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Rome: Total War - Barbarian Invasion

Rome: Total War - Barbarian Invasion PDF Author: Mark Cohen
Publisher:
ISBN: 9780761552642
Category : Computer war games
Languages : en
Pages : 0

Book Description
Rewrite history * Unit guide explains how to create and train units, with stats and special abilities for every unit * Special units, campaign victory conditions, and map descriptions for all 10 new campaigns * Details on Horde armies and units, recruiting Mercenaries, and Horde battle strategies * How to use religion to affect your settlements * Stats on special items, from Ancillaries to Relics * All non-playing factions covered in the Unit Guide * Tech trees for every building that cover units trained, cost, construction time, and effects on the game * Night and stealth battle tactics

Rome: Total War - Barbarian Invasion

Rome: Total War - Barbarian Invasion PDF Author: Mark Cohen
Publisher:
ISBN: 9780761552642
Category : Computer war games
Languages : en
Pages : 0

Book Description
Rewrite history * Unit guide explains how to create and train units, with stats and special abilities for every unit * Special units, campaign victory conditions, and map descriptions for all 10 new campaigns * Details on Horde armies and units, recruiting Mercenaries, and Horde battle strategies * How to use religion to affect your settlements * Stats on special items, from Ancillaries to Relics * All non-playing factions covered in the Unit Guide * Tech trees for every building that cover units trained, cost, construction time, and effects on the game * Night and stealth battle tactics

How the Barbarian Invasions Shaped the Modern World

How the Barbarian Invasions Shaped the Modern World PDF Author: Thomas J. Craughwell
Publisher: Fair Winds
ISBN: 9781616734329
Category : Middle Ages
Languages : en
Pages : 328

Book Description
Veteran author Thomas J. Craughwell reveals the fascinating tales of how the barbarian rampages across Europe, North Africa, and Asia -- killing, plundering, and destroying whole kingdoms and empires -- actually created the modern nations of England, France, Russia, and China.

Naked Statues, Fat Gladiators, and War Elephants

Naked Statues, Fat Gladiators, and War Elephants PDF Author: Garrett Ryan
Publisher: Rowman & Littlefield
ISBN: 1633887030
Category : History
Languages : en
Pages : 289

Book Description
Why didn't the ancient Greeks or Romans wear pants? How did they shave? How likely were they to drink fine wine, use birth control, or survive surgery? In a series of short and humorous essays, Naked Statues, Fat Gladiators, and War Elephants explores some of the questions about the Greeks and Romans that ancient historian Garrett Ryan has answered in the classroom and online. Unlike most books on the classical world, the focus is not on famous figures or events, but on the fascinating details of daily life. Learn the answers to: How tall were the ancient Greeks and Romans? How long did they live? What kind of pets did they have? How dangerous were their cities? Did they believe their myths? Did they believe in ghosts, monsters, and/or aliens? Did they jog or lift weights? How did they capture animals for the Colosseum? Were there secret police, spies, or assassins? What happened to the city of Rome after the Empire collapsed? Can any families trace their ancestry back to the Greeks or Romans?

The Roman Barbarian Wars

The Roman Barbarian Wars PDF Author: Ludwig Heinrich Dyck
Publisher: Pen and Sword
ISBN: 1473877881
Category : History
Languages : en
Pages : 253

Book Description
“A great book that summarizes pieces of Roman military history that are often not mentioned or difficult to find sources for . . . an entertaining read.”—War History Online As Rome grew from a small city state to the mightiest empire of the west, her dominion was contested not only by the civilizations of the Mediterranean, but also by the “barbarians”—the tribal peoples of Europe. The Celtic, the Spanish-Iberian and the Germanic tribes lacked the pomp and grandeur of Rome, but they were fiercely proud of their freedom and gave birth to some of Rome’s greatest adversaries. Romans and barbarians, iron legions and wild tribesmen clashed in dramatic battles on whose fate hinged the existence of entire peoples and, at times, the future of Rome. Far from reducing the legions and tribes to names and numbers, The Roman Barbarian Wars: The Era of Roman Conquest reveals how they fought and how they lived and what their world was like. Through his exhaustive research and lively text, Ludwig H. Dyck immerses the reader into the epic world of the Roman barbarian wars. “I was reminded, as I picked up this superb book, of that magnificent scene from Gladiator when they unleashed hell on the Barbarian hordes at the beginning of the film. Dyck has produced a book that celebrates the brilliance of the Roman commanders and of Rome itself from its foundation to its eventual demise.”—Books Monthly “Dyck’s details of ancient battles and the people involved provide as much sword-slashing excitement as any fictional account.”—Kirkus Reviews “His vivid prose makes for a gripping read.”—Military Heritage

Playing with the Past

Playing with the Past PDF Author: Matthew Wilhelm Kapell
Publisher: Bloomsbury Publishing USA
ISBN: 1623563879
Category : Social Science
Languages : en
Pages : 401

Book Description
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.

Total War Rome: Destroy Carthage

Total War Rome: Destroy Carthage PDF Author: David Gibbins
Publisher: Macmillan
ISBN: 1250038650
Category : Fiction
Languages : en
Pages : 367

Book Description
How far would you go for Rome? Carthage, 146 BC. This is the story of Fabius Petronius Secundus – Roman legionary and centurion – and of his general Scipio Aemilianus, and his rise to power: from his first battle against the Macedonians, that seals the fate of Alexander the Great's Empire, to total war in North Africa and the Siege of Carthage. Scipio's success brings him admiration and respect, but also attracts greed and jealousy – for the closest allies can become the bitterest of enemies. And then there is the dark horse, Julia, of the Caesar family – in love with Scipio but betrothed to his rival Paullus – who causes a vicious feud. Ultimately for Scipio it will come down to one question: how much is he prepared to sacrifice for his vision of Rome? Inspired by Total War: Rome II, from the bestselling Total War computer strategy game series, Destroy Carthage is the first in an epic series of novels. Not only the tale of one man's fate, it is also a journey to the core of Roman times, through a world of extraordinary military tactics and political intrigue that Rome's warriors and citizens used to cheat death.

Ancient Violence in the Modern Imagination

Ancient Violence in the Modern Imagination PDF Author: Irene Berti
Publisher: Bloomsbury Publishing
ISBN: 1350075418
Category : Art
Languages : en
Pages : 310

Book Description
The collected essays in this volume focus on the presentation, representation and interpretation of ancient violence – from war to slavery, rape and murder – in the modern visual and performing arts, with special attention to videogames and dance as well as the more usual media of film, literature and theatre. Violence, fury and the dread that they provoke are factors that appear frequently in the ancient sources. The dark side of antiquity, so distant from the ideal of purity and harmony that the classical heritage until recently usually called forth, has repeatedly struck the imagination of artists, writers and scholars across ages and cultures. A global assembly of contributors, from Europe to Brazil and from the US to New Zealand, consider historical and mythical violence in Stanley Kubrick's Spartacus and the 2010 TV series of the same name, in Ridley Scott's Gladiator, in the work of Lars von Trier, and in Soviet ballet and the choreography of Martha Graham and Anita Berber. Representations of Roman warfare appear in videogames such as Ryse: Son of Rome and Total War, as well as recent comics, and examples from both these media are analysed in the volume. Finally, interviews with two artists offer insight into the ways in which practitioners understand and engage with the complex reception of these themes.

Lost Battles

Lost Battles PDF Author: Philip Sabin
Publisher: Bloomsbury Publishing
ISBN: 0826422004
Category : History
Languages : en
Pages : 527

Book Description
From the author's introduction: Ancient battles seize the modern imagination. Far from being forgotten, they have become a significant aspect of popular culture, prompting a continuing stream of books, feature films, television programs and board and computer games... there is a certain escapist satisfaction in looking back to an era when conflicts between entire states turned on clear-cut pitched battles between formed armies, lasting just a few hours and spanning just a few miles of ground. These battles were still unspeakably traumatic and grisly affairs for those involved - at Cannae, Hannibal's men butchered around two and a half times as many Romans (out of a much smaller overall population) as there were British soldiers killed on the notorious first day of the Somme. However, as with the great clashes of the Napoleonic era, time has dulled our preoccupation with such awful human consequences, and we tend to focus instead on the inspired generalship of commanders like Alexander and Caesar and on the intriguing tactical interactions of units such as massed pikemen and war elephants within the very different military context of pre-gunpowder warfare. Lost Battles takes a new and innovative approach to the battles of antiquity. Using his experience with conflict simulation, Philip Sabin draws together ancient evidence and modern scholarship to construct a generic, grand tactical model of the battles as a whole. This model unites a mathematical framework, to capture the movement and combat of the opposing armies, with human decisions to shape the tactics of the antagonists. Sabin then develops detailed scenarios for 36 individual battles such as Marathon and Cannae, and uses the comparative structure offered by the generic model to help cast light on which particular interpretations of the ancient sources on issues such as army size fit in best with the general patterns observed elsewhere. Readers can use the model to experiment for themselves by re-fighting engagements of their choice, tweaking the scenarios to accord with their own judgment of the evidence, trying out different tactics from those used historically, and seeing how the battle then plays out. Lost Battles thus offers a unique dynamic insight into ancient warfare, combining academic rigor with the interest and accessibility of simulation gaming. This book includes access to a downloadable computer simulation where the reader can view the author's simulations as well create their own.

The Cambridge Companion to the Age of Attila

The Cambridge Companion to the Age of Attila PDF Author: Michael Maas
Publisher: Cambridge University Press
ISBN: 1107021758
Category : Biography & Autobiography
Languages : en
Pages : 529

Book Description
This book considers the great cultural and geopolitical changes in western Eurasia in the fifth century CE. It focuses on the Roman Empire, but it also examines the changes taking place in northern Europe, in Iran under the Sasanian Empire, and on the great Eurasian steppe. Attila is presented as a contributor to and a symbol of these transformations.

Barbarian Tides

Barbarian Tides PDF Author: Walter Goffart
Publisher: University of Pennsylvania Press
ISBN: 0812200284
Category : History
Languages : en
Pages : 384

Book Description
The Migration Age is still envisioned as an onrush of expansionary "Germans" pouring unwanted into the Roman Empire and subjecting it to pressures so great that its western parts collapsed under the weight. Further developing the themes set forth in his classic Barbarians and Romans, Walter Goffart dismantles this grand narrative, shaking the barbarians of late antiquity out of this "Germanic" setting and reimagining the role of foreigners in the Later Roman Empire. The Empire was not swamped by a migratory Germanic flood for the simple reason that there was no single ancient Germanic civilization to be transplanted onto ex-Roman soil. Since the sixteenth century, the belief that purposeful Germans existed in parallel with the Romans has been a fixed point in European history. Goffart uncovers the origins of this historical untruth and argues that any projection of a modern Germany out of an ancient one is illusory. Rather, the multiplicity of northern peoples once living on the edges of the Empire participated with the Romans in the larger stirrings of late antiquity. Most relevant among these was the long militarization that gripped late Roman society concurrently with its Christianization. If the fragmented foreign peoples with which the Empire dealt gave Rome an advantage in maintaining its ascendancy, the readiness to admit military talents of any social origin to positions of leadership opened the door of imperial service to immigrants from beyond its frontiers. Many barbarians were settled in the provinces without dislodging the Roman residents or destabilizing landownership; some were even incorporated into the ruling families of the Empire. The outcome of this process, Goffart argues, was a society headed by elites of soldiers and Christian clergy—one we have come to call medieval.