How to Draw Almost Everything PDF Download

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How to Draw Almost Everything

How to Draw Almost Everything PDF Author: Chika Miyata
Publisher: Quarry Books
ISBN: 1631591401
Category : Art
Languages : en
Pages : 225

Book Description
Whether you need to draw a coat, a flying squirrel, or someone doing a handstand, this is the ultimate reference for anyone who loves to draw!

How to Draw Almost Everything

How to Draw Almost Everything PDF Author: Chika Miyata
Publisher: Quarry Books
ISBN: 1631591401
Category : Art
Languages : en
Pages : 225

Book Description
Whether you need to draw a coat, a flying squirrel, or someone doing a handstand, this is the ultimate reference for anyone who loves to draw!

Diatessarica

Diatessarica PDF Author: Edwin Abbott Abbott
Publisher:
ISBN:
Category : Bible
Languages : en
Pages : 584

Book Description


Hedy Lamarr's Double Life

Hedy Lamarr's Double Life PDF Author: Laurie Wallmark
Publisher: Union Square & Co.
ISBN: 1454941405
Category : Juvenile Nonfiction
Languages : en
Pages : 47

Book Description
“Revelatory to young audiences in more ways than one.” —Kirkus “Many STEM-for-girls biographies fan excitement over women’s achievements, but this title actually brings the central scientific concept within middle-grade reach.” —The Bulletin of the Center for Children’s Books Movie star by day, ace inventor at night: learn about the hidden life of actress Hedy Lamarr! To her adoring public, Hedy Lamarr was a glamorous movie star, widely considered the most beautiful woman in the world. But in private, she was something more: a brilliant inventor. And for many years only her closest friends knew her secret. Now Laurie Wallmark and Katy Wu, who collaborated on Sterling’s critically acclaimed picture-book biography Grace Hopper: Queen of Computer Code, tell the inspiring story of how, during World War Two, Lamarr developed a groundbreaking communications system that still remains essential to the security of today’s technology.

The Fourfold Gospel

The Fourfold Gospel PDF Author: Edwin A. Abbott
Publisher: Cambridge University Press
ISBN: 1107418445
Category : Religion
Languages : en
Pages : 573

Book Description
Originally published in 1915, this book forms section 3 of a 5 volume work on the four canonical gospels and the relationship between them.

The Fourfold Gospel; Section III

The Fourfold Gospel; Section III PDF Author: Edwin A. Abbott
Publisher: Wipf and Stock Publishers
ISBN: 1666700991
Category : Religion
Languages : en
Pages : 570

Book Description


Beadcraft

Beadcraft PDF Author: Johnathan Roy
Publisher: Createspace Independent Publishing Platform
ISBN: 9781548437978
Category :
Languages : en
Pages : 38

Book Description
Catch and craft 'em all! Check out our other Beadcraft books, including Minecraft, Vehicle, and Christmas patterns! Beadcraft patterns work with Perler, Qixels, Bloxels, Hama, Artkal, Simbrix, Bitsy Beads, Fuse, Melty, Nabbi, Pyslla, Minecraft Crafting Table, and many other fuse bead or crafting cube kits! Bring your favorite Pokemon to life, then use them in your battles for an awesome, realistic experience. Each pattern is provided in a easy-to-follow grid format. The designs range from simple to complex, making it perfect for any age group. Ideal for birthday parties, craft events, and all Pokemon lovers! This fun-filled pattern book is printed in full-color to help bring your creations to life, and makes a great gift. Beadcraft patterns also work for cross-stitch, embroidery, and quilting!

Taking Flight

Taking Flight PDF Author: Adam Hancher
Publisher: Frances Lincoln Children's Books
ISBN: 9781786031235
Category :
Languages : en
Pages : 32

Book Description
The pioneering Wright brothers dared to dream of being the first men in the world to fly... but would they ever see their dreams take flight? The golden age of aviation is brought vividly to life in this story of determination, ingenuity and courage from Adam Hancher.

Computational Fairy Tales

Computational Fairy Tales PDF Author: Jeremy Kubica
Publisher: Jeremy Kubica
ISBN:
Category : Computers
Languages : en
Pages : 199

Book Description
"Introduces principles of computational thinking, illustrating high-level computer science concepts, the motivation behind them, and their application in a non-computer fairy tale domain."--Amazon.com.

Super Scratch Programming Adventure! (Covers Version 2)

Super Scratch Programming Adventure! (Covers Version 2) PDF Author: The LEAD Project
Publisher: No Starch Press
ISBN: 1593275315
Category : Juvenile Nonfiction
Languages : en
Pages : 162

Book Description
Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 2, brings the language right into your web browser, with no need to download software. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They’ll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Now Updated for Scratch 2 The free Super Scratch Educator's Guide provides commentary and advice on the book's games suitable for teachers and parents. For Ages 8 and Up

Grace Hopper

Grace Hopper PDF Author: Laurie Wallmark
Publisher: Union Square & Co.
ISBN: 1454941529
Category : Juvenile Nonfiction
Languages : en
Pages : 47

Book Description
“If you’ve got a good idea, and you know it’s going to work, go ahead and do it.” The inspiring story of Grace Hopper—the boundary-breaking woman who revolutionized computer science—is told told in an engaging picture book biography. Who was Grace Hopper? A software tester, workplace jester, cherished mentor, ace inventor, avid reader, naval leader—AND rule breaker, chance taker, and troublemaker. Acclaimed picture book author Laurie Wallmark (Ada Byron Lovelace and the Thinking Machine) once again tells the riveting story of a trailblazing woman. Grace Hopper coined the term “computer bug” and taught computers to “speak English.” Throughout her life, Hopper succeeded in doing what no one had ever done before. Delighting in difficult ideas and in defying expectations, the insatiably curious Hopper truly was “Amazing Grace” . . . and a role model for science- and math-minded girls and boys. With a wealth of witty quotes, and richly detailed illustrations, this book brings Hopper's incredible accomplishments to life.