Author: Chris Bonington
Publisher:
ISBN: 9780792279525
Category : Adventure and adventurers
Languages : en
Pages : 352
Book Description
Examines the feats of adventure and exploration that take people to the most remote and dangerous parts of the world, including the seas, mountains and polar regions.
Quest for Adventure
Author: Chris Bonington
Publisher:
ISBN: 9780792279525
Category : Adventure and adventurers
Languages : en
Pages : 352
Book Description
Examines the feats of adventure and exploration that take people to the most remote and dangerous parts of the world, including the seas, mountains and polar regions.
Publisher:
ISBN: 9780792279525
Category : Adventure and adventurers
Languages : en
Pages : 352
Book Description
Examines the feats of adventure and exploration that take people to the most remote and dangerous parts of the world, including the seas, mountains and polar regions.
Air Vagabonds
Author: Anthony J. Vallone
Publisher: Smithsonian Institution
ISBN: 1588344657
Category : Technology & Engineering
Languages : en
Pages : 342
Book Description
Air Vagabonds is the story of the amazing, true (mis)adventures of a band of rogues piloting aircraft alone into exotic and deadly destinations. In the late 1970s and through the 1980s the demand for light aircraft eclipsed anything seen before or since. This created the need for a small air force of pilots—ferry pilots—willing to fly thousands of planes to clients in every corner of the globe. Long-range solo flying is not for everyone, and it attracted a cast of eccentric, unforgettable mavericks who flew from one misadventure to the next, battling storms, desert winds, aircraft malfunctions, primitive navigational aids, loneliness, chemical imbalances, and dangerous Third World politics. Some carried on international scams and love affairs, some were lost at sea, some imprisoned by African despots. They’re all here, described with humor and high drama by one of their own, a survivor with phenomenal recall, a knack for distinguishing character from bluster, and a great ear for dialogue and aviation lore.
Publisher: Smithsonian Institution
ISBN: 1588344657
Category : Technology & Engineering
Languages : en
Pages : 342
Book Description
Air Vagabonds is the story of the amazing, true (mis)adventures of a band of rogues piloting aircraft alone into exotic and deadly destinations. In the late 1970s and through the 1980s the demand for light aircraft eclipsed anything seen before or since. This created the need for a small air force of pilots—ferry pilots—willing to fly thousands of planes to clients in every corner of the globe. Long-range solo flying is not for everyone, and it attracted a cast of eccentric, unforgettable mavericks who flew from one misadventure to the next, battling storms, desert winds, aircraft malfunctions, primitive navigational aids, loneliness, chemical imbalances, and dangerous Third World politics. Some carried on international scams and love affairs, some were lost at sea, some imprisoned by African despots. They’re all here, described with humor and high drama by one of their own, a survivor with phenomenal recall, a knack for distinguishing character from bluster, and a great ear for dialogue and aviation lore.
The Quest for the Diamond Sword (Deluxe Illustrated Edition)
Author: Winter Morgan
Publisher: Simon and Schuster
ISBN: 1510764380
Category : Juvenile Fiction
Languages : en
Pages : 128
Book Description
A brand-new illustrated edition of the bestselling adventure novel by author Winter Morgan with 75 full-color illustrations. Perfect for every boy and girl who loves Minecraft! Steve lives on a wheat farm. He has everything he needs to live in the Minecraft world: a bed, a house, and food. Steve likes to spend his mornings in the NPC village and trade his wheat for emeralds, armor, books, swords, and food. One morning, he finds that Zombies have attacked the villagers. The Zombies have also turned the village blacksmith into a Zombie, leaving Steve without a place to get swords. To protect himself and the few villagers that remain, Steve goes on a quest to mine for forty diamonds, which are the most powerful mineral in the Overworld. He wants to craft these diamonds into a diamond sword to shield him and the villagers from the Zombies. Far from his home, with night about to set in, Steve fears for his life. Nighttime is when users are most vulnerable in Minecraft. As he looks for shelter in a temple, he meets a trio of treasure hunters, Max, Lucy, and Henry, who are trying to unearth the treasure under the temple. Steve tells them of his master plan to mine for the most powerful mineral in the Overworld—the diamond. The treasure hunters are eager to join him. Facing treacherous mining conditions, a thunderstorm, and attacks from hostile mobs, these four friends’ question if it’s better to be a single player than a multiplayer, as they try to watch out for each other and chase Steve’s dream at the same time. Will Steve find the diamonds? Will his friends help or hinder the search? Should he trust his new treasure hunter friends? And will Steve get back in time to save the villagers?
Publisher: Simon and Schuster
ISBN: 1510764380
Category : Juvenile Fiction
Languages : en
Pages : 128
Book Description
A brand-new illustrated edition of the bestselling adventure novel by author Winter Morgan with 75 full-color illustrations. Perfect for every boy and girl who loves Minecraft! Steve lives on a wheat farm. He has everything he needs to live in the Minecraft world: a bed, a house, and food. Steve likes to spend his mornings in the NPC village and trade his wheat for emeralds, armor, books, swords, and food. One morning, he finds that Zombies have attacked the villagers. The Zombies have also turned the village blacksmith into a Zombie, leaving Steve without a place to get swords. To protect himself and the few villagers that remain, Steve goes on a quest to mine for forty diamonds, which are the most powerful mineral in the Overworld. He wants to craft these diamonds into a diamond sword to shield him and the villagers from the Zombies. Far from his home, with night about to set in, Steve fears for his life. Nighttime is when users are most vulnerable in Minecraft. As he looks for shelter in a temple, he meets a trio of treasure hunters, Max, Lucy, and Henry, who are trying to unearth the treasure under the temple. Steve tells them of his master plan to mine for the most powerful mineral in the Overworld—the diamond. The treasure hunters are eager to join him. Facing treacherous mining conditions, a thunderstorm, and attacks from hostile mobs, these four friends’ question if it’s better to be a single player than a multiplayer, as they try to watch out for each other and chase Steve’s dream at the same time. Will Steve find the diamonds? Will his friends help or hinder the search? Should he trust his new treasure hunter friends? And will Steve get back in time to save the villagers?
Quest for Adventure
Author: Judy Hayman
Publisher: Practical Inspiration Publishing
ISBN: 1910056901
Category : Juvenile Fiction
Languages : en
Pages : 156
Book Description
“Everyone knows dragons don’t exist...” Des, the wild Travelling dragon, takes far too many risks with Humans. His adventures are full of narrow escapes. While he is away, Tom and Emily enjoy an exciting summer with Alice and Ollie and some unexpected visitors. And when Des returns, things get even more adventurous! There are close encounters with seals and whales, fierce birds and Humans – and even a train... This is the third of the Dragon Tales Chronicles. Praise for the Dragon Tales books (Amazon reviews): ‘If you like stories of adventure, dragons and something a bit different, this is the book for you!’ ‘A great children's story with lots of interest and plots to keep you guessing. Lovely illustrations enhance the story. Looking forward to the next book.’ ‘Truly delightful... a charming read for any age.’
Publisher: Practical Inspiration Publishing
ISBN: 1910056901
Category : Juvenile Fiction
Languages : en
Pages : 156
Book Description
“Everyone knows dragons don’t exist...” Des, the wild Travelling dragon, takes far too many risks with Humans. His adventures are full of narrow escapes. While he is away, Tom and Emily enjoy an exciting summer with Alice and Ollie and some unexpected visitors. And when Des returns, things get even more adventurous! There are close encounters with seals and whales, fierce birds and Humans – and even a train... This is the third of the Dragon Tales Chronicles. Praise for the Dragon Tales books (Amazon reviews): ‘If you like stories of adventure, dragons and something a bit different, this is the book for you!’ ‘A great children's story with lots of interest and plots to keep you guessing. Lovely illustrations enhance the story. Looking forward to the next book.’ ‘Truly delightful... a charming read for any age.’
Lucy's Adventure
Author: Michael Flexer
Publisher: Zondervan
ISBN: 006085233X
Category : Juvenile Fiction
Languages : en
Pages : 100
Book Description
Tells the story of "The Lion, the Witch and the Wardrobe" from the perspective of Lucy, one of the four Pevensie heroes, whose simple game of hide-and-seek turns into an adventure to the land of Narnia.
Publisher: Zondervan
ISBN: 006085233X
Category : Juvenile Fiction
Languages : en
Pages : 100
Book Description
Tells the story of "The Lion, the Witch and the Wardrobe" from the perspective of Lucy, one of the four Pevensie heroes, whose simple game of hide-and-seek turns into an adventure to the land of Narnia.
The Mythical Quest
Author: Rosalind Kerven
Publisher:
ISBN:
Category : Social Science
Languages : en
Pages : 142
Book Description
Myths and legends involving quests and journeys are found in many cultures. Throughout history, people have told stories of heroes and heroines grappling with monsters, evil spirits, the elements and the gods. The stories have been expressed in song, dance, literature and art, and given rise to countless myths ang legends. They mirror the dreams and hopes of women and men for exciting adventures beyond their everyday experience. This book includes ten quest stories from around the world, showing how they have been interpreted, retold and passed down the centuries. Some of the illustrations are reproduced from illuminated manuscripts in the collection of the British Library. The introduction, by Penelope Lively, discusses the nature of quest myths and how they have permeated the storytelling of so many cultures.
Publisher:
ISBN:
Category : Social Science
Languages : en
Pages : 142
Book Description
Myths and legends involving quests and journeys are found in many cultures. Throughout history, people have told stories of heroes and heroines grappling with monsters, evil spirits, the elements and the gods. The stories have been expressed in song, dance, literature and art, and given rise to countless myths ang legends. They mirror the dreams and hopes of women and men for exciting adventures beyond their everyday experience. This book includes ten quest stories from around the world, showing how they have been interpreted, retold and passed down the centuries. Some of the illustrations are reproduced from illuminated manuscripts in the collection of the British Library. The introduction, by Penelope Lively, discusses the nature of quest myths and how they have permeated the storytelling of so many cultures.
Explorer
Author: Benedict Allen
Publisher: Canongate Books
ISBN: 1786896257
Category : Biography & Autobiography
Languages : en
Pages : 388
Book Description
What does it mean to be an explorer in the twenty-first century? This is the story of what first led Benedict Allen to head for the farthest reaches of our planet – at a time when there were still valleys and ranges known only to the remote communities who inhabited them. It is also the story of why, thirty years later, he is still exploring. Benedict decides to journey back to a clouded mountain in New Guinea to find an old friend called Korsai, and to fulfil a promise they made as young men. Explorer tells the story of what it means to be ‘lost’ and ‘found’.
Publisher: Canongate Books
ISBN: 1786896257
Category : Biography & Autobiography
Languages : en
Pages : 388
Book Description
What does it mean to be an explorer in the twenty-first century? This is the story of what first led Benedict Allen to head for the farthest reaches of our planet – at a time when there were still valleys and ranges known only to the remote communities who inhabited them. It is also the story of why, thirty years later, he is still exploring. Benedict decides to journey back to a clouded mountain in New Guinea to find an old friend called Korsai, and to fulfil a promise they made as young men. Explorer tells the story of what it means to be ‘lost’ and ‘found’.
What Is Your Quest?
Author: Anastasia Salter
Publisher: University of Iowa Press
ISBN: 1609382757
Category : Games & Activities
Languages : en
Pages : 217
Book Description
What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.
Publisher: University of Iowa Press
ISBN: 1609382757
Category : Games & Activities
Languages : en
Pages : 217
Book Description
What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.
Dragon Quest: The Adventure of Dai, Vol. 1
Author: Riku Sanjo
Publisher: VIZ Media LLC
ISBN: 1974729907
Category : Comics & Graphic Novels
Languages : en
Pages : 331
Book Description
Before his adventure begins, Dai lives in peace as the lone human among monsters on Dermline Island. While he dreams of becoming a hero, a group of fakes shows up to kidnap the Golden Metal Slime! Then, when Princess Leona arrives in need of a hero, Dai is ready to answer her call...but he needs more training! Will a tutor come along to help him? -- VIZ Media
Publisher: VIZ Media LLC
ISBN: 1974729907
Category : Comics & Graphic Novels
Languages : en
Pages : 331
Book Description
Before his adventure begins, Dai lives in peace as the lone human among monsters on Dermline Island. While he dreams of becoming a hero, a group of fakes shows up to kidnap the Golden Metal Slime! Then, when Princess Leona arrives in need of a hero, Dai is ready to answer her call...but he needs more training! Will a tutor come along to help him? -- VIZ Media
The Quest for Z
Author: Greg Pizzoli
Publisher: Penguin
ISBN: 0670016535
Category : Juvenile Nonfiction
Languages : en
Pages : 49
Book Description
From an award-winning author comes a picture book biography that feels like Indiana Jones for kids! British explorer Percy Fawcett believed that hidden deep within the Amazon rainforest was an ancient city, lost for the ages. Most people didn’t even believe this city existed. But if Fawcett could find it, he would be rich and famous forever. This is the true story of one man’s thrilling, dangerous journey into the jungle, and what he found on his quest for the lost city of Z.
Publisher: Penguin
ISBN: 0670016535
Category : Juvenile Nonfiction
Languages : en
Pages : 49
Book Description
From an award-winning author comes a picture book biography that feels like Indiana Jones for kids! British explorer Percy Fawcett believed that hidden deep within the Amazon rainforest was an ancient city, lost for the ages. Most people didn’t even believe this city existed. But if Fawcett could find it, he would be rich and famous forever. This is the true story of one man’s thrilling, dangerous journey into the jungle, and what he found on his quest for the lost city of Z.