Author: Varun Gupta
Publisher: CRC Press
ISBN: 1000388107
Category : Education
Languages : en
Pages : 114
Book Description
Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors. Helps researchers conduct interdisciplinary research. Guides computer science students on undertaking and implementing research-based projects This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies. The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.
Real-World Software Projects for Computer Science and Engineering Students
Author: Varun Gupta
Publisher: CRC Press
ISBN: 1000388107
Category : Education
Languages : en
Pages : 114
Book Description
Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors. Helps researchers conduct interdisciplinary research. Guides computer science students on undertaking and implementing research-based projects This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies. The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.
Publisher: CRC Press
ISBN: 1000388107
Category : Education
Languages : en
Pages : 114
Book Description
Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors. Helps researchers conduct interdisciplinary research. Guides computer science students on undertaking and implementing research-based projects This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies. The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.
Real-World Software Projects for Computer Science and Engineering Students
Author: Yassine Daveni
Publisher:
ISBN:
Category :
Languages : en
Pages : 138
Book Description
Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors.Helps researchers conduct interdisciplinary research.Guides computer science students on undertaking and implementing research-based projectsThis book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies.The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings
Publisher:
ISBN:
Category :
Languages : en
Pages : 138
Book Description
Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors.Helps researchers conduct interdisciplinary research.Guides computer science students on undertaking and implementing research-based projectsThis book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies.The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings
Real-World Software Projects for Computer Science and Engineering Students
Author: Varun Gupta
Publisher: CRC Press
ISBN: 1000388077
Category : Education
Languages : en
Pages : 137
Book Description
Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors. Helps researchers conduct interdisciplinary research. Guides computer science students on undertaking and implementing research-based projects This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies. The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.
Publisher: CRC Press
ISBN: 1000388077
Category : Education
Languages : en
Pages : 137
Book Description
Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors. Helps researchers conduct interdisciplinary research. Guides computer science students on undertaking and implementing research-based projects This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies. The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.
Project-based Software Engineering
Author: Evelyn Stiller
Publisher: Addison-Wesley
ISBN:
Category : Computers
Languages : en
Pages : 406
Book Description
Project-Based Software Engineering is the first book to provide hands-on process and practice in software engineering essentials for the beginner. The book presents steps through the software development life cycle and two running case studies that develop as the steps are presented. Running parallel to the process presentation and case studies, the book supports a semester-long software development project. This book focuses on object-oriented software development, and supports the conceptualization, analysis, design and implementation of an object-oriented project. It is mostly language-independent, with necessary code examples in Java. A subset of UML is used, with the notation explained as needed to support the readers' work. Two running case studies a video game and a library check out system show the development of a software project. Both have sample deliverables and thus provide the reader with examples of the type of work readers are to create. This book is appropriate for readers looking to gain experience in project analysis, design implementation, and testing.
Publisher: Addison-Wesley
ISBN:
Category : Computers
Languages : en
Pages : 406
Book Description
Project-Based Software Engineering is the first book to provide hands-on process and practice in software engineering essentials for the beginner. The book presents steps through the software development life cycle and two running case studies that develop as the steps are presented. Running parallel to the process presentation and case studies, the book supports a semester-long software development project. This book focuses on object-oriented software development, and supports the conceptualization, analysis, design and implementation of an object-oriented project. It is mostly language-independent, with necessary code examples in Java. A subset of UML is used, with the notation explained as needed to support the readers' work. Two running case studies a video game and a library check out system show the development of a software project. Both have sample deliverables and thus provide the reader with examples of the type of work readers are to create. This book is appropriate for readers looking to gain experience in project analysis, design implementation, and testing.
Real-World Software Development
Author: Raoul-Gabriel Urma
Publisher: "O'Reilly Media, Inc."
ISBN: 1491967129
Category : Computers
Languages : en
Pages : 214
Book Description
Explore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way. With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You’ll work with many different software development topics that are often excluded from software develop how-to references. Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems.
Publisher: "O'Reilly Media, Inc."
ISBN: 1491967129
Category : Computers
Languages : en
Pages : 214
Book Description
Explore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way. With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You’ll work with many different software development topics that are often excluded from software develop how-to references. Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems.
Software Design for Engineers and Scientists
Author: John Allen Robinson
Publisher: Elsevier
ISBN: 0080474403
Category : Computers
Languages : en
Pages : 429
Book Description
Software Design for Engineers and Scientists integrates three core areas of computing:. Software engineering - including both traditional methods and the insights of 'extreme programming'. Program design - including the analysis of data structures and algorithms. Practical object-oriented programmingWithout assuming prior knowledge of any particular programming language, and avoiding the need for students to learn from separate, specialised Computer Science texts, John Robinson takes the reader from small-scale programing to competence in large software projects, all within one volume. Copious examples and case studies are provided in C++.The book is especially suitable for undergraduates in the natural sciences and all branches of engineering who have some knowledge of computing basics, and now need to understand and apply software design to tasks like data analysis, simulation, signal processing or visualisation. John Robinson introduces both software theory and its application to problem solving using a range of design principles, applied to the creation of medium-sized systems, providing key methods and tools for designing reliable, efficient, maintainable programs. The case studies are presented within scientific contexts to illustrate all aspects of the design process, allowing students to relate theory to real-world applications. - Core computing topics - usually found in separate specialised texts - presented to meetthe specific requirements of science and engineering students - Demonstrates good practice through applications, case studies and worked examplesbased in real-world contexts
Publisher: Elsevier
ISBN: 0080474403
Category : Computers
Languages : en
Pages : 429
Book Description
Software Design for Engineers and Scientists integrates three core areas of computing:. Software engineering - including both traditional methods and the insights of 'extreme programming'. Program design - including the analysis of data structures and algorithms. Practical object-oriented programmingWithout assuming prior knowledge of any particular programming language, and avoiding the need for students to learn from separate, specialised Computer Science texts, John Robinson takes the reader from small-scale programing to competence in large software projects, all within one volume. Copious examples and case studies are provided in C++.The book is especially suitable for undergraduates in the natural sciences and all branches of engineering who have some knowledge of computing basics, and now need to understand and apply software design to tasks like data analysis, simulation, signal processing or visualisation. John Robinson introduces both software theory and its application to problem solving using a range of design principles, applied to the creation of medium-sized systems, providing key methods and tools for designing reliable, efficient, maintainable programs. The case studies are presented within scientific contexts to illustrate all aspects of the design process, allowing students to relate theory to real-world applications. - Core computing topics - usually found in separate specialised texts - presented to meetthe specific requirements of science and engineering students - Demonstrates good practice through applications, case studies and worked examplesbased in real-world contexts
Software Project Management
Author: Joel Henry
Publisher: Addison Wesley
ISBN:
Category : Computers
Languages : en
Pages : 446
Book Description
Software Project Management provides insight to the importance of careful project management. Topics are presented in the same order that they appear in the progression of actual projects. The author utilizes his creative writing background to teach these topics with the tone of a friend sitting beside each student, rather than as a general lecture on the material. The text considers the culture of a software project team and the leadership technique needed to make a project successful. It adds to this foundation the importance of the process itself. Current software development tools such as Rational Suite, Microsoft Project, and PSP Studio are also addressed. Basic measurements are presented with examples from real-world projects, which show how a project can be monitored, controlled and assessed. Precise directions and examples are given to illustrate this hands-on method as well as the techniques a student will need to actually perform project management in a real-life situation.
Publisher: Addison Wesley
ISBN:
Category : Computers
Languages : en
Pages : 446
Book Description
Software Project Management provides insight to the importance of careful project management. Topics are presented in the same order that they appear in the progression of actual projects. The author utilizes his creative writing background to teach these topics with the tone of a friend sitting beside each student, rather than as a general lecture on the material. The text considers the culture of a software project team and the leadership technique needed to make a project successful. It adds to this foundation the importance of the process itself. Current software development tools such as Rational Suite, Microsoft Project, and PSP Studio are also addressed. Basic measurements are presented with examples from real-world projects, which show how a project can be monitored, controlled and assessed. Precise directions and examples are given to illustrate this hands-on method as well as the techniques a student will need to actually perform project management in a real-life situation.
Managing Systems and IT Projects
Author: Frank Tsui
Publisher: Jones & Bartlett Learning
ISBN: 0763790613
Category : Business & Economics
Languages : en
Pages : 384
Book Description
This book is designed for software engineering students and project management professional in the IT and software industry. It focuses on the four phases of management -- planning, organizing, monitoring, and adjusting (POMA) -- and tailors to systems and applications on software projects. The tasks and techniques utilized in each of the POMA management phases are discussed with specific software engineering and IT related examples. Drawing from years of experience in the industry, the author presents material within a framework of real-world examples and exercises that help readers apply new concepts to everyday situations.
Publisher: Jones & Bartlett Learning
ISBN: 0763790613
Category : Business & Economics
Languages : en
Pages : 384
Book Description
This book is designed for software engineering students and project management professional in the IT and software industry. It focuses on the four phases of management -- planning, organizing, monitoring, and adjusting (POMA) -- and tailors to systems and applications on software projects. The tasks and techniques utilized in each of the POMA management phases are discussed with specific software engineering and IT related examples. Drawing from years of experience in the industry, the author presents material within a framework of real-world examples and exercises that help readers apply new concepts to everyday situations.
Evaluating Project Decisions
Author: Carol L. Hoover
Publisher: Addison-Wesley Professional
ISBN: 0321685636
Category : Computers
Languages : en
Pages : 591
Book Description
Effective decisions are crucial to the success of any software project, but to make better decisions you need a better decision-making process. In Evaluating Project Decisions, leading project management experts introduce an innovative decision model that helps you tailor your decision-making process to systematically evaluate all of your decisions and avoid the bad choices that lead to project failure. Using a real-world, case study approach, the authors show how to evaluate software project problems and situations more effectively, thoughtfully assess your alternatives, and improve the decisions you make. Drawing on their own extensive research and experience, the authors bridge software engineering theory and practice, offering guidance that is both well-grounded and actionable. They present dozens of detailed examples from both successful and unsuccessful projects, illustrating what to do and what not to do. Evaluating Project Decisions will help you to analyze your options and ultimately make better decisions at every stage in your project, including: Requirements–Elicitation, description, verification, validation, negotiation, contracting, and management over the software life cycle Estimates–Conceptual solution design, decomposition, resource and overhead allocation, estimate construction, and change management Planning–Defining objectives, policies, and scope; planning tasks, milestones, schedules, budgets, staff and other resources; and managing projects against plans Product–Proper product definition, development process management, QA, configuration management, delivery, installation, training, and field service Process–Defining, selecting, understanding, teaching, and measuring processes; evaluating process performance; and process improvement or optimization In addition, you will see how to evaluate decisions related to risk, people, stakeholder expectations, and global development. Simply put, you’ll use what you learn here on every project, in any industry, whatever your goals, and for projects of any duration, size, or type.
Publisher: Addison-Wesley Professional
ISBN: 0321685636
Category : Computers
Languages : en
Pages : 591
Book Description
Effective decisions are crucial to the success of any software project, but to make better decisions you need a better decision-making process. In Evaluating Project Decisions, leading project management experts introduce an innovative decision model that helps you tailor your decision-making process to systematically evaluate all of your decisions and avoid the bad choices that lead to project failure. Using a real-world, case study approach, the authors show how to evaluate software project problems and situations more effectively, thoughtfully assess your alternatives, and improve the decisions you make. Drawing on their own extensive research and experience, the authors bridge software engineering theory and practice, offering guidance that is both well-grounded and actionable. They present dozens of detailed examples from both successful and unsuccessful projects, illustrating what to do and what not to do. Evaluating Project Decisions will help you to analyze your options and ultimately make better decisions at every stage in your project, including: Requirements–Elicitation, description, verification, validation, negotiation, contracting, and management over the software life cycle Estimates–Conceptual solution design, decomposition, resource and overhead allocation, estimate construction, and change management Planning–Defining objectives, policies, and scope; planning tasks, milestones, schedules, budgets, staff and other resources; and managing projects against plans Product–Proper product definition, development process management, QA, configuration management, delivery, installation, training, and field service Process–Defining, selecting, understanding, teaching, and measuring processes; evaluating process performance; and process improvement or optimization In addition, you will see how to evaluate decisions related to risk, people, stakeholder expectations, and global development. Simply put, you’ll use what you learn here on every project, in any industry, whatever your goals, and for projects of any duration, size, or type.
Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills
Author: Yu, Liguo
Publisher: IGI Global
ISBN: 1466658010
Category : Computers
Languages : en
Pages : 556
Book Description
Computer science graduates often find software engineering knowledge and skills are more in demand after they join the industry. However, given the lecture-based curriculum present in academia, it is not an easy undertaking to deliver industry-standard knowledge and skills in a software engineering classroom as such lectures hardly engage or convince students. Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills combines recent advances and best practices to improve the curriculum of software engineering education. This book is an essential reference source for researchers and educators seeking to bridge the gap between industry expectations and what academia can provide in software engineering education.
Publisher: IGI Global
ISBN: 1466658010
Category : Computers
Languages : en
Pages : 556
Book Description
Computer science graduates often find software engineering knowledge and skills are more in demand after they join the industry. However, given the lecture-based curriculum present in academia, it is not an easy undertaking to deliver industry-standard knowledge and skills in a software engineering classroom as such lectures hardly engage or convince students. Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills combines recent advances and best practices to improve the curriculum of software engineering education. This book is an essential reference source for researchers and educators seeking to bridge the gap between industry expectations and what academia can provide in software engineering education.