be seen as the mental condition of modern life. They became incorporated into the media and arts, in particular the spatial arts of architecture, urbanism, and film. This "spatial warping" is now being reshaped by digitalization and virtual reality. Anthony Vidler is concerned with two forms of warped space. The first, a psychological space, is the repository of neuroses and phobias. This space is not empty but full of disturbing forms, including those of architecture and the city. The second kind of warping is produced when artists break the boundaries of genre to depict space in new ways. Vidler traces the emergence of a psychological idea of space from Pascal and Freud to the identification of agoraphobia and claustrophobia in the nineteenth century to twentieth-century theories of spatial alienation and estrangement in the writings of Georg Simmel, Siegfried Kracauer, and Walter Benjamin. Focusing on current conditions of displacement and placelessness, he examines ways in which contemporary artists and architects have produced new forms of spatial warping. The discussion ranges from theorists such as Jacques Lacan and Gilles Deleuze to artists such as Vito Acconci, Mike Kelley, Martha Rosler, and Rachel Whiteread. Finally, Vidler looks at the architectural experiments of Frank Gehry, Coop Himmelblau, Daniel Libeskind, Greg Lynn, Morphosis, and Eric Owen Moss in the light of new digital techniques that, while relying on traditional perspective, have radically transformed the composition, production, and experience—perhaps even the subject itself—of architecture.