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Rules of Play

Rules of Play PDF Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680

Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Rules of Play

Rules of Play PDF Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680

Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

The Penguin Book of Card Games

The Penguin Book of Card Games PDF Author: David Parlett
Publisher: Penguin UK
ISBN: 0141916109
Category : Games & Activities
Languages : en
Pages : 688

Book Description
The Penguin Book of Card Games is the authoritative up-to-date compendium, describing an abundance of games to be played both for fun and by serious players. Auctions, trumpless hands, cross-ruffing and lurching: card players have a language all of their own. From games of high skill (Bridge) to games of high chance (Newmarket) to trick-taking (Whist) and banking (Pontoon), David Parlett, seasoned specialist in card games, takes us masterfully through the countless games to choose from. Not content to merely show us games with the conventional fifty-two card pack, Parlett covers many games played with other types of cards - are you brave enough to play with Tarot? With a 'working description' of each game, with the rules, variations and origins of each, as well as an appendix of games invented by the author himself, The Penguin Book of Card Games will delight, entertain and inform both the novice and the seasoned player.

Games and Rules

Games and Rules PDF Author: Beat Suter
Publisher: transcript Verlag
ISBN: 3839443040
Category : Social Science
Languages : en
Pages : 323

Book Description
Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.

Rule Book of Games

Rule Book of Games PDF Author: Reatha Bain
Publisher: Alpha Edition
ISBN: 9789352976959
Category : Sports & Recreation
Languages : en
Pages : 224

Book Description
Cricket is a bat-and-ball game played between two teams of eleven players each on a cricket field, at the centre of which is a rectangular 20-metre (22-yard) pitch with a target at each end called the wicket (a set of three wooden stumps upon which two bails sit). Each phase of play is called an innings, during which one team bats, attempting to score as many runs as possible, whilst their opponents bowl and field, attempting to minimise the number of runs scored. When each innings ends, the teams usually swap roles for the next innings (i.e. the team that previously batted will bowl/field, and vice versa). The teams each bat for one or two innings, depending on the type of match. The winning team is the one that scores the most runs, including any extras gained (except when the result is not a win/loss result). The game on the field is regulated by the two umpires, one of whom stands behind the wicket at the bowler's end, the other in a position called "square leg" which is about 15-20 metres away from the batsman on strike and in line with the popping crease on which he is taking guard. "Cricket is a game that owes much of its unique appeal to the fact that it should be played not only within its Laws but also within the Spirit of the Game". This book contains the fundamental and basic information of the subject and useful for teachers, students and researchers.

Rules of the Game

Rules of the Game PDF Author: Neil Strauss
Publisher:
ISBN: 9780061540431
Category : Dating (Social customs)
Languages : en
Pages : 194

Book Description


Rule Book of Games

Rule Book of Games PDF Author: Leonida Weatherford
Publisher: Alpha Edition
ISBN: 9789352976966
Category : Sports & Recreation
Languages : en
Pages : 240

Book Description
Boxing is considered the oldest event which man used in his life. However, in the beginning it was used in a very rough manner. As the interest of people arouse towards this event, it was needed to make the game refined for which boxing federation was created, which has full control over the game. Boxing is a combat sport in which two people, usually wearing protective gloves, throw punches at each other for a predetermined set of time in a boxing ring. Boxing is an indoor sport which gained so much momentum these days that it is popular in almost all over the world. There are some categories in Boxing bouts for e.g., light heavy, heavy weight etc. Boxing needs stamina, strength and fitness and a Boxer should work out regularly so as to fulfil his goal. This book features an enormous amount of information about boxing thought the world. This book also includes biographies and starts with the most basics of basics and explains the hows and whys of boxing at a pace where even the most ignorant can soon know as much about the sport as any professional.

Book of Rules of Games and Sports

Book of Rules of Games and Sports PDF Author: Dr. A.K. Srivastava
Publisher:
ISBN: 9788178795652
Category : Sports
Languages : en
Pages : 0

Book Description


The Book of Card Games

The Book of Card Games PDF Author: Nikki Katz
Publisher: Simon and Schuster
ISBN: 1440560153
Category : Games & Activities
Languages : en
Pages : 176

Book Description
Your Favorite Card Games, All in One Place! Now you can enjoy all the games you've always loved--and find new favorites--with The Book of Card Games. From bridge and pitch to war and whist, this timeless collection outlines the rules to more than fifty classic games and a number of entertaining variations. You can reference the exact rules for gin rummy or try a new spin on the game-night staple with Manipulation Rummy. Why not switch it up on the poker table and go all in during a round of Anaconda, Football, or Omaha? You can even have fun on your own with solitary games like Free Cell and Monte Carlo. The Book of Card Games stacks the deck in your favor for hours of entertaining fun with family and friends!

New Rules of the Game

New Rules of the Game PDF Author: Susan Packard
Publisher: Penguin
ISBN: 0698154797
Category : Business & Economics
Languages : en
Pages : 256

Book Description
Business is a team sport. Learn how to win. Where would your career be if you could understand how your colleagues--especially men--succeed and win at work? And if, in understanding and applying the rules, you could win, too? In New Rules of the Game, business leader Susan Packard shows you how to cultivate gamesmanship--a strategic way of thinking regularly seen in the video game and sports worlds, and most often among men--that develops creativity, focus, optimism, teamwork, and competitiveness. You'll learn the Ten Rules of Gamesmenship and how to use them effectively to: · Compete outwardly in a healthy, rewarding way · Build support groups to help you advance · Step up with more grit to get the next win · Approach your workplace with more lightness and insight · Take loss in stride and provide the emotional distance needed to win at work Packard shares her career story with humor and candor, including the successes and the mistakes, the triumphs and some personal and career setbacks, and presents them as teachable moments for you. But the book is much bigger that one person’s experience. Packard also shares the stories of other presidents and CEOs who have become great gamers in their own fields, providing you with the insight and inspiration to play the business game smarter, stronger, and more successfully. You will also be better able to coach others, inspiring your team to perform at higher levels as you drive them toward the next win.

The Sports Book

The Sports Book PDF Author: Ray Stubbs
Publisher: Dorling Kindersley Ltd
ISBN: 1405378719
Category : Sports & Recreation
Languages : en
Pages : 450

Book Description
This is the ultimate armchair companion to practically every sport ever invented, put together with sports fantatic Ray Stubbs. Check out the rules, history, players and events for over 250 of the world's greatest sports: from basketball to bobsleigh, karate to korfball, and synchronised swimming to ski jumping. Stay ahead in the world of sport with the latest facts and figures from leading experts and governing bodies. And pick up the techniques and tactics of the world's best competitors. Plus get in training early with the special fact-filled feature on the Olympic Games.