Author: B. Girod
Publisher: IOS Press
ISBN: 9781586031398
Category : Computers
Languages : en
Pages : 434
Book Description
Vision Modeling and Visualization Proceedings
Author: B. Girod
Publisher: IOS Press
ISBN: 9781586031398
Category : Computers
Languages : en
Pages : 434
Book Description
Publisher: IOS Press
ISBN: 9781586031398
Category : Computers
Languages : en
Pages : 434
Book Description
Rendering Techniques ’98
Author: George Drettakis
Publisher: Springer Science & Business Media
ISBN: 9783211832134
Category : Technology & Engineering
Languages : en
Pages : 360
Book Description
Some of the best current research on realistic rendering is included in this volume. It emphasizes the current "hot topics” in this field: image based rendering, and efficient local and global-illumination calculations. In the first of these areas, there are several contributions on real-world model acquisition and display, on using image-based techniques for illumination and on efficient ways to parameterize and compress images or light fields, as well as on clever uses of texture and compositing hardware to achieve image warping and 3D surface textures. In global and local illumination, there are contributions on extending the techniques beyond diffuse reflections, to include specular and more general angle dependent reflection functions, on efficiently representing and approximating these reflection functions, on representing light sources and on approximating visibility and shadows. Finally, there are two contributions on how to use knowledge about human perception to concentrate the work of accurate rendering only where it will be noticed, and a survey of computer graphics techniques used in the production of a feature length computer-animated film with full 3D characters.
Publisher: Springer Science & Business Media
ISBN: 9783211832134
Category : Technology & Engineering
Languages : en
Pages : 360
Book Description
Some of the best current research on realistic rendering is included in this volume. It emphasizes the current "hot topics” in this field: image based rendering, and efficient local and global-illumination calculations. In the first of these areas, there are several contributions on real-world model acquisition and display, on using image-based techniques for illumination and on efficient ways to parameterize and compress images or light fields, as well as on clever uses of texture and compositing hardware to achieve image warping and 3D surface textures. In global and local illumination, there are contributions on extending the techniques beyond diffuse reflections, to include specular and more general angle dependent reflection functions, on efficiently representing and approximating these reflection functions, on representing light sources and on approximating visibility and shadows. Finally, there are two contributions on how to use knowledge about human perception to concentrate the work of accurate rendering only where it will be noticed, and a survey of computer graphics techniques used in the production of a feature length computer-animated film with full 3D characters.
Conference Proceedings
Eighth International Conference on Machine Vision (ICMV 2015).
Rendering Techniques ’95
Author: Partick M. Hanrahan
Publisher: Springer Science & Business Media
ISBN: 370919430X
Category : Computers
Languages : en
Pages : 383
Book Description
Following five successful workshops in the previous five years, the Rendering Workshop is now well established as a major international forum and one of the most reputable events in the field of realistic image synthesis. Including the best 31 papers which were carefully evaluated out of 68 submissions the book gives an overview on hierarchical radiosity, Monte Carlo radiosity, wavelet radiosity, nondiffuse radiosity, and radiosity performance improvements. Some papers deal with ray tracing, reconstruction techniques, volume rendering, illumination, user interface aspects, and importance sampling. Also included are two invited papers by James Arvo and Alain Fournier. As is the style of the Rendering Workshop, the contributions are mainly of algorithmic nature, often demonstrated by prototype implementations. From these implementations result numerous color images which are included as appendix. The Rendering Workshop proceedings are certainly an obligatory piece of literature for all scientists working in the rendering field, but they are also very valuable for the practitioner involved in the implementation of state of the art rendering system certainly influencing the scientific progress in this field.
Publisher: Springer Science & Business Media
ISBN: 370919430X
Category : Computers
Languages : en
Pages : 383
Book Description
Following five successful workshops in the previous five years, the Rendering Workshop is now well established as a major international forum and one of the most reputable events in the field of realistic image synthesis. Including the best 31 papers which were carefully evaluated out of 68 submissions the book gives an overview on hierarchical radiosity, Monte Carlo radiosity, wavelet radiosity, nondiffuse radiosity, and radiosity performance improvements. Some papers deal with ray tracing, reconstruction techniques, volume rendering, illumination, user interface aspects, and importance sampling. Also included are two invited papers by James Arvo and Alain Fournier. As is the style of the Rendering Workshop, the contributions are mainly of algorithmic nature, often demonstrated by prototype implementations. From these implementations result numerous color images which are included as appendix. The Rendering Workshop proceedings are certainly an obligatory piece of literature for all scientists working in the rendering field, but they are also very valuable for the practitioner involved in the implementation of state of the art rendering system certainly influencing the scientific progress in this field.
Computer Animation '95
Author:
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 236
Book Description
Papers from the April 1995 conference cover such hot topics as computer animation, realtime animation, and virtual and autonomous actors, as well as more traditional aspects like curves, trajectories, animation systems, and tools. There are also new applications in scientific visualization and medical computer graphics. Includes 12 pages of color plates. No index. Annotation copyright by Book News, Inc., Portland, OR.
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 236
Book Description
Papers from the April 1995 conference cover such hot topics as computer animation, realtime animation, and virtual and autonomous actors, as well as more traditional aspects like curves, trajectories, animation systems, and tools. There are also new applications in scientific visualization and medical computer graphics. Includes 12 pages of color plates. No index. Annotation copyright by Book News, Inc., Portland, OR.
Index of Conference Proceedings
Author: British Library. Document Supply Centre
Publisher:
ISBN:
Category : Conference proceedings
Languages : en
Pages : 870
Book Description
Publisher:
ISBN:
Category : Conference proceedings
Languages : en
Pages : 870
Book Description
Biologically Inspired Robot Behavior Engineering
Author: Richard J. Duro
Publisher: Physica
ISBN: 3790817759
Category : Technology & Engineering
Languages : en
Pages : 450
Book Description
The book presents an overview of current research on biologically inspired autonomous robotics from the perspective of some of the most relevant researchers in this area. The book crosses several boundaries in the field of robotics and the closely related field of artificial life. The key aim throughout the book is to obtain autonomy at different levels. From the basic motor behavior in some exotic robot architectures right through to the planning of complex behaviors or the evolution of robot control structures, the book explores different degrees and definitions of autonomous behavior. These behaviors are supported by a wide variety of modeling techniques: structural grammars, neural networks, and fuzzy logic and evolution underlies many of the development processes. Thus this text can be used by scientists and students interested in these areas and provides a general view of the field for a more general audience.
Publisher: Physica
ISBN: 3790817759
Category : Technology & Engineering
Languages : en
Pages : 450
Book Description
The book presents an overview of current research on biologically inspired autonomous robotics from the perspective of some of the most relevant researchers in this area. The book crosses several boundaries in the field of robotics and the closely related field of artificial life. The key aim throughout the book is to obtain autonomy at different levels. From the basic motor behavior in some exotic robot architectures right through to the planning of complex behaviors or the evolution of robot control structures, the book explores different degrees and definitions of autonomous behavior. These behaviors are supported by a wide variety of modeling techniques: structural grammars, neural networks, and fuzzy logic and evolution underlies many of the development processes. Thus this text can be used by scientists and students interested in these areas and provides a general view of the field for a more general audience.
Crowd Simulation
Author: Daniel Thalmann
Publisher: Springer Science & Business Media
ISBN: 1846288258
Category : Computers
Languages : en
Pages : 249
Book Description
Recent times have seen growing interest in crowd simulation, particularly in the commercial sector where it is used in the fields of security, defence, entertainment and the movie industry. This book focuses closely on methods and techniques for crowd simulation, filling the gap in the professional literature. The topics covered in this comprehensive survey include Modelling of Populations; Virtual Human Animation; Behavioural Animation of Crowds; Crowd Rendering and Populated Environments.
Publisher: Springer Science & Business Media
ISBN: 1846288258
Category : Computers
Languages : en
Pages : 249
Book Description
Recent times have seen growing interest in crowd simulation, particularly in the commercial sector where it is used in the fields of security, defence, entertainment and the movie industry. This book focuses closely on methods and techniques for crowd simulation, filling the gap in the professional literature. The topics covered in this comprehensive survey include Modelling of Populations; Virtual Human Animation; Behavioural Animation of Crowds; Crowd Rendering and Populated Environments.
Soft Computing in Information Communication Technology
Author: Jia Luo
Publisher: Springer Science & Business Media
ISBN: 3642294529
Category : Technology & Engineering
Languages : en
Pages : 511
Book Description
This book is a collection of the accepted papers concerning soft computing in information communication technology. The resultant dissemination of the latest research results, and the exchanges of views concerning the future research directions to be taken in this field makes the work of immense value to all those having an interest in the topics covered. The present book represents a cooperative effort to seek out the best strategies for effecting improvements in the quality and the reliability of Fuzzy Logic, Machine Learning, Cryptography, Pattern Recognition, Bioinformatics, Biomedical Engineering, Advancements in ICT.
Publisher: Springer Science & Business Media
ISBN: 3642294529
Category : Technology & Engineering
Languages : en
Pages : 511
Book Description
This book is a collection of the accepted papers concerning soft computing in information communication technology. The resultant dissemination of the latest research results, and the exchanges of views concerning the future research directions to be taken in this field makes the work of immense value to all those having an interest in the topics covered. The present book represents a cooperative effort to seek out the best strategies for effecting improvements in the quality and the reliability of Fuzzy Logic, Machine Learning, Cryptography, Pattern Recognition, Bioinformatics, Biomedical Engineering, Advancements in ICT.