Author: Frank Klaassen
Publisher: Penn State Press
ISBN: 0271089547
Category : History
Languages : en
Pages : 172
Book Description
In 1510, nine men were tried in the Archbishop’s Court in York for attempting to find and extract a treasure on the moor near Mixindale through necromantic magic. Two decades later, William Neville and his magician were arrested by Thomas Cromwell for having engaged in a treasonous combination of magic practices and prophecy surrounding the death of William’s older brother, Lord Latimer, and the king. In The Magic of Rogues, Frank Klaassen and Sharon Hubbs Wright present the legal documents about and open a window onto these fascinating investigations of magic practitioners in early Tudor England. Set side by side with sixteenth- and seventeenth-century texts that describe the sorts of magic those practitioners performed, these documents are translated, contextualized, and presented in language accessible to nonspecialist readers. Their analysis reveals how magicians and cunning folk operated in extended networks in which they exchanged knowledge, manuscripts, equipment, and even clients; foregrounds magicians’ encounters with authority in ways that separate them from traditional narratives about witchcraft and witch trials; and suggests that the regulation and punishment of magic in the Tudor period were comparatively and perhaps surprisingly gentle. Incorporating the study of both intellectual and legal sources, The Magic of Rogues presents a well-rounded picture of illicit learned magic in early Tudor England. Engaging and accessible, this book will appeal to anyone seeking to understand the intersection of medieval legal history, religion, magic, esotericism, and Tudor history.
The Magic of Rogues
Author: Frank Klaassen
Publisher: Penn State Press
ISBN: 0271089547
Category : History
Languages : en
Pages : 172
Book Description
In 1510, nine men were tried in the Archbishop’s Court in York for attempting to find and extract a treasure on the moor near Mixindale through necromantic magic. Two decades later, William Neville and his magician were arrested by Thomas Cromwell for having engaged in a treasonous combination of magic practices and prophecy surrounding the death of William’s older brother, Lord Latimer, and the king. In The Magic of Rogues, Frank Klaassen and Sharon Hubbs Wright present the legal documents about and open a window onto these fascinating investigations of magic practitioners in early Tudor England. Set side by side with sixteenth- and seventeenth-century texts that describe the sorts of magic those practitioners performed, these documents are translated, contextualized, and presented in language accessible to nonspecialist readers. Their analysis reveals how magicians and cunning folk operated in extended networks in which they exchanged knowledge, manuscripts, equipment, and even clients; foregrounds magicians’ encounters with authority in ways that separate them from traditional narratives about witchcraft and witch trials; and suggests that the regulation and punishment of magic in the Tudor period were comparatively and perhaps surprisingly gentle. Incorporating the study of both intellectual and legal sources, The Magic of Rogues presents a well-rounded picture of illicit learned magic in early Tudor England. Engaging and accessible, this book will appeal to anyone seeking to understand the intersection of medieval legal history, religion, magic, esotericism, and Tudor history.
Publisher: Penn State Press
ISBN: 0271089547
Category : History
Languages : en
Pages : 172
Book Description
In 1510, nine men were tried in the Archbishop’s Court in York for attempting to find and extract a treasure on the moor near Mixindale through necromantic magic. Two decades later, William Neville and his magician were arrested by Thomas Cromwell for having engaged in a treasonous combination of magic practices and prophecy surrounding the death of William’s older brother, Lord Latimer, and the king. In The Magic of Rogues, Frank Klaassen and Sharon Hubbs Wright present the legal documents about and open a window onto these fascinating investigations of magic practitioners in early Tudor England. Set side by side with sixteenth- and seventeenth-century texts that describe the sorts of magic those practitioners performed, these documents are translated, contextualized, and presented in language accessible to nonspecialist readers. Their analysis reveals how magicians and cunning folk operated in extended networks in which they exchanged knowledge, manuscripts, equipment, and even clients; foregrounds magicians’ encounters with authority in ways that separate them from traditional narratives about witchcraft and witch trials; and suggests that the regulation and punishment of magic in the Tudor period were comparatively and perhaps surprisingly gentle. Incorporating the study of both intellectual and legal sources, The Magic of Rogues presents a well-rounded picture of illicit learned magic in early Tudor England. Engaging and accessible, this book will appeal to anyone seeking to understand the intersection of medieval legal history, religion, magic, esotericism, and Tudor history.
Making Magic in Elizabethan England
Author: Frank Klaassen
Publisher: Penn State Press
ISBN: 0271085177
Category : Body, Mind & Spirit
Languages : en
Pages : 160
Book Description
This volume presents editions of two fascinating anonymous and untitled manuscripts of magic produced in Elizabethan England: the Antiphoner Notebook and the Boxgrove Manual. Frank Klaassen uses these texts, which he argues are representative of the overwhelming majority of magical practitioners, to explain how magic changed during this period and why these developments were crucial to the formation of modern magic. The Boxgrove Manual is a work of learned ritual magic that synthesizes material from Henry Cornelius Agrippa, the Fourth Book of Occult Philosophy, Heptameron, and various medieval conjuring works. The Antiphoner Notebook concerns the common magic of treasure hunting, healing, and protection, blending medieval conjuring and charm literature with materials drawn from Reginald Scot’s famous anti-magic work, Discoverie of Witchcraft. Klaassen painstakingly traces how the scribes who created these two manuscripts adapted and transformed their original sources. In so doing, he demonstrates the varied and subtle ways in which the Renaissance, the Reformation, new currents in science, the birth of printing, and vernacularization changed the practice of magic. Illuminating the processes by which two sixteenth-century English scribes went about making a book of magic, this volume provides insight into the wider intellectual culture surrounding the practice of magic in the early modern period.
Publisher: Penn State Press
ISBN: 0271085177
Category : Body, Mind & Spirit
Languages : en
Pages : 160
Book Description
This volume presents editions of two fascinating anonymous and untitled manuscripts of magic produced in Elizabethan England: the Antiphoner Notebook and the Boxgrove Manual. Frank Klaassen uses these texts, which he argues are representative of the overwhelming majority of magical practitioners, to explain how magic changed during this period and why these developments were crucial to the formation of modern magic. The Boxgrove Manual is a work of learned ritual magic that synthesizes material from Henry Cornelius Agrippa, the Fourth Book of Occult Philosophy, Heptameron, and various medieval conjuring works. The Antiphoner Notebook concerns the common magic of treasure hunting, healing, and protection, blending medieval conjuring and charm literature with materials drawn from Reginald Scot’s famous anti-magic work, Discoverie of Witchcraft. Klaassen painstakingly traces how the scribes who created these two manuscripts adapted and transformed their original sources. In so doing, he demonstrates the varied and subtle ways in which the Renaissance, the Reformation, new currents in science, the birth of printing, and vernacularization changed the practice of magic. Illuminating the processes by which two sixteenth-century English scribes went about making a book of magic, this volume provides insight into the wider intellectual culture surrounding the practice of magic in the early modern period.
Magical Epistemologies
Author: Anannya Dasgupta
Publisher: Routledge
ISBN: 1000417530
Category : Literary Criticism
Languages : en
Pages : 152
Book Description
This book began with a simple question: when readers such as us encounter the term magic or figures of magicians in early modern texts, dramatic or otherwise, how do we read them? In the twenty-first century we have recourse to an array of genres and vocabulary from magical realism to fantasy fiction that does not, however, work to read a historical figure like John Dee or a fictional one he inspired in Shakespeare's Prospero. Between longings to transcend human limitation and the actual work of producing, translating, and organizing knowledge, figures such as Dee invite us to re-examine our ways of reading magic only as metaphor. If not metaphor then what else? As we parse the term magic, it reveals a rich context of use that connects various aspects of social, cultural, religious, economic, legal and medical lives of the early moderns. Magic makes its presence felt not only as a forms of knowledge but in methods of knowing in the Renaissance. The arc of dramatists and texts that this book draws between Doctor Faustus, The Tempest, The Alchemist and Comus: A Masque at Ludlow Castle offers a sustained examination of the epistemologies of magic in the context of early modern knowledge formation. Please note: Taylor & Francis does not sell or distribute the Hardback in India, Pakistan, Nepal, Bhutan, Bangladesh and Sri Lanka.
Publisher: Routledge
ISBN: 1000417530
Category : Literary Criticism
Languages : en
Pages : 152
Book Description
This book began with a simple question: when readers such as us encounter the term magic or figures of magicians in early modern texts, dramatic or otherwise, how do we read them? In the twenty-first century we have recourse to an array of genres and vocabulary from magical realism to fantasy fiction that does not, however, work to read a historical figure like John Dee or a fictional one he inspired in Shakespeare's Prospero. Between longings to transcend human limitation and the actual work of producing, translating, and organizing knowledge, figures such as Dee invite us to re-examine our ways of reading magic only as metaphor. If not metaphor then what else? As we parse the term magic, it reveals a rich context of use that connects various aspects of social, cultural, religious, economic, legal and medical lives of the early moderns. Magic makes its presence felt not only as a forms of knowledge but in methods of knowing in the Renaissance. The arc of dramatists and texts that this book draws between Doctor Faustus, The Tempest, The Alchemist and Comus: A Masque at Ludlow Castle offers a sustained examination of the epistemologies of magic in the context of early modern knowledge formation. Please note: Taylor & Francis does not sell or distribute the Hardback in India, Pakistan, Nepal, Bhutan, Bangladesh and Sri Lanka.
Rogues and Early Modern English Culture
Author: Craig Dionne
Publisher: University of Michigan Press
ISBN: 0472113747
Category : Biography & Autobiography
Languages : en
Pages : 425
Book Description
A definitive collection of critical essays on the literary and cultural impact of the early modern rogue
Publisher: University of Michigan Press
ISBN: 0472113747
Category : Biography & Autobiography
Languages : en
Pages : 425
Book Description
A definitive collection of critical essays on the literary and cultural impact of the early modern rogue
The Palace Job
Author: Patrick Weekes
Publisher: 47north
ISBN: 9781477848203
Category : Elves
Languages : en
Pages : 0
Book Description
Loch is seeking revenge. It would help if she wasn't in jail. The plan: to steal a priceless elven manuscript that once belonged to her family, but now is in the hands of the most powerful man in the Republic. To do so Loch--former soldier, former prisoner, current fugitive--must assemble a crack team of magical misfits that includes a cynical illusionist, a shapeshifting unicorn, a repentant death priestess, a talking magical warhammer, and a lad with seemingly no skills to help her break into the floating fortress of Heaven's Spire and the vault that holds her family's treasure--all while eluding the unrelenting pursuit of Justicar Pyvic, whose only mission is to see the law upheld. What could possibly go wrong? The Palace Job is a funny, action-packed, high-fantasy heist caper in the tradition of Scott Lynch's Gentleman Bastards series, from debut author Patrick Weekes.
Publisher: 47north
ISBN: 9781477848203
Category : Elves
Languages : en
Pages : 0
Book Description
Loch is seeking revenge. It would help if she wasn't in jail. The plan: to steal a priceless elven manuscript that once belonged to her family, but now is in the hands of the most powerful man in the Republic. To do so Loch--former soldier, former prisoner, current fugitive--must assemble a crack team of magical misfits that includes a cynical illusionist, a shapeshifting unicorn, a repentant death priestess, a talking magical warhammer, and a lad with seemingly no skills to help her break into the floating fortress of Heaven's Spire and the vault that holds her family's treasure--all while eluding the unrelenting pursuit of Justicar Pyvic, whose only mission is to see the law upheld. What could possibly go wrong? The Palace Job is a funny, action-packed, high-fantasy heist caper in the tradition of Scott Lynch's Gentleman Bastards series, from debut author Patrick Weekes.
Dungeons & Dragons For Dummies
Author: Bill Slavicsek
Publisher: John Wiley & Sons
ISBN: 0764599240
Category : Games & Activities
Languages : en
Pages : 434
Book Description
Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.
Publisher: John Wiley & Sons
ISBN: 0764599240
Category : Games & Activities
Languages : en
Pages : 434
Book Description
Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.
Elminster: Making of a Mage
Author: Ed Greenwood
Publisher: Wizards of the Coast
ISBN: 0786959614
Category : Fiction
Languages : en
Pages : 453
Book Description
Elminster the Mage’s origins—the first in a series of magical fantasy novels set in Dungeons & Dragons’ Forgotten Realms In ancient days, sorcerers sought to learn the One True Spell that would give them power over all the world and understanding of all magic. The One True Spell was a woman, and her name was Mystra—and her kisses were wonderful. It is the time before Myth Drannor, when the Heartlands are home to barbarians, and wicked dragons rule the skies. In these ancient days, Elminster is but a shepherd boy, dreaming of adventure and heroics. But when a dragon-riding magelord sweeps down upon him, the boy is thrust into a world of harsh realities, corrupt rulers, and evil sorcerers. With patience and grit, Elminster sets about to change all that. The result of his labors is a world reborn—and a mage made.
Publisher: Wizards of the Coast
ISBN: 0786959614
Category : Fiction
Languages : en
Pages : 453
Book Description
Elminster the Mage’s origins—the first in a series of magical fantasy novels set in Dungeons & Dragons’ Forgotten Realms In ancient days, sorcerers sought to learn the One True Spell that would give them power over all the world and understanding of all magic. The One True Spell was a woman, and her name was Mystra—and her kisses were wonderful. It is the time before Myth Drannor, when the Heartlands are home to barbarians, and wicked dragons rule the skies. In these ancient days, Elminster is but a shepherd boy, dreaming of adventure and heroics. But when a dragon-riding magelord sweeps down upon him, the boy is thrust into a world of harsh realities, corrupt rulers, and evil sorcerers. With patience and grit, Elminster sets about to change all that. The result of his labors is a world reborn—and a mage made.
Lord Rogue
Author: Patricia Rice
Publisher: Book View Cafe
ISBN: 1611386322
Category : Fiction
Languages : en
Pages : 447
Book Description
Another heart-warming, page-turning Patricia Rice western! Philadelphia heiress Alicia Stanford has a thousand reasons never to trust a man again. Only, when she flees to hide her shame in the western wilderness, the tantalizing Mississippi keelboatman who takes her to freedom forcefully reminds her that she’s in a man’s world. Books in the Rogues and Desperadoes series: Lord Rogue Book #1 Moonlight and Memories Book #2 Shelter from the Storm Book #3 Wayward Angel Book #4 Denim and Lace Book #5 Keywords: aristocrat, marriage of convenience, English viscount, secret heir, pregnancy, Delaware Native American Indian, wealthy, pioneer, frontier, bad boy, pioneer, Regency, scandal, spinster, betrayal, disguise
Publisher: Book View Cafe
ISBN: 1611386322
Category : Fiction
Languages : en
Pages : 447
Book Description
Another heart-warming, page-turning Patricia Rice western! Philadelphia heiress Alicia Stanford has a thousand reasons never to trust a man again. Only, when she flees to hide her shame in the western wilderness, the tantalizing Mississippi keelboatman who takes her to freedom forcefully reminds her that she’s in a man’s world. Books in the Rogues and Desperadoes series: Lord Rogue Book #1 Moonlight and Memories Book #2 Shelter from the Storm Book #3 Wayward Angel Book #4 Denim and Lace Book #5 Keywords: aristocrat, marriage of convenience, English viscount, secret heir, pregnancy, Delaware Native American Indian, wealthy, pioneer, frontier, bad boy, pioneer, Regency, scandal, spinster, betrayal, disguise
A Magical Team
Author: Edward Kendrick
Publisher: JMS Books LLC
ISBN: 1634866266
Category : Fiction
Languages : en
Pages : 192
Book Description
Dirk Raynell is the half-elf son of Lex, the elf who founded the magical team. But he isn’t certain he wants to become a member, even after he meets its charismatic and very gay Elven leader Tonio. The team is comprised of Felan, a wolf-shifter; Reni, a vampire witch; Mattie, a human witch; and Bay, a human warlock who is cursed to come back each time he dies at the age he was at his first death. The sixth, unofficial member is Nina, Tonio's twin sister and a healer. Then Dirk becomes embroiled in the jobs the team does, including taking down a mobster and trying to eliminate a very evil sorcerer. Along the way he falls for Bay and discovers swirling undercurrents within the team which could determine if they can successfully stop the sorcerer before he destroys them all.
Publisher: JMS Books LLC
ISBN: 1634866266
Category : Fiction
Languages : en
Pages : 192
Book Description
Dirk Raynell is the half-elf son of Lex, the elf who founded the magical team. But he isn’t certain he wants to become a member, even after he meets its charismatic and very gay Elven leader Tonio. The team is comprised of Felan, a wolf-shifter; Reni, a vampire witch; Mattie, a human witch; and Bay, a human warlock who is cursed to come back each time he dies at the age he was at his first death. The sixth, unofficial member is Nina, Tonio's twin sister and a healer. Then Dirk becomes embroiled in the jobs the team does, including taking down a mobster and trying to eliminate a very evil sorcerer. Along the way he falls for Bay and discovers swirling undercurrents within the team which could determine if they can successfully stop the sorcerer before he destroys them all.
The Rite
Author: Richard Lee Byers
Publisher: Wizards of the Coast
ISBN: 0786956968
Category : Fiction
Languages : en
Pages : 406
Book Description
The horde of mad dragons continues to terrorize the realms—bringing all of Faerûn to the edge of cataclysm—in this second adventure starring dragonslayer Dorn Graybrook Rampaging dragons appear in more and more places every day. And if the soulless lich Sammaster gets his way—and there’s every reason to suspect he will—the disaster has only just begun. To defeat him and his curse of madness, the dragons must pay a steep price: their immortal souls in exchange for an eternity of undeath. The knowledge of that unavoidable truth may cause more madness among the dragons of Faerûn than the curse itself. For the dragonslayer Dorn Graybrook, a dragon is a dragon—whether or not it has skin. But what if it wears the skin of a woman he may just be falling in love with?
Publisher: Wizards of the Coast
ISBN: 0786956968
Category : Fiction
Languages : en
Pages : 406
Book Description
The horde of mad dragons continues to terrorize the realms—bringing all of Faerûn to the edge of cataclysm—in this second adventure starring dragonslayer Dorn Graybrook Rampaging dragons appear in more and more places every day. And if the soulless lich Sammaster gets his way—and there’s every reason to suspect he will—the disaster has only just begun. To defeat him and his curse of madness, the dragons must pay a steep price: their immortal souls in exchange for an eternity of undeath. The knowledge of that unavoidable truth may cause more madness among the dragons of Faerûn than the curse itself. For the dragonslayer Dorn Graybrook, a dragon is a dragon—whether or not it has skin. But what if it wears the skin of a woman he may just be falling in love with?