You Don't Know JS: Scope & Closures PDF Download

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You Don't Know JS: Scope & Closures

You Don't Know JS: Scope & Closures PDF Author: Kyle Simpson
Publisher: "O'Reilly Media, Inc."
ISBN: 144933556X
Category : Computers
Languages : en
Pages : 98

Book Description
No matter how much experience you have with JavaScript, odds are you don’t fully understand the language. This concise yet in-depth guide takes you inside scope and closures, two core concepts you need to know to become a more efficient and effective JavaScript programmer. You’ll learn how and why they work, and how an understanding of closures can be a powerful part of your development skillset. Like other books in the "You Don’t Know JS" series, Scope and Closures dives into trickier parts of the language that many JavaScript programmers simply avoid. Armed with this knowledge, you can achieve true JavaScript mastery. Learn about scope, a set of rules to help JavaScript engines locate variables in your code Go deeper into nested scope, a series of containers for variables and functions Explore function- and block-based scope, “hoisting”, and the patterns and benefits of scope-based hiding Discover how to use closures for synchronous and asynchronous tasks, including the creation of JavaScript libraries

You Don't Know JS: Scope & Closures

You Don't Know JS: Scope & Closures PDF Author: Kyle Simpson
Publisher: "O'Reilly Media, Inc."
ISBN: 144933556X
Category : Computers
Languages : en
Pages : 98

Book Description
No matter how much experience you have with JavaScript, odds are you don’t fully understand the language. This concise yet in-depth guide takes you inside scope and closures, two core concepts you need to know to become a more efficient and effective JavaScript programmer. You’ll learn how and why they work, and how an understanding of closures can be a powerful part of your development skillset. Like other books in the "You Don’t Know JS" series, Scope and Closures dives into trickier parts of the language that many JavaScript programmers simply avoid. Armed with this knowledge, you can achieve true JavaScript mastery. Learn about scope, a set of rules to help JavaScript engines locate variables in your code Go deeper into nested scope, a series of containers for variables and functions Explore function- and block-based scope, “hoisting”, and the patterns and benefits of scope-based hiding Discover how to use closures for synchronous and asynchronous tasks, including the creation of JavaScript libraries

Design and Rigorous Prototyping of Object-Oriented Modeling with Syntropy

Design and Rigorous Prototyping of Object-Oriented Modeling with Syntropy PDF Author: Natalie Lyabakh
Publisher: BoD – Books on Demand
ISBN: 3831108773
Category :
Languages : en
Pages : 256

Book Description


Prototyping with Objects

Prototyping with Objects PDF Author: Philippe Krief
Publisher: Prentice Hall PTR
ISBN:
Category : Computers
Languages : en
Pages : 256

Book Description
An in-depth study of rapid software prototyping, this volume demonstrates the utility of object-oriented languages within this phase of the software life-cycle, and shows programmers how to develop a set of very high-level, graphical tools in minimal time to easily prototype a model.

You Don't Know JS: This and Object Prototypes

You Don't Know JS: This and Object Prototypes PDF Author: Kyle Simpson
Publisher: Oreilly & Associates Incorporated
ISBN: 9781491904152
Category : Computers
Languages : en
Pages : 158

Book Description
No matter how much experience you have with JavaScript, odds are you don’t fully understand the language. This concise, in-depth guide takes you inside JavaScript’s this structure and object prototypes. You’ll learn how they work and why they’re integral to behavior delegation—a design pattern in which objects are linked, rather than cloned. Like other books in the “You Don’t Know JS” series, this and Object Prototypes dives into trickier parts of the language that many JavaScript programmers simply avoid. Armed with this knowledge, you can become a true JavaScript master. With this book you will: Explore how the this binding points to objects based on how the function is called Look into the nature of JS objects and why you’d need to point to them Learn how developers use the mixin pattern to fake classes in JS Examine how JS’s prototype mechanism forms links between objects Learn how to move from class/inheritance design to behavior delegation Understand how the OLOO (objects-linked-to-other-objects) coding style naturally implements behavior delegation

Game Programming Patterns

Game Programming Patterns PDF Author: Robert Nystrom
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353

Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Prototyping and Modelmaking for Product Design

Prototyping and Modelmaking for Product Design PDF Author: Bjarki Hallgrimsson
Publisher: Hachette UK
ISBN: 1529432030
Category : Design
Languages : en
Pages : 579

Book Description
Now in its second edition, Prototyping and Modelmaking for Product Design, by practising product development consultant Bjarki Hallgrimsson, is essential reading for both students and design professionals. Prototyping and ModelMaking for Product Design goes behind the scenes to illustrates how prototypes are used to help designers understand problems better, explore more imaginative solutions, investigate human interaction more fully and test functionality so as to de-risk the design process. Following an introduction on the purpose of prototyping, specific materials, tools and techniques are examined in detail, with step-by-step tutorials and industry examples of real and successful products illustrating how prototypes are used to help solve design problems. Workflow is also discussed, using a mixture of hands-on and digital tools. This new edition includes case studies representing technological developments such as prototyping user experience and interactive electronic products, as well as a new expanded section on digital modelmaking tools, including 3D printing and laser cutting. The first chapters of the book explain why prototyping is so important to the design process. The many uses of prototyping will be shown in the context of several comprehensive projects by some of the world's leading design firms. The second part is an introduction to the typical materials used by designers in their prototyping efforts and how to work with them. In all cases, the approach is to use digital and manual tools in a complementary and effective fashion. Tutorials were specifically developed that underline the back and forth of digital and manual ways of working. The emphasis is on the kinds of construction that can be done by the designers themselves. Health and safety is stressed in terms of personal responsibility and awareness. Topics covered include:Definition of prototyping and modelmakingPrototyping as a form of problem solvingModelmakingPhysical and digital prototypesBuidling by hand and using digital technologies

You Don't Know JS: this & Object Prototypes

You Don't Know JS: this & Object Prototypes PDF Author: Kyle Simpson
Publisher: "O'Reilly Media, Inc."
ISBN: 1491904143
Category : Computers
Languages : en
Pages : 173

Book Description
No matter how much experience you have with JavaScript, odds are you don’t fully understand the language. This concise, in-depth guide takes you inside JavaScript’s this structure and object prototypes. You’ll learn how they work and why they’re integral to behavior delegation—a design pattern in which objects are linked, rather than cloned. Like other books in the “You Don’t Know JS” series, this and Object Prototypes dives into trickier parts of the language that many JavaScript programmers simply avoid. Armed with this knowledge, you can become a true JavaScript master. With this book you will: Explore how the this binding points to objects based on how the function is called Look into the nature of JS objects and why you’d need to point to them Learn how developers use the mixin pattern to fake classes in JS Examine how JS’s prototype mechanism forms links between objects Learn how to move from class/inheritance design to behavior delegation Understand how the OLOO (objects-linked-to-other-objects) coding style naturally implements behavior delegation

JavaScript Patterns

JavaScript Patterns PDF Author: Stoyan Stefanov
Publisher: "O'Reilly Media, Inc."
ISBN: 1449396941
Category : Computers
Languages : en
Pages : 236

Book Description
What's the best approach for developing an application with JavaScript? This book helps you answer that question with numerous JavaScript coding patterns and best practices. If you're an experienced developer looking to solve problems related to objects, functions, inheritance, and other language-specific categories, the abstractions and code templates in this guide are ideal—whether you're using JavaScript to write a client-side, server-side, or desktop application. Written by JavaScript expert Stoyan Stefanov—Senior Yahoo! Technical and architect of YSlow 2.0, the web page performance optimization tool—JavaScript Patterns includes practical advice for implementing each pattern discussed, along with several hands-on examples. You'll also learn about anti-patterns: common programming approaches that cause more problems than they solve. Explore useful habits for writing high-quality JavaScript code, such as avoiding globals, using single var declarations, and more Learn why literal notation patterns are simpler alternatives to constructor functions Discover different ways to define a function in JavaScript Create objects that go beyond the basic patterns of using object literals and constructor functions Learn the options available for code reuse and inheritance in JavaScript Study sample JavaScript approaches to common design patterns such as Singleton, Factory, Decorator, and more Examine patterns that apply specifically to the client-side browser environment

Maintainable JavaScript

Maintainable JavaScript PDF Author: Nicholas C. Zakas
Publisher: "O'Reilly Media, Inc."
ISBN: 1449328121
Category : Computers
Languages : en
Pages : 241

Book Description
You may have definite ideas about writing code when working alone, but team development requires that everyone use the same approach. With the JavaScript practices in this book—including code style, programming tips, and automation—you will learn how to write maintainable code that other team members can easily understand, adapt, and extend. Author Nicholas Zakas assembled this collection of best practices as a front-end tech leader at Yahoo!, after completing his own journey from solo hacker to team player. He also includes rules recommended by other industry authorities. Use these tips and techniques to help your team set aside individual preferences and function at a higher level. Establish specific code conventions for your team Use tools such as JSLint and JSHint to keep your team on track Adopt style guidelines, such as basic formatting, to help your team produce uniform code Apply several programming practices to solve problems and improve code quality Create an automated JavaScript build system using a variety of utilities Integrate browser-based JavaScript testing with tools such as the YUI Test Selenium Driver

This Is Service Design Doing

This Is Service Design Doing PDF Author: Marc Stickdorn
Publisher: "O'Reilly Media, Inc."
ISBN: 1491927135
Category : Business & Economics
Languages : en
Pages : 1341

Book Description
How can you establish a customer-centric culture in an organization? This is the first comprehensive book on how to actually do service design to improve the quality and the interaction between service providers and customers. You'll learn specific facilitation guidelines on how to run workshops, perform all of the main service design methods, implement concepts in reality, and embed service design successfully in an organization. Great customer experience needs a common language across disciplines to break down silos within an organization. This book provides a consistent model for accomplishing this and offers hands-on descriptions of every single step, tool, and method used. You'll be able to focus on your customers and iteratively improve their experience. Move from theory to practice and build sustainable business success.