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Winning the Right Game

Winning the Right Game PDF Author: Ron Adner
Publisher: MIT Press
ISBN: 0262546000
Category : Business & Economics
Languages : en
Pages : 279

Book Description
How to succeed in an era of ecosystem-based disruption: strategies and tools for offense, defense, timing, and leadership in a changing competitive landscape. The basis of competition is changing. Are you prepared? Rivalry is shifting from well-defined industries to broader ecosystems: automobiles to mobility platforms; banking to fintech; television broadcasting to video streaming. Your competitors are coming from new directions and pursuing different goals from those of your familiar rivals. In this world, succeeding with the old rules can mean losing the new game. Winning the Right Game introduces the concepts, tools, and frameworks necessary to confront the threat of ecosystem disruption and to develop the strategies that will let your organization play ecosystem offense. To succeed in this world, you need to change your perspective on competition, growth, and leadership. In this book, strategy expert Ron Adner offers a new way of thinking, illustrating breakthrough ideas with compelling cases. How did a strategy of ecosystem defense save Wayfair and Spotify from being crushed by giants Amazon and Apple? How did Oprah Winfrey redraw industry boundaries to transition from television host to multimedia mogul? How did a shift to an alignment mindset enable Microsoft's cloud-based revival? Each was rooted in a new approach to competitors, partners, and timing that you can apply to your own organization. For today's leaders the difference between success and failure is no longer simply winning, but rather being sure that you are winning the right game.

Winning the Right Game

Winning the Right Game PDF Author: Ron Adner
Publisher: MIT Press
ISBN: 0262546000
Category : Business & Economics
Languages : en
Pages : 279

Book Description
How to succeed in an era of ecosystem-based disruption: strategies and tools for offense, defense, timing, and leadership in a changing competitive landscape. The basis of competition is changing. Are you prepared? Rivalry is shifting from well-defined industries to broader ecosystems: automobiles to mobility platforms; banking to fintech; television broadcasting to video streaming. Your competitors are coming from new directions and pursuing different goals from those of your familiar rivals. In this world, succeeding with the old rules can mean losing the new game. Winning the Right Game introduces the concepts, tools, and frameworks necessary to confront the threat of ecosystem disruption and to develop the strategies that will let your organization play ecosystem offense. To succeed in this world, you need to change your perspective on competition, growth, and leadership. In this book, strategy expert Ron Adner offers a new way of thinking, illustrating breakthrough ideas with compelling cases. How did a strategy of ecosystem defense save Wayfair and Spotify from being crushed by giants Amazon and Apple? How did Oprah Winfrey redraw industry boundaries to transition from television host to multimedia mogul? How did a shift to an alignment mindset enable Microsoft's cloud-based revival? Each was rooted in a new approach to competitors, partners, and timing that you can apply to your own organization. For today's leaders the difference between success and failure is no longer simply winning, but rather being sure that you are winning the right game.

Right Game

Right Game PDF Author: Adam Brandenburger
Publisher: Harvard Business Review Press
ISBN: 1633691292
Category : Business & Economics
Languages : en
Pages : 104

Book Description
Business is like war: The best combatant wins while the worst loses, right? Not necessarily. Companies can succeed spectacularly without destroying others. And they can lose miserably after competing well. Exceptional businesses win by actively shaping the game they're playing, not playing the game they find. The Right Game shows you how to do this—by altering who's competing, what value each player brings to the table, and which rules and tactics players use. Since 1922, Harvard Business Review has been a leading source of breakthrough ideas in management practice. The Harvard Business Review Classics series now offers you the opportunity to make these seminal pieces a part of your permanent management library. Each highly readable volume contains a groundbreaking idea that continues to shape best practices and inspire countless managers around the world.

Theory of Fun for Game Design

Theory of Fun for Game Design PDF Author: Raph Koster
Publisher: "O'Reilly Media, Inc."
ISBN: 1932111972
Category : Computers
Languages : en
Pages : 259

Book Description
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.

Changing the Game

Changing the Game PDF Author: John O'Sullivan
Publisher: Morgan James Publishing
ISBN: 1614486476
Category : Sports & Recreation
Languages : en
Pages : 225

Book Description
“A powerful guide for both parents and coaches who want kids to have fun, enjoyable, and meaningful youth sporting experiences . . . I highly recommend it!” —John Ballantine, president and co-founder, Kids in the Game The modern-day youth sports environment has taken the enjoyment out of athletics for our children. Currently, 70% of kids drop out of organized sports by the age of thirteen, which has given rise to a generation of overweight, unhealthy young adults. There is a solution. John O’Sullivan shares the secrets of the coaches and parents who have not only raised elite athletes, but have done so by creating an environment that promotes positive core values and teaches life lessons instead of focusing on wins and losses, scholarships, and professional aspirations. Changing the Game gives adults a new paradigm and a game plan for raising happy, high performing children, and provides a national call to action to return youth sports to our kids. “Changing the Game is, well, a game changer. It explores in both depth and breadth the youth sports experience, its blood, sweat, and tears. Any parent who wants their children to gain the physical, psychological, emotional, and social benefits of what sport has to offer (and isn’t that every parent!) better read this book. It will make you a better sports parent, and it will ensure that your children get all the good stuff and avoid most of the bad stuff from participating in sports.” —James Taylor, Ph.D., author of Positive Pushing: How to Raise a Successful and Happy Child

A Visit from St. Nicholas

A Visit from St. Nicholas PDF Author: Clement Clarke Moore
Publisher: Boston : Atlantic monthly Press
ISBN:
Category : Children's poetry, American
Languages : en
Pages : 20

Book Description
A poem about the visit that Santa Claus pays to the children of the world during the night before every Christmas.

Be Smart, Act Fast, Get Rich

Be Smart, Act Fast, Get Rich PDF Author: Charles V. Payne
Publisher: John Wiley & Sons
ISBN: 0470075015
Category : Business & Economics
Languages : en
Pages : 356

Book Description
Praise for Be Smart, Act Fast, Get Rich "Charles Payne's book is blunt, provocative, and right on the money. This book is a lot like Charles himself: insightful and to the point. If you have time to read only one book on how to make money . . . this is the book." --Dr. Bob Froehlich, Chairman, Investor Strategy Committee Deutsche Asset Management, and Vice Chairman, DWS Scudder "Be Smart, Act Fast, Get Rich is a book for all investors from first-time stock buyers to seasoned investors. 'Be Smart' suggests you understand the fundamentals of the company you are purchasing. 'Act Fast' suggests that action must be taken if you are going to increase your wealth in the stock market. All too often we find interesting ideas to invest in but never have the confidence to act, only to watch the stock's price rise while others reap the benefits. This book is an easy read, and a must-read for all investors." --Tom Dorsey, President, Dorsey Wright & Associates and author, Point & Figure Charting "You should buy this book just for the super job Charles does in explaining everything you need to know about charts, graphs, and the other 'voodoo' of technical analysis that he makes so simple to understand. Charles really gives you a street fighter's education in the markets . . . I wish his book was around twenty-five years ago . . . it would have saved me millions in market mistakes I've made." --Tobin Smith, founder and Chairman, ChangeWave Research

RightStart Mathematics

RightStart Mathematics PDF Author: Joan A. Cotter
Publisher:
ISBN: 9781931980623
Category : Mathematics
Languages : en
Pages : 291

Book Description
RightStart Mathematics is a comprehensive math program for children that is easy to teach and provides the foundation for everyday life, for advanced math, and for science in our technological world. The research-based elementary and intermediate RightStart Mathematics program is easy to use: the lessons tell you what to teach, and how and why, day by day and year by year. This unique program uses visualization of quantities, de-emphasizes counting, and provides visual strategies (mental pictures) for memorizing the facts. Understanding is emphasized. Math needs to be taught so 95 percent is understood and only 5 percent memorized. When children don't understand, they memorize until the burden becomes too great and then they give up. When children understand, they need less time in review and practice.

For the Good of The Game: Who Decides What's Right?

For the Good of The Game: Who Decides What's Right? PDF Author: Scott Kingdon
Publisher: Black Rose Writing
ISBN: 1684334578
Category : Sports & Recreation
Languages : en
Pages : 343

Book Description
When declared ineligible for interschool athletics by the Indiana High School Athletic Association (IIHSAA), some athletes fight back. They file lawsuits to regain their athletic eligibility. In response to lawsuits, the IHSAA counterattacks. It resorts to numerous legal and regulatory tactics to dissuade athlete lawsuits. Athlete lawsuits helped to liberalize IHSAA rules for athletes who transferred high schools due to family illness, divorce, or economic misfortune. A female athlete’s lawsuit transformed Indiana girls’ athletics years prior to the effective date of Title IX regulations prohibiting discrimination by gender in education. In For the Good of The Game: Who Decides What’s Right?, you will learn the stories of Johnell Haas, Bill and Frank Stevenson, Bill Schumaker, Warren Sturrup, and Jasmine Watson and that 1) wisdom sometimes flows up, not down; 2) the process by which decisions are made can be as important as substance, and 3), “human nature never sleeps.”

The Web Game Developer's Cookbook

The Web Game Developer's Cookbook PDF Author: Evan Burchard
Publisher: Addison-Wesley
ISBN: 0133358674
Category : Computers
Languages : en
Pages : 869

Book Description
Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too! Coverage includes • Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more • Accelerating development with external libraries and proven patterns • Managing browser differences between IE, Firefox, and Chrome • Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery • Creating INTERACTIVE FICTION “gamebooks” that leverage new CSS3 features and impress.js • Building PARTY games around the lightweight atom.js engine • Developing PUZZLE games with the easel.js graphics rendering engine • Writing PLATFORMERS with melon.js and its integrated tilemap editor • Coding intense 2-player FIGHTING games for web browsers with game.js • Building a SPACE SHOOTER with the jQuery-based gameQuery game engine • Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game • Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js • Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js • Engaging players with content that encourages exploration Turn to The Web Game Developer’s Cookbook for proven, expert answers–and the code you need to implement them. It’s all you need to jumpstart any web game project!

Game Theory, Alive

Game Theory, Alive PDF Author: Anna R. Karlin
Publisher: American Mathematical Soc.
ISBN: 1470419823
Category : Game theory
Languages : en
Pages : 372

Book Description
We live in a highly connected world with multiple self-interested agents interacting and myriad opportunities for conflict and cooperation. The goal of game theory is to understand these opportunities. This book presents a rigorous introduction to the mathematics of game theory without losing sight of the joy of the subject. This is done by focusing on theoretical highlights (e.g., at least six Nobel Prize winning results are developed from scratch) and by presenting exciting connections of game theory to other fields such as computer science (algorithmic game theory), economics (auctions and matching markets), social choice (voting theory), biology (signaling and evolutionary stability), and learning theory. Both classical topics, such as zero-sum games, and modern topics, such as sponsored search auctions, are covered. Along the way, beautiful mathematical tools used in game theory are introduced, including convexity, fixed-point theorems, and probabilistic arguments. The book is appropriate for a first course in game theory at either the undergraduate or graduate level, whether in mathematics, economics, computer science, or statistics. The importance of game-theoretic thinking transcends the academic setting—for every action we take, we must consider not only its direct effects, but also how it influences the incentives of others.