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Author: George Rouse Publisher: Hodder Education ISBN: 139832230X Category : Education Languages : en Pages : 496
Book Description
Reboot your Key Stage 3 classroom with this all-in-one textbook that will inspire you to deliver creative Computing lessons with confidence. br” Boost knowledge and skills in bite-sized chunks: every double-page spread represents a lesson's worth of targeted content and activities br” Build understanding of the principles of Computing and improve IT skills with a range of engaging activitiesbr” Challenge students to think creatively about what they are learning and how it can be applied in the real worldbr” Empower students to check and drive their own progress through Key Stage 3 and to GCSE, Cambridge Nationals and BTEC, and beyond, with regular knowledge check-ins and activitiesbr” Ensure complete coverage of the National Curriculum, with an easy-to-follow Progression FrameworkbrbrWe've listened to how you teach Computing at Key Stage 3 and designed our brand-new toolkit of digital and printed resources around you! Comprising of everything you will need to confidently deliver the National Curriculum in Computing and develop students' ICT skills, Progress in Computing: Key Stage 3 combines lesson plans, presentations, interactive resources, quizzes and assessments with a Student Book.brbrbThe Progress in Computing digital and print 'toolkit' will be formed of 16 modules that can be used flexibly to suit a teacher's context. Our brand-new digital platform /bbwill also give you unparalleled flexibility in terms of choosing your own pathway through the resources, with the bonus of all elements being tagged clearly against the curriculum, our 2 and 3-year Scheme of Work and progression to Key Stage 4 qualifications/bb./bbrbrDigital resources include:
Author: George Rouse Publisher: Hodder Education ISBN: 139832230X Category : Education Languages : en Pages : 496
Book Description
Reboot your Key Stage 3 classroom with this all-in-one textbook that will inspire you to deliver creative Computing lessons with confidence. br” Boost knowledge and skills in bite-sized chunks: every double-page spread represents a lesson's worth of targeted content and activities br” Build understanding of the principles of Computing and improve IT skills with a range of engaging activitiesbr” Challenge students to think creatively about what they are learning and how it can be applied in the real worldbr” Empower students to check and drive their own progress through Key Stage 3 and to GCSE, Cambridge Nationals and BTEC, and beyond, with regular knowledge check-ins and activitiesbr” Ensure complete coverage of the National Curriculum, with an easy-to-follow Progression FrameworkbrbrWe've listened to how you teach Computing at Key Stage 3 and designed our brand-new toolkit of digital and printed resources around you! Comprising of everything you will need to confidently deliver the National Curriculum in Computing and develop students' ICT skills, Progress in Computing: Key Stage 3 combines lesson plans, presentations, interactive resources, quizzes and assessments with a Student Book.brbrbThe Progress in Computing digital and print 'toolkit' will be formed of 16 modules that can be used flexibly to suit a teacher's context. Our brand-new digital platform /bbwill also give you unparalleled flexibility in terms of choosing your own pathway through the resources, with the bonus of all elements being tagged clearly against the curriculum, our 2 and 3-year Scheme of Work and progression to Key Stage 4 qualifications/bb./bbrbrDigital resources include:
Author: Publisher: ISBN: 9781471801822 Category : Computer-assisted instruction Languages : en Pages : 159
Book Description
Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students'' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learnin.
Author: George Rouse Publisher: Hodder Education ISBN: 1471801942 Category : Study Aids Languages : en Pages : 254
Book Description
Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the first title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.
Author: Mark Dorling Publisher: Hodder Education ISBN: 1471801888 Category : Study Aids Languages : en Pages : 160
Book Description
Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the second title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.
Author: National Academies of Sciences, Engineering, and Medicine Publisher: National Academies Press ISBN: 030947969X Category : Computers Languages : en Pages : 273
Book Description
Quantum mechanics, the subfield of physics that describes the behavior of very small (quantum) particles, provides the basis for a new paradigm of computing. First proposed in the 1980s as a way to improve computational modeling of quantum systems, the field of quantum computing has recently garnered significant attention due to progress in building small-scale devices. However, significant technical advances will be required before a large-scale, practical quantum computer can be achieved. Quantum Computing: Progress and Prospects provides an introduction to the field, including the unique characteristics and constraints of the technology, and assesses the feasibility and implications of creating a functional quantum computer capable of addressing real-world problems. This report considers hardware and software requirements, quantum algorithms, drivers of advances in quantum computing and quantum devices, benchmarks associated with relevant use cases, the time and resources required, and how to assess the probability of success.
Author: Publisher: ISBN: 9781471801938 Category : EDUCATION Languages : en Pages : 161
Book Description
Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students'' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learnin.
Author: David Gardner Publisher: Hachette UK ISBN: 1510426779 Category : Study Aids Languages : en Pages : 320
Book Description
Motivate pupils to develop their geographical skills, knowledge and understanding as they become engaged and accomplished geographers, ready for the demands of GCSE. Specifically designed to provide a solid foundation for the 2016 GCSE specifications, this Student Book takes an enquiry-based approach to learning within each unit and lesson. - Easily and cost-effectively implement a new KS3 scheme of work: this coherent single-book course covers the latest National Curriculum content, providing 150 ready-made lessons that can be used flexibly for a two or three-year KS3 - Build and improve the geographical knowledge and skills that pupils need: every double-page spread represents a lesson, with rich geographical data and place contexts for pupils to interpret, analyse andevaluate - Lay firm foundations for GCSE: key vocabulary, command words and concepts are introduced gradually, preparing pupils for the content and question types they will encounter at GCSE, with a particular focus on analysis and evaluation questions - Effectively assess, measure and demonstrate progress: formative assessments throughout each lesson and summative end-of-unit reviews include questions that show whether pupils are 'working towards', 'meeting' or 'exceeding' expectations - Encourage pupils to check and drive their own progress: learning objectives and end-of-unit learning outcomes help pupils reflect on their learning and make connections between key concepts and skills throughout the course
Author: Seymour A Papert Publisher: Basic Books ISBN: 154167510X Category : Education Languages : en Pages : 256
Book Description
In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.