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Fun for Kids III

Fun for Kids III PDF Author: Marion F. Gallivan
Publisher: Scarecrow Press
ISBN: 9780810842564
Category : Education
Languages : en
Pages : 344

Book Description
An index to children's craft books published since 1991. Provides a guide to craft instructions alphabetically by project, or by type of material used.

Fun for Kids III

Fun for Kids III PDF Author: Marion F. Gallivan
Publisher: Scarecrow Press
ISBN: 9780810842564
Category : Education
Languages : en
Pages : 344

Book Description
An index to children's craft books published since 1991. Provides a guide to craft instructions alphabetically by project, or by type of material used.

Clicker Training for Birds

Clicker Training for Birds PDF Author: Melinda Johnson
Publisher: Sunshine Books (MA)
ISBN:
Category : Pets
Languages : en
Pages : 170

Book Description


Crayola: Create It Yourself

Crayola: Create It Yourself PDF Author: Crayola LLC
Publisher: Black Dog & Leventhal
ISBN: 0762471883
Category : Juvenile Nonfiction
Languages : en
Pages : 557

Book Description
Inspire creativity with fifty-two seasonal arts and crafts activities from Crayola -- the number one name in color and classic DIY crafts for kids -- that will help grow your child's confidence, while building a passion for learning new skills! Crayola has been unleashing creativity and self-expression for the last 117 years. Since early 2018, their CIY (Create It Yourself) videos have showcased new and exciting ways for kids ages six and up to use Crayola products to create Instagram-worthy works of art. Crayola: Create It Yourself includes fifty-two of the most popular and fun craft projects, organized by the four seasons: fall, winter, spring, and summer. Kids will create DIY gifts like Mother's Day picture frames and Valentine's Day Lanterns, they'll decorate the house with Haunted Halloween Decorations and Melted Crayon Ornaments, and they'll make timeless paper spinners and CIY terrariums for use all year round. Each activity includes a complete art supply list, clear step-by-step photographs and instructions, as well as finished samples. Perfect for use at home or in the classroom, the Crayola: Create It Yourself Activity Book encourages kids to put down their digital devices, pick up their crayons, and get creative.

The Inner Game of Tennis

The Inner Game of Tennis PDF Author: W. Timothy Gallwey
Publisher: Random House Trade Paperbacks
ISBN: 0679778314
Category : Sports & Recreation
Languages : en
Pages : 193

Book Description
The timeless guide to achieving the state of “relaxed concentration” that’s not only the key to peak performance in tennis but the secret to success in life itself—now in a 50th anniversary edition with an updated epilogue, a foreword by Bill Gates, and an updated preface from NFL coach Pete Carroll “Groundbreaking . . . the best guide to getting out of your own way . . . Its profound advice applies to many other parts of life.”—Bill Gates, GatesNotes (“Five of My All-Time Favorite Books”) This phenomenally successful guide to mastering the game from the inside out has become a touchstone for hundreds of thousands of people. Billie Jean King has called the book her tennis bible; Al Gore has used it to focus his campaign staff; and Itzhak Perlman has recommended it to young violinists. Based on W. Timothy Gallwey’s profound realization that the key to success doesn’t lie in holding the racket just right, or positioning the feet perfectly, but rather in keeping the mind uncluttered, this transformative book gives you the tools to unlock the potential that you’ve possessed all along. “The Inner Game” is the one played within the mind of the player, against the hurdles of self-doubt, nervousness, and lapses in concentration. Gallwey shows us how to overcome these obstacles by trusting the intuitive wisdom of our bodies and achieving a state of “relaxed concentration.” With chapters devoted to trusting the self and changing habits, it is no surprise then, that Gallwey’s method has had an impact far beyond the confines of the tennis court. Whether you want to play music, write a novel, get ahead at work, or simply unwind after a stressful day, Gallwey shows you how to tap into your utmost potential. In this fiftieth-anniversary edition, the principles of the Inner Game shine through as more relevant today than ever before. No matter your goals, The Inner Game of Tennis gives you the definitive framework for long-term success.

Rules of Play

Rules of Play PDF Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680

Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Small Business and Entrepreneurship

Small Business and Entrepreneurship PDF Author: S. Anil Kumar
Publisher: I. K. International Pvt Ltd
ISBN: 8190694235
Category : Entrepreneurship
Languages : en
Pages : 392

Book Description
This book presents a wide range of issues involved in entrepreneurship and small industry. The book has 12 chapters divided in two parts. Part A: Entrepreneurship Consisting of Concept of Entrepreneurship, Entrepreneur, Entrepreneurial Competency and Development of Entrepreneurial Competency. Part B: Small Business: Consisting of Introduction to Small Scale Industries, Enterprise Creation, Business Plan, Support Agencies for Implementation of the Project and Sickness in Small Scale Industries. This book will serve as a textbook for various courses like B.Com. B.B.M. B.E. M.B.A. of all Indian universities. Key Features: " Charts are provided for easy understanding of the concepts. " Proformas " Profiles of Successful Entrepreneurs " Questionnaires " Skill Development Exercises " Exercises for self evaluation and objective type and application type questions

Computational Models of Motivation for Game-Playing Agents

Computational Models of Motivation for Game-Playing Agents PDF Author: Kathryn E. Merrick
Publisher: Springer
ISBN: 331933459X
Category : Computers
Languages : en
Pages : 217

Book Description
The focus of this book is on three influential cognitive motives: achievement, affiliation, and power motivation. Incentive-based theories of achievement, affiliation and power motivation are the basis for competence-seeking behaviour, relationship-building, leadership, and resource-controlling behaviour in humans. In this book we show how these motives can be modelled and embedded in artificial agents to achieve behavioural diversity. Theoretical issues are addressed for representing and embedding computational models of motivation in rule-based agents, learning agents, crowds and evolution of motivated agents. Practical issues are addressed for defining games, mini-games or in-game scenarios for virtual worlds in which computer-controlled, motivated agents can participate alongside human players. The book is structured into four parts: game playing in virtual worlds by humans and agents; comparing human and artificial motives; game scenarios for motivated agents; and evolution and the future of motivated game-playing agents. It will provide game programmers, and those with an interest in artificial intelligence, with the knowledge required to develop diverse, believable game-playing agents for virtual worlds.

Official Gazette of the United States Patent and Trademark Office

Official Gazette of the United States Patent and Trademark Office PDF Author: United States. Patent and Trademark Office
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 1092

Book Description


The Standard American Encyclopedia of Arts, Sciences, History, Biography, Geography, Statistics, and General Knowledge

The Standard American Encyclopedia of Arts, Sciences, History, Biography, Geography, Statistics, and General Knowledge PDF Author: John Clark Ridpath
Publisher:
ISBN:
Category : Encyclopedias
Languages : en
Pages : 484

Book Description


Official Gazette of the United States Patent and Trademark Office

Official Gazette of the United States Patent and Trademark Office PDF Author:
Publisher:
ISBN:
Category : Trademarks
Languages : en
Pages : 908

Book Description