Author: Anthony Tegtmeyer
Publisher: Sourcebooks, Inc.
ISBN: 164739581X
Category : Juvenile Nonfiction
Languages : en
Pages : 239
Book Description
STEAM-powered experiments in engineering for kids ages 8 to 12 Learn about the amazing world of engineering for kids and how it works together with science, technology, art, and math. Whether you're experimenting with structures, materials, mechanics, or electrons, this book offers step-by-step instructions and full-color pictures that help you answer questions like "what can we use magnetism for?" and "how do catapults work?" This guide to engineering for kids features: Engineering explained—Dive deep into what it means to be an engineer as you learn about the different types of engineers and how they approach challenges. Amazing experiments—Build a robot, make your own battery, clean polluted water, create a wind-powered car, and more using basic items you might already have at home. Beginner guidance—Find explanations for why each experiment works, as well as suggestions for taking them even further. Explore the amazing world of engineering for kids with these fun experiments that will get kids excited about learning.
Real Engineering Experiments
Author: Anthony Tegtmeyer
Publisher: Sourcebooks, Inc.
ISBN: 164739581X
Category : Juvenile Nonfiction
Languages : en
Pages : 239
Book Description
STEAM-powered experiments in engineering for kids ages 8 to 12 Learn about the amazing world of engineering for kids and how it works together with science, technology, art, and math. Whether you're experimenting with structures, materials, mechanics, or electrons, this book offers step-by-step instructions and full-color pictures that help you answer questions like "what can we use magnetism for?" and "how do catapults work?" This guide to engineering for kids features: Engineering explained—Dive deep into what it means to be an engineer as you learn about the different types of engineers and how they approach challenges. Amazing experiments—Build a robot, make your own battery, clean polluted water, create a wind-powered car, and more using basic items you might already have at home. Beginner guidance—Find explanations for why each experiment works, as well as suggestions for taking them even further. Explore the amazing world of engineering for kids with these fun experiments that will get kids excited about learning.
Publisher: Sourcebooks, Inc.
ISBN: 164739581X
Category : Juvenile Nonfiction
Languages : en
Pages : 239
Book Description
STEAM-powered experiments in engineering for kids ages 8 to 12 Learn about the amazing world of engineering for kids and how it works together with science, technology, art, and math. Whether you're experimenting with structures, materials, mechanics, or electrons, this book offers step-by-step instructions and full-color pictures that help you answer questions like "what can we use magnetism for?" and "how do catapults work?" This guide to engineering for kids features: Engineering explained—Dive deep into what it means to be an engineer as you learn about the different types of engineers and how they approach challenges. Amazing experiments—Build a robot, make your own battery, clean polluted water, create a wind-powered car, and more using basic items you might already have at home. Beginner guidance—Find explanations for why each experiment works, as well as suggestions for taking them even further. Explore the amazing world of engineering for kids with these fun experiments that will get kids excited about learning.
STEAM Lab for Kids
Author: Liz Lee Heinecke
Publisher: Quarry Books
ISBN: 1631596411
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
STEAM Lab for Kids is an art-forward doorway to science, math, technology, and engineering through 52 family-friendly experiments and activities. While many aspiring artists don’t necessarily identify with STEM subjects, and many young inventors don’t see the need for art, one is essential to the other. Revealing this connection and encouraging kids to explore it fills hungry minds with tools essential to problem solving and creative thinking. Each of the projects in this book is designed to demonstrate that the deeper you look into art, the more engineering and math you’ll find. Following clear, photo-illustrated step-by-step instructions, learn about: Angular momentum by creating tie-dyed fidget spinners. Electrical conductors by making a light-up graphite-circuit comic book. Kinetic energy by constructing a rubber-band racer car. Parabolic curves by creating string art with pushpins and a board. Symmetry by making fruit and veggie stamp paintings. And much more! Along with the creative, hands-on activities, you’ll find: Suggestions for taking your projects to the next level with “Creative Enrichment.” Accessible explanations of the “The STEAM Behind the Fun,” including cross-disciplinary related topics. Safety tips and hints. The projects can be used as part of a homeschool curriculum, for family fun, at parties, or as educational activities for groups. Many of the activities are safe enough for children as young as toddlers and exciting enough for older kids, so families can discover the joy of STEAM together. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.
Publisher: Quarry Books
ISBN: 1631596411
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
STEAM Lab for Kids is an art-forward doorway to science, math, technology, and engineering through 52 family-friendly experiments and activities. While many aspiring artists don’t necessarily identify with STEM subjects, and many young inventors don’t see the need for art, one is essential to the other. Revealing this connection and encouraging kids to explore it fills hungry minds with tools essential to problem solving and creative thinking. Each of the projects in this book is designed to demonstrate that the deeper you look into art, the more engineering and math you’ll find. Following clear, photo-illustrated step-by-step instructions, learn about: Angular momentum by creating tie-dyed fidget spinners. Electrical conductors by making a light-up graphite-circuit comic book. Kinetic energy by constructing a rubber-band racer car. Parabolic curves by creating string art with pushpins and a board. Symmetry by making fruit and veggie stamp paintings. And much more! Along with the creative, hands-on activities, you’ll find: Suggestions for taking your projects to the next level with “Creative Enrichment.” Accessible explanations of the “The STEAM Behind the Fun,” including cross-disciplinary related topics. Safety tips and hints. The projects can be used as part of a homeschool curriculum, for family fun, at parties, or as educational activities for groups. Many of the activities are safe enough for children as young as toddlers and exciting enough for older kids, so families can discover the joy of STEAM together. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.
Awesome Construction Activities for Kids: 25 Steam Construction Projects to Design and Build
Author: Akyiaa Morrison
Publisher: Awesome Steam Activities for K
ISBN: 9781638074526
Category : Juvenile Nonfiction
Languages : en
Pages :
Book Description
Construction comes alive with hands-on activities for kids ages 5 to 10 Kids love construction! From bridges to buildings, this book is filled with incredible things that young engineers can design and build themselves. They'll learn how structures are built, what goes on at construction sites, and the ways simple materials like rocks and dirt helped create our modern world. This book keeps kids on track with step-by-step instructions for building paper cup towers, railroads, and more. They'll find out about the infrastructure that makes up our neighborhoods while also discovering how science, technology, engineering, art, and math all play important parts in construction. Go beyond other construction books for kids with: 25 inspiring activities--Introduce kids to real construction with projects they can build at home using easy-to-find materials and an adult assistant. Kid-friendly explanations--Expand the learning with simple explanations of how activities connect to STEAM concepts, as well as the hows and whys behind each project. Info at a glance--Pick the perfect project with handy labels that detail the difficulty of the build, the time needed, and all necessary materials. Foster a lifelong love of building with this standout among kids' construction books.
Publisher: Awesome Steam Activities for K
ISBN: 9781638074526
Category : Juvenile Nonfiction
Languages : en
Pages :
Book Description
Construction comes alive with hands-on activities for kids ages 5 to 10 Kids love construction! From bridges to buildings, this book is filled with incredible things that young engineers can design and build themselves. They'll learn how structures are built, what goes on at construction sites, and the ways simple materials like rocks and dirt helped create our modern world. This book keeps kids on track with step-by-step instructions for building paper cup towers, railroads, and more. They'll find out about the infrastructure that makes up our neighborhoods while also discovering how science, technology, engineering, art, and math all play important parts in construction. Go beyond other construction books for kids with: 25 inspiring activities--Introduce kids to real construction with projects they can build at home using easy-to-find materials and an adult assistant. Kid-friendly explanations--Expand the learning with simple explanations of how activities connect to STEAM concepts, as well as the hows and whys behind each project. Info at a glance--Pick the perfect project with handy labels that detail the difficulty of the build, the time needed, and all necessary materials. Foster a lifelong love of building with this standout among kids' construction books.
Good Housekeeping Amazing Science
Author: Good Housekeeping
Publisher: Hearst Home & Hearst Home Kids
ISBN: 1950785483
Category : Juvenile Nonfiction
Languages : en
Pages : 161
Book Description
Awesome S.T.E.A.M.-based science experiments you can do right at home with easy-to-find materials designed for maximum enjoyment, learning, and discovery for kids ages 8 to 12 Join the experts at the Good Housekeeping Institute Labs and explore the science you interact with every day. Using the scientific method, you’ll tap into your own super-powers of logic and deduction to go on a science adventure. The engaging experiments exemplify core concepts and range from quick and simple to the more complex. Each one includes clear step-by-step instructions and color photos that demonstrate the process and end result. Plus, secondary experiments encourage young readers to build on what they’ve discovered. A “Mystery Solved!” explanation of the science at work helps your budding scientist understand the outcomes of each experiment. These super-fun, hands-on experiments include: Building a solar oven and making s’mores Creating an active rain cloud in a jar Using static electricity created with a balloon to power a light bulb Growing your own vegetables—from scraps! Investigating the forces that make an object sink or float And so much more! Bursting with more than 200 color photos and incredible facts, this sturdy hard cover is the perfect classroom resource or gift for any aspiring biologist, chemist, physicist, engineer, and mathematician!
Publisher: Hearst Home & Hearst Home Kids
ISBN: 1950785483
Category : Juvenile Nonfiction
Languages : en
Pages : 161
Book Description
Awesome S.T.E.A.M.-based science experiments you can do right at home with easy-to-find materials designed for maximum enjoyment, learning, and discovery for kids ages 8 to 12 Join the experts at the Good Housekeeping Institute Labs and explore the science you interact with every day. Using the scientific method, you’ll tap into your own super-powers of logic and deduction to go on a science adventure. The engaging experiments exemplify core concepts and range from quick and simple to the more complex. Each one includes clear step-by-step instructions and color photos that demonstrate the process and end result. Plus, secondary experiments encourage young readers to build on what they’ve discovered. A “Mystery Solved!” explanation of the science at work helps your budding scientist understand the outcomes of each experiment. These super-fun, hands-on experiments include: Building a solar oven and making s’mores Creating an active rain cloud in a jar Using static electricity created with a balloon to power a light bulb Growing your own vegetables—from scraps! Investigating the forces that make an object sink or float And so much more! Bursting with more than 200 color photos and incredible facts, this sturdy hard cover is the perfect classroom resource or gift for any aspiring biologist, chemist, physicist, engineer, and mathematician!
STEAM Projects 101
Author: Ana Dziengel
Publisher: Walter Foster Jr
ISBN: 1942875800
Category : Juvenile Nonfiction
Languages : en
Pages : 18
Book Description
STEAM Projects 101 is an introduction to STEAM topics (science, technology, engineering, arts, and math) for preschoolers with fun, interactive, easy-to-follow, step-by-step activities.
Publisher: Walter Foster Jr
ISBN: 1942875800
Category : Juvenile Nonfiction
Languages : en
Pages : 18
Book Description
STEAM Projects 101 is an introduction to STEAM topics (science, technology, engineering, arts, and math) for preschoolers with fun, interactive, easy-to-follow, step-by-step activities.
100 Easy STEAM Activities
Author: Andrea Scalzo Yi
Publisher: Page Street Kids
ISBN: 162414893X
Category : Juvenile Nonfiction
Languages : en
Pages : 371
Book Description
Exciting Activities for Young Artists, Scientists and Engineers Spark your curiosity with these fun games and creative projects to learn early concepts in Science, Technology, Engineering, Art and Math. These incredible activities from Andrea Scalzo Yi, creator of Raising Dragons, make learning such a blast, you’ll forget you’re doing it! Feeling bored on a rainy day? Now you can pick a project, gather your supplies and let the magic happen. Try far-out science experiments like making Shaving Cream Rain Clouds or Lava Lamps. Make math-time snack-time with delicious Cream-Filled Cookie Fractions. Unlock boundless creativity with art projects like Marbled Paper or Monster Bugs. With seasonal activities like the Pool Noodle Obstacle Course and Erupting Pumpkins, there are games to love year-round. Have fun learning early ideas in chemistry, physics, computing, color-mixing and so much more, all while problem-solving and working together with friends. With projects that use common household items and require little adult supervision, 100 Easy STEAM Activities is the ultimate resource for an amazing, creative day of learning.
Publisher: Page Street Kids
ISBN: 162414893X
Category : Juvenile Nonfiction
Languages : en
Pages : 371
Book Description
Exciting Activities for Young Artists, Scientists and Engineers Spark your curiosity with these fun games and creative projects to learn early concepts in Science, Technology, Engineering, Art and Math. These incredible activities from Andrea Scalzo Yi, creator of Raising Dragons, make learning such a blast, you’ll forget you’re doing it! Feeling bored on a rainy day? Now you can pick a project, gather your supplies and let the magic happen. Try far-out science experiments like making Shaving Cream Rain Clouds or Lava Lamps. Make math-time snack-time with delicious Cream-Filled Cookie Fractions. Unlock boundless creativity with art projects like Marbled Paper or Monster Bugs. With seasonal activities like the Pool Noodle Obstacle Course and Erupting Pumpkins, there are games to love year-round. Have fun learning early ideas in chemistry, physics, computing, color-mixing and so much more, all while problem-solving and working together with friends. With projects that use common household items and require little adult supervision, 100 Easy STEAM Activities is the ultimate resource for an amazing, creative day of learning.
Real Outdoor Science Experiments
Author: Jenny Ballif
Publisher: Sourcebooks, Inc.
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 211
Book Description
Hypothesis: You'll love these real outdoor experiments for kids 8 to 12! Dive into the world's most exciting science project—the great outdoors! Covering everything from plants and trees to rocks and weather, this amazing book has real outdoor science experiments for kids, to immerse you in the wonders of science, technology, engineering, art, and math. Discover STEAM outdoors—Learn how the scientific method can help you unlock the secrets of the natural world. Make nature your laboratory—Conduct 30 cool experiments like creating grass ropes, making ink from plants, calculating latitude by the stars, and more. Find answers to your questions—How do sinkholes form? Are leaves in the shade bigger or smaller than leaves in the sun? Get explanations for the science behind each experiment, plus ideas for taking your experiments even further. Get ready to explore the science happening all around you with Real Outdoor Science Experiments.
Publisher: Sourcebooks, Inc.
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 211
Book Description
Hypothesis: You'll love these real outdoor experiments for kids 8 to 12! Dive into the world's most exciting science project—the great outdoors! Covering everything from plants and trees to rocks and weather, this amazing book has real outdoor science experiments for kids, to immerse you in the wonders of science, technology, engineering, art, and math. Discover STEAM outdoors—Learn how the scientific method can help you unlock the secrets of the natural world. Make nature your laboratory—Conduct 30 cool experiments like creating grass ropes, making ink from plants, calculating latitude by the stars, and more. Find answers to your questions—How do sinkholes form? Are leaves in the shade bigger or smaller than leaves in the sun? Get explanations for the science behind each experiment, plus ideas for taking your experiments even further. Get ready to explore the science happening all around you with Real Outdoor Science Experiments.
Adventures in Engineering for Kids
Author: Brett Schilke
Publisher: Rockport Publishers
ISBN: 1631598392
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
Design Genius, Jr.: Adventures in Engineering for Kids explores the future through problem solving, design thinking, and engineering in a science-fact world that most parents and kids don’t yet know exists. This book invites kids to take charge of the world they wish to create by designing inventions and solutions to challenges faced in an imaginary City X, the first human settlement on another planet. This adventure takes readers on an epic journey: humans are leaving Earth, arriving at a new planet, and creating the first settlement there, City X. It’s a journey of historic proportions, to a fledgling city on a distant planet, where humanity has a chance to start fresh and design a future that works for everyone. In settling another planet, humans discover a host of challenges, much like those faced on Earth: Challenges related to issues of energy, environment, transportation, security, food, safety, and health. Empowered by design thinking and advanced technology, their problems are to be solved by a vast team of young designers on Earth (your children!). With this book, you and yours will be able to develop the tools to explore, understand, imagine, create, and share your own irresistible futures through accessible real-world activities and awesome ideations. Without limits, what can kids create?
Publisher: Rockport Publishers
ISBN: 1631598392
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
Design Genius, Jr.: Adventures in Engineering for Kids explores the future through problem solving, design thinking, and engineering in a science-fact world that most parents and kids don’t yet know exists. This book invites kids to take charge of the world they wish to create by designing inventions and solutions to challenges faced in an imaginary City X, the first human settlement on another planet. This adventure takes readers on an epic journey: humans are leaving Earth, arriving at a new planet, and creating the first settlement there, City X. It’s a journey of historic proportions, to a fledgling city on a distant planet, where humanity has a chance to start fresh and design a future that works for everyone. In settling another planet, humans discover a host of challenges, much like those faced on Earth: Challenges related to issues of energy, environment, transportation, security, food, safety, and health. Empowered by design thinking and advanced technology, their problems are to be solved by a vast team of young designers on Earth (your children!). With this book, you and yours will be able to develop the tools to explore, understand, imagine, create, and share your own irresistible futures through accessible real-world activities and awesome ideations. Without limits, what can kids create?
STEAM Kids
Author: Anne Carey
Publisher:
ISBN: 9781537372044
Category : Juvenile literature
Languages : en
Pages : 140
Book Description
A year's worth of captivating STEAM (Science, Technology, Engineering, Art & Math) activities that will wow the boredom right out of kids!Created by an MIT engineer, award winning educators, designers, and homeschooling experts, STEAM Kids will inspire your children to: question like a scientist design like a technologist build like an engineer create like an artist deduce like a mathematician - and, most importantly - play like a kid!Inside you'll find entertaining and educational projects like:- Rainbow Reactions- PVC Pipe Slingshot- Grafitti Art & Science- Color Changing Play Dough- Diaper Science- Circuit Bugs- Candy Mazes & so much more!Perfect for children ages 4-10, all the step-by-step activities are helpfully coded with difficulty indicators and estimated project times. Helpful project extensions promote further exploration and learning for enthusiastic children.Bonus materials will make things easy for parents and educators, and include: a handy weekly planning guide, project shopping lists, STEAM journal and more.So gather up your curious kids and get your STEAM on!
Publisher:
ISBN: 9781537372044
Category : Juvenile literature
Languages : en
Pages : 140
Book Description
A year's worth of captivating STEAM (Science, Technology, Engineering, Art & Math) activities that will wow the boredom right out of kids!Created by an MIT engineer, award winning educators, designers, and homeschooling experts, STEAM Kids will inspire your children to: question like a scientist design like a technologist build like an engineer create like an artist deduce like a mathematician - and, most importantly - play like a kid!Inside you'll find entertaining and educational projects like:- Rainbow Reactions- PVC Pipe Slingshot- Grafitti Art & Science- Color Changing Play Dough- Diaper Science- Circuit Bugs- Candy Mazes & so much more!Perfect for children ages 4-10, all the step-by-step activities are helpfully coded with difficulty indicators and estimated project times. Helpful project extensions promote further exploration and learning for enthusiastic children.Bonus materials will make things easy for parents and educators, and include: a handy weekly planning guide, project shopping lists, STEAM journal and more.So gather up your curious kids and get your STEAM on!
Making and Tinkering with STEM
Author: Cate Heroman
Publisher:
ISBN: 9781938113284
Category : Early childhood education
Languages : en
Pages : 139
Book Description
Explore STEM concepts through making and tinkering!
Publisher:
ISBN: 9781938113284
Category : Early childhood education
Languages : en
Pages : 139
Book Description
Explore STEM concepts through making and tinkering!