Author: Andrea Posner-Sanchez
Publisher: Golden/Disney
ISBN: 0385385625
Category : Juvenile Fiction
Languages : en
Pages : 28
Book Description
At Minnie's Bow-tique, Minnie Mouse sells only bows and bow ties. Children ages 2-5 who like Disney Junior's Mickey Mouse Clubhouse will love this Little Golden Book based on a sweet episode of the show.
Shop with Minnie (Disney Junior: Mickey Mouse Clubhouse)
Author: Andrea Posner-Sanchez
Publisher: Golden/Disney
ISBN: 0385385625
Category : Juvenile Fiction
Languages : en
Pages : 28
Book Description
At Minnie's Bow-tique, Minnie Mouse sells only bows and bow ties. Children ages 2-5 who like Disney Junior's Mickey Mouse Clubhouse will love this Little Golden Book based on a sweet episode of the show.
Publisher: Golden/Disney
ISBN: 0385385625
Category : Juvenile Fiction
Languages : en
Pages : 28
Book Description
At Minnie's Bow-tique, Minnie Mouse sells only bows and bow ties. Children ages 2-5 who like Disney Junior's Mickey Mouse Clubhouse will love this Little Golden Book based on a sweet episode of the show.
DK Eyewitness Travel Guide: USA
Author:
Publisher: Penguin
ISBN: 0756695724
Category : Travel
Languages : en
Pages : 802
Book Description
Now available in PDF format. DK Eyewitness Travel Guide: USA is your indispensable guide to every corner of America. The fully updated guide includes unique illustrated cutaways, floor plans, and reconstructions of the must-see sights, plus street-by-street maps of cities and towns. DK's insider travel tips and essential local information will help you discover the best of this vast nation by regions, from local festivals and markets to day trips outside of large cities. Detailed listings will guide you to hotels, restaurants, bars, and shopping for all budgets, while practical information will help you to get around, whether by train, bus, or car. With hundreds of full-color photographs, hand-drawn illustrations, and custom maps that brighten every page, DK Eyewitness Travel Guide: USA truly shows you this country as no one else can.
Publisher: Penguin
ISBN: 0756695724
Category : Travel
Languages : en
Pages : 802
Book Description
Now available in PDF format. DK Eyewitness Travel Guide: USA is your indispensable guide to every corner of America. The fully updated guide includes unique illustrated cutaways, floor plans, and reconstructions of the must-see sights, plus street-by-street maps of cities and towns. DK's insider travel tips and essential local information will help you discover the best of this vast nation by regions, from local festivals and markets to day trips outside of large cities. Detailed listings will guide you to hotels, restaurants, bars, and shopping for all budgets, while practical information will help you to get around, whether by train, bus, or car. With hundreds of full-color photographs, hand-drawn illustrations, and custom maps that brighten every page, DK Eyewitness Travel Guide: USA truly shows you this country as no one else can.
Serious Games
Author: Ralf Dörner
Publisher: Springer
ISBN: 3319406124
Category : Computers
Languages : en
Pages : 429
Book Description
This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment. Undergraduate and graduate students from various disciplines who want to learn about serious games are one target group of this book. Prospective developers of serious games are another, as they can use the book for self-study in order to learn about the distinctive features of serious game design and development. And ultimately, the book also addresses prospective users of serious game technologies by providing them with a solid basis for judging the advantages and limitations of serious games in different application areas such as game-based learning, training and simulation or games for health. To cater to this heterogeneous readership and wide range of interests, every effort was made to make the book flexible to use. All readers are expected to study Chapter 1, as it provides the necessary basics and terminology that will be used in all subsequent chapters. The eleven chapters that follow cover the creation of serious games (design, authoring processes and tools, content production), the runtime context of serious games (game engines, adaptation mechanisms, game balancing, game mastering, multi-player serious games), the effects of serious games and their evaluation (player experience, assessment techniques, performance indicators), and serious games in practice (economic aspects, cost-benefit analysis, serious game distribution). To familiarize the readers with best practice in this field, the final chapter presents more than 30 selected examples of serious games illustrating their characteristics and showcasing their practical use. Lecturers can select chapters in a sequence that is most suitable for their specific course or seminar. The book includes specific suggestions for courses such as “Introduction to Serious Games”, “Entertainment Technology”, “Serious Game Design”, “Game-based Learning”, and “Applications of Serious Games”.
Publisher: Springer
ISBN: 3319406124
Category : Computers
Languages : en
Pages : 429
Book Description
This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment. Undergraduate and graduate students from various disciplines who want to learn about serious games are one target group of this book. Prospective developers of serious games are another, as they can use the book for self-study in order to learn about the distinctive features of serious game design and development. And ultimately, the book also addresses prospective users of serious game technologies by providing them with a solid basis for judging the advantages and limitations of serious games in different application areas such as game-based learning, training and simulation or games for health. To cater to this heterogeneous readership and wide range of interests, every effort was made to make the book flexible to use. All readers are expected to study Chapter 1, as it provides the necessary basics and terminology that will be used in all subsequent chapters. The eleven chapters that follow cover the creation of serious games (design, authoring processes and tools, content production), the runtime context of serious games (game engines, adaptation mechanisms, game balancing, game mastering, multi-player serious games), the effects of serious games and their evaluation (player experience, assessment techniques, performance indicators), and serious games in practice (economic aspects, cost-benefit analysis, serious game distribution). To familiarize the readers with best practice in this field, the final chapter presents more than 30 selected examples of serious games illustrating their characteristics and showcasing their practical use. Lecturers can select chapters in a sequence that is most suitable for their specific course or seminar. The book includes specific suggestions for courses such as “Introduction to Serious Games”, “Entertainment Technology”, “Serious Game Design”, “Game-based Learning”, and “Applications of Serious Games”.
Schroeder's Collectible Toys
Author: Bob Schroeder
Publisher:
ISBN: 9781574320268
Category : Antiques & Collectibles
Languages : en
Pages : 516
Book Description
This large-format book contains values for more than 24,000 toys in every category imaginable--action figures, cast-iron and paper lithographed toys, windups, Barbie dolls, model kits, diecast banks, games, playsets, character toys, and many more dating from the 19th century to the present day. Also included are coded dealer listings, plus information on clubs and newsletters and a bibliography of other books of interest.
Publisher:
ISBN: 9781574320268
Category : Antiques & Collectibles
Languages : en
Pages : 516
Book Description
This large-format book contains values for more than 24,000 toys in every category imaginable--action figures, cast-iron and paper lithographed toys, windups, Barbie dolls, model kits, diecast banks, games, playsets, character toys, and many more dating from the 19th century to the present day. Also included are coded dealer listings, plus information on clubs and newsletters and a bibliography of other books of interest.
Mickey Mouse Clubhouse: Minnie's Rainbow
Author: Sheila Sweeny Higginson
Publisher: Disney Electronic Content
ISBN: 1423195620
Category : Juvenile Fiction
Languages : en
Pages : 24
Book Description
Read along with Disney! Kids love rainbows! In this colorful tale, Minnie Mouse simply explains how these beautiful apparitions are formed. Follow along with the word for word narration as Minnie and her Clubhouse pals begin to see a world of rainbows around them.
Publisher: Disney Electronic Content
ISBN: 1423195620
Category : Juvenile Fiction
Languages : en
Pages : 24
Book Description
Read along with Disney! Kids love rainbows! In this colorful tale, Minnie Mouse simply explains how these beautiful apparitions are formed. Follow along with the word for word narration as Minnie and her Clubhouse pals begin to see a world of rainbows around them.
Schroeder's Collectible Toys Antique to Modern Price Guide
Author: Sharon Huxford
Publisher:
ISBN: 9781574322590
Category : Antiques & Collectibles
Languages : en
Pages : 516
Book Description
Identification & values of over 20,000 collectible toys.
Publisher:
ISBN: 9781574322590
Category : Antiques & Collectibles
Languages : en
Pages : 516
Book Description
Identification & values of over 20,000 collectible toys.
Disney Mickey Mouse Clubhouse Storybook Collection
Author: Disney,
Publisher: Parragon Pubishing India
ISBN: 9781445427911
Category : Juvenile Fiction
Languages : en
Pages : 160
Book Description
Publisher: Parragon Pubishing India
ISBN: 9781445427911
Category : Juvenile Fiction
Languages : en
Pages : 160
Book Description
World of Reading: Mickey Mouse Clubhouse Minnie-rella
Author: Disney Book Group
Publisher: Disney Press
ISBN: 9781423164173
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
After doing a lot of hard work, Minnie stops to take a nap and is transformed into Minnie-rella.
Publisher: Disney Press
ISBN: 9781423164173
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
After doing a lot of hard work, Minnie stops to take a nap and is transformed into Minnie-rella.
Disney Mickey Mouse Clubhouse Let's Look for Colors
Author: Disney Mickey Mouse Clubhouse
Publisher: Studio Fun International
ISBN: 9780794427993
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Join Mickey and Minnie Mouse and friends search for colors in this unique new format in which each page turn brings the reader deeper into the environment and the story! Join Mickey and his friends on a fun-filled picnic adventure that teaches kids all about colors. As readers turn the pages of this unique book, another nested page is discovered within. Animals and colors are revealed with each turn, and kid will watch in delight as a beautiful rainbow appears at the end of the story.
Publisher: Studio Fun International
ISBN: 9780794427993
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Join Mickey and Minnie Mouse and friends search for colors in this unique new format in which each page turn brings the reader deeper into the environment and the story! Join Mickey and his friends on a fun-filled picnic adventure that teaches kids all about colors. As readers turn the pages of this unique book, another nested page is discovered within. Animals and colors are revealed with each turn, and kid will watch in delight as a beautiful rainbow appears at the end of the story.
Minnie's Bowtique
Author: Disney Book Group
Publisher: Disney Press
ISBN: 9781423128434
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
In this delightfully illustrated retelling of a prime time Mickey Mouse Clubhouse episode, it’s the grand opening of Minnie’s Bowtique, a store jam-packed with every kind of bow and bowtie under the sun. But problems arise when Pete, embarrassed about buying a lady’s bow for his favorite aunt, causes a few accidental mishaps in the new store. However, super salesperson Minnie (with our help) finds the perfect bow for Pete. The Bow-tique’s grand opening is a grand success – and it all ends in a Big Bow Show with all our Clubhouse friends modeling the latest fashions under the biggest bow of all, a colorful, sky-high Rain-Bow!
Publisher: Disney Press
ISBN: 9781423128434
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
In this delightfully illustrated retelling of a prime time Mickey Mouse Clubhouse episode, it’s the grand opening of Minnie’s Bowtique, a store jam-packed with every kind of bow and bowtie under the sun. But problems arise when Pete, embarrassed about buying a lady’s bow for his favorite aunt, causes a few accidental mishaps in the new store. However, super salesperson Minnie (with our help) finds the perfect bow for Pete. The Bow-tique’s grand opening is a grand success – and it all ends in a Big Bow Show with all our Clubhouse friends modeling the latest fashions under the biggest bow of all, a colorful, sky-high Rain-Bow!