Programming Like a Pro for Teens PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Programming Like a Pro for Teens PDF full book. Access full book title Programming Like a Pro for Teens by Charles R. Hardnett. Download full books in PDF and EPUB format.

Programming Like a Pro for Teens

Programming Like a Pro for Teens PDF Author: Charles R. Hardnett
Publisher: Muska/Lipman
ISBN: 9781435459243
Category : Algorithms
Languages : en
Pages : 0

Book Description
Annotation With a fresh, new approach to C++ programming, this book zones in on the critical thinking and problem-solving skills that are so vital for aspiring programmers to develop. Unlike other programming books that focus on syntax and semantics, this one looks at the bigger picture, resulting in more sophisticated problem-solving skills.

Programming Like a Pro for Teens

Programming Like a Pro for Teens PDF Author: Charles R. Hardnett
Publisher: Muska/Lipman
ISBN: 9781435459243
Category : Algorithms
Languages : en
Pages : 0

Book Description
Annotation With a fresh, new approach to C++ programming, this book zones in on the critical thinking and problem-solving skills that are so vital for aspiring programmers to develop. Unlike other programming books that focus on syntax and semantics, this one looks at the bigger picture, resulting in more sophisticated problem-solving skills.

Program Arcade Games

Program Arcade Games PDF Author: Paul Craven
Publisher: Apress
ISBN: 148421790X
Category : Computers
Languages : en
Pages : 403

Book Description
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.

Computational Fairy Tales

Computational Fairy Tales PDF Author: Jeremy Kubica
Publisher: Jeremy Kubica
ISBN:
Category : Computers
Languages : en
Pages : 199

Book Description
"Introduces principles of computational thinking, illustrating high-level computer science concepts, the motivation behind them, and their application in a non-computer fairy tale domain."--Amazon.com.

Python for Kids, 2nd Edition

Python for Kids, 2nd Edition PDF Author: Jason R. Briggs
Publisher: No Starch Press
ISBN: 1718503032
Category : Juvenile Nonfiction
Languages : en
Pages : 365

Book Description
The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi

Teach Your Kids to Code

Teach Your Kids to Code PDF Author: Bryson Payne
Publisher: No Starch Press
ISBN: 1593276818
Category : Computers
Languages : en
Pages : 336

Book Description
Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!

Super Scratch Programming Adventure! (Covers Version 2)

Super Scratch Programming Adventure! (Covers Version 2) PDF Author: The LEAD Project
Publisher: No Starch Press
ISBN: 1593275315
Category : Juvenile Nonfiction
Languages : en
Pages : 162

Book Description
Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 2, brings the language right into your web browser, with no need to download software. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They’ll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Now Updated for Scratch 2 The free Super Scratch Educator's Guide provides commentary and advice on the book's games suitable for teachers and parents. For Ages 8 and Up

Scratch 2.0 Programming for Teens

Scratch 2.0 Programming for Teens PDF Author: Jerry Lee Ford
Publisher: Course Technology
ISBN: 9781305075191
Category : Computers
Languages : en
Pages : 0

Book Description
An introduction to the programming language helps readers create computer games and other multimedia projects.

A Philosophy of Software Design

A Philosophy of Software Design PDF Author: John K. Ousterhout
Publisher:
ISBN: 9781732102217
Category : Computer programs
Languages : en
Pages : 0

Book Description
"This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.

Grace Hopper

Grace Hopper PDF Author: Laurie Wallmark
Publisher: Union Square & Co.
ISBN: 1454941529
Category : Juvenile Nonfiction
Languages : en
Pages : 47

Book Description
“If you’ve got a good idea, and you know it’s going to work, go ahead and do it.” The inspiring story of Grace Hopper—the boundary-breaking woman who revolutionized computer science—is told told in an engaging picture book biography. Who was Grace Hopper? A software tester, workplace jester, cherished mentor, ace inventor, avid reader, naval leader—AND rule breaker, chance taker, and troublemaker. Acclaimed picture book author Laurie Wallmark (Ada Byron Lovelace and the Thinking Machine) once again tells the riveting story of a trailblazing woman. Grace Hopper coined the term “computer bug” and taught computers to “speak English.” Throughout her life, Hopper succeeded in doing what no one had ever done before. Delighting in difficult ideas and in defying expectations, the insatiably curious Hopper truly was “Amazing Grace” . . . and a role model for science- and math-minded girls and boys. With a wealth of witty quotes, and richly detailed illustrations, this book brings Hopper's incredible accomplishments to life.

Game Programming for Teens

Game Programming for Teens PDF Author: Maneesh Sethi
Publisher: Course Technology Ptr
ISBN: 9781598635188
Category : Computers
Languages : en
Pages : 349

Book Description
Utilizes a hands-on approach to the fundamental principles and techniques of game programming, covering such topics as graphics, BlitzMax, audio, and special effects as it takes readers step-by-step through the process of creating a simple game.