Author: Niklaus Wirth
Publisher: Addison-Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 568
Book Description
Project Oberon contains a definition of the Oberon Language and describes its relation to Modula-2 and the software tools developed with the system. This definitive, first-hand account of the design, development, and implementation of Oberon completes the Oberon trilogy.
Project Oberon
Author: Niklaus Wirth
Publisher: Addison-Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 568
Book Description
Project Oberon contains a definition of the Oberon Language and describes its relation to Modula-2 and the software tools developed with the system. This definitive, first-hand account of the design, development, and implementation of Oberon completes the Oberon trilogy.
Publisher: Addison-Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 568
Book Description
Project Oberon contains a definition of the Oberon Language and describes its relation to Modula-2 and the software tools developed with the system. This definitive, first-hand account of the design, development, and implementation of Oberon completes the Oberon trilogy.
Oberon-2 Programming with Windows
Author: Jörg R. Mühlbacher
Publisher: Springer Science & Business Media
ISBN: 3642457622
Category : Computers
Languages : en
Pages : 377
Book Description
This book is aimed at students who need to learn the basics of programming or who are studying computing. It is a "hands on" book containing many examples which start by illustrating basic Oberon-2 language features and gradually increase in scope to cover object-oriented programming concepts and constructs. Oberon-2 is a successor to the language Pascal, which was also designed by Prof. N. Wirth [Wir71J. It has quickly become a major language used for teaching purposes. The only thing you need for successfully working through the book is to have access to a computer running Windows 3. 11 or Windows 95. The material in the book is useful to students of schools, colleges, and universities for teaching Oberon-2 and programming at an introductory level. of the book is not focused on software engineering or object The scope oriented technology; other books mentioned in the reference section already cover these topics in much greater depth. However, the examples in the book have been designed with these topics firmly in mind. Currently the term "object-oriented" is very much in fashion, having taken over from structured programming of the 1970s and '80s. In this book we have taken the view that a structured programming approach can be used to teach the fundamentals of programming algorithms. The object-oriented approach is then brought in as a complementary way to think, analyze, design and program.
Publisher: Springer Science & Business Media
ISBN: 3642457622
Category : Computers
Languages : en
Pages : 377
Book Description
This book is aimed at students who need to learn the basics of programming or who are studying computing. It is a "hands on" book containing many examples which start by illustrating basic Oberon-2 language features and gradually increase in scope to cover object-oriented programming concepts and constructs. Oberon-2 is a successor to the language Pascal, which was also designed by Prof. N. Wirth [Wir71J. It has quickly become a major language used for teaching purposes. The only thing you need for successfully working through the book is to have access to a computer running Windows 3. 11 or Windows 95. The material in the book is useful to students of schools, colleges, and universities for teaching Oberon-2 and programming at an introductory level. of the book is not focused on software engineering or object The scope oriented technology; other books mentioned in the reference section already cover these topics in much greater depth. However, the examples in the book have been designed with these topics firmly in mind. Currently the term "object-oriented" is very much in fashion, having taken over from structured programming of the 1970s and '80s. In this book we have taken the view that a structured programming approach can be used to teach the fundamentals of programming algorithms. The object-oriented approach is then brought in as a complementary way to think, analyze, design and program.
Into the Realm of Oberon
Author: Eric W. Nikitin
Publisher: Springer Science & Business Media
ISBN: 1461223008
Category : Computers
Languages : en
Pages : 205
Book Description
A beginner's introduction to programming, using Oberon since it is the natural descendant of the teaching languages Pascal and Modula, and because it is designed to encourage good object-oriented practices. The author begins with introducing procedures - the basic building blocks of Oberon programs - before introducing types and then type-bound procedures. Along the way, students build increasingly complex modules of Oberon code and develop a basic understanding of the advantages of object-oriented programming. As a result students coming to programming for the first time will appreciate this hands-on textbook, while readers familiar with programming but new to Oberon will find this a well-paced guide to the language.
Publisher: Springer Science & Business Media
ISBN: 1461223008
Category : Computers
Languages : en
Pages : 205
Book Description
A beginner's introduction to programming, using Oberon since it is the natural descendant of the teaching languages Pascal and Modula, and because it is designed to encourage good object-oriented practices. The author begins with introducing procedures - the basic building blocks of Oberon programs - before introducing types and then type-bound procedures. Along the way, students build increasingly complex modules of Oberon code and develop a basic understanding of the advantages of object-oriented programming. As a result students coming to programming for the first time will appreciate this hands-on textbook, while readers familiar with programming but new to Oberon will find this a well-paced guide to the language.
Programming in Oberon
Author: Martin Reiser
Publisher: Addison-Wesley Longman
ISBN:
Category : Business & Economics
Languages : en
Pages : 340
Book Description
In 1985 Niklaus Wirth and Ji rg Gutknecht embarked on a project to build a new workstation from scratch. The quote from Einstein: 'Make it as simple as possible, but not simpler' served as a signpost for their approach resulting in a system of exemplary lucidity, efficiency and compactness. Wirth was fascinated by the accuracy and reliability of the Voyager space probe then passing Oberon, one of the moons of Uranus. The project was christened Oberon in its honor. This is the definitive guide to the Oberon language developed as a successor to Pascal and Modula 2. Programming in Oberon provides: A programming tutorial that demonstrates modern programming concepts; A complete language reference that explains the syntax and use of Oberon. This unique tutorial will be suitable for students learning Oberon as well as providing a valuable reference for professional programmers. Key features of the book An early introduction to procedures and modules; A unifying series of examples of increasing complexity which build up throughout the book towards a complete realistic simulation package; An explanation of the object-oriented style of programming and its advantages.
Publisher: Addison-Wesley Longman
ISBN:
Category : Business & Economics
Languages : en
Pages : 340
Book Description
In 1985 Niklaus Wirth and Ji rg Gutknecht embarked on a project to build a new workstation from scratch. The quote from Einstein: 'Make it as simple as possible, but not simpler' served as a signpost for their approach resulting in a system of exemplary lucidity, efficiency and compactness. Wirth was fascinated by the accuracy and reliability of the Voyager space probe then passing Oberon, one of the moons of Uranus. The project was christened Oberon in its honor. This is the definitive guide to the Oberon language developed as a successor to Pascal and Modula 2. Programming in Oberon provides: A programming tutorial that demonstrates modern programming concepts; A complete language reference that explains the syntax and use of Oberon. This unique tutorial will be suitable for students learning Oberon as well as providing a valuable reference for professional programmers. Key features of the book An early introduction to procedures and modules; A unifying series of examples of increasing complexity which build up throughout the book towards a complete realistic simulation package; An explanation of the object-oriented style of programming and its advantages.
Compiler Construction
Author: Niklaus Wirth
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 196
Book Description
A refreshing antidote to heavy theoretical tomes, this book is a concise, practical guide to modern compiler design and construction by an acknowledged master. Readers are taken step-by-step through each stage of compiler design, using the simple yet powerful method of recursive descent to create a compiler for Oberon-0, a subset of the author's Oberon language. A disk provided with the book gives full listings of the Oberon-0 compiler and associated tools. The hands-on, pragmatic approach makes the book equally attractive for project-oriented courses in compiler design and for software engineers wishing to develop their skills in system software.
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 196
Book Description
A refreshing antidote to heavy theoretical tomes, this book is a concise, practical guide to modern compiler design and construction by an acknowledged master. Readers are taken step-by-step through each stage of compiler design, using the simple yet powerful method of recursive descent to create a compiler for Oberon-0, a subset of the author's Oberon language. A disk provided with the book gives full listings of the Oberon-0 compiler and associated tools. The hands-on, pragmatic approach makes the book equally attractive for project-oriented courses in compiler design and for software engineers wishing to develop their skills in system software.
Programming in the .NET Environment
Author: Damien Watkins
Publisher: Addison-Wesley Professional
ISBN: 9780201770186
Category : Computers
Languages : en
Pages : 564
Book Description
Not only does this book describe the goals and architecture of the .NET Framework, but it also demonstrates how it implements facilities and services to meet these goals. This book shows developers how to produce generic frameworks, libraries, classes, and tools to be used in the .NET Framework.
Publisher: Addison-Wesley Professional
ISBN: 9780201770186
Category : Computers
Languages : en
Pages : 564
Book Description
Not only does this book describe the goals and architecture of the .NET Framework, but it also demonstrates how it implements facilities and services to meet these goals. This book shows developers how to produce generic frameworks, libraries, classes, and tools to be used in the .NET Framework.
Programming in Modula-2
Author: N. Wirth
Publisher: Springer Science & Business Media
ISBN: 3642967175
Category : Computers
Languages : en
Pages : 178
Book Description
This text is an introduction to programming in general, and a manual for programming with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Nevertheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Part 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Part 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules. And fmally, Part 5 covers facilities for system programming, device handling, and multiprogramming.
Publisher: Springer Science & Business Media
ISBN: 3642967175
Category : Computers
Languages : en
Pages : 178
Book Description
This text is an introduction to programming in general, and a manual for programming with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Nevertheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Part 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Part 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules. And fmally, Part 5 covers facilities for system programming, device handling, and multiprogramming.
Introduction to Compilers and Language Design
Author: Douglas Thain
Publisher: Lulu.com
ISBN: 0359138047
Category : Computers
Languages : en
Pages : 248
Book Description
A compiler translates a program written in a high level language into a program written in a lower level language. For students of computer science, building a compiler from scratch is a rite of passage: a challenging and fun project that offers insight into many different aspects of computer science, some deeply theoretical, and others highly practical. This book offers a one semester introduction into compiler construction, enabling the reader to build a simple compiler that accepts a C-like language and translates it into working X86 or ARM assembly language. It is most suitable for undergraduate students who have some experience programming in C, and have taken courses in data structures and computer architecture.
Publisher: Lulu.com
ISBN: 0359138047
Category : Computers
Languages : en
Pages : 248
Book Description
A compiler translates a program written in a high level language into a program written in a lower level language. For students of computer science, building a compiler from scratch is a rite of passage: a challenging and fun project that offers insight into many different aspects of computer science, some deeply theoretical, and others highly practical. This book offers a one semester introduction into compiler construction, enabling the reader to build a simple compiler that accepts a C-like language and translates it into working X86 or ARM assembly language. It is most suitable for undergraduate students who have some experience programming in C, and have taken courses in data structures and computer architecture.
Computing Fundamentals
Author: J. Stanley Warford
Publisher: Springer Science & Business Media
ISBN: 3322916030
Category : Computers
Languages : en
Pages : 615
Book Description
The book introduces the reader to computer programming, i.e. algorithms and data structures. It covers many new programming concepts that have emerged in recent years including object-oriented programming and design patterns. The book emphasizes the practical aspects of software construction without neglecting their solid theoretical foundation.
Publisher: Springer Science & Business Media
ISBN: 3322916030
Category : Computers
Languages : en
Pages : 615
Book Description
The book introduces the reader to computer programming, i.e. algorithms and data structures. It covers many new programming concepts that have emerged in recent years including object-oriented programming and design patterns. The book emphasizes the practical aspects of software construction without neglecting their solid theoretical foundation.
Object-Oriented Programming in Oberon-2
Author: Hanspeter Mössenböck
Publisher: Springer Science & Business Media
ISBN: 3642798985
Category : Computers
Languages : en
Pages : 288
Book Description
Without a doubt the idea of object-oriented programming has brought some motion into the field of programming methodology and enlarged the set of programming languages. Object-oriented programming is nothing new-it first arose in the sixties. The motivation came from the simulation of discrete event systems. The concept first manifested itself in the language Simula 67. It took nearly two decades for the method to gain impetus, and today object-oriented programming is an important concept and a powerful technique. Meanwhile, we can even speak of an over reaction, for the concept has become a buzzword. But buzzwords always appear where there is the hope of exploiting ill-informed clients because they see the new approach as the solution to all their problems. Thus object-oriented programming is often hailed as a panacea. And so the question is justified: What is really behind it? To let the cat out of the bag: There is more to object-oriented programming than merely putting data as objects in the fore ground, instead of algorithms to which the data are subject. It is more than purely an alternative view of programmed systems. To identify the essence of object-oriented programming, is the subject of this book. This is a textbook that shows in a didactically skillful way which concepts and constructs are new, where they can be employed reasonably, and what advantages they offer. For, not all programs are automatically improved by merely recasting them in an object-oriented style.
Publisher: Springer Science & Business Media
ISBN: 3642798985
Category : Computers
Languages : en
Pages : 288
Book Description
Without a doubt the idea of object-oriented programming has brought some motion into the field of programming methodology and enlarged the set of programming languages. Object-oriented programming is nothing new-it first arose in the sixties. The motivation came from the simulation of discrete event systems. The concept first manifested itself in the language Simula 67. It took nearly two decades for the method to gain impetus, and today object-oriented programming is an important concept and a powerful technique. Meanwhile, we can even speak of an over reaction, for the concept has become a buzzword. But buzzwords always appear where there is the hope of exploiting ill-informed clients because they see the new approach as the solution to all their problems. Thus object-oriented programming is often hailed as a panacea. And so the question is justified: What is really behind it? To let the cat out of the bag: There is more to object-oriented programming than merely putting data as objects in the fore ground, instead of algorithms to which the data are subject. It is more than purely an alternative view of programmed systems. To identify the essence of object-oriented programming, is the subject of this book. This is a textbook that shows in a didactically skillful way which concepts and constructs are new, where they can be employed reasonably, and what advantages they offer. For, not all programs are automatically improved by merely recasting them in an object-oriented style.