Author: Avram Joel Spolsky
Publisher: Apress
ISBN: 1430208570
Category : Computers
Languages : en
Pages : 152
Book Description
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
User Interface Design for Programmers
Author: Avram Joel Spolsky
Publisher: Apress
ISBN: 1430208570
Category : Computers
Languages : en
Pages : 152
Book Description
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Publisher: Apress
ISBN: 1430208570
Category : Computers
Languages : en
Pages : 152
Book Description
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Programming the Windows 95 User Interface
Author: Nancy Winnick Cluts
Publisher:
ISBN: 9781556158841
Category : Computers
Languages : en
Pages : 376
Book Description
A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.
Publisher:
ISBN: 9781556158841
Category : Computers
Languages : en
Pages : 376
Book Description
A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.
Languages for Developing User Interfaces
Author: Brad A. Myers
Publisher: A K Peters, Ltd.
ISBN: 9780867204506
Category : Computers
Languages : en
Pages : 490
Book Description
This book focuses on the new approaches that may allow the next generation of computer programming languages to better support the creation of user interface software. It is of interest to creators of toolkits and people creating end-user applications that want to provide end-user customization.
Publisher: A K Peters, Ltd.
ISBN: 9780867204506
Category : Computers
Languages : en
Pages : 490
Book Description
This book focuses on the new approaches that may allow the next generation of computer programming languages to better support the creation of user interface software. It is of interest to creators of toolkits and people creating end-user applications that want to provide end-user customization.
User Interface Programming for Games
Author: Luis Sempe
Publisher: Sempe Media
ISBN: 9780992149109
Category :
Languages : en
Pages : 374
Book Description
The user interface is the bridge between players and the game universe, it is the bidirectional flow of information from realtime simulation systems to the player's mind. As games have evolved, so has the need to develop intuitive, responsive and visually stunning ways for the player to interact with the game universe. User Interface Programming for Games aims to give programmers the core knowledge behind modern user interface development, provide useful techniques and recipes for well known user interface elements and insights into many of the different areas in which user interface programmers ultimately venture in the development cycle of a game. The best tool programmers can have at their disposal is a solid understanding of the mathematics and graphics programming concepts that are the foundation under any user interface system, this book explains it in a way that is relevant to user interface and game programmers alike.
Publisher: Sempe Media
ISBN: 9780992149109
Category :
Languages : en
Pages : 374
Book Description
The user interface is the bridge between players and the game universe, it is the bidirectional flow of information from realtime simulation systems to the player's mind. As games have evolved, so has the need to develop intuitive, responsive and visually stunning ways for the player to interact with the game universe. User Interface Programming for Games aims to give programmers the core knowledge behind modern user interface development, provide useful techniques and recipes for well known user interface elements and insights into many of the different areas in which user interface programmers ultimately venture in the development cycle of a game. The best tool programmers can have at their disposal is a solid understanding of the mathematics and graphics programming concepts that are the foundation under any user interface system, this book explains it in a way that is relevant to user interface and game programmers alike.
Programming Graphical User Interfaces in R
Author: Michael Lawrence
Publisher: CRC Press
ISBN: 1315360519
Category : Computers
Languages : en
Pages : 481
Book Description
Programming Graphical User Interfaces with R introduces each of the major R packages for GUI programming: RGtk2, qtbase, Tcl/Tk, and gWidgets. With examples woven through the text as well as stand-alone demonstrations of simple yet reasonably complete applications, the book features topics especially relevant to statisticians who aim to provide a practical interface to functionality implemented in R. The book offers: A how-to guide for developing GUIs within R The fundamentals for users with limited knowledge of programming within R and other languages GUI design for specific functions or as learning tools The accompanying package, ProgGUIinR, includes the complete code for all examples as well as functions for browsing the examples from the respective chapters. Accessible to seasoned, novice, and occasional R users, this book shows that for many purposes, adding a graphical interface to one’s work is not terribly sophisticated or time consuming.
Publisher: CRC Press
ISBN: 1315360519
Category : Computers
Languages : en
Pages : 481
Book Description
Programming Graphical User Interfaces with R introduces each of the major R packages for GUI programming: RGtk2, qtbase, Tcl/Tk, and gWidgets. With examples woven through the text as well as stand-alone demonstrations of simple yet reasonably complete applications, the book features topics especially relevant to statisticians who aim to provide a practical interface to functionality implemented in R. The book offers: A how-to guide for developing GUIs within R The fundamentals for users with limited knowledge of programming within R and other languages GUI design for specific functions or as learning tools The accompanying package, ProgGUIinR, includes the complete code for all examples as well as functions for browsing the examples from the respective chapters. Accessible to seasoned, novice, and occasional R users, this book shows that for many purposes, adding a graphical interface to one’s work is not terribly sophisticated or time consuming.
An Introduction to C and GUI Programming
Author: Simon Long
Publisher:
ISBN: 9781912047451
Category : Computer programming
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9781912047451
Category : Computer programming
Languages : en
Pages : 0
Book Description
Create Graphical User Interfaces with Python
Author: Laura Sach
Publisher:
ISBN: 9781912047918
Category :
Languages : en
Pages : 156
Book Description
Publisher:
ISBN: 9781912047918
Category :
Languages : en
Pages : 156
Book Description
Developing User Interfaces
Author: Dan R. Olsen
Publisher: Morgan Kaufmann
ISBN: 9781558604186
Category : Computers
Languages : en
Pages : 436
Book Description
"Developing User Interfaces" is targeted at the programmer who will actually implement, rather than design, the user-interface. Useful to programmers using any language--no particular windowing system or toolkit is presumed, examples are drawn from a variety of commercial systems, and code examples are presented in pseudo-code. The basic concepts of traditional computer graphics such as drawing and 3D modeling are covered for readers without a computer graphics background.
Publisher: Morgan Kaufmann
ISBN: 9781558604186
Category : Computers
Languages : en
Pages : 436
Book Description
"Developing User Interfaces" is targeted at the programmer who will actually implement, rather than design, the user-interface. Useful to programmers using any language--no particular windowing system or toolkit is presumed, examples are drawn from a variety of commercial systems, and code examples are presented in pseudo-code. The basic concepts of traditional computer graphics such as drawing and 3D modeling are covered for readers without a computer graphics background.
Programming Voice Interfaces
Author: Walter Quesada
Publisher: "O'Reilly Media, Inc."
ISBN: 1492031402
Category : Computers
Languages : en
Pages : 146
Book Description
Get a step-by-step guide for developing voice interfaces for applications and devices connected to the Internet of Things. By allowing consumers to use natural human interactions, you can avoid awkward methods of input and interactivity to provide them with elevated user experiences. This practical book is ideal for software engineers who build applications for the Web, smartphones, as well as embedded systems that dominate the IoT space. Integrate voice interfaces with internet connected devices and sensors Learn how to integrate with existing voice interfaces Understand when to use a voice over other Natural User Interface technologies Build a prototype with tools such as Raspberry Pi, solderless breadboards, jumper cables, sensors, Arduino, Visual Studio, and other tools Use cloud services such as Azure and AWS to integrate voice with your existing or new web service end-points
Publisher: "O'Reilly Media, Inc."
ISBN: 1492031402
Category : Computers
Languages : en
Pages : 146
Book Description
Get a step-by-step guide for developing voice interfaces for applications and devices connected to the Internet of Things. By allowing consumers to use natural human interactions, you can avoid awkward methods of input and interactivity to provide them with elevated user experiences. This practical book is ideal for software engineers who build applications for the Web, smartphones, as well as embedded systems that dominate the IoT space. Integrate voice interfaces with internet connected devices and sensors Learn how to integrate with existing voice interfaces Understand when to use a voice over other Natural User Interface technologies Build a prototype with tools such as Raspberry Pi, solderless breadboards, jumper cables, sensors, Arduino, Visual Studio, and other tools Use cloud services such as Azure and AWS to integrate voice with your existing or new web service end-points
User Interfaces in C#
Author: Matthew MacDonald
Publisher: Apress
ISBN: 1430208376
Category : Computers
Languages : en
Pages : 614
Book Description
MacDonald goes beyond most other .NET books and shows how to design state-of-the-art application interfaces, concentrating on the C# language.
Publisher: Apress
ISBN: 1430208376
Category : Computers
Languages : en
Pages : 614
Book Description
MacDonald goes beyond most other .NET books and shows how to design state-of-the-art application interfaces, concentrating on the C# language.